implement the activity system

This commit is contained in:
Akka
2022-06-25 11:27:45 +08:00
committed by Melledy
parent 5d35cb49b4
commit 977f1ca2ea
26 changed files with 702 additions and 10 deletions

View File

@@ -0,0 +1,34 @@
package emu.grasscutter.data.excels;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType;
import lombok.AccessLevel;
import lombok.Getter;
import lombok.experimental.FieldDefaults;
import java.util.List;
import java.util.Objects;
@ResourceType(name = "NewActivityExcelConfigData.json", loadPriority = ResourceType.LoadPriority.LOW)
@Getter
@FieldDefaults(level = AccessLevel.PRIVATE)
public class ActivityData extends GameResource {
int activityId;
String activityType;
List<Integer> condGroupId;
List<Integer> watcherId;
List<ActivityWatcherData> watcherDataList;
@Override
public int getId() {
return this.activityId;
}
@Override
public void onLoad() {
this.watcherDataList = watcherId.stream().map(item -> GameData.getActivityWatcherDataMap().get(item.intValue()))
.filter(Objects::nonNull)
.toList();
}
}