mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2025-12-22 11:54:39 +01:00
Continue merging quests (pt. 1)
Finished last at: `World.java`, line `player.setAvatarsAbilityForScene(newScene);`
This commit is contained in:
@@ -1,178 +1,178 @@
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package emu.grasscutter.game.dungeons.challenge;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.game.dungeons.challenge.trigger.ChallengeTrigger;
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import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
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import emu.grasscutter.game.entity.EntityGadget;
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import emu.grasscutter.game.entity.EntityMonster;
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import emu.grasscutter.game.props.WatcherTriggerType;
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import emu.grasscutter.game.world.Scene;
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import emu.grasscutter.scripts.constants.EventType;
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import emu.grasscutter.scripts.data.SceneGroup;
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import emu.grasscutter.scripts.data.SceneTrigger;
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import emu.grasscutter.scripts.data.ScriptArgs;
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import emu.grasscutter.server.packet.send.PacketDungeonChallengeBeginNotify;
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import emu.grasscutter.server.packet.send.PacketDungeonChallengeFinishNotify;
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import java.util.List;
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import java.util.concurrent.atomic.AtomicInteger;
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import lombok.Getter;
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import lombok.Setter;
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@Getter
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@Setter
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public class WorldChallenge {
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private final Scene scene;
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private final SceneGroup group;
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private final int challengeId;
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private final int challengeIndex;
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private final List<Integer> paramList;
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private final int timeLimit;
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private final List<ChallengeTrigger> challengeTriggers;
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private final int goal;
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private final AtomicInteger score;
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private boolean progress;
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private boolean success;
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private long startedAt;
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private int finishedTime;
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public WorldChallenge(
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Scene scene,
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SceneGroup group,
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int challengeId,
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int challengeIndex,
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List<Integer> paramList,
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int timeLimit,
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int goal,
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List<ChallengeTrigger> challengeTriggers) {
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this.scene = scene;
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this.group = group;
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this.challengeId = challengeId;
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this.challengeIndex = challengeIndex;
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this.paramList = paramList;
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this.timeLimit = timeLimit;
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this.challengeTriggers = challengeTriggers;
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this.goal = goal;
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this.score = new AtomicInteger(0);
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}
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public boolean inProgress() {
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return this.progress;
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}
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public void onCheckTimeOut() {
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if (!inProgress()) {
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return;
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}
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if (timeLimit <= 0) {
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return;
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}
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challengeTriggers.forEach(t -> t.onCheckTimeout(this));
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}
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public void start() {
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if (inProgress()) {
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Grasscutter.getLogger().info("Could not start a in progress challenge.");
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return;
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}
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this.progress = true;
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this.startedAt = System.currentTimeMillis();
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getScene().broadcastPacket(new PacketDungeonChallengeBeginNotify(this));
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challengeTriggers.forEach(t -> t.onBegin(this));
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}
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public void done() {
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if (!this.inProgress()) return;
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this.finish(true);
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var scene = this.getScene();
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var dungeonManager = scene.getDungeonManager();
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if (dungeonManager != null && dungeonManager.getDungeonData() != null) {
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scene
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.getPlayers()
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.forEach(
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p ->
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p.getActivityManager()
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.triggerWatcher(
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WatcherTriggerType.TRIGGER_FINISH_CHALLENGE,
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String.valueOf(dungeonManager.getDungeonData().getId()),
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String.valueOf(this.getGroup().id),
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String.valueOf(this.getChallengeId())));
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}
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scene
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.getScriptManager()
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.callEvent(
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// TODO record the time in PARAM2 and used in action
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new ScriptArgs(this.getGroup().id, EventType.EVENT_CHALLENGE_SUCCESS)
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.setParam2(finishedTime));
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this.getScene()
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.triggerDungeonEvent(
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DungeonPassConditionType.DUNGEON_COND_FINISH_CHALLENGE,
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getChallengeId(),
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getChallengeIndex());
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this.challengeTriggers.forEach(t -> t.onFinish(this));
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}
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public void fail() {
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if (!this.inProgress()) return;
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this.finish(true);
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this.getScene()
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.getScriptManager()
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.callEvent(new ScriptArgs(this.getGroup().id, EventType.EVENT_CHALLENGE_FAIL));
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challengeTriggers.forEach(t -> t.onFinish(this));
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}
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private void finish(boolean success) {
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this.progress = false;
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this.success = success;
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this.finishedTime = (int) ((System.currentTimeMillis() - this.startedAt) / 1000L);
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getScene().broadcastPacket(new PacketDungeonChallengeFinishNotify(this));
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}
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public int increaseScore() {
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return score.incrementAndGet();
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}
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public void onMonsterDeath(EntityMonster monster) {
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if (!inProgress()) {
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return;
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}
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if (monster.getGroupId() != getGroup().id) {
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return;
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}
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this.challengeTriggers.forEach(t -> t.onMonsterDeath(this, monster));
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}
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public void onGadgetDeath(EntityGadget gadget) {
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if (!inProgress()) {
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return;
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}
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if (gadget.getGroupId() != getGroup().id) {
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return;
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}
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this.challengeTriggers.forEach(t -> t.onGadgetDeath(this, gadget));
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}
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public void onGroupTriggerDeath(SceneTrigger trigger) {
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if (!this.inProgress()) return;
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var triggerGroup = trigger.getCurrentGroup();
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if (triggerGroup == null || triggerGroup.id != getGroup().id) {
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return;
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}
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this.challengeTriggers.forEach(t -> t.onGroupTrigger(this, trigger));
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}
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public void onGadgetDamage(EntityGadget gadget) {
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if (!inProgress()) {
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return;
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}
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if (gadget.getGroupId() != getGroup().id) {
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return;
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}
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this.challengeTriggers.forEach(t -> t.onGadgetDamage(this, gadget));
