Merge unstable into development (#2173)

* Remove more scene synchronized

* Fix worktop options not appearing

* Format code [skip actions]

* Fix delay with server tasks

* Format code [skip actions]

* Fully fix fairy clock (#2146)

* Fix scene transition

* fully fix fairy clock

* Re-add call to `Player#updatePlayerGameTime`

* Format code [skip actions]

* Initialize the script loader in `ResourceLoader#loadAll`

* Fix region removal checking

* Format code [skip actions]

* Use Lombok's `EqualsAndHashCode` for comparing scene regions

* Format code [skip actions]

* Move 'invalid gather object' to `trace`

* Add more information to the 'unknown condition handler' message

* Move invalid ability action to trace

* Make `KcpTunnel` public

* Validate the NPC being talked to

* Format code [skip actions]

* NPCs are not spawned server side; change logic to handle it

* Format code [skip actions]

* unload scene when there are no players (#2147)

* unload scene when there are no players

* Update src/main/java/emu/grasscutter/game/world/Scene.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Check if a command should be copied or HTTP should be used

* Lint Code [skip actions]

* Fix character names rendering incorrectly

* Add basic troubleshooting command

* Implement handbook teleporting

also a few formatting changes and sort data by logical sense

* Fix listener `ConcurrentModificationException` issue

* Add color change to `Join the Community!`

* Lint Code [skip actions]

* Make clickable buttons appear clickable

* Remove 'Mechanicus' entities from the list of entities

* Format code [skip actions]

* Fix going back returning a blank screen

* Implement entity spawning

* Add setting level to entity card

* Add support for 'plain text' mode

* Make descriptions of objects scrollable

* Lint Code [skip actions]

* Format code [skip actions]

* Change the way existing hooks work

* Format code [skip actions]

* Upgrade Javalin to 5.5.0 & Fix project warnings

* Upgrade logging libraries

* Fix gacha mappings static file issue

* Add temporary backwards compatability for `ServerHelper`

* Format code [skip actions]

* Remove artifact signatures from VCS

* Fix forge queue data protocol definition

* Run `spotlessApply`

* Format code [skip actions]

* Download data required for building artifacts

* Add call for Facebook logins

* Add the wiki page as a submodule

* Format code [skip actions]

* Update translation (#2150)

* Update translation

* Update translation

* Separate the dispatch and game servers (pt. 1)

gacha is still broken, handbook still needs to be done

* Format code [skip actions]

* Separate the dispatch and game servers (pt. 2)

this commit fixes the gacha page

* Add description for '/troubleshoot'

* Set default avatar talent level to 10

* Separate the dispatch and game servers (pt. 3)

implement handbook across servers!

* Format code [skip actions]

* Update GitHub Actions to use 'download-file' over 'wget'

* Gm handbook lmao (#2149)

* Fix font issue

* Fix avatars

* Fix text overflow in commands

* Fix virtualized lists and items page 😭😭

* magix why 💀

* use hover style in all minicards

* button

* remove console.log

* lint

* Add icons

* magix asked

* Fix overflow padding issue

* Fix achievement text overflow

* remove icons from repo

* Change command icon

* Add the wiki page as a submodule

* total magix moment

* fix text overflow in commands

* Fix discord button

* Make text scale on Minicard

* import icons and font from another source

* Add hover effects to siebar buttons

* move font and readme to submodule repo

* Make data folder a submodule

* import icons and font from data submodule

* Update README.md

* total magix moment

* magix moment v2

* submodule change

* Import `.webp` files

* Resize `HomeButton`

* Fix 'Copy Command' reappearing after changing pages

---------

Co-authored-by: KingRainbow44 <kobedo11@gmail.com>

* Lint Code [skip actions]

* Download data for the build, not for the lint

* format imports

this is really just to see if build handbook works kek

* Implement proper handbook authentication (pt. 1)

* Implement proper handbook authentication (pt. 2)

* Format code [skip actions]

* Add quest data dumping for the handbook

* Change colors to fit _something suitable_

* Format code [skip actions]

* Fix force pushing to branches after linting

* Fix logic of `SetPlayerPropReq`

* Move more group loading to `trace`

* Add handbook IP authentication in hybrid mode

* Fix player level up not displaying on the client properly

* Format code [skip actions]

* Fix game time locking

* Format code [skip actions]

* Update player properties

* Format code [skip actions]

* Move `warn`s for groups to `debug`

* Fix player pausing

* Move more logs to `trace`

* Use `removeItemById` for deleting items via quests

* Clean up logger more

* Pause in-game time when the world is paused

* Format code [skip actions]

* More player property documentation

* Multi-threaded resource loading

* Format code [skip actions]

* Add quest widgets

* Add quests page (basic impl.)

