Remove BPLevel, GodMode, NoStamina, SetWorldLevel, UnlimitEnergy, UnlockTower commands

This commit is contained in:
AnimeGitB
2022-06-25 02:04:29 +09:30
committed by Melledy
parent fc9acf42c2
commit 9425f672e0
20 changed files with 334 additions and 390 deletions

View File

@@ -31,19 +31,20 @@ import emu.grasscutter.net.proto.BattlePassScheduleOuterClass.BattlePassSchedule
import emu.grasscutter.server.packet.send.PacketBattlePassCurScheduleUpdateNotify;
import emu.grasscutter.server.packet.send.PacketBattlePassMissionUpdateNotify;
import emu.grasscutter.server.packet.send.PacketTakeBattlePassRewardRsp;
import lombok.Getter;
@Entity(value = "battlepass", useDiscriminator = false)
public class BattlePassManager {
@Id private ObjectId id;
@Transient private Player player;
@Id @Getter private ObjectId id;
@Transient @Getter private Player player;
@Indexed private int ownerUid;
private int point;
private int cyclePoints; // Weekly maximum cap
private int level;
@Getter private int point;
@Getter private int cyclePoints; // Weekly maximum cap
@Getter private int level;
private boolean viewed;
private boolean paid;
@Getter private boolean viewed;
@Getter private boolean paid;
private Map<Integer, BattlePassMission> missions;
private Map<Integer, BattlePassReward> takenRewards;
@@ -55,52 +56,34 @@ public class BattlePassManager {
this.setPlayer(player);
}
public ObjectId getId() {
return id;
}
public Player getPlayer() {
return this.player;
}
public void setPlayer(Player player) {
this.player = player;
this.ownerUid = player.getUid();
}
public int getPoint() {
return this.point;
}
public int getCyclePoints() {
return cyclePoints;
}
public int getLevel() {
return this.level;
}
public boolean isViewed() {
return viewed;
}
public void updateViewed() {
this.viewed = true;
}
public boolean isPaid() {
return paid;
public boolean setLevel(int level) {
if (level >= 0 && level <= GameConstants.BATTLE_PASS_MAX_LEVEL) {
this.level = level;
this.point = 0;
this.player.sendPacket(new PacketBattlePassCurScheduleUpdateNotify(this.player));
return true;
}
return false;
}
public void addPoints(int point){
this.addPointsDirectly(point, false);
public void addPoints(int points){
this.addPointsDirectly(points, false);
player.getSession().send(new PacketBattlePassCurScheduleUpdateNotify(player.getSession().getPlayer()));
this.player.sendPacket(new PacketBattlePassCurScheduleUpdateNotify(player));
this.save();
}
public void addPointsDirectly(int point, boolean isWeekly) {
int amount = point;
public void addPointsDirectly(int points, boolean isWeekly) {
int amount = points;
if (isWeekly) {
amount = Math.min(amount, GameConstants.BATTLE_PASS_POINT_PER_WEEK - this.cyclePoints);
@@ -114,7 +97,7 @@ public class BattlePassManager {
this.cyclePoints += amount;
if (this.point >= GameConstants.BATTLE_PASS_POINT_PER_LEVEL && this.getLevel() < GameConstants.BATTLE_PASS_MAX_LEVEL) {
int levelups = (int) Math.floor((float) this.point / GameConstants.BATTLE_PASS_POINT_PER_LEVEL);
int levelups = Math.floorDiv(this.point, GameConstants.BATTLE_PASS_POINT_PER_LEVEL);
// Make sure player cant go above max BP level
levelups = Math.min(levelups, GameConstants.BATTLE_PASS_MAX_LEVEL - levelups);

View File

@@ -446,5 +446,10 @@ public class EnergyManager {
public void setEnergyUsage(Boolean energyUsage) {
this.energyUsage = energyUsage;
if (!energyUsage) { // Refill team energy if usage is disabled
for (EntityAvatar entityAvatar : player.getTeamManager().getActiveTeam()) {
entityAvatar.addEnergy(1000, PropChangeReason.PROP_CHANGE_REASON_GM,true);
}
}
}
}

View File

@@ -283,7 +283,7 @@ public class StaminaManager {
// Returns new stamina and sends PlayerPropNotify or VehicleStaminaNotify
public int setStamina(GameSession session, String reason, int newStamina, boolean isCharacterStamina) {
// Target Player
if (!GAME_OPTIONS.staminaUsage || session.getPlayer().getStamina()) {
if (!GAME_OPTIONS.staminaUsage || session.getPlayer().getUnlimitedStamina()) {
newStamina = getMaxCharacterStamina();
}

View File

@@ -437,12 +437,13 @@ public class Player {
return this.getProperty(PlayerProperty.PROP_PLAYER_LEVEL);
}
public void setLevel(int level) {
this.setProperty(PlayerProperty.PROP_PLAYER_LEVEL, level);
this.sendPacket(new PacketPlayerPropNotify(this, PlayerProperty.PROP_PLAYER_LEVEL));
this.updateWorldLevel();
this.updateProfile();
public boolean setLevel(int level) {
if (this.setProperty(PlayerProperty.PROP_PLAYER_LEVEL, level)) {
this.updateWorldLevel();
this.updateProfile();
return true;
}
return false;
}
public int getExp() {
@@ -452,59 +453,59 @@ public class Player {
public int getWorldLevel() {
return this.getProperty(PlayerProperty.PROP_PLAYER_WORLD_LEVEL);
}
public void setWorldLevel(int level) {
this.getWorld().setWorldLevel(level);
this.setProperty(PlayerProperty.PROP_PLAYER_WORLD_LEVEL, level);
this.sendPacket(new PacketPlayerPropNotify(this, PlayerProperty.PROP_PLAYER_WORLD_LEVEL));
this.updateProfile();
public boolean setWorldLevel(int level) {
if (this.setProperty(PlayerProperty.PROP_PLAYER_WORLD_LEVEL, level)) {
if (this.world.getHost() == this) // Don't update World's WL if we are in someone else's world
this.world.setWorldLevel(level);
this.updateProfile();
return true;
}
return false;
}
public int getForgePoints() {
return this.getProperty(PlayerProperty.PROP_PLAYER_FORGE_POINT);
}
public void setForgePoints(int value) {
public boolean setForgePoints(int value) {
if (value == this.getForgePoints()) {
return;
return true;
}
this.setProperty(PlayerProperty.PROP_PLAYER_FORGE_POINT, value);
this.sendPacket(new PacketPlayerPropNotify(this, PlayerProperty.PROP_PLAYER_FORGE_POINT));
return this.setProperty(PlayerProperty.PROP_PLAYER_FORGE_POINT, value);
}
public int getPrimogems() {
return this.getProperty(PlayerProperty.PROP_PLAYER_HCOIN);
}
public void setPrimogems(int primogem) {
this.setProperty(PlayerProperty.PROP_PLAYER_HCOIN, primogem);
public boolean setPrimogems(int primogem) {
return this.setProperty(PlayerProperty.PROP_PLAYER_HCOIN, primogem);
}
public int getMora() {
return this.getProperty(PlayerProperty.PROP_PLAYER_SCOIN);
}
public void setMora(int mora) {
this.setProperty(PlayerProperty.PROP_PLAYER_SCOIN, mora);
public boolean setMora(int mora) {
return this.setProperty(PlayerProperty.PROP_PLAYER_SCOIN, mora);
}
public int getCrystals() {
return this.getProperty(PlayerProperty.PROP_PLAYER_MCOIN);
}
public void setCrystals(int crystals) {
this.setProperty(PlayerProperty.PROP_PLAYER_MCOIN, crystals);
public boolean setCrystals(int crystals) {
return this.setProperty(PlayerProperty.PROP_PLAYER_MCOIN, crystals);
}
public int getHomeCoin() {
return this.getProperty(PlayerProperty.PROP_PLAYER_HOME_COIN);
}
public void setHomeCoin(int coin) {
this.setProperty(PlayerProperty.PROP_PLAYER_HOME_COIN, coin);
public boolean setHomeCoin(int coin) {
return this.setProperty(PlayerProperty.PROP_PLAYER_HOME_COIN, coin);
}
private int getExpRequired(int level) {
PlayerLevelData levelData = GameData.getPlayerLevelDataMap().get(level);
@@ -581,7 +582,7 @@ public class Player {
}
public TowerData getTowerData() {
if(towerData==null){
if (towerData == null) {
// because of mistake, null may be saved as storage at some machine, this if can be removed in future
towerData = new TowerData();
}
@@ -953,12 +954,10 @@ public class Player {
}
this.save();
}
public boolean getStamina() {
// Get Stamina
public boolean getUnlimitedStamina() {
return stamina;
}
public void setStamina(boolean stamina) {
// Set Stamina
public void setUnlimitedStamina(boolean stamina) {
this.stamina = stamina;
}
public boolean inGodmode() {

View File

@@ -6,6 +6,7 @@ import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
public enum PlayerProperty {
PROP_NONE (0),
PROP_EXP (1001, 0),
PROP_BREAK_LEVEL (1002),
PROP_SATIATION_VAL (1003),

View File

@@ -9,6 +9,7 @@ import emu.grasscutter.server.game.GameServer;
import java.io.FileReader;
import java.io.InputStreamReader;
import java.io.Reader;
import java.util.ArrayList;
import java.util.List;
import static emu.grasscutter.Configuration.*;
@@ -49,6 +50,12 @@ public class TowerScheduleManager {
return data;
}
public List<Integer> getAllFloors() {
List<Integer> floors = new ArrayList<>(this.getCurrentTowerScheduleData().getEntranceFloorId());
floors.addAll(this.getScheduleFloors());
return floors;
}
public List<Integer> getScheduleFloors() {
return getCurrentTowerScheduleData().getSchedules().get(0).getFloorList();
}