SetPlayerPropReq Handler and player.setProperty() sanity check.

This commit is contained in:
gentlespoon
2022-05-04 23:16:17 -07:00
committed by Melledy
parent 2cfaeac6bc
commit 94c1de66b9
4 changed files with 224 additions and 66 deletions

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package emu.grasscutter.server.packet.recv;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.PlayerProperty;
import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.PropValueOuterClass.PropValue;
import emu.grasscutter.net.proto.SetPlayerPropReqOuterClass.SetPlayerPropReq;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.packet.send.PacketSetPlayerNameRsp;
import emu.grasscutter.server.packet.send.PacketSetPlayerPropRsp;
import java.util.ArrayList;
import java.util.List;
@Opcodes(PacketOpcodes.SetPlayerPropReq)
public class HandlerSetPlayerPropReq extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
// Auto template
SetPlayerPropReq req = SetPlayerPropReq.parseFrom(payload);
Player player = session.getPlayer();
List<PropValue> propList = req.getPropListList();
for (int i = 0; i < propList.size(); i++) {
if (!player.setProperty(PlayerProperty.getPropById(propList.get(i).getType()), (int)propList.get(i).getVal())) {
session.send(new PacketSetPlayerPropRsp(1));
}
}
player.save();
session.send(new PacketSetPlayerPropRsp(0));
}
}

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package emu.grasscutter.server.packet.send;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.SetPlayerPropRspOuterClass;
import emu.grasscutter.net.proto.SetPlayerPropRspOuterClass.SetPlayerPropRsp;
public class PacketSetPlayerPropRsp extends BasePacket {
public PacketSetPlayerPropRsp(int retCode) {
super(PacketOpcodes.SetPlayerPropRsp);
SetPlayerPropRspOuterClass.SetPlayerPropRsp.Builder proto = SetPlayerPropRspOuterClass.SetPlayerPropRsp.newBuilder();
if (retCode != 0) {
proto.setRetcode(retCode);
}
this.setData(proto.build());
}
}