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Format code [skip actions]
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@@ -31,12 +31,13 @@ public class HomeScene extends Scene {
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}
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@Override
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public void setPaused(boolean paused) {
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}
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public void setPaused(boolean paused) {}
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@Override
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public void onTick() {
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this.getEntities().values().forEach(gameEntity -> gameEntity.onTick(this.getSceneTimeSeconds()));
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this.getEntities()
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.values()
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.forEach(gameEntity -> gameEntity.onTick(this.getSceneTimeSeconds()));
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this.finishLoading();
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this.checkPlayerRespawn();
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@@ -44,18 +45,14 @@ public class HomeScene extends Scene {
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}
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@Override
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public void checkNpcGroup() {
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}
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public void checkNpcGroup() {}
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@Override
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public void checkSpawns() {
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}
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public void checkSpawns() {}
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@Override
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public void addItemEntity(int itemId, int amount, GameEntity bornForm) {
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}
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public void addItemEntity(int itemId, int amount, GameEntity bornForm) {}
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@Override
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public void loadNpcForPlayerEnter(Player player) {
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}
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public void loadNpcForPlayerEnter(Player player) {}
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}
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