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}
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}
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package emu.grasscutter.game.dungeons.challenge;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.game.dungeons.challenge.trigger.ChallengeTrigger;
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import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
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import emu.grasscutter.game.entity.EntityGadget;
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import emu.grasscutter.game.entity.EntityMonster;
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import emu.grasscutter.game.props.WatcherTriggerType;
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import emu.grasscutter.game.world.Scene;
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import emu.grasscutter.scripts.constants.EventType;
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import emu.grasscutter.scripts.data.SceneGroup;
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import emu.grasscutter.scripts.data.SceneTrigger;
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import emu.grasscutter.scripts.data.ScriptArgs;
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import emu.grasscutter.server.packet.send.PacketDungeonChallengeBeginNotify;
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import emu.grasscutter.server.packet.send.PacketDungeonChallengeFinishNotify;
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import java.util.List;
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import java.util.concurrent.atomic.AtomicInteger;
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import lombok.Getter;
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import lombok.Setter;
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@Getter
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@Setter
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public class WorldChallenge {
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private final Scene scene;
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private final SceneGroup group;
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private final int challengeId;
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private final int challengeIndex;
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private final List<Integer> paramList;
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private final int timeLimit;
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private final List<ChallengeTrigger> challengeTriggers;
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private final int goal;
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private final AtomicInteger score;
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private boolean progress;
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private boolean success;
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private long startedAt;
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private int finishedTime;
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public WorldChallenge(
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Scene scene,
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SceneGroup group,
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int challengeId,
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int challengeIndex,
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List<Integer> paramList,
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int timeLimit,
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int goal,
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List<ChallengeTrigger> challengeTriggers) {
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this.scene = scene;
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this.group = group;
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this.challengeId = challengeId;
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this.challengeIndex = challengeIndex;
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this.paramList = paramList;
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this.timeLimit = timeLimit;
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this.challengeTriggers = challengeTriggers;
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this.goal = goal;
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this.score = new AtomicInteger(0);
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}
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public boolean inProgress() {
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return this.progress;
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}
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public void onCheckTimeOut() {
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if (!inProgress()) {
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return;
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}
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if (timeLimit <= 0) {
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return;
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}
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challengeTriggers.forEach(t -> t.onCheckTimeout(this));
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}
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public void start() {
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if (inProgress()) {
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Grasscutter.getLogger().info("Could not start a in progress challenge.");
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return;
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}
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this.progress = true;
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this.startedAt = System.currentTimeMillis();
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getScene().broadcastPacket(new PacketDungeonChallengeBeginNotify(this));
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challengeTriggers.forEach(t -> t.onBegin(this));
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}
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public void done() {
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if (!this.inProgress()) return;
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this.finish(true);
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var scene = this.getScene();
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var dungeonManager = scene.getDungeonManager();
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if (dungeonManager != null && dungeonManager.getDungeonData() != null) {
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scene
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.getPlayers()
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.forEach(
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p ->
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p.getActivityManager()
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.triggerWatcher(
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WatcherTriggerType.TRIGGER_FINISH_CHALLENGE,
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String.valueOf(dungeonManager.getDungeonData().getId()),
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String.valueOf(this.getGroup().id),
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String.valueOf(this.getChallengeId())));
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}
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scene
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.getScriptManager()
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.callEvent(
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// TODO record the time in PARAM2 and used in action
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new ScriptArgs(this.getGroup().id, EventType.EVENT_CHALLENGE_SUCCESS)
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.setParam2(finishedTime));
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this.getScene()
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.triggerDungeonEvent(
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DungeonPassConditionType.DUNGEON_COND_FINISH_CHALLENGE,
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getChallengeId(),
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getChallengeIndex());
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this.challengeTriggers.forEach(t -> t.onFinish(this));
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}
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public void fail() {
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if (!this.inProgress()) return;
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this.finish(false);
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this.getScene()
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.getScriptManager()
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.callEvent(new ScriptArgs(this.getGroup().id, EventType.EVENT_CHALLENGE_FAIL));
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challengeTriggers.forEach(t -> t.onFinish(this));
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}
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private void finish(boolean success) {
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this.progress = false;
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this.success = success;
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this.finishedTime = (int) ((this.scene.getSceneTimeSeconds() - this.startedAt));
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getScene().broadcastPacket(new PacketDungeonChallengeFinishNotify(this));
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}
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public int increaseScore() {
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return score.incrementAndGet();
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}
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public void onMonsterDeath(EntityMonster monster) {
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if (!inProgress()) {
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return;
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}
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if (monster.getGroupId() != getGroup().id) {
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return;
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}
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this.challengeTriggers.forEach(t -> t.onMonsterDeath(this, monster));
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}
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public void onGadgetDeath(EntityGadget gadget) {
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if (!inProgress()) {
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return;
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}
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if (gadget.getGroupId() != getGroup().id) {
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return;
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}
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this.challengeTriggers.forEach(t -> t.onGadgetDeath(this, gadget));
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}
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public void onGroupTriggerDeath(SceneTrigger trigger) {
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if (!this.inProgress()) return;
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var triggerGroup = trigger.getCurrentGroup();
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if (triggerGroup == null || triggerGroup.id != getGroup().id) {
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return;
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}
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this.challengeTriggers.forEach(t -> t.onGroupTrigger(this, trigger));
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}
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public void onGadgetDamage(EntityGadget gadget) {
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if (!inProgress()) {
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return;
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}
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if (gadget.getGroupId() != getGroup().id) {
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return;
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}
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this.challengeTriggers.forEach(t -> t.onGadgetDamage(this, gadget));
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}
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}
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