implement the activity system

This commit is contained in:
Akka
2022-06-25 11:27:45 +08:00
committed by Melledy
parent 5d35cb49b4
commit 977f1ca2ea
26 changed files with 702 additions and 10 deletions

View File

@@ -13,6 +13,7 @@ import dev.morphia.query.experimental.filters.Filters;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.Grasscutter.ServerRunMode;
import emu.grasscutter.game.Account;
import emu.grasscutter.game.activity.PlayerActivityData;
import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.game.battlepass.BattlePassManager;
import emu.grasscutter.game.friends.Friendship;
@@ -29,12 +30,11 @@ import static emu.grasscutter.Configuration.*;
public final class DatabaseManager {
private static Datastore gameDatastore;
private static Datastore dispatchDatastore;
private static final Class<?>[] mappedClasses = new Class<?>[] {
DatabaseCounter.class, Account.class, Player.class, Avatar.class, GameItem.class, Friendship.class,
GachaRecord.class, Mail.class, GameMainQuest.class, GameHome.class, BattlePassManager.class
DatabaseCounter.class, Account.class, Player.class, Avatar.class, GameItem.class, Friendship.class,
GachaRecord.class, Mail.class, GameMainQuest.class, GameHome.class, BattlePassManager.class, PlayerActivityData.class
};
public static Datastore getGameDatastore() {
return gameDatastore;
}