mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2026-04-07 16:32:26 +02:00
Merge unstable into development (#2173)
* Remove more scene synchronized
* Fix worktop options not appearing
* Format code [skip actions]
* Fix delay with server tasks
* Format code [skip actions]
* Fully fix fairy clock (#2146)
* Fix scene transition
* fully fix fairy clock
* Re-add call to `Player#updatePlayerGameTime`
* Format code [skip actions]
* Initialize the script loader in `ResourceLoader#loadAll`
* Fix region removal checking
* Format code [skip actions]
* Use Lombok's `EqualsAndHashCode` for comparing scene regions
* Format code [skip actions]
* Move 'invalid gather object' to `trace`
* Add more information to the 'unknown condition handler' message
* Move invalid ability action to trace
* Make `KcpTunnel` public
* Validate the NPC being talked to
* Format code [skip actions]
* NPCs are not spawned server side; change logic to handle it
* Format code [skip actions]
* unload scene when there are no players (#2147)
* unload scene when there are no players
* Update src/main/java/emu/grasscutter/game/world/Scene.java
Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
---------
Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
* Check if a command should be copied or HTTP should be used
* Lint Code [skip actions]
* Fix character names rendering incorrectly
* Add basic troubleshooting command
* Implement handbook teleporting
also a few formatting changes and sort data by logical sense
* Fix listener `ConcurrentModificationException` issue
* Add color change to `Join the Community!`
* Lint Code [skip actions]
* Make clickable buttons appear clickable
* Remove 'Mechanicus' entities from the list of entities
* Format code [skip actions]
* Fix going back returning a blank screen
* Implement entity spawning
* Add setting level to entity card
* Add support for 'plain text' mode
* Make descriptions of objects scrollable
* Lint Code [skip actions]
* Format code [skip actions]
* Change the way existing hooks work
* Format code [skip actions]
* Upgrade Javalin to 5.5.0 & Fix project warnings
* Upgrade logging libraries
* Fix gacha mappings static file issue
* Add temporary backwards compatability for `ServerHelper`
* Format code [skip actions]
* Remove artifact signatures from VCS
* Fix forge queue data protocol definition
* Run `spotlessApply`
* Format code [skip actions]
* Download data required for building artifacts
* Add call for Facebook logins
* Add the wiki page as a submodule
* Format code [skip actions]
* Update translation (#2150)
* Update translation
* Update translation
* Separate the dispatch and game servers (pt. 1)
gacha is still broken, handbook still needs to be done
* Format code [skip actions]
* Separate the dispatch and game servers (pt. 2)
this commit fixes the gacha page
* Add description for '/troubleshoot'
* Set default avatar talent level to 10
* Separate the dispatch and game servers (pt. 3)
implement handbook across servers!
* Format code [skip actions]
* Update GitHub Actions to use 'download-file' over 'wget'
* Gm handbook lmao (#2149)
* Fix font issue
* Fix avatars
* Fix text overflow in commands
* Fix virtualized lists and items page 😭😭
* magix why 💀
* use hover style in all minicards
* button
* remove console.log
* lint
* Add icons
* magix asked
* Fix overflow padding issue
* Fix achievement text overflow
* remove icons from repo
* Change command icon
* Add the wiki page as a submodule
* total magix moment
* fix text overflow in commands
* Fix discord button
* Make text scale on Minicard
* import icons and font from another source
* Add hover effects to siebar buttons
* move font and readme to submodule repo
* Make data folder a submodule
* import icons and font from data submodule
* Update README.md
* total magix moment
* magix moment v2
* submodule change
* Import `.webp` files
* Resize `HomeButton`
* Fix 'Copy Command' reappearing after changing pages
---------
Co-authored-by: KingRainbow44 <kobedo11@gmail.com>
* Lint Code [skip actions]
* Download data for the build, not for the lint
* format imports
this is really just to see if build handbook works kek
* Implement proper handbook authentication (pt. 1)
* Implement proper handbook authentication (pt. 2)
* Format code [skip actions]
* Add quest data dumping for the handbook
* Change colors to fit _something suitable_
* Format code [skip actions]
* Fix force pushing to branches after linting
* Fix logic of `SetPlayerPropReq`
* Move more group loading to `trace`
* Add handbook IP authentication in hybrid mode
* Fix player level up not displaying on the client properly
* Format code [skip actions]
* Fix game time locking
* Format code [skip actions]
* Update player properties
* Format code [skip actions]
* Move `warn`s for groups to `debug`
* Fix player pausing
* Move more logs to `trace`
* Use `removeItemById` for deleting items via quests
* Clean up logger more
* Pause in-game time when the world is paused
* Format code [skip actions]
* More player property documentation
* Multi-threaded resource loading
* Format code [skip actions]
* Add quest widgets
* Add quests page (basic impl.)
* Add/fix colors
also fix tailwind
* Remove banned packets
client modifications already perform the job of blocking malicious packets from being executed, no point in having this if self-windy is wanted
* Re-add `BeginCameraSceneLookNotify`
* Fix being unable to attack (#2157)
* Add `PlayerOpenChestEvent`
* Add methods to get players from the server
* Add static methods to register an event handler
* Add `PlayerEnterDungeonEvent`
* Remove legacy documentation from `PlayerMoveEvent`
* Add `PlayerChatEvent`
* Add defaults to `Position`
* Clean up `.utils`
* Revert `Multi-threaded resource loading`
* Fix changing target UID when talking to the server
* Lint Code [skip actions]
* Format code [skip actions]
* fix NPC talk triggering main quest in 46101 (#2158)
Make it so that only talks where the param matches the talkId are checked.
* Format code [skip actions]
* Partially fix Chasing Shadows (#2159)
* Partially fix Chasing Shadows
* Go ahead and move it before the return before Magix tells me to.
* Format code [skip actions]
* Bring back period lol (#2160)
* Disable SNI for the HTTPS server
* Add `EntityCreationEvent`
* Add initial startup message
this is so the server appears like its preparing to start
* Format code [skip actions]
* Enable debug mode for plugin loggers if enabled for the primary logger
* Add documentation about `WorldAreaConfigData`
* Make more fields in excels accessible
* Remove deprecated fields from `GetShopRsp`
* Run `spotlessApply` on definitions
* Add `PlayerEnterAreaEvent`
* Optimize event calls
* Fix event invokes
* Format code [skip actions]
* Remove manual autofinish for main quests. (#2162)
* Add world areas to the textmap cache
* Format code [skip actions]
* Don't overdefine variables in extended classes (#2163)
* Add dumper for world areas
* Format code [skip actions]
* instantiate personalLineList (#2165)
* Fix protocol definitions
thank you Nazrin! (+ hiro for raw definitions)
* Fix the background color leaking from the character widget
* Change HTML spacing to 2 spaces
* Implement hiding widgets
* Change scrollbar to a vibrant color
* Add _some_ scaling to the home buttons and its text
* Build the handbook with Gradle
* Fix the 'finer details' with the handbook UI
* Lint Code [skip actions]
* Fix target destination for the Gradle-built handbook
* Implement fetching a player across servers & Add a chainable JsonObject
useful for plugins! might be used in grasscutter eventually
* Fix GitHub actions
* Fix event calling & canceling
* Run `spotlessApply`
* Rename fields (might be wrong)
* Add/update all/more protocol definitions
* Add/update all/more protocol definitions
* Remove outdated packet
* Fix protocol definitions
* Format code [skip actions]
* Implement some lua variables for less console spam (#2172)
* Implement some lua variables for less console spam
* Add GetHostQuestState
This fixes some chapter 3 stuff.
* Format code [skip actions]
* Fix merge import
* Format code [skip actions]
* Fully fix fairy clock for real this time (#2167)
* Fully fix fairy clock For real this time
* Make it so relogging keeps the time lock state.
* Refactor out questLockTime
* Per Hartie, the client packet needs to be changed too
* Update src/main/java/emu/grasscutter/game/world/World.java
Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
* Update src/main/java/emu/grasscutter/server/packet/recv/HandlerClientLockGameTimeNotify.java
* Remove all code not needed to get clock working
---------
Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
* Implement a proper ability system (#2166)
* Apply fix `21dec2fe`
* Apply fix `89d01d5f`
* Apply fix `d900f154`
this one was already implemented; updated to use call from previous commit
* Ability changing commit
TODO: change info to debug
* Remove use of deprecated methods/fields
* Temp commit v2
(Adding LoseHP and some fixes)
* Oopsie
* Probably fix monster battle
* Fix issue with reflecting into fields
* Fix some things
* Fix ability names for 3.6 resources
* Improve logging
---------
Co-authored-by: StartForKiller <jesussanz2003@gmail.com>
* Format code [skip actions]
* Add system for sending messages between servers
* Format some code
* Remove protocol definitions from Spotless
* Default debug to false; enable with `-debug`
* Implement completely useless global value copying
* HACK: Return the avatar which holds the weapon when the weapon is referred to by ID
* Add properties to `AbilityModifier`
* Change the way HTML is served after authentication
* Use thread executors to speed up the database loading process
* Format code [skip actions]
* Add system for setting handbook address and port
* Lint Code [skip actions]
* Format code [skip actions]
* Fix game-related data not saving
* Format code [skip actions]
* Fix handbook server details
* Lint Code [skip actions]
* Format code [skip actions]
* Use the headers provided by a context to get the IP address
should acknowledge #1975
* Format code [skip actions]
* Move more logs to `trace`
* Format code [skip actions]
* more trace
* Fix something and implement weapon entities
* Format code [skip actions]
* Fix `EntityWeapon`
* Remove deprecated API & Fix resource checking
* Fix unnecessary warning for first-time setup
* Implement handbook request limiting
* Format code [skip actions]
* Fix new avatar weapons being null
* Format code [skip actions]
* Fix issue with 35303 being un-completable & Try to fix fulfilled quest conditions being met
* Load activity config on server startup
* Require plugins to specify an API version and match with the server
* Add default open state ignore list
* Format code [skip actions]
* Quick fix for questing, needs more investigation
This would make the questing work again
* Remove existing hack for 35303
* Fix ignored open states from being set
* Format code [skip actions]
* fix the stupidest bug ive ever seen
* Optimize player kicking on server close
* Format code [skip actions]
* Re-add hack to fix 35303
* Update GitHub actions
* Format code [skip actions]
* Potentially fix issues with regions
* Download additional handbook data
* Revert "Potentially fix issues with regions"
This reverts commit 84e3823695.
---------
Co-authored-by: github-actions <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: scooterboo <lewasite@yahoo.com>
Co-authored-by: Tesutarin <105267106+Tesutarin@users.noreply.github.com>
Co-authored-by: Scald <104459145+Arikatsu@users.noreply.github.com>
Co-authored-by: StartForKiller <jesussanz2003@gmail.com>
This commit is contained in:
61
src/main/java/emu/grasscutter/game/ability/Ability.java
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61
src/main/java/emu/grasscutter/game/ability/Ability.java
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@@ -0,0 +1,61 @@
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package emu.grasscutter.game.ability;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.data.binout.AbilityData;
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import emu.grasscutter.game.entity.GameEntity;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.net.proto.AbilityStringOuterClass.AbilityString;
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import emu.grasscutter.utils.Utils;
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import it.unimi.dsi.fastutil.objects.*;
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import java.util.*;
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import lombok.Getter;
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public class Ability {
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@Getter private AbilityData data;
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@Getter private GameEntity owner;
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@Getter private Player playerOwner;
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@Getter private AbilityManager manager;
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@Getter private Map<String, AbilityModifierController> modifiers = new HashMap<>();
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@Getter private Object2FloatMap<String> abilitySpecials = new Object2FloatOpenHashMap<>();
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@Getter
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private static Map<String, Object2FloatMap<String>> abilitySpecialsModified = new HashMap<>();
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@Getter private int hash;
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public Ability(AbilityData data, GameEntity owner, Player playerOwner) {
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this.data = data;
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this.owner = owner;
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this.manager = owner.getWorld().getHost().getAbilityManager();
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if (this.data.abilitySpecials != null) {
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for (var entry : this.data.abilitySpecials.entrySet())
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abilitySpecials.put(entry.getKey(), entry.getValue().floatValue());
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}
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// if(abilitySpecialsModified.containsKey(this.data.abilityName)) {//Modify talent data
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// abilitySpecials.putAll(abilitySpecialsModified.get(this.data.abilityName));
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// }
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this.playerOwner = playerOwner;
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hash = Utils.abilityHash(data.abilityName);
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data.initialize();
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}
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public static String getAbilityName(AbilityString abString) {
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if (abString.hasStr()) return abString.getStr();
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if (abString.hasHash()) return GameData.getAbilityHashes().get(abString.getHash());
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return null;
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}
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@Override
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public String toString() {
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return "Ability Name: %s; Entity Owner: %s; Player Owner: %s"
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.formatted(data.abilityName, owner, playerOwner);
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}
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}
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@@ -0,0 +1,82 @@
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package emu.grasscutter.game.ability;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.data.binout.AbilityMixinData;
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import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
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import java.util.Map;
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import lombok.AllArgsConstructor;
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@SuppressWarnings("ALL")
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public class AbilityLocalIdGenerator {
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@AllArgsConstructor
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public enum ConfigAbilitySubContainerType {
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NONE(0),
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ACTION(1),
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MIXIN(2),
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MODIFIER_ACTION(3),
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MODIFIER_MIXIN(4);
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final long value;
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}
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public ConfigAbilitySubContainerType type;
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public long modifierIndex = 0;
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public long configIndex = 0;
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public long mixinIndex = 0;
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private long actionIndex = 0;
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public AbilityLocalIdGenerator(ConfigAbilitySubContainerType type) {
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this.type = type;
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}
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public void initializeActionLocalIds(
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AbilityModifierAction[] actions, Map<Integer, AbilityModifierAction> localIdToAction) {
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if (actions == null) return;
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actionIndex = 0;
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for (AbilityModifierAction action : actions) {
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actionIndex++;
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long id = GetLocalId();
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localIdToAction.put((int) id, action);
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}
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actionIndex = 0;
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}
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public void initializeMixinsLocalIds(
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AbilityMixinData[] mixins, Map<Integer, AbilityMixinData> localIdToAction) {
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if (mixins == null) return;
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mixinIndex = 0;
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for (AbilityMixinData mixin : mixins) {
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long id = GetLocalId();
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localIdToAction.put((int) id, mixin);
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mixinIndex++;
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}
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mixinIndex = 0;
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}
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public long GetLocalId() {
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switch (type) {
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case ACTION -> {
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return (long) type.value + (configIndex << 3) + (actionIndex << 9);
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}
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case MIXIN -> {
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return (long) type.value + (mixinIndex << 3) + (configIndex << 9) + (actionIndex << 15);
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}
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case MODIFIER_ACTION -> {
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return (long) type.value + (modifierIndex << 3) + (configIndex << 9) + (actionIndex << 15);
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}
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case MODIFIER_MIXIN -> {
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return (long) type.value
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+ (modifierIndex << 3)
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+ (mixinIndex << 9)
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+ (configIndex << 15)
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+ (actionIndex << 21);
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}
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case NONE -> Grasscutter.getLogger().error("Ability local id generator using NONE type.");
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}
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return -1;
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}
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}
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@@ -1,50 +1,247 @@
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package emu.grasscutter.game.ability;
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import com.google.protobuf.InvalidProtocolBufferException;
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import com.google.protobuf.*;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.data.binout.AbilityModifierEntry;
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import emu.grasscutter.data.binout.*;
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import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
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import emu.grasscutter.game.entity.EntityGadget;
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import emu.grasscutter.game.ability.actions.*;
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import emu.grasscutter.game.ability.mixins.*;
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import emu.grasscutter.game.entity.GameEntity;
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import emu.grasscutter.game.entity.gadget.GadgetGatherObject;
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import emu.grasscutter.game.player.BasePlayerManager;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.net.proto.AbilityInvokeEntryHeadOuterClass.AbilityInvokeEntryHead;
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import emu.grasscutter.game.player.*;
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import emu.grasscutter.net.proto.AbilityInvokeEntryOuterClass.AbilityInvokeEntry;
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import emu.grasscutter.net.proto.AbilityMetaAddAbilityOuterClass.AbilityMetaAddAbility;
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import emu.grasscutter.net.proto.AbilityMetaModifierChangeOuterClass.AbilityMetaModifierChange;
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import emu.grasscutter.net.proto.AbilityMetaReInitOverrideMapOuterClass.AbilityMetaReInitOverrideMap;
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import emu.grasscutter.net.proto.AbilityMixinCostStaminaOuterClass.AbilityMixinCostStamina;
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import emu.grasscutter.net.proto.AbilityScalarTypeOuterClass.AbilityScalarType;
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import emu.grasscutter.net.proto.AbilityScalarValueEntryOuterClass.AbilityScalarValueEntry;
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import emu.grasscutter.net.proto.ModifierActionOuterClass.ModifierAction;
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import io.netty.util.concurrent.FastThreadLocalThread;
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import java.util.HashMap;
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import java.util.concurrent.*;
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import lombok.Getter;
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import org.reflections.Reflections;
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public final class AbilityManager extends BasePlayerManager {
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HealAbilityManager healAbilityManager;
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private static final HashMap<AbilityModifierAction.Type, AbilityActionHandler> actionHandlers =
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new HashMap<>();
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private static final HashMap<AbilityMixinData.Type, AbilityMixinHandler> mixinHandlers =
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new HashMap<>();
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public static final ExecutorService eventExecutor;
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static {
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eventExecutor =
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new ThreadPoolExecutor(
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4,
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4,
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60,
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TimeUnit.SECONDS,
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new LinkedBlockingDeque<>(1000),
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FastThreadLocalThread::new,
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new ThreadPoolExecutor.AbortPolicy());
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registerHandlers();
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}
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@Getter private boolean abilityInvulnerable = false;
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public AbilityManager(Player player) {
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super(player);
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this.healAbilityManager = new HealAbilityManager(player);
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}
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public static void registerHandlers() {
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Reflections reflections = new Reflections("emu.grasscutter.game.ability.actions");
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var handlerClassesAction = reflections.getSubTypesOf(AbilityActionHandler.class);
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for (var obj : handlerClassesAction) {
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try {
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if (obj.isAnnotationPresent(AbilityAction.class)) {
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AbilityModifierAction.Type abilityAction = obj.getAnnotation(AbilityAction.class).value();
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actionHandlers.put(abilityAction, obj.getDeclaredConstructor().newInstance());
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} else {
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return;
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}
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} catch (Exception e) {
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Grasscutter.getLogger().error("Unable to register handler.", e);
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}
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}
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reflections = new Reflections("emu.grasscutter.game.ability.mixins");
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var handlerClassesMixin = reflections.getSubTypesOf(AbilityMixinHandler.class);
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for (var obj : handlerClassesMixin) {
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try {
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if (obj.isAnnotationPresent(AbilityAction.class)) {
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AbilityMixinData.Type abilityMixin = obj.getAnnotation(AbilityMixin.class).value();
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mixinHandlers.put(abilityMixin, obj.getDeclaredConstructor().newInstance());
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} else {
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return;
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}
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} catch (Exception e) {
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Grasscutter.getLogger().error("Unable to register handler.", e);
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}
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}
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}
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public void executeAction(
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Ability ability, AbilityModifierAction action, ByteString abilityData, GameEntity target) {
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var handler = actionHandlers.get(action.type);
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if (handler == null || ability == null) {
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Grasscutter.getLogger()
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.debug("Could not execute ability action {} at {}", action.type, ability);
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return;
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}
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eventExecutor.submit(
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() -> {
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if (!handler.execute(ability, action, abilityData, target)) {
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Grasscutter.getLogger()
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.debug("Ability execute action failed for {} at {}.", action.type, ability);
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}
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});
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}
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public void executeMixin(Ability ability, AbilityMixinData mixinData, ByteString abilityData) {
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var handler = mixinHandlers.get(mixinData.type);
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if (handler == null || ability == null) {
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Grasscutter.getLogger()
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.trace("Could not execute ability mixin {} at {}", mixinData.type, ability);
|
||||
return;
|
||||
}
|
||||
|
||||
eventExecutor.submit(
|
||||
() -> {
|
||||
if (!handler.execute(ability, mixinData, abilityData)) {
|
||||
Grasscutter.getLogger()
|
||||
.error("Ability execute action failed for {} at {}.", mixinData.type, ability);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public void onAbilityInvoke(AbilityInvokeEntry invoke) throws Exception {
|
||||
this.healAbilityManager.healHandler(invoke);
|
||||
Grasscutter.getLogger()
|
||||
.trace(
|
||||
"Ability invoke: "
|
||||
+ invoke
|
||||
+ " "
|
||||
+ invoke.getArgumentType()
|
||||
+ " ("
|
||||
+ invoke.getArgumentTypeValue()
|
||||
+ "): "
|
||||
+ this.player.getScene().getEntityById(invoke.getEntityId()));
|
||||
var entity = this.player.getScene().getEntityById(invoke.getEntityId());
|
||||
if (entity != null) {
|
||||
Grasscutter.getLogger()
|
||||
.trace(
|
||||
"Entity {} has a group of {} and a config of {}.",
|
||||
invoke.getEntityId(),
|
||||
entity.getGroupId(),
|
||||
entity.getConfigId());
|
||||
|
||||
Grasscutter.getLogger()
|
||||
.trace(
|
||||
"Invoke type of {} ({}) has entity {}.",
|
||||
invoke.getArgumentType(),
|
||||
invoke.getArgumentTypeValue(),
|
||||
entity.getId());
|
||||
} else {
|
||||
Grasscutter.getLogger()
|
||||
.debug(
|
||||
"Invoke type of {} ({}) has no entity. (referring to {})",
|
||||
invoke.getArgumentType(),
|
||||
invoke.getArgumentTypeValue(),
|
||||
invoke.getEntityId());
|
||||
}
|
||||
|
||||
if (invoke.getHead().getTargetId() != 0) {
|
||||
Grasscutter.getLogger()
|
||||
.trace("Target: " + this.player.getScene().getEntityById(invoke.getHead().getTargetId()));
|
||||
}
|
||||
if (invoke.getHead().getLocalId() != 0) {
|
||||
this.handleServerInvoke(invoke);
|
||||
return;
|
||||
}
|
||||
|
||||
//Grasscutter.getLogger().info(invoke.getArgumentType() + " (" + invoke.getArgumentTypeValue() + "): " + Utils.bytesToHex(invoke.toByteArray()));
|
||||
switch (invoke.getArgumentType()) {
|
||||
case ABILITY_INVOKE_ARGUMENT_META_OVERRIDE_PARAM -> this.handleOverrideParam(invoke);
|
||||
case ABILITY_INVOKE_ARGUMENT_META_REINIT_OVERRIDEMAP -> this.handleReinitOverrideMap(invoke);
|
||||
case ABILITY_INVOKE_ARGUMENT_META_MODIFIER_CHANGE -> this.handleModifierChange(invoke);
|
||||
case ABILITY_INVOKE_ARGUMENT_MIXIN_COST_STAMINA -> this.handleMixinCostStamina(invoke);
|
||||
case ABILITY_INVOKE_ARGUMENT_ACTION_GENERATE_ELEM_BALL -> this.handleGenerateElemBall(invoke);
|
||||
case ABILITY_INVOKE_ARGUMENT_META_GLOBAL_FLOAT_VALUE -> this.handleGlobalFloatValue(invoke);
|
||||
case ABILITY_INVOKE_ARGUMENT_META_MODIFIER_DURABILITY_CHANGE -> this
|
||||
.handleModifierDurabilityChange(invoke);
|
||||
case ABILITY_INVOKE_ARGUMENT_META_ADD_NEW_ABILITY -> this.handleAddNewAbility(invoke);
|
||||
default -> {}
|
||||
}
|
||||
}
|
||||
|
||||
public void handleServerInvoke(AbilityInvokeEntry invoke) {
|
||||
var head = invoke.getHead();
|
||||
|
||||
var entity = this.player.getScene().getEntityById(invoke.getEntityId());
|
||||
if (entity == null) {
|
||||
Grasscutter.getLogger().trace("Entity not found: {}", invoke.getEntityId());
|
||||
return;
|
||||
}
|
||||
|
||||
var target = this.player.getScene().getEntityById(head.getTargetId());
|
||||
if (target == null) target = entity;
|
||||
|
||||
Ability ability = null;
|
||||
|
||||
// Seems that target is used, but need to be sure, TODO: Research
|
||||
|
||||
// Find ability or modifier's ability
|
||||
if (head.getInstancedModifierId() != 0
|
||||
&& entity.getInstancedModifiers().containsKey(head.getInstancedModifierId())) {
|
||||
ability = entity.getInstancedModifiers().get(head.getInstancedModifierId()).getAbility();
|
||||
}
|
||||
|
||||
if (ability == null
|
||||
&& head.getInstancedAbilityId() != 0
|
||||
&& (head.getInstancedAbilityId() - 1) < entity.getInstancedAbilities().size()) {
|
||||
ability = entity.getInstancedAbilities().get(head.getInstancedAbilityId() - 1);
|
||||
}
|
||||
|
||||
if (ability == null) {
|
||||
Grasscutter.getLogger()
|
||||
.trace(
|
||||
"Ability not found: ability {} modifier {}",
|
||||
head.getInstancedAbilityId(),
|
||||
head.getInstancedModifierId());
|
||||
return;
|
||||
}
|
||||
|
||||
// Time to reach the handlers
|
||||
var action = ability.getData().localIdToAction.get(head.getLocalId());
|
||||
if (action != null) {
|
||||
// Executing action
|
||||
this.executeAction(ability, action, invoke.getAbilityData(), target);
|
||||
return;
|
||||
} else {
|
||||
var mixin = ability.getData().localIdToMixin.get(head.getLocalId());
|
||||
|
||||
if (mixin != null) {
|
||||
executeMixin(ability, mixin, invoke.getAbilityData());
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
Grasscutter.getLogger()
|
||||
.trace(
|
||||
"Action or mixin not found: local_id {} ability {} actions to ids {}",
|
||||
head.getLocalId(),
|
||||
ability.getData().abilityName,
|
||||
ability.getData().localIdToAction.toString());
|
||||
}
|
||||
|
||||
/**
|
||||
* Invoked when a player starts a skill.
|
||||
*
|
||||
* @param player The player who started the skill.
|
||||
* @param skillId The skill ID.
|
||||
* @param casterId The caster ID.
|
||||
@@ -76,6 +273,7 @@ public final class AbilityManager extends BasePlayerManager {
|
||||
|
||||
/**
|
||||
* Invoked when a player ends a skill.
|
||||
*
|
||||
* @param player The player who started the skill.
|
||||
*/
|
||||
public void onSkillEnd(Player player) {
|
||||
@@ -93,126 +291,257 @@ public final class AbilityManager extends BasePlayerManager {
|
||||
this.abilityInvulnerable = false;
|
||||
}
|
||||
|
||||
private void handleOverrideParam(AbilityInvokeEntry invoke) throws Exception {
|
||||
GameEntity entity = this.player.getScene().getEntityById(invoke.getEntityId());
|
||||
private void setAbilityOverrideValue(Ability ability, AbilityScalarValueEntry valueChange) {
|
||||
if (valueChange.getValueType() != AbilityScalarType.ABILITY_SCALAR_TYPE_FLOAT) {
|
||||
Grasscutter.getLogger().trace("Scalar type not supported: {}", valueChange.getValueType());
|
||||
|
||||
if (entity == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
AbilityScalarValueEntry entry = AbilityScalarValueEntry.parseFrom(invoke.getAbilityData());
|
||||
if (!valueChange.getKey().hasStr()) {
|
||||
Grasscutter.getLogger().trace("TODO: Calculate all the ability value hashes");
|
||||
|
||||
entity.getMetaOverrideMap().put(entry.getKey().getStr(), entry.getFloatValue());
|
||||
return;
|
||||
}
|
||||
|
||||
ability.getAbilitySpecials().put(valueChange.getKey().getStr(), valueChange.getFloatValue());
|
||||
Grasscutter.getLogger()
|
||||
.trace(
|
||||
"Ability {} changed {} to {}",
|
||||
ability.getData().abilityName,
|
||||
valueChange.getKey().getStr(),
|
||||
valueChange.getFloatValue());
|
||||
}
|
||||
|
||||
private void handleOverrideParam(AbilityInvokeEntry invoke) throws Exception {
|
||||
var entity = this.player.getScene().getEntityById(invoke.getEntityId());
|
||||
var head = invoke.getHead();
|
||||
|
||||
if (entity == null) {
|
||||
Grasscutter.getLogger().trace("Entity not found: {}", invoke.getEntityId());
|
||||
return;
|
||||
}
|
||||
|
||||
var instancedAbilityIndex = head.getInstancedAbilityId() - 1;
|
||||
if (instancedAbilityIndex >= entity.getInstancedAbilities().size()) {
|
||||
Grasscutter.getLogger().trace("Ability not found {}", head.getInstancedAbilityId());
|
||||
return;
|
||||
}
|
||||
|
||||
var valueChange = AbilityScalarValueEntry.parseFrom(invoke.getAbilityData());
|
||||
|
||||
var ability = entity.getInstancedAbilities().get(instancedAbilityIndex);
|
||||
setAbilityOverrideValue(ability, valueChange);
|
||||
}
|
||||
|
||||
private void handleReinitOverrideMap(AbilityInvokeEntry invoke) throws Exception {
|
||||
GameEntity entity = this.player.getScene().getEntityById(invoke.getEntityId());
|
||||
var entity = this.player.getScene().getEntityById(invoke.getEntityId());
|
||||
var head = invoke.getHead();
|
||||
|
||||
if (entity == null) {
|
||||
Grasscutter.getLogger().trace("Entity not found: {}", invoke.getEntityId());
|
||||
return;
|
||||
}
|
||||
|
||||
AbilityMetaReInitOverrideMap map = AbilityMetaReInitOverrideMap.parseFrom(invoke.getAbilityData());
|
||||
var instancedAbilityIndex = head.getInstancedAbilityId() - 1;
|
||||
if (instancedAbilityIndex >= entity.getInstancedAbilities().size()) {
|
||||
Grasscutter.getLogger().trace("Ability not found {}", head.getInstancedAbilityId());
|
||||
return;
|
||||
}
|
||||
|
||||
for (AbilityScalarValueEntry entry : map.getOverrideMapList()) {
|
||||
entity.getMetaOverrideMap().put(entry.getKey().getStr(), entry.getFloatValue());
|
||||
var ability = entity.getInstancedAbilities().get(instancedAbilityIndex);
|
||||
var valueChanges = AbilityMetaReInitOverrideMap.parseFrom(invoke.getAbilityData());
|
||||
for (var variableChange : valueChanges.getOverrideMapList()) {
|
||||
setAbilityOverrideValue(ability, variableChange);
|
||||
}
|
||||
}
|
||||
|
||||
private void handleModifierChange(AbilityInvokeEntry invoke) throws Exception {
|
||||
// Sanity checks
|
||||
GameEntity target = this.player.getScene().getEntityById(invoke.getEntityId());
|
||||
if (target == null) {
|
||||
// TODO:
|
||||
var modChange = AbilityMetaModifierChange.parseFrom(invoke.getAbilityData());
|
||||
var head = invoke.getHead();
|
||||
|
||||
if (head.getInstancedAbilityId() == 0 || head.getInstancedModifierId() > 2000)
|
||||
return; // Error: TODO: display error
|
||||
|
||||
if (head.getIsServerbuffModifier()) {
|
||||
// TODO
|
||||
Grasscutter.getLogger().trace("TODO: Handle serverbuff modifier");
|
||||
return;
|
||||
}
|
||||
|
||||
AbilityMetaModifierChange data = AbilityMetaModifierChange.parseFrom(invoke.getAbilityData());
|
||||
if (data == null) {
|
||||
var entity = this.player.getScene().getEntityById(invoke.getEntityId());
|
||||
if (entity == null) {
|
||||
Grasscutter.getLogger().debug("Entity not found: {}", invoke.getEntityId());
|
||||
return;
|
||||
}
|
||||
|
||||
// Destroying rocks
|
||||
if (target instanceof EntityGadget targetGadget && targetGadget.getContent() instanceof GadgetGatherObject gatherObject) {
|
||||
if (data.getAction() == ModifierAction.MODIFIER_ACTION_REMOVED) {
|
||||
gatherObject.dropItems(this.getPlayer());
|
||||
if (modChange.getAction() == ModifierAction.MODIFIER_ACTION_ADDED) {
|
||||
AbilityData instancedAbilityData = null;
|
||||
Ability instancedAbility = null;
|
||||
|
||||
if (head.getTargetId() != 0) {
|
||||
// Get ability from target entity
|
||||
var targetEntity = this.player.getScene().getEntityById(head.getTargetId());
|
||||
if (targetEntity != null) {
|
||||
if ((head.getInstancedAbilityId() - 1) < targetEntity.getInstancedAbilities().size()) {
|
||||
instancedAbility =
|
||||
targetEntity.getInstancedAbilities().get(head.getInstancedAbilityId() - 1);
|
||||
if (instancedAbility != null) instancedAbilityData = instancedAbility.getData();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (instancedAbilityData == null) {
|
||||
// search on entity base id
|
||||
if (entity != null) {
|
||||
if ((head.getInstancedAbilityId() - 1) < entity.getInstancedAbilities().size()) {
|
||||
instancedAbility = entity.getInstancedAbilities().get(head.getInstancedAbilityId() - 1);
|
||||
if (instancedAbility != null) instancedAbilityData = instancedAbility.getData();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (instancedAbilityData == null) {
|
||||
// Search for the parent ability
|
||||
|
||||
// TODO: Research about hash
|
||||
instancedAbilityData = GameData.getAbilityData(modChange.getParentAbilityName().getStr());
|
||||
}
|
||||
|
||||
if (instancedAbilityData == null) {
|
||||
Grasscutter.getLogger().trace("No ability found");
|
||||
return; // TODO: Display error message
|
||||
}
|
||||
|
||||
var modifierArray = instancedAbilityData.modifiers.values().toArray();
|
||||
if (modChange.getModifierLocalId() >= modifierArray.length) {
|
||||
Grasscutter.getLogger()
|
||||
.trace("Modifier local id {} not found", modChange.getModifierLocalId());
|
||||
return;
|
||||
}
|
||||
|
||||
var modifierData = (AbilityModifier) modifierArray[modChange.getModifierLocalId()];
|
||||
if (entity.getInstancedModifiers().containsKey(head.getInstancedModifierId())) {
|
||||
Grasscutter.getLogger()
|
||||
.trace(
|
||||
"Replacing entity {} modifier id {} with ability {} modifier {}",
|
||||
invoke.getEntityId(),
|
||||
head.getInstancedModifierId(),
|
||||
instancedAbilityData.abilityName,
|
||||
modifierData);
|
||||
} else {
|
||||
Grasscutter.getLogger()
|
||||
.trace(
|
||||
"Adding entity {} modifier id {} with ability {} modifier {}",
|
||||
invoke.getEntityId(),
|
||||
head.getInstancedModifierId(),
|
||||
instancedAbilityData.abilityName,
|
||||
modifierData);
|
||||
}
|
||||
|
||||
AbilityModifierController modifier =
|
||||
new AbilityModifierController(instancedAbility, instancedAbilityData, modifierData);
|
||||
|
||||
entity.getInstancedModifiers().put(head.getInstancedModifierId(), modifier);
|
||||
|
||||
// TODO: Add all the ability modifier property change
|
||||
} else if (modChange.getAction() == ModifierAction.MODIFIER_ACTION_REMOVED) {
|
||||
Grasscutter.getLogger()
|
||||
.trace(
|
||||
"Removed on entity {} modifier id {}: {}",
|
||||
invoke.getEntityId(),
|
||||
head.getInstancedModifierId(),
|
||||
entity.getInstancedModifiers().get(head.getInstancedModifierId()));
|
||||
|
||||
// TODO: Add debug log
|
||||
|
||||
entity.getInstancedModifiers().remove(head.getInstancedModifierId());
|
||||
} else {
|
||||
// TODO: Display error message
|
||||
Grasscutter.getLogger().debug("Unknown action");
|
||||
}
|
||||
}
|
||||
|
||||
private void handleMixinCostStamina(AbilityInvokeEntry invoke)
|
||||
throws InvalidProtocolBufferException {}
|
||||
|
||||
private void handleGenerateElemBall(AbilityInvokeEntry invoke)
|
||||
throws InvalidProtocolBufferException {}
|
||||
|
||||
private void handleGlobalFloatValue(AbilityInvokeEntry invoke)
|
||||
throws InvalidProtocolBufferException {
|
||||
var entity = this.player.getScene().getEntityById(invoke.getEntityId());
|
||||
if (entity == null) return;
|
||||
|
||||
var entry = AbilityScalarValueEntry.parseFrom(invoke.getAbilityData());
|
||||
if (entry == null || !entry.hasFloatValue()) return;
|
||||
|
||||
String key = null;
|
||||
if (entry.getKey().hasStr()) key = entry.getKey().getStr();
|
||||
else if (entry.getKey().hasHash())
|
||||
key = GameData.getAbilityHashes().get(entry.getKey().getHash());
|
||||
|
||||
if (key == null) return;
|
||||
|
||||
if (key.startsWith("SGV_")) return; // Server does not allow to change this variables I think
|
||||
switch (entry.getValueType().getNumber()) {
|
||||
case AbilityScalarType.ABILITY_SCALAR_TYPE_FLOAT_VALUE -> {
|
||||
if (!Float.isNaN(entry.getFloatValue()))
|
||||
entity.getGlobalAbilityValues().put(key, entry.getFloatValue());
|
||||
}
|
||||
case AbilityScalarType.ABILITY_SCALAR_TYPE_UINT_VALUE -> entity
|
||||
.getGlobalAbilityValues()
|
||||
.put(key, (float) entry.getUintValue());
|
||||
default -> {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// Sanity checks
|
||||
AbilityInvokeEntryHead head = invoke.getHead();
|
||||
if (head == null) {
|
||||
entity.onAbilityValueUpdate();
|
||||
}
|
||||
|
||||
private void invokeAction(
|
||||
AbilityModifierAction action, GameEntity target, GameEntity sourceEntity) {}
|
||||
|
||||
private void handleModifierDurabilityChange(AbilityInvokeEntry invoke)
|
||||
throws InvalidProtocolBufferException {}
|
||||
|
||||
private void handleAddNewAbility(AbilityInvokeEntry invoke)
|
||||
throws InvalidProtocolBufferException {
|
||||
var entity = this.player.getScene().getEntityById(invoke.getEntityId());
|
||||
|
||||
if (entity == null) {
|
||||
Grasscutter.getLogger().trace("Entity not found: {}", invoke.getEntityId());
|
||||
return;
|
||||
}
|
||||
|
||||
GameEntity sourceEntity = this.player.getScene().getEntityById(data.getApplyEntityId());
|
||||
if (sourceEntity == null) {
|
||||
var addAbility = AbilityMetaAddAbility.parseFrom(invoke.getAbilityData());
|
||||
|
||||
var abilityName = Ability.getAbilityName(addAbility.getAbility().getAbilityName());
|
||||
|
||||
var ability = GameData.getAbilityData(abilityName);
|
||||
if (ability == null) {
|
||||
Grasscutter.getLogger().trace("Ability not found: {}", abilityName);
|
||||
return;
|
||||
}
|
||||
|
||||
// This is not how it works but we will keep it for now since healing abilities dont work properly anyways
|
||||
if (data.getAction() == ModifierAction.MODIFIER_ACTION_ADDED && data.getParentAbilityName() != null) {
|
||||
// Handle add modifier here
|
||||
String modifierString = data.getParentAbilityName().getStr();
|
||||
AbilityModifierEntry modifier = GameData.getAbilityModifiers().get(modifierString);
|
||||
entity.getInstancedAbilities().add(new Ability(ability, entity, player));
|
||||
|
||||
if (modifier != null && modifier.getOnAdded().size() > 0) {
|
||||
for (AbilityModifierAction action : modifier.getOnAdded()) {
|
||||
this.invokeAction(action, target, sourceEntity);
|
||||
}
|
||||
}
|
||||
|
||||
// Add to meta modifier list
|
||||
target.getMetaModifiers().put(head.getInstancedModifierId(), modifierString);
|
||||
} else if (data.getAction() == ModifierAction.MODIFIER_ACTION_REMOVED) {
|
||||
// Handle remove modifier
|
||||
String modifierString = target.getMetaModifiers().get(head.getInstancedModifierId());
|
||||
|
||||
if (modifierString != null) {
|
||||
// Get modifier and call on remove event
|
||||
AbilityModifierEntry modifier = GameData.getAbilityModifiers().get(modifierString);
|
||||
|
||||
if (modifier != null && modifier.getOnRemoved().size() > 0) {
|
||||
for (AbilityModifierAction action : modifier.getOnRemoved()) {
|
||||
this.invokeAction(action, target, sourceEntity);
|
||||
}
|
||||
}
|
||||
|
||||
// Remove from meta modifiers
|
||||
target.getMetaModifiers().remove(head.getInstancedModifierId());
|
||||
}
|
||||
}
|
||||
Grasscutter.getLogger()
|
||||
.trace(
|
||||
"Ability added to entity {} at index {}",
|
||||
entity.getId(),
|
||||
entity.getInstancedAbilities().size());
|
||||
}
|
||||
|
||||
private void handleMixinCostStamina(AbilityInvokeEntry invoke) throws InvalidProtocolBufferException {
|
||||
AbilityMixinCostStamina costStamina = AbilityMixinCostStamina.parseFrom((invoke.getAbilityData()));
|
||||
this.getPlayer().getStaminaManager().handleMixinCostStamina(costStamina.getIsSwim());
|
||||
public void addAbilityToEntity(GameEntity entity, String name) {
|
||||
AbilityData data = GameData.getAbilityData(name);
|
||||
if (data != null) addAbilityToEntity(entity, data);
|
||||
}
|
||||
|
||||
private void handleGenerateElemBall(AbilityInvokeEntry invoke) throws InvalidProtocolBufferException {
|
||||
this.player.getEnergyManager().handleGenerateElemBall(invoke);
|
||||
}
|
||||
|
||||
private void invokeAction(AbilityModifierAction action, GameEntity target, GameEntity sourceEntity) {
|
||||
switch (action.type) {
|
||||
case HealHP -> {}
|
||||
case LoseHP -> {
|
||||
if (action.amountByTargetCurrentHPRatio == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
float damageAmount = action.amount.get();
|
||||
|
||||
// if (action.amount.isDynamic && action.amount.dynamicKey != null) {
|
||||
// damageAmount = sourceEntity.getMetaOverrideMap().getOrDefault(action.amount.dynamicKey, 0f);
|
||||
// }
|
||||
|
||||
if (damageAmount > 0) {
|
||||
target.damage(damageAmount);
|
||||
}
|
||||
}
|
||||
default -> {}
|
||||
}
|
||||
public void addAbilityToEntity(GameEntity entity, AbilityData abilityData) {
|
||||
Ability ability = new Ability(abilityData, entity, this.player);
|
||||
entity.getInstancedAbilities().add(ability); // This are in order
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,19 @@
|
||||
package emu.grasscutter.game.ability;
|
||||
|
||||
import emu.grasscutter.data.binout.AbilityData;
|
||||
import emu.grasscutter.data.binout.AbilityModifier;
|
||||
import lombok.Getter;
|
||||
|
||||
public class AbilityModifierController {
|
||||
@Getter private Ability ability;
|
||||
|
||||
@Getter private AbilityData abilityData;
|
||||
@Getter private AbilityModifier modifierData;
|
||||
|
||||
public AbilityModifierController(
|
||||
Ability ability, AbilityData abilityData, AbilityModifier modifierData) {
|
||||
this.ability = ability;
|
||||
this.abilityData = abilityData;
|
||||
this.modifierData = modifierData;
|
||||
}
|
||||
}
|
||||
@@ -1,208 +0,0 @@
|
||||
package emu.grasscutter.game.ability;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.Optional;
|
||||
import java.util.Map.Entry;
|
||||
|
||||
import com.google.protobuf.InvalidProtocolBufferException;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.binout.AbilityModifierEntry;
|
||||
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
|
||||
import emu.grasscutter.data.excels.AvatarSkillDepotData;
|
||||
import emu.grasscutter.data.excels.ItemData;
|
||||
import emu.grasscutter.game.avatar.Avatar;
|
||||
import emu.grasscutter.game.entity.EntityAvatar;
|
||||
import emu.grasscutter.game.entity.EntityClientGadget;
|
||||
import emu.grasscutter.game.entity.EntityItem;
|
||||
import emu.grasscutter.game.entity.GameEntity;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.ElementType;
|
||||
import emu.grasscutter.net.proto.AbilityActionGenerateElemBallOuterClass.AbilityActionGenerateElemBall;
|
||||
import emu.grasscutter.net.proto.AbilityInvokeEntryHeadOuterClass.AbilityInvokeEntryHead;
|
||||
import emu.grasscutter.net.proto.AbilityInvokeEntryOuterClass.AbilityInvokeEntry;
|
||||
import emu.grasscutter.net.proto.AbilityMetaModifierChangeOuterClass.AbilityMetaModifierChange;
|
||||
import emu.grasscutter.net.proto.AbilityMetaReInitOverrideMapOuterClass.AbilityMetaReInitOverrideMap;
|
||||
import emu.grasscutter.net.proto.AbilityMixinCostStaminaOuterClass.AbilityMixinCostStamina;
|
||||
import emu.grasscutter.net.proto.AbilityScalarValueEntryOuterClass.AbilityScalarValueEntry;
|
||||
import emu.grasscutter.net.proto.ModifierActionOuterClass.ModifierAction;
|
||||
import emu.grasscutter.utils.Position;
|
||||
import emu.grasscutter.utils.Utils;
|
||||
import emu.grasscutter.game.props.FightProperty;
|
||||
|
||||
public class HealAbilityManager {
|
||||
private class HealData {
|
||||
public boolean isString = true;
|
||||
public String abilityType = ""; //"E" or "Q"
|
||||
public String sRatio = "";
|
||||
public String sBase = "";
|
||||
public float fRatio = 0;
|
||||
public float fBase = 0;
|
||||
public boolean healAll = false;
|
||||
|
||||
public HealData(String _abilityType, String _sRatio, String _sBase, boolean _healAll) {
|
||||
abilityType = _abilityType;
|
||||
isString = true;
|
||||
sRatio = _sRatio;
|
||||
sBase = _sBase;
|
||||
healAll = _healAll;
|
||||
}
|
||||
|
||||
public HealData(String _abilityType, String _sRatio, float _fRatio, float _fBase, boolean _healAll) {
|
||||
abilityType = _abilityType;
|
||||
isString = false;
|
||||
sRatio = _sRatio;
|
||||
fRatio = _fRatio;
|
||||
fBase = _fBase;
|
||||
healAll = _healAll;
|
||||
}
|
||||
}
|
||||
|
||||
private class HealDataAvatar {
|
||||
public int avatarId = 0;
|
||||
public String avatarName = "";
|
||||
public int fightPropertyType= 0; //0: maxHP, 1: curAttack, 2: curDefense
|
||||
public ArrayList<HealData> healDataList;
|
||||
|
||||
public HealDataAvatar(int _avatarId, String _avatarName, int _fightPropertyType) {
|
||||
avatarId = _avatarId;
|
||||
avatarName = _avatarName;
|
||||
fightPropertyType = _fightPropertyType;
|
||||
healDataList = new ArrayList();
|
||||
}
|
||||
|
||||
public HealDataAvatar addHealData(String abilityType, String sRatio, String sBase, boolean healAll) {
|
||||
HealData healData = new HealData(abilityType, sRatio, sBase, healAll);
|
||||
healDataList.add(healData);
|
||||
return this;
|
||||
}
|
||||
|
||||
public HealDataAvatar addHealData(String abilityType, String sRatio, float fRatio, float fBase, boolean healAll) {
|
||||
HealData healData = new HealData(abilityType, sRatio, fRatio, fBase, healAll);
|
||||
healDataList.add(healData);
|
||||
return this;
|
||||
}
|
||||
}
|
||||
|
||||
ArrayList<HealDataAvatar> healDataAvatarList;
|
||||
private Player player;
|
||||
|
||||
public HealAbilityManager (Player player) {
|
||||
this.player = player;
|
||||
healDataAvatarList = new ArrayList();
|
||||
healDataAvatarList.add(new HealDataAvatar(10000054, "Kokomi", 0).addHealData("E", "ElementalArt_Heal_MaxHP_Base_Percentage", "ElementalArt_Heal_Base_Amount", false).addHealData("Q", "Avatar_Kokomi_ElementalBurst_Heal", 0.0172f, 212f, false));
|
||||
healDataAvatarList.add(new HealDataAvatar(10000003, "Qin", 1).addHealData("Q", "Heal", "BurstHealConst", true));
|
||||
healDataAvatarList.add(new HealDataAvatar(10000034, "Noel", 2).addHealData("E", "OnAttack_HealthRate", 0.452f, 282f, true));
|
||||
healDataAvatarList.add(new HealDataAvatar(10000032, "Bennett", 0).addHealData("Q", "HealMaxHpRatio", "HealConst", false));
|
||||
healDataAvatarList.add(new HealDataAvatar(10000039, "Diona", 0).addHealData("Q", "HealHPRatio", "HealHP_Const", false));
|
||||
healDataAvatarList.add(new HealDataAvatar(10000053, "Sayu", 1).addHealData("Q", "Constellation_6_Damage", "Heal_BaseAmount", true).addHealData("Q", "Heal_AttackRatio", "Constellation_6_Heal", true));
|
||||
healDataAvatarList.add(new HealDataAvatar(10000014, "Barbara", 0).addHealData("E", "HealHPOnAdded", "HealHPOnAdded_Const", true).addHealData("E", "HealHP_OnHittingOthers", "HealHP_Const_OnHittingOthers", true).addHealData("Q", "Avatar_Barbara_IdolHeal", 0.374f, 4660f, true));
|
||||
healDataAvatarList.add(new HealDataAvatar(10000065, "Shinobu", 0).addHealData("E", "ElementalArt_Heal_MaxHP_Percentage", 0.064f, 795f, false));
|
||||
healDataAvatarList.add(new HealDataAvatar(10000035, "Qiqi", 1).addHealData("E", "HealHP_OnHittingOthers", "HealHP_Const_OnHittingOthers", true).addHealData("E", "ElementalArt_HealHp_Ratio", "ElementalArt_HealHp_Const", true).addHealData("Q", "Avatar_Qiqi_ElementalBurst_ApplyModifier", 0.0191f, 1588f, false));
|
||||
healDataAvatarList.add(new HealDataAvatar(10000046, "Hutao", 0).addHealData("Q", "Avatar_Hutao_VermilionBite_BakeMesh", 0.1166f, 0f, false));
|
||||
}
|
||||
|
||||
public Player getPlayer() {
|
||||
return this.player;
|
||||
}
|
||||
|
||||
public void healHandler(AbilityInvokeEntry invoke) throws Exception {
|
||||
AbilityMetaModifierChange data = AbilityMetaModifierChange.parseFrom(invoke.getAbilityData());
|
||||
|
||||
if (data == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
GameEntity sourceEntity = player.getScene().getEntityById(data.getApplyEntityId());
|
||||
|
||||
String modifierString = "";
|
||||
if(data.getParentAbilityName() != null)
|
||||
modifierString = data.getParentAbilityName().getStr();
|
||||
|
||||
if(sourceEntity != null)
|
||||
checkAndHeal(sourceEntity, modifierString);
|
||||
}
|
||||
|
||||
public void checkAndHeal(GameEntity sourceEntity, String modifierString) {
|
||||
int fightPropertyType = 0;
|
||||
float healAmount = 0;
|
||||
float ratio = 0, base = 0;
|
||||
float maxHP, curHP, curAttack, curDefense;
|
||||
Map<String, Float> map = sourceEntity.getMetaOverrideMap();
|
||||
|
||||
for(int i = 0 ; i < healDataAvatarList.size() ; i ++) {
|
||||
HealDataAvatar healDataAvatar = healDataAvatarList.get(i);
|
||||
if(modifierString.contains(healDataAvatar.avatarName)) {
|
||||
fightPropertyType = healDataAvatar.fightPropertyType;
|
||||
ArrayList<HealData> healDataList = healDataAvatar.healDataList;
|
||||
|
||||
for(int j = 0 ; j < healDataList.size(); j++) {
|
||||
HealData healData = healDataList.get(j);
|
||||
if(map.containsKey(healData.sRatio) || modifierString.equals(healData.sRatio)) {
|
||||
if(healData.isString) {
|
||||
ratio = map.get(healData.sRatio);
|
||||
base = map.get(healData.sBase);
|
||||
}
|
||||
else {
|
||||
ratio = healData.fRatio;
|
||||
base = healData.fBase;
|
||||
}
|
||||
}
|
||||
|
||||
List<EntityAvatar> activeTeam = player.getTeamManager().getActiveTeam();
|
||||
List<EntityAvatar> needHealAvatars = new ArrayList();
|
||||
int currentIndex = player.getTeamManager().getCurrentCharacterIndex();
|
||||
EntityAvatar currentAvatar = activeTeam.get(currentIndex);
|
||||
if(healData.healAll) {
|
||||
needHealAvatars = activeTeam;
|
||||
}
|
||||
else {
|
||||
needHealAvatars.add(currentAvatar);
|
||||
}
|
||||
|
||||
EntityAvatar healActionAvatar = null;
|
||||
for(int k = 0 ; k < activeTeam.size() ; k ++) {
|
||||
EntityAvatar avatar = activeTeam.get(k);
|
||||
int avatarId = avatar.getAvatar().getAvatarId();
|
||||
if(avatarId == healDataAvatar.avatarId) {
|
||||
healActionAvatar = avatar;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if(healActionAvatar != null) {
|
||||
maxHP = healActionAvatar.getFightProperty(FightProperty.FIGHT_PROP_MAX_HP);
|
||||
curHP = healActionAvatar.getFightProperty(FightProperty.FIGHT_PROP_CUR_HP);
|
||||
curAttack = healActionAvatar.getFightProperty(FightProperty.FIGHT_PROP_CUR_ATTACK);
|
||||
curDefense = healActionAvatar.getFightProperty(FightProperty.FIGHT_PROP_CUR_DEFENSE);
|
||||
|
||||
//Special case for Hu Tao:
|
||||
if(healDataAvatar.avatarName.equals("Hutao") && curHP <= maxHP * 0.5 && ratio != 0) {
|
||||
ratio = 0.1555f;
|
||||
}
|
||||
|
||||
switch(fightPropertyType) {
|
||||
case 0:
|
||||
healAmount = ratio * maxHP + base;
|
||||
break;
|
||||
case 1:
|
||||
healAmount = ratio * curAttack + base;
|
||||
break;
|
||||
case 2:
|
||||
healAmount = ratio * curDefense + base;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
for(int k = 0 ; k < needHealAvatars.size() ; k ++) {
|
||||
EntityAvatar avatar = needHealAvatars.get(k);
|
||||
avatar.heal(healAmount);
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,10 @@
|
||||
package emu.grasscutter.game.ability.actions;
|
||||
|
||||
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
|
||||
import java.lang.annotation.Retention;
|
||||
import java.lang.annotation.RetentionPolicy;
|
||||
|
||||
@Retention(RetentionPolicy.RUNTIME)
|
||||
public @interface AbilityAction {
|
||||
AbilityModifierAction.Type value();
|
||||
}
|
||||
@@ -0,0 +1,35 @@
|
||||
package emu.grasscutter.game.ability.actions;
|
||||
|
||||
import com.google.protobuf.ByteString;
|
||||
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
|
||||
import emu.grasscutter.game.ability.Ability;
|
||||
import emu.grasscutter.game.entity.GameEntity;
|
||||
|
||||
public abstract class AbilityActionHandler {
|
||||
public abstract boolean execute(
|
||||
Ability ability, AbilityModifierAction action, ByteString abilityData, GameEntity target);
|
||||
|
||||
/**
|
||||
* Returns the target entity.
|
||||
*
|
||||
* @param ability The ability being invoked.
|
||||
* @param entity The entity invoking the ability.
|
||||
* @param target The target entity type.
|
||||
* @return The target entity.
|
||||
*/
|
||||
protected GameEntity getTarget(Ability ability, GameEntity entity, String target) {
|
||||
return switch (target) {
|
||||
default -> throw new RuntimeException("Unknown target type: " + target);
|
||||
case "Self" -> entity;
|
||||
case "Team" -> ability.getPlayerOwner().getTeamManager().getEntity();
|
||||
case "OriginOwner" -> ability.getPlayerOwner().getTeamManager().getCurrentAvatarEntity();
|
||||
case "Owner" -> ability.getOwner();
|
||||
case "Applier" -> entity; // TODO: Validate.
|
||||
case "CurLocalAvatar" -> ability
|
||||
.getPlayerOwner()
|
||||
.getTeamManager()
|
||||
.getCurrentAvatarEntity(); // TODO: Validate.
|
||||
case "CasterOriginOwner" -> null; // TODO: Figure out.
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,35 @@
|
||||
package emu.grasscutter.game.ability.actions;
|
||||
|
||||
import com.google.protobuf.ByteString;
|
||||
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
|
||||
import emu.grasscutter.game.ability.Ability;
|
||||
import emu.grasscutter.game.entity.GameEntity;
|
||||
|
||||
@AbilityAction(AbilityModifierAction.Type.ApplyModifier)
|
||||
public class ActionApplyModifier extends AbilityActionHandler {
|
||||
@Override
|
||||
public boolean execute(
|
||||
Ability ability, AbilityModifierAction action, ByteString abilityData, GameEntity target) {
|
||||
// var modifierData = ability.getData().modifiers.get(action.modifierName);
|
||||
// if(modifierData == null) {
|
||||
// Grasscutter.getLogger().debug("Modifier {} not found", action.modifierName);
|
||||
// return false;
|
||||
// }
|
||||
//
|
||||
// if(modifierData.stacking != null && modifierData.stacking.compareTo("Unique") == 0 &&
|
||||
// ability.getModifiers().values().stream().filter(m ->
|
||||
// m.getData().equals(modifierData)).count() != 0) {
|
||||
// return true;
|
||||
// }
|
||||
//
|
||||
//// TODO: Check predicates before executing all of these actions
|
||||
//
|
||||
// AbilityModifierController modifier = new AbilityModifierController(ability, modifierData);
|
||||
// ability.getModifiers().put(action.modifierName, modifier);
|
||||
// modifier.onAdded();
|
||||
//
|
||||
// return true;
|
||||
|
||||
return false; // TODO
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,30 @@
|
||||
package emu.grasscutter.game.ability.actions;
|
||||
|
||||
import com.google.protobuf.ByteString;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
|
||||
import emu.grasscutter.game.ability.Ability;
|
||||
import emu.grasscutter.game.entity.EntityAvatar;
|
||||
import emu.grasscutter.game.entity.GameEntity;
|
||||
import emu.grasscutter.game.quest.enums.QuestContent;
|
||||
|
||||
@AbilityAction(AbilityModifierAction.Type.AvatarSkillStart)
|
||||
public class ActionAvatarSkillStart extends AbilityActionHandler {
|
||||
@Override
|
||||
public boolean execute(
|
||||
Ability ability, AbilityModifierAction action, ByteString abilityData, GameEntity target) {
|
||||
var owner = ability.getOwner();
|
||||
if (owner instanceof EntityAvatar avatar) {
|
||||
avatar
|
||||
.getPlayer()
|
||||
.getQuestManager()
|
||||
.queueEvent(QuestContent.QUEST_CONTENT_SKILL, action.skillID);
|
||||
} else {
|
||||
Grasscutter.getLogger()
|
||||
.warn("AvatarSkillStart not implemented for other entities than EntityAvatar right now");
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,35 @@
|
||||
package emu.grasscutter.game.ability.actions;
|
||||
|
||||
import com.google.protobuf.ByteString;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
|
||||
import emu.grasscutter.game.ability.Ability;
|
||||
import emu.grasscutter.game.entity.GameEntity;
|
||||
|
||||
@AbilityAction(AbilityModifierAction.Type.CopyGlobalValue)
|
||||
public final class ActionCopyGlobalValue extends AbilityActionHandler {
|
||||
@Override
|
||||
public boolean execute(
|
||||
Ability ability, AbilityModifierAction action, ByteString abilityData, GameEntity entity) {
|
||||
// Get the entities referred to.
|
||||
var source = this.getTarget(ability, entity, action.srcTarget);
|
||||
var destination = this.getTarget(ability, entity, action.dstTarget);
|
||||
// Check the entities.
|
||||
if (source == null || destination == null) {
|
||||
Grasscutter.getLogger().debug("ActionCopyGlobalValue: source or destination is null");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Get the global value.
|
||||
var value = source.getGlobalAbilityValues().get(action.srcKey);
|
||||
if (value == null) {
|
||||
Grasscutter.getLogger().debug("ActionCopyGlobalValue: source value is null");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Apply the new global value.
|
||||
destination.getGlobalAbilityValues().put(action.dstKey, value);
|
||||
destination.onAbilityValueUpdate();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,56 @@
|
||||
package emu.grasscutter.game.ability.actions;
|
||||
|
||||
import com.google.protobuf.ByteString;
|
||||
import com.google.protobuf.InvalidProtocolBufferException;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
|
||||
import emu.grasscutter.game.ability.Ability;
|
||||
import emu.grasscutter.game.entity.EntityGadget;
|
||||
import emu.grasscutter.game.entity.GameEntity;
|
||||
import emu.grasscutter.game.props.CampTargetType;
|
||||
import emu.grasscutter.game.world.Position;
|
||||
import emu.grasscutter.net.proto.AbilityActionCreateGadgetOuterClass.AbilityActionCreateGadget;
|
||||
|
||||
@AbilityAction(AbilityModifierAction.Type.CreateGadget)
|
||||
public class ActionCreateGadget extends AbilityActionHandler {
|
||||
|
||||
@Override
|
||||
public boolean execute(
|
||||
Ability ability, AbilityModifierAction action, ByteString abilityData, GameEntity target) {
|
||||
if (!action.byServer) {
|
||||
Grasscutter.getLogger().debug("Action not executed by server");
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
var entity = ability.getOwner();
|
||||
AbilityActionCreateGadget createGadget;
|
||||
try {
|
||||
createGadget = AbilityActionCreateGadget.parseFrom(abilityData);
|
||||
} catch (InvalidProtocolBufferException e) {
|
||||
return false;
|
||||
}
|
||||
|
||||
var entityCreated =
|
||||
new EntityGadget(
|
||||
entity.getScene(),
|
||||
action.gadgetID,
|
||||
new Position(createGadget.getPos()),
|
||||
new Position(createGadget.getRot()),
|
||||
action.campID,
|
||||
CampTargetType.getTypeByName(action.campTargetType).getValue());
|
||||
if (action.ownerIsTarget) entityCreated.setOwner(target);
|
||||
else entityCreated.setOwner(entity);
|
||||
|
||||
entity.getScene().addEntity(entityCreated);
|
||||
|
||||
Grasscutter.getLogger()
|
||||
.trace(
|
||||
"Gadget {} created at pos {} rot {}",
|
||||
action.gadgetID,
|
||||
entityCreated.getPosition(),
|
||||
entityCreated.getRotation());
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,26 @@
|
||||
package emu.grasscutter.game.ability.actions;
|
||||
|
||||
import com.google.protobuf.ByteString;
|
||||
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
|
||||
import emu.grasscutter.game.ability.Ability;
|
||||
import emu.grasscutter.game.entity.GameEntity;
|
||||
|
||||
@AbilityAction(AbilityModifierAction.Type.ExecuteGadgetLua)
|
||||
public class ActionExecuteGadgetLua extends AbilityActionHandler {
|
||||
@Override
|
||||
public boolean execute(
|
||||
Ability ability, AbilityModifierAction action, ByteString abilityData, GameEntity target) {
|
||||
GameEntity owner = ability.getOwner();
|
||||
|
||||
// Investigate if we need to use target
|
||||
|
||||
if (owner.getEntityController() != null) {
|
||||
owner
|
||||
.getEntityController()
|
||||
.onClientExecuteRequest(owner, action.param1, action.param2, action.param3);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,86 @@
|
||||
package emu.grasscutter.game.ability.actions;
|
||||
|
||||
import com.google.protobuf.ByteString;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
|
||||
import emu.grasscutter.game.ability.Ability;
|
||||
import emu.grasscutter.game.entity.EntityClientGadget;
|
||||
import emu.grasscutter.game.entity.GameEntity;
|
||||
import emu.grasscutter.game.props.FightProperty;
|
||||
|
||||
@AbilityAction(AbilityModifierAction.Type.HealHP)
|
||||
public final class ActionHealHP extends AbilityActionHandler {
|
||||
@Override
|
||||
public boolean execute(
|
||||
Ability ability, AbilityModifierAction action, ByteString abilityData, GameEntity target) {
|
||||
Grasscutter.getLogger().debug("Heal ability action executing 1");
|
||||
|
||||
var owner = ability.getOwner();
|
||||
// handle client gadgets, that the effective caster is the current local avatar
|
||||
if (owner instanceof EntityClientGadget ownerGadget) {
|
||||
owner =
|
||||
ownerGadget
|
||||
.getScene()
|
||||
.getEntityById(ownerGadget.getOwnerEntityId()); // Caster for EntityClientGadget
|
||||
Grasscutter.getLogger()
|
||||
.debug(
|
||||
"Owner {} has top owner {}: {}",
|
||||
ability.getOwner(),
|
||||
ownerGadget.getOwnerEntityId(),
|
||||
owner);
|
||||
}
|
||||
|
||||
if (owner == null) return false;
|
||||
|
||||
ability
|
||||
.getAbilitySpecials()
|
||||
.forEach((k, v) -> Grasscutter.getLogger().trace(">>> {}: {}", k, v));
|
||||
|
||||
var amountByCasterMaxHPRatio = action.amountByCasterMaxHPRatio.get(ability);
|
||||
var amountByCasterAttackRatio = action.amountByCasterAttackRatio.get(ability);
|
||||
var amountByCasterCurrentHPRatio = action.amountByCasterCurrentHPRatio.get(ability);
|
||||
var amountByTargetCurrentHPRatio = action.amountByTargetCurrentHPRatio.get(ability);
|
||||
var amountByTargetMaxHPRatio = action.amountByTargetMaxHPRatio.get(ability);
|
||||
|
||||
Grasscutter.getLogger().trace("amountByCasterMaxHPRatio: " + amountByCasterMaxHPRatio);
|
||||
Grasscutter.getLogger().trace("amountByCasterAttackRatio: " + amountByCasterAttackRatio);
|
||||
Grasscutter.getLogger().trace("amountByCasterCurrentHPRatio: " + amountByCasterCurrentHPRatio);
|
||||
Grasscutter.getLogger().trace("amountByTargetCurrentHPRatio: " + amountByTargetCurrentHPRatio);
|
||||
Grasscutter.getLogger().trace("amountByTargetMaxHPRatio: " + amountByTargetMaxHPRatio);
|
||||
|
||||
var amountToRegenerate = action.amount.get(ability);
|
||||
Grasscutter.getLogger().trace("Base amount: " + amountToRegenerate);
|
||||
|
||||
amountToRegenerate +=
|
||||
amountByCasterMaxHPRatio * owner.getFightProperty(FightProperty.FIGHT_PROP_MAX_HP);
|
||||
amountToRegenerate +=
|
||||
amountByCasterAttackRatio * owner.getFightProperty(FightProperty.FIGHT_PROP_CUR_ATTACK);
|
||||
amountToRegenerate +=
|
||||
amountByCasterCurrentHPRatio * owner.getFightProperty(FightProperty.FIGHT_PROP_CUR_HP);
|
||||
|
||||
Grasscutter.getLogger().trace("amountToRegenerate: " + amountToRegenerate);
|
||||
|
||||
var abilityRatio = 1.0f;
|
||||
Grasscutter.getLogger().trace("Base abilityRatio: " + abilityRatio);
|
||||
|
||||
if (!action.ignoreAbilityProperty)
|
||||
abilityRatio +=
|
||||
target.getFightProperty(FightProperty.FIGHT_PROP_HEAL_ADD)
|
||||
+ target.getFightProperty(FightProperty.FIGHT_PROP_HEALED_ADD);
|
||||
|
||||
Grasscutter.getLogger().trace("abilityRatio: " + abilityRatio);
|
||||
|
||||
Grasscutter.getLogger().trace("Sub-regenerate amount: " + amountToRegenerate);
|
||||
amountToRegenerate +=
|
||||
amountByTargetCurrentHPRatio * target.getFightProperty(FightProperty.FIGHT_PROP_CUR_HP);
|
||||
amountToRegenerate +=
|
||||
amountByTargetMaxHPRatio * target.getFightProperty(FightProperty.FIGHT_PROP_MAX_HP);
|
||||
|
||||
Grasscutter.getLogger().debug(">>> Healing {} without ratios", amountToRegenerate);
|
||||
target.heal(
|
||||
amountToRegenerate * abilityRatio * action.healRatio.get(ability, 1f),
|
||||
action.muteHealEffect);
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,18 @@
|
||||
package emu.grasscutter.game.ability.actions;
|
||||
|
||||
import com.google.protobuf.ByteString;
|
||||
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
|
||||
import emu.grasscutter.game.ability.Ability;
|
||||
import emu.grasscutter.game.entity.GameEntity;
|
||||
|
||||
@AbilityAction(AbilityModifierAction.Type.KillSelf)
|
||||
public final class ActionKillSelf extends AbilityActionHandler {
|
||||
@Override
|
||||
public boolean execute(
|
||||
Ability ability, AbilityModifierAction action, ByteString abilityData, GameEntity target) {
|
||||
GameEntity owner = ability.getOwner();
|
||||
owner.getScene().killEntity(owner);
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,71 @@
|
||||
package emu.grasscutter.game.ability.actions;
|
||||
|
||||
import com.google.protobuf.ByteString;
|
||||
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
|
||||
import emu.grasscutter.game.ability.Ability;
|
||||
import emu.grasscutter.game.entity.EntityClientGadget;
|
||||
import emu.grasscutter.game.entity.GameEntity;
|
||||
import emu.grasscutter.game.props.FightProperty;
|
||||
|
||||
@AbilityAction(AbilityModifierAction.Type.LoseHP)
|
||||
public final class ActionLoseHP extends AbilityActionHandler {
|
||||
@Override
|
||||
public boolean execute(
|
||||
Ability ability, AbilityModifierAction action, ByteString abilityData, GameEntity target) {
|
||||
GameEntity owner = ability.getOwner();
|
||||
// handle client gadgets, that the effective caster is the current local avatar
|
||||
if (owner instanceof EntityClientGadget ownerGadget) {
|
||||
owner =
|
||||
ownerGadget
|
||||
.getScene()
|
||||
.getEntityById(ownerGadget.getOwnerEntityId()); // Caster for EntityClientGadget
|
||||
|
||||
// TODO: Do this per entity, not just the player
|
||||
if (ownerGadget.getOwner().getAbilityManager().isAbilityInvulnerable()) return true;
|
||||
}
|
||||
if (owner == null || target == null) return false;
|
||||
|
||||
if (action.enableLockHP && target.isLockHP()) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (action.disableWhenLoading
|
||||
&& target.getScene().getWorld().getHost().getSceneLoadState().getValue() < 2) {
|
||||
return true;
|
||||
}
|
||||
|
||||
var amountByCasterMaxHPRatio = action.amountByCasterMaxHPRatio.get(ability);
|
||||
var amountByCasterAttackRatio = action.amountByCasterAttackRatio.get(ability);
|
||||
var amountByCasterCurrentHPRatio =
|
||||
action.amountByCasterCurrentHPRatio.get(ability); // Seems unused on server
|
||||
var amountByTargetCurrentHPRatio = action.amountByTargetCurrentHPRatio.get(ability);
|
||||
var amountByTargetMaxHPRatio = action.amountByTargetMaxHPRatio.get(ability);
|
||||
var limboByTargetMaxHPRatio = action.limboByTargetMaxHPRatio.get(ability);
|
||||
|
||||
var amountToLose = action.amount.get(ability);
|
||||
amountToLose +=
|
||||
amountByCasterMaxHPRatio * owner.getFightProperty(FightProperty.FIGHT_PROP_MAX_HP);
|
||||
amountToLose +=
|
||||
amountByCasterAttackRatio * owner.getFightProperty(FightProperty.FIGHT_PROP_CUR_ATTACK);
|
||||
amountToLose +=
|
||||
amountByCasterCurrentHPRatio * owner.getFightProperty(FightProperty.FIGHT_PROP_CUR_HP);
|
||||
|
||||
var currentHp = target.getFightProperty(FightProperty.FIGHT_PROP_CUR_HP);
|
||||
var maxHp = target.getFightProperty(FightProperty.FIGHT_PROP_MAX_HP);
|
||||
amountToLose += amountByTargetCurrentHPRatio * currentHp;
|
||||
amountToLose += amountByTargetMaxHPRatio * maxHp;
|
||||
|
||||
if (limboByTargetMaxHPRatio > 1.192093e-07)
|
||||
amountToLose =
|
||||
(float)
|
||||
Math.min(
|
||||
Math.max(currentHp - Math.max(limboByTargetMaxHPRatio * maxHp, 1.0), 0.0),
|
||||
amountToLose);
|
||||
|
||||
if (currentHp < (amountToLose + 0.01) && !action.lethal) amountToLose = 0;
|
||||
|
||||
target.damage(amountToLose);
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,16 @@
|
||||
package emu.grasscutter.game.ability.actions;
|
||||
|
||||
import com.google.protobuf.ByteString;
|
||||
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
|
||||
import emu.grasscutter.game.ability.Ability;
|
||||
import emu.grasscutter.game.entity.GameEntity;
|
||||
|
||||
@AbilityAction(AbilityModifierAction.Type.Predicated)
|
||||
public class ActionPredicated extends AbilityActionHandler {
|
||||
@Override
|
||||
public boolean execute(
|
||||
Ability ability, AbilityModifierAction action, ByteString abilityData, GameEntity target) {
|
||||
// This doesn't do nothing on server
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,40 @@
|
||||
package emu.grasscutter.game.ability.actions;
|
||||
|
||||
import com.google.protobuf.ByteString;
|
||||
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
|
||||
import emu.grasscutter.game.ability.Ability;
|
||||
import emu.grasscutter.game.entity.EntityClientGadget;
|
||||
import emu.grasscutter.game.entity.EntityGadget;
|
||||
import emu.grasscutter.game.entity.GameEntity;
|
||||
|
||||
@AbilityAction(AbilityModifierAction.Type.SetGlobalValueToOverrideMap)
|
||||
public class ActionSetGlobalValueToOverrideMap extends AbilityActionHandler {
|
||||
@Override
|
||||
public boolean execute(
|
||||
Ability ability, AbilityModifierAction action, ByteString abilityData, GameEntity target) {
|
||||
// TODO:
|
||||
var entity = target;
|
||||
if (action.isFromOwner) {
|
||||
if (target instanceof EntityClientGadget gadget)
|
||||
entity = entity.getScene().getEntityById(gadget.getOwnerEntityId());
|
||||
else if (target instanceof EntityGadget gadget) entity = gadget.getOwner();
|
||||
}
|
||||
|
||||
var globalValueKey = action.globalValueKey;
|
||||
var abilityFormula = action.abilityFormula;
|
||||
|
||||
if (!entity.getGlobalAbilityValues().containsKey(globalValueKey)) return false;
|
||||
|
||||
var globalValue = entity.getGlobalAbilityValues().getOrDefault(globalValueKey, 0.0f);
|
||||
if (abilityFormula.compareTo("DummyThrowSpeed") == 0) {
|
||||
globalValue = ((globalValue * 30.0f) / ((float) Math.sin(0.9424778) * 100.0f)) - 1.0f;
|
||||
}
|
||||
|
||||
entity.getGlobalAbilityValues().put(globalValueKey, globalValue);
|
||||
entity.onAbilityValueUpdate();
|
||||
|
||||
// TODO: ChangeServerGlobalValueNotify
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,10 @@
|
||||
package emu.grasscutter.game.ability.mixins;
|
||||
|
||||
import emu.grasscutter.data.binout.AbilityMixinData;
|
||||
import java.lang.annotation.Retention;
|
||||
import java.lang.annotation.RetentionPolicy;
|
||||
|
||||
@Retention(RetentionPolicy.RUNTIME)
|
||||
public @interface AbilityMixin {
|
||||
AbilityMixinData.Type value();
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
package emu.grasscutter.game.ability.mixins;
|
||||
|
||||
import com.google.protobuf.ByteString;
|
||||
import emu.grasscutter.data.binout.AbilityMixinData;
|
||||
import emu.grasscutter.game.ability.Ability;
|
||||
|
||||
public abstract class AbilityMixinHandler {
|
||||
|
||||
public abstract boolean execute(
|
||||
Ability ability, AbilityMixinData mixinData, ByteString abilityData);
|
||||
}
|
||||
Reference in New Issue
Block a user