* Add/fix colors

also fix tailwind

* Remove banned packets

client modifications already perform the job of blocking malicious packets from being executed, no point in having this if self-windy is wanted

* Re-add `BeginCameraSceneLookNotify`

* Fix being unable to attack (#2157)

* Add `PlayerOpenChestEvent`

* Add methods to get players from the server

* Add static methods to register an event handler

* Add `PlayerEnterDungeonEvent`

* Remove legacy documentation from `PlayerMoveEvent`

* Add `PlayerChatEvent`

* Add defaults to `Position`

* Clean up `.utils`

* Revert `Multi-threaded resource loading`

* Fix changing target UID when talking to the server

* Lint Code [skip actions]

* Format code [skip actions]

* fix NPC talk triggering main quest in 46101 (#2158)

Make it so that only talks where the param matches the talkId are checked.

* Format code [skip actions]

* Partially fix Chasing Shadows (#2159)

* Partially fix Chasing Shadows

* Go ahead and move it before the return before Magix tells me to.

* Format code [skip actions]

* Bring back period lol (#2160)

* Disable SNI for the HTTPS server

* Add `EntityCreationEvent`

* Add initial startup message

this is so the server appears like its preparing to start

* Format code [skip actions]

* Enable debug mode for plugin loggers if enabled for the primary logger

* Add documentation about `WorldAreaConfigData`

* Make more fields in excels accessible

* Remove deprecated fields from `GetShopRsp`

* Run `spotlessApply` on definitions

* Add `PlayerEnterAreaEvent`

* Optimize event calls

* Fix event invokes

* Format code [skip actions]

* Remove manual autofinish for main quests. (#2162)

* Add world areas to the textmap cache

* Format code [skip actions]

* Don't overdefine variables in extended classes (#2163)

* Add dumper for world areas

* Format code [skip actions]

* instantiate personalLineList (#2165)

* Fix protocol definitions

thank you Nazrin! (+ hiro for raw definitions)

* Fix the background color leaking from the character widget

* Change HTML spacing to 2 spaces

* Implement hiding widgets

* Change scrollbar to a vibrant color

* Add _some_ scaling to the home buttons and its text

* Build the handbook with Gradle

* Fix the 'finer details' with the handbook UI

* Lint Code [skip actions]

* Fix target destination for the Gradle-built handbook

* Implement fetching a player across servers & Add a chainable JsonObject

useful for plugins! might be used in grasscutter eventually

* Fix GitHub actions

* Fix event calling & canceling

* Run `spotlessApply`

* Rename fields (might be wrong)

* Add/update all/more protocol definitions

* Add/update all/more protocol definitions

* Remove outdated packet

* Fix protocol definitions

* Format code [skip actions]

* Implement some lua variables for less console spam (#2172)

* Implement some lua variables for less console spam

* Add GetHostQuestState

This fixes some chapter 3 stuff.

* Format code [skip actions]

* Fix merge import

* Format code [skip actions]

* Fully fix fairy clock for real this time (#2167)

* Fully fix fairy clock For real this time

* Make it so relogging keeps the time lock state.

* Refactor out questLockTime

* Per Hartie, the client packet needs to be changed too

* Update src/main/java/emu/grasscutter/game/world/World.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Update src/main/java/emu/grasscutter/server/packet/recv/HandlerClientLockGameTimeNotify.java

* Remove all code not needed to get clock working

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Implement a proper ability system (#2166)

* Apply fix `21dec2fe`

* Apply fix `89d01d5f`

* Apply fix `d900f154`

this one was already implemented; updated to use call from previous commit

* Ability changing commit

TODO: change info to debug

* Remove use of deprecated methods/fields

* Temp commit v2
(Adding LoseHP and some fixes)

* Oopsie

* Probably fix monster battle

* Fix issue with reflecting into fields

* Fix some things

* Fix ability names for 3.6 resources

* Improve logging

---------

Co-authored-by: StartForKiller <jesussanz2003@gmail.com>

* Format code [skip actions]

* Add system for sending messages between servers

* Format some code

* Remove protocol definitions from Spotless

* Default debug to false; enable with `-debug`

* Implement completely useless global value copying

* HACK: Return the avatar which holds the weapon when the weapon is referred to by ID

