mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2026-02-06 18:17:00 +01:00
Improve translate function
Make commands pass ints and floats instead of manually casting them to string first
This commit is contained in:
@@ -87,7 +87,7 @@ public final class AccountCommand implements CommandHandler {
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account.addPermission("*");
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account.save(); // Save account to database.
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CommandHandler.sendMessage(sender, translate(sender, "commands.account.create", Integer.toString(account.getReservedPlayerUid())));
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CommandHandler.sendMessage(sender, translate(sender, "commands.account.create", account.getReservedPlayerUid()));
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}
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return;
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case "delete":
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@@ -211,7 +211,7 @@ public final class GiveCommand implements CommandHandler {
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if (param.avatarData != null) {
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Avatar avatar = makeAvatar(param);
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targetPlayer.addAvatar(avatar);
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CommandHandler.sendTranslatedMessage(sender, "commands.give.given_avatar", Integer.toString(param.id), Integer.toString(param.lvl), Integer.toString(targetPlayer.getUid()));
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CommandHandler.sendTranslatedMessage(sender, "commands.give.given_avatar", param.id, param.lvl, targetPlayer.getUid());
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return;
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}
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// If it's not an avatar, it needs to be a valid item
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@@ -223,15 +223,15 @@ public final class GiveCommand implements CommandHandler {
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switch (param.data.getItemType()) {
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case ITEM_WEAPON:
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targetPlayer.getInventory().addItems(makeUnstackableItems(param), ActionReason.SubfieldDrop);
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CommandHandler.sendTranslatedMessage(sender, "commands.give.given_with_level_and_refinement", Integer.toString(param.id), Integer.toString(param.lvl), Integer.toString(param.refinement), Integer.toString(param.amount), Integer.toString(targetPlayer.getUid()));
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CommandHandler.sendTranslatedMessage(sender, "commands.give.given_with_level_and_refinement", param.id, param.lvl, param.refinement, param.amount, targetPlayer.getUid());
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return;
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case ITEM_RELIQUARY:
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targetPlayer.getInventory().addItems(makeArtifacts(param), ActionReason.SubfieldDrop);
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CommandHandler.sendTranslatedMessage(sender, "commands.give.given_level", Integer.toString(param.id), Integer.toString(param.lvl), Integer.toString(param.amount), Integer.toString(targetPlayer.getUid()));
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CommandHandler.sendTranslatedMessage(sender, "commands.give.given_level", param.id, param.lvl, param.amount, targetPlayer.getUid());
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return;
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default:
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targetPlayer.getInventory().addItem(new GameItem(param.data, param.amount), ActionReason.SubfieldDrop);
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CommandHandler.sendTranslatedMessage(sender, "commands.give.given", Integer.toString(param.amount), Integer.toString(param.id), Integer.toString(targetPlayer.getUid()));
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CommandHandler.sendTranslatedMessage(sender, "commands.give.given", param.amount, param.id, targetPlayer.getUid());
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return;
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}
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} catch (IllegalArgumentException ignored) {
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@@ -13,11 +13,11 @@ public final class KickCommand implements CommandHandler {
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public void execute(Player sender, Player targetPlayer, List<String> args) {
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if (sender != null) {
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CommandHandler.sendTranslatedMessage(sender, "commands.kick.player_kick_player",
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Integer.toString(sender.getUid()), sender.getAccount().getUsername(),
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Integer.toString(targetPlayer.getUid()), targetPlayer.getAccount().getUsername());
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sender.getUid(), sender.getAccount().getUsername(),
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targetPlayer.getUid(), targetPlayer.getAccount().getUsername());
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} else {
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CommandHandler.sendTranslatedMessage(sender, "commands.kick.server_kick_player",
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Integer.toString(targetPlayer.getUid()), targetPlayer.getAccount().getUsername());
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targetPlayer.getUid(), targetPlayer.getAccount().getUsername());
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}
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targetPlayer.getSession().close();
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@@ -42,6 +42,6 @@ public final class KillAllCommand implements CommandHandler {
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.filter(entity -> entity instanceof EntityMonster)
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.toList();
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toKill.forEach(entity -> sceneF.killEntity(entity, 0));
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CommandHandler.sendMessage(sender, translate(sender, "commands.killall.kill_monsters_in_scene", Integer.toString(toKill.size()), Integer.toString(scene.getId())));
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CommandHandler.sendMessage(sender, translate(sender, "commands.killall.kill_monsters_in_scene", toKill.size(), scene.getId()));
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}
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}
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@@ -22,7 +22,7 @@ public final class ListCommand implements CommandHandler {
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needUID = args.get(0).equals("uid");
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}
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CommandHandler.sendMessage(sender, translate(sender, "commands.list.success", Integer.toString(playersMap.size())));
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CommandHandler.sendMessage(sender, translate(sender, "commands.list.success", playersMap.size()));
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if (playersMap.size() != 0) {
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StringBuilder playerSet = new StringBuilder();
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@@ -14,7 +14,6 @@ public final class PositionCommand implements CommandHandler {
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public void execute(Player sender, Player targetPlayer, List<String> args) {
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Position pos = targetPlayer.getPosition();
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CommandHandler.sendTranslatedMessage(sender, "commands.position.success",
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Float.toString(pos.getX()), Float.toString(pos.getY()), Float.toString(pos.getZ()),
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Integer.toString(targetPlayer.getSceneId()));
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pos.getX(), pos.getY(), pos.getZ(), targetPlayer.getSceneId());
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}
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}
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@@ -76,7 +76,7 @@ public final class SendMailCommand implements CommandHandler {
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if (mailBuilder.constructionStage == 3) {
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if (!mailBuilder.sendToAll) {
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Grasscutter.getGameServer().getPlayerByUid(mailBuilder.recipient, true).sendMail(mailBuilder.mail);
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CommandHandler.sendMessage(sender, translate(sender, "commands.sendMail.send_done", Integer.toString(mailBuilder.recipient)));
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CommandHandler.sendMessage(sender, translate(sender, "commands.sendMail.send_done", mailBuilder.recipient));
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} else {
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for (Player player : DatabaseHelper.getAllPlayers()) {
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Grasscutter.getGameServer().getPlayerByUid(player.getUid(), true).sendMail(mailBuilder.mail);
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@@ -154,7 +154,7 @@ public final class SendMailCommand implements CommandHandler {
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return;
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}
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mailBuilder.mail.itemList.add(new Mail.MailItem(item, amount, lvl));
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CommandHandler.sendMessage(sender, translate(sender, "commands.sendMail.send", Integer.toString(amount), Integer.toString(item), Integer.toString(lvl)));
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CommandHandler.sendMessage(sender, translate(sender, "commands.sendMail.send", amount, item, lvl));
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}
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}
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}
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@@ -171,7 +171,7 @@ public final class SendMailCommand implements CommandHandler {
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case 1 -> translate(sender, "commands.sendMail.message");
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case 2 -> translate(sender, "commands.sendMail.sender");
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case 3 -> translate(sender, "commands.sendMail.arguments");
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default -> translate(sender, "commands.sendMail.error", Integer.toString(stage));
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default -> translate(sender, "commands.sendMail.error", stage);
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};
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}
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@@ -160,8 +160,8 @@ public final class SetPropCommand implements CommandHandler {
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}
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} else {
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if (prop.prop != PlayerProperty.PROP_NONE) { // PseudoProps need to do their own error messages
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String min = Integer.toString(targetPlayer.getPropertyMin(prop.prop));
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String max = Integer.toString(targetPlayer.getPropertyMax(prop.prop));
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int min = targetPlayer.getPropertyMin(prop.prop);
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int max = targetPlayer.getPropertyMax(prop.prop);
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CommandHandler.sendTranslatedMessage(sender, "commands.generic.invalid.value_between", prop.name, min, max);
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}
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}
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@@ -170,9 +170,7 @@ public final class SetPropCommand implements CommandHandler {
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private boolean setTowerLevel(Player sender, Player targetPlayer, int topFloor) {
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List<Integer> floorIds = targetPlayer.getServer().getTowerSystem().getAllFloors();
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if (topFloor < 0 || topFloor > floorIds.size()) {
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String min = Integer.toString(0);
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String max = Integer.toString(floorIds.size());
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CommandHandler.sendTranslatedMessage(sender, "commands.generic.invalid.value_between", "Tower Level", min, max);
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CommandHandler.sendTranslatedMessage(sender, "commands.generic.invalid.value_between", "Tower Level", 0, floorIds.size());
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return false;
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}
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@@ -116,7 +116,7 @@ public final class SpawnCommand implements CommandHandler {
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scene.addEntity(entity);
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}
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CommandHandler.sendMessage(sender, translate(sender, "commands.spawn.success", Integer.toString(amount), Integer.toString(id)));
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CommandHandler.sendMessage(sender, translate(sender, "commands.spawn.success", amount, id));
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}
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private Position GetRandomPositionInCircle(Position origin, double radius) {
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@@ -91,9 +91,9 @@ public final class TalentCommand implements CommandHandler {
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}
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}
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case "getid" -> {
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CommandHandler.sendTranslatedMessage(sender, "commands.talent.normal_attack_id", Integer.toString(skillIdNorAtk));
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CommandHandler.sendTranslatedMessage(sender, "commands.talent.e_skill_id", Integer.toString(skillIdE));
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CommandHandler.sendTranslatedMessage(sender, "commands.talent.q_skill_id", Integer.toString(skillIdQ));
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CommandHandler.sendTranslatedMessage(sender, "commands.talent.normal_attack_id", skillIdNorAtk);
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CommandHandler.sendTranslatedMessage(sender, "commands.talent.e_skill_id", skillIdE);
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CommandHandler.sendTranslatedMessage(sender, "commands.talent.q_skill_id", skillIdQ);
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}
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}
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}
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@@ -60,8 +60,7 @@ public final class TeleportCommand implements CommandHandler {
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CommandHandler.sendMessage(sender, translate(sender, "commands.teleport.exists_error"));
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} else {
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CommandHandler.sendMessage(sender, translate(sender, "commands.teleport.success",
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targetPlayer.getNickname(), Float.toString(x), Float.toString(y),
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Float.toString(z), Integer.toString(sceneId))
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targetPlayer.getNickname(), x, y, z, sceneId)
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);
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}
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@@ -17,7 +17,7 @@ public final class WeatherCommand implements CommandHandler {
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if (args.isEmpty()) {
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climate = targetPlayer.getClimate();
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CommandHandler.sendTranslatedMessage(sender, "commands.weather.status", Integer.toString(weatherId), climate.getShortName());
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CommandHandler.sendTranslatedMessage(sender, "commands.weather.status", weatherId, climate.getShortName());
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return;
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}
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@@ -38,6 +38,6 @@ public final class WeatherCommand implements CommandHandler {
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targetPlayer.setWeather(weatherId, climate);
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climate = targetPlayer.getClimate(); // Might be different to what we set
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CommandHandler.sendTranslatedMessage(sender, "commands.weather.success", Integer.toString(weatherId), climate.getShortName());
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CommandHandler.sendTranslatedMessage(sender, "commands.weather.success", weatherId, climate.getShortName());
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}
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}
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