* Add properties to `AbilityModifier`

* Change the way HTML is served after authentication

* Use thread executors to speed up the database loading process

* Format code [skip actions]

* Add system for setting handbook address and port

* Lint Code [skip actions]

* Format code [skip actions]

* Fix game-related data not saving

* Format code [skip actions]

* Fix handbook server details

* Lint Code [skip actions]

* Format code [skip actions]

* Use the headers provided by a context to get the IP address

should acknowledge #1975

* Format code [skip actions]

* Move more logs to `trace`

* Format code [skip actions]

* more trace

* Fix something and implement weapon entities

* Format code [skip actions]

* Fix `EntityWeapon`

* Remove deprecated API & Fix resource checking

* Fix unnecessary warning for first-time setup

* Implement handbook request limiting

* Format code [skip actions]

* Fix new avatar weapons being null

* Format code [skip actions]

* Fix issue with 35303 being un-completable & Try to fix fulfilled quest conditions being met

* Load activity config on server startup

* Require plugins to specify an API version and match with the server

* Add default open state ignore list

* Format code [skip actions]

* Quick fix for questing, needs more investigation
This would make the questing work again

* Remove existing hack for 35303

* Fix ignored open states from being set

* Format code [skip actions]

* fix the stupidest bug ive ever seen

* Optimize player kicking on server close

* Format code [skip actions]

* Re-add hack to fix 35303

* Update GitHub actions

* Format code [skip actions]

* Potentially fix issues with regions

* Download additional handbook data

* Revert "Potentially fix issues with regions"

This reverts commit 84e3823695.

---------

Co-authored-by: github-actions <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: scooterboo <lewasite@yahoo.com>
Co-authored-by: Tesutarin <105267106+Tesutarin@users.noreply.github.com>
Co-authored-by: Scald <104459145+Arikatsu@users.noreply.github.com>
Co-authored-by: StartForKiller <jesussanz2003@gmail.com>
This commit is contained in:
Magix
2023-05-31 20:48:16 -07:00
committed by GitHub
parent f46fd372d2
commit 9e5b57a043
3839 changed files with 1841548 additions and 37533 deletions

View File

@@ -0,0 +1,61 @@
package emu.grasscutter.game.ability;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.binout.AbilityData;
import emu.grasscutter.game.entity.GameEntity;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.net.proto.AbilityStringOuterClass.AbilityString;
import emu.grasscutter.utils.Utils;
import it.unimi.dsi.fastutil.objects.*;
import java.util.*;
import lombok.Getter;
public class Ability {
@Getter private AbilityData data;
@Getter private GameEntity owner;
@Getter private Player playerOwner;
@Getter private AbilityManager manager;
@Getter private Map<String, AbilityModifierController> modifiers = new HashMap<>();
@Getter private Object2FloatMap<String> abilitySpecials = new Object2FloatOpenHashMap<>();
@Getter
private static Map<String, Object2FloatMap<String>> abilitySpecialsModified = new HashMap<>();
@Getter private int hash;
public Ability(AbilityData data, GameEntity owner, Player playerOwner) {
this.data = data;
this.owner = owner;
this.manager = owner.getWorld().getHost().getAbilityManager();
if (this.data.abilitySpecials != null) {
for (var entry : this.data.abilitySpecials.entrySet())
abilitySpecials.put(entry.getKey(), entry.getValue().floatValue());
}
// if(abilitySpecialsModified.containsKey(this.data.abilityName)) {//Modify talent data
// abilitySpecials.putAll(abilitySpecialsModified.get(this.data.abilityName));
// }
this.playerOwner = playerOwner;
hash = Utils.abilityHash(data.abilityName);
data.initialize();
}
public static String getAbilityName(AbilityString abString) {
if (abString.hasStr()) return abString.getStr();
if (abString.hasHash()) return GameData.getAbilityHashes().get(abString.getHash());
return null;
}
@Override
public String toString() {
return "Ability Name: %s; Entity Owner: %s; Player Owner: %s"
.formatted(data.abilityName, owner, playerOwner);
}
}

View File

@@ -0,0 +1,82 @@
package emu.grasscutter.game.ability;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.binout.AbilityMixinData;
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
import java.util.Map;
import lombok.AllArgsConstructor;
@SuppressWarnings("ALL")
public class AbilityLocalIdGenerator {
@AllArgsConstructor
public enum ConfigAbilitySubContainerType {
NONE(0),
ACTION(1),
MIXIN(2),
MODIFIER_ACTION(3),
MODIFIER_MIXIN(4);
final long value;
}
public ConfigAbilitySubContainerType type;
public long modifierIndex = 0;
public long configIndex = 0;
public long mixinIndex = 0;
private long actionIndex = 0;
public AbilityLocalIdGenerator(ConfigAbilitySubContainerType type) {
this.type = type;
}
public void initializeActionLocalIds(
AbilityModifierAction[] actions, Map<Integer, AbilityModifierAction> localIdToAction) {
if (actions == null) return;
actionIndex = 0;
for (AbilityModifierAction action : actions) {
actionIndex++;
long id = GetLocalId();
localIdToAction.put((int) id, action);
}
actionIndex = 0;
}
public void initializeMixinsLocalIds(
AbilityMixinData[] mixins, Map<Integer, AbilityMixinData> localIdToAction) {
if (mixins == null) return;
mixinIndex = 0;
for (AbilityMixinData mixin : mixins) {
long id = GetLocalId();
localIdToAction.put((int) id, mixin);
mixinIndex++;
}
mixinIndex = 0;
}
public long GetLocalId() {
switch (type) {
case ACTION -> {
return (long) type.value + (configIndex << 3) + (actionIndex << 9);
}
case MIXIN -> {
return (long) type.value + (mixinIndex << 3) + (configIndex << 9) + (actionIndex << 15);
}
case MODIFIER_ACTION -> {
return (long) type.value + (modifierIndex << 3) + (configIndex << 9) + (actionIndex << 15);
}
case MODIFIER_MIXIN -> {
return (long) type.value
+ (modifierIndex << 3)
+ (mixinIndex << 9)
+ (configIndex << 15)
+ (actionIndex << 21);
}
case NONE -> Grasscutter.getLogger().error("Ability local id generator using NONE type.");
}
return -1;
}
}

View File

@@ -1,50 +1,247 @@
package emu.grasscutter.game.ability;
import com.google.protobuf.InvalidProtocolBufferException;
import com.google.protobuf.*;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.binout.AbilityModifierEntry;
import emu.grasscutter.data.binout.*;
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
import emu.grasscutter.game.entity.EntityGadget;
import emu.grasscutter.game.ability.actions.*;
import emu.grasscutter.game.ability.mixins.*;
import emu.grasscutter.game.entity.GameEntity;
import emu.grasscutter.game.entity.gadget.GadgetGatherObject;
import emu.grasscutter.game.player.BasePlayerManager;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.net.proto.AbilityInvokeEntryHeadOuterClass.AbilityInvokeEntryHead;
import emu.grasscutter.game.player.*;
import emu.grasscutter.net.proto.AbilityInvokeEntryOuterClass.AbilityInvokeEntry;
import emu.grasscutter.net.proto.AbilityMetaAddAbilityOuterClass.AbilityMetaAddAbility;
import emu.grasscutter.net.proto.AbilityMetaModifierChangeOuterClass.AbilityMetaModifierChange;
import emu.grasscutter.net.proto.AbilityMetaReInitOverrideMapOuterClass.AbilityMetaReInitOverrideMap;
import emu.grasscutter.net.proto.AbilityMixinCostStaminaOuterClass.AbilityMixinCostStamina;
import emu.grasscutter.net.proto.AbilityScalarTypeOuterClass.AbilityScalarType;
import emu.grasscutter.net.proto.AbilityScalarValueEntryOuterClass.AbilityScalarValueEntry;
import emu.grasscutter.net.proto.ModifierActionOuterClass.ModifierAction;
import io.netty.util.concurrent.FastThreadLocalThread;
import java.util.HashMap;
import java.util.concurrent.*;
import lombok.Getter;
import org.reflections.Reflections;
public final class AbilityManager extends BasePlayerManager {
HealAbilityManager healAbilityManager;
private static final HashMap<AbilityModifierAction.Type, AbilityActionHandler> actionHandlers =
new HashMap<>();
private static final HashMap<AbilityMixinData.Type, AbilityMixinHandler> mixinHandlers =
new HashMap<>();
public static final ExecutorService eventExecutor;
static {
eventExecutor =
new ThreadPoolExecutor(
4,
4,
60,
TimeUnit.SECONDS,
new LinkedBlockingDeque<>(1000),
FastThreadLocalThread::new,
new ThreadPoolExecutor.AbortPolicy());
registerHandlers();
}
@Getter private boolean abilityInvulnerable = false;
public AbilityManager(Player player) {
super(player);
this.healAbilityManager = new HealAbilityManager(player);
}
public static void registerHandlers() {
Reflections reflections = new Reflections("emu.grasscutter.game.ability.actions");
var handlerClassesAction = reflections.getSubTypesOf(AbilityActionHandler.class);
for (var obj : handlerClassesAction) {
try {
if (obj.isAnnotationPresent(AbilityAction.class)) {
AbilityModifierAction.Type abilityAction = obj.getAnnotation(AbilityAction.class).value();
actionHandlers.put(abilityAction, obj.getDeclaredConstructor().newInstance());
} else {
return;
}
} catch (Exception e) {
Grasscutter.getLogger().error("Unable to register handler.", e);
}
}
reflections = new Reflections("emu.grasscutter.game.ability.mixins");
var handlerClassesMixin = reflections.getSubTypesOf(AbilityMixinHandler.class);
for (var obj : handlerClassesMixin) {
try {
if (obj.isAnnotationPresent(AbilityAction.class)) {
AbilityMixinData.Type abilityMixin = obj.getAnnotation(AbilityMixin.class).value();
mixinHandlers.put(abilityMixin, obj.getDeclaredConstructor().newInstance());
} else {
return;
}
} catch (Exception e) {
Grasscutter.getLogger().error("Unable to register handler.", e);
}
}
}
public void executeAction(
Ability ability, AbilityModifierAction action, ByteString abilityData, GameEntity target) {
var handler = actionHandlers.get(action.type);
if (handler == null || ability == null) {
Grasscutter.getLogger()
.debug("Could not execute ability action {} at {}", action.type, ability);
return;
}
eventExecutor.submit(
() -> {
if (!handler.execute(ability, action, abilityData, target)) {
Grasscutter.getLogger()
.debug("Ability execute action failed for {} at {}.", action.type, ability);
}
});
}
public void executeMixin(Ability ability, AbilityMixinData mixinData, ByteString abilityData) {
var handler = mixinHandlers.get(mixinData.type);
if (handler == null || ability == null) {
Grasscutter.getLogger()
.trace("Could not execute ability mixin {} at {}", mixinData.type, ability);
return;
}
eventExecutor.submit(
() -> {
if (!handler.execute(ability, mixinData, abilityData)) {
Grasscutter.getLogger()
.error("Ability execute action failed for {} at {}.", mixinData.type, ability);
}
});
}
public void onAbilityInvoke(AbilityInvokeEntry invoke) throws Exception {
this.healAbilityManager.healHandler(invoke);
Grasscutter.getLogger()
.trace(
"Ability invoke: "
+ invoke
+ " "
+ invoke.getArgumentType()
+ " ("
+ invoke.getArgumentTypeValue()
+ "): "
+ this.player.getScene().getEntityById(invoke.getEntityId()));
var entity = this.player.getScene().getEntityById(invoke.getEntityId());
if (entity != null) {
Grasscutter.getLogger()
.trace(
"Entity {} has a group of {} and a config of {}.",
invoke.getEntityId(),
entity.getGroupId(),
entity.getConfigId());
Grasscutter.getLogger()
.trace(
"Invoke type of {} ({}) has entity {}.",
invoke.getArgumentType(),
invoke.getArgumentTypeValue(),
entity.getId());
} else {
Grasscutter.getLogger()
.debug(
"Invoke type of {} ({}) has no entity. (referring to {})",
invoke.getArgumentType(),
invoke.getArgumentTypeValue(),
invoke.getEntityId());
}
if (invoke.getHead().getTargetId() != 0) {
Grasscutter.getLogger()
.trace("Target: " + this.player.getScene().getEntityById(invoke.getHead().getTargetId()));
}
if (invoke.getHead().getLocalId() != 0) {
this.handleServerInvoke(invoke);
return;
}
//Grasscutter.getLogger().info(invoke.getArgumentType() + " (" + invoke.getArgumentTypeValue() + "): " + Utils.bytesToHex(invoke.toByteArray()));
switch (invoke.getArgumentType()) {
case ABILITY_INVOKE_ARGUMENT_META_OVERRIDE_PARAM -> this.handleOverrideParam(invoke);
case ABILITY_INVOKE_ARGUMENT_META_REINIT_OVERRIDEMAP -> this.handleReinitOverrideMap(invoke);
case ABILITY_INVOKE_ARGUMENT_META_MODIFIER_CHANGE -> this.handleModifierChange(invoke);
case ABILITY_INVOKE_ARGUMENT_MIXIN_COST_STAMINA -> this.handleMixinCostStamina(invoke);
case ABILITY_INVOKE_ARGUMENT_ACTION_GENERATE_ELEM_BALL -> this.handleGenerateElemBall(invoke);
case ABILITY_INVOKE_ARGUMENT_META_GLOBAL_FLOAT_VALUE -> this.handleGlobalFloatValue(invoke);
case ABILITY_INVOKE_ARGUMENT_META_MODIFIER_DURABILITY_CHANGE -> this
.handleModifierDurabilityChange(invoke);
case ABILITY_INVOKE_ARGUMENT_META_ADD_NEW_ABILITY -> this.handleAddNewAbility(invoke);
default -> {}
}
}
public void handleServerInvoke(AbilityInvokeEntry invoke) {
var head = invoke.getHead();
var entity = this.player.getScene().getEntityById(invoke.getEntityId());
if (entity == null) {
Grasscutter.getLogger().trace("Entity not found: {}", invoke.getEntityId());
return;
}
var target = this.player.getScene().getEntityById(head.getTargetId());
if (target == null) target = entity;
Ability ability = null;
// Seems that target is used, but need to be sure, TODO: Research
// Find ability or modifier's ability
if (head.getInstancedModifierId() != 0
&& entity.getInstancedModifiers().containsKey(head.getInstancedModifierId())) {
ability = entity.getInstancedModifiers().get(head.getInstancedModifierId()).getAbility();
}
if (ability == null
&& head.getInstancedAbilityId() != 0
&& (head.getInstancedAbilityId() - 1) < entity.getInstancedAbilities().size()) {
ability = entity.getInstancedAbilities().get(head.getInstancedAbilityId() - 1);
}
if (ability == null) {
Grasscutter.getLogger()
.trace(
"Ability not found: ability {} modifier {}",
head.getInstancedAbilityId(),
head.getInstancedModifierId());
return;
}
// Time to reach the handlers
var action = ability.getData().localIdToAction.get(head.getLocalId());
if (action != null) {
// Executing action
this.executeAction(ability, action, invoke.getAbilityData(), target);
return;
} else {
var mixin = ability.getData().localIdToMixin.get(head.getLocalId());
if (mixin != null) {
executeMixin(ability, mixin, invoke.getAbilityData());
return;
}
}
Grasscutter.getLogger()
.trace(
"Action or mixin not found: local_id {} ability {} actions to ids {}",
head.getLocalId(),
ability.getData().abilityName,
ability.getData().localIdToAction.toString());
}
/**
* Invoked when a player starts a skill.
*
* @param player The player who started the skill.
* @param skillId The skill ID.
* @param casterId The caster ID.
@@ -76,6 +273,7 @@ public final class AbilityManager extends BasePlayerManager {
/**
* Invoked when a player ends a skill.
*
* @param player The player who started the skill.
*/
public void onSkillEnd(Player player) {
@@ -93,126 +291,257 @@ public final class AbilityManager extends BasePlayerManager {
this.abilityInvulnerable = false;
}
private void handleOverrideParam(AbilityInvokeEntry invoke) throws Exception {
GameEntity entity = this.player.getScene().getEntityById(invoke.getEntityId());
private void setAbilityOverrideValue(Ability ability, AbilityScalarValueEntry valueChange) {
if (valueChange.getValueType() != AbilityScalarType.ABILITY_SCALAR_TYPE_FLOAT) {
Grasscutter.getLogger().trace("Scalar type not supported: {}", valueChange.getValueType());
if (entity == null) {
return;
}
AbilityScalarValueEntry entry = AbilityScalarValueEntry.parseFrom(invoke.getAbilityData());
if (!valueChange.getKey().hasStr()) {
Grasscutter.getLogger().trace("TODO: Calculate all the ability value hashes");
entity.getMetaOverrideMap().put(entry.getKey().getStr(), entry.getFloatValue());
return;
}
ability.getAbilitySpecials().put(valueChange.getKey().getStr(), valueChange.getFloatValue());
Grasscutter.getLogger()
.trace(
"Ability {} changed {} to {}",
ability.getData().abilityName,
valueChange.getKey().getStr(),
valueChange.getFloatValue());
}
private void handleOverrideParam(AbilityInvokeEntry invoke) throws Exception {
var entity = this.player.getScene().getEntityById(invoke.getEntityId());
var head = invoke.getHead();
if (entity == null) {
Grasscutter.getLogger().trace("Entity not found: {}", invoke.getEntityId());
return;
}
var instancedAbilityIndex = head.getInstancedAbilityId() - 1;
if (instancedAbilityIndex >= entity.getInstancedAbilities().size()) {
Grasscutter.getLogger().trace("Ability not found {}", head.getInstancedAbilityId());
return;
}
var valueChange = AbilityScalarValueEntry.parseFrom(invoke.getAbilityData());
var ability = entity.getInstancedAbilities().get(instancedAbilityIndex);
setAbilityOverrideValue(ability, valueChange);
}
private void handleReinitOverrideMap(AbilityInvokeEntry invoke) throws Exception {
GameEntity entity = this.player.getScene().getEntityById(invoke.getEntityId());
var entity = this.player.getScene().getEntityById(invoke.getEntityId());
var head = invoke.getHead();
if (entity == null) {
Grasscutter.getLogger().trace("Entity not found: {}", invoke.getEntityId());
return;
}
AbilityMetaReInitOverrideMap map = AbilityMetaReInitOverrideMap.parseFrom(invoke.getAbilityData());
var instancedAbilityIndex = head.getInstancedAbilityId() - 1;
if (instancedAbilityIndex >= entity.getInstancedAbilities().size()) {
Grasscutter.getLogger().trace("Ability not found {}", head.getInstancedAbilityId());
return;
}
for (AbilityScalarValueEntry entry : map.getOverrideMapList()) {
entity.getMetaOverrideMap().put(entry.getKey().getStr(), entry.getFloatValue());
var ability = entity.getInstancedAbilities().get(instancedAbilityIndex);
var valueChanges = AbilityMetaReInitOverrideMap.parseFrom(invoke.getAbilityData());
for (var variableChange : valueChanges.getOverrideMapList()) {
setAbilityOverrideValue(ability, variableChange);
}
}
private void handleModifierChange(AbilityInvokeEntry invoke) throws Exception {
// Sanity checks
GameEntity target = this.player.getScene().getEntityById(invoke.getEntityId());
if (target == null) {
// TODO:
var modChange = AbilityMetaModifierChange.parseFrom(invoke.getAbilityData());
var head = invoke.getHead();
if (head.getInstancedAbilityId() == 0 || head.getInstancedModifierId() > 2000)
return; // Error: TODO: display error
if (head.getIsServerbuffModifier()) {
// TODO
Grasscutter.getLogger().trace("TODO: Handle serverbuff modifier");
return;
}
AbilityMetaModifierChange data = AbilityMetaModifierChange.parseFrom(invoke.getAbilityData());
if (data == null) {
var entity = this.player.getScene().getEntityById(invoke.getEntityId());
if (entity == null) {
Grasscutter.getLogger().debug("Entity not found: {}", invoke.getEntityId());
return;
}
// Destroying rocks
if (target instanceof EntityGadget targetGadget && targetGadget.getContent() instanceof GadgetGatherObject gatherObject) {
if (data.getAction() == ModifierAction.MODIFIER_ACTION_REMOVED) {
gatherObject.dropItems(this.getPlayer());
if (modChange.getAction() == ModifierAction.MODIFIER_ACTION_ADDED) {
AbilityData instancedAbilityData = null;
Ability instancedAbility = null;
if (head.getTargetId() != 0) {
// Get ability from target entity
var targetEntity = this.player.getScene().getEntityById(head.getTargetId());
if (targetEntity != null) {
if ((head.getInstancedAbilityId() - 1) < targetEntity.getInstancedAbilities().size()) {
instancedAbility =
targetEntity.getInstancedAbilities().get(head.getInstancedAbilityId() - 1);
if (instancedAbility != null) instancedAbilityData = instancedAbility.getData();
}
}
}
if (instancedAbilityData == null) {
// search on entity base id
if (entity != null) {
if ((head.getInstancedAbilityId() - 1) < entity.getInstancedAbilities().size()) {
instancedAbility = entity.getInstancedAbilities().get(head.getInstancedAbilityId() - 1);
if (instancedAbility != null) instancedAbilityData = instancedAbility.getData();
}
}
}
if (instancedAbilityData == null) {
// Search for the parent ability
// TODO: Research about hash
instancedAbilityData = GameData.getAbilityData(modChange.getParentAbilityName().getStr());
}
if (instancedAbilityData == null) {
Grasscutter.getLogger().trace("No ability found");
return; // TODO: Display error message
}
var modifierArray = instancedAbilityData.modifiers.values().toArray();
if (modChange.getModifierLocalId() >= modifierArray.length) {
Grasscutter.getLogger()
.trace("Modifier local id {} not found", modChange.getModifierLocalId());
return;
}
var modifierData = (AbilityModifier) modifierArray[modChange.getModifierLocalId()];
if (entity.getInstancedModifiers().containsKey(head.getInstancedModifierId())) {
Grasscutter.getLogger()
.trace(
"Replacing entity {} modifier id {} with ability {} modifier {}",
invoke.getEntityId(),
head.getInstancedModifierId(),
instancedAbilityData.abilityName,
modifierData);
} else {
Grasscutter.getLogger()
.trace(
"Adding entity {} modifier id {} with ability {} modifier {}",
invoke.getEntityId(),
head.getInstancedModifierId(),
instancedAbilityData.abilityName,
modifierData);
}
AbilityModifierController modifier =
new AbilityModifierController(instancedAbility, instancedAbilityData, modifierData);
entity.getInstancedModifiers().put(head.getInstancedModifierId(), modifier);
// TODO: Add all the ability modifier property change
} else if (modChange.getAction() == ModifierAction.MODIFIER_ACTION_REMOVED) {
Grasscutter.getLogger()
.trace(
"Removed on entity {} modifier id {}: {}",
invoke.getEntityId(),
head.getInstancedModifierId(),
entity.getInstancedModifiers().get(head.getInstancedModifierId()));
// TODO: Add debug log
entity.getInstancedModifiers().remove(head.getInstancedModifierId());
} else {
// TODO: Display error message
Grasscutter.getLogger().debug("Unknown action");
}
}
private void handleMixinCostStamina(AbilityInvokeEntry invoke)
throws InvalidProtocolBufferException {}
private void handleGenerateElemBall(AbilityInvokeEntry invoke)
throws InvalidProtocolBufferException {}
private void handleGlobalFloatValue(AbilityInvokeEntry invoke)
throws InvalidProtocolBufferException {
var entity = this.player.getScene().getEntityById(invoke.getEntityId());
if (entity == null) return;
var entry = AbilityScalarValueEntry.parseFrom(invoke.getAbilityData());
if (entry == null || !entry.hasFloatValue()) return;
String key = null;
if (entry.getKey().hasStr()) key = entry.getKey().getStr();
else if (entry.getKey().hasHash())
key = GameData.getAbilityHashes().get(entry.getKey().getHash());
if (key == null) return;
if (key.startsWith("SGV_")) return; // Server does not allow to change this variables I think
switch (entry.getValueType().getNumber()) {
case AbilityScalarType.ABILITY_SCALAR_TYPE_FLOAT_VALUE -> {
if (!Float.isNaN(entry.getFloatValue()))
entity.getGlobalAbilityValues().put(key, entry.getFloatValue());
}
case AbilityScalarType.ABILITY_SCALAR_TYPE_UINT_VALUE -> entity
.getGlobalAbilityValues()
.put(key, (float) entry.getUintValue());
default -> {
return;
}
}
// Sanity checks
AbilityInvokeEntryHead head = invoke.getHead();
if (head == null) {
entity.onAbilityValueUpdate();
}
private void invokeAction(
AbilityModifierAction action, GameEntity target, GameEntity sourceEntity) {}
private void handleModifierDurabilityChange(AbilityInvokeEntry invoke)
throws InvalidProtocolBufferException {}
private void handleAddNewAbility(AbilityInvokeEntry invoke)
throws InvalidProtocolBufferException {
var entity = this.player.getScene().getEntityById(invoke.getEntityId());
if (entity == null) {
Grasscutter.getLogger().trace("Entity not found: {}", invoke.getEntityId());
return;
}
GameEntity sourceEntity = this.player.getScene().getEntityById(data.getApplyEntityId());
if (sourceEntity == null) {
var addAbility = AbilityMetaAddAbility.parseFrom(invoke.getAbilityData());
var abilityName = Ability.getAbilityName(addAbility.getAbility().getAbilityName());
var ability = GameData.getAbilityData(abilityName);
if (ability == null) {
Grasscutter.getLogger().trace("Ability not found: {}", abilityName);
return;
}
// This is not how it works but we will keep it for now since healing abilities dont work properly anyways
if (data.getAction() == ModifierAction.MODIFIER_ACTION_ADDED && data.getParentAbilityName() != null) {
// Handle add modifier here
String modifierString = data.getParentAbilityName().getStr();
AbilityModifierEntry modifier = GameData.getAbilityModifiers().get(modifierString);
entity.getInstancedAbilities().add(new Ability(ability, entity, player));
if (modifier != null && modifier.getOnAdded().size() > 0) {
for (AbilityModifierAction action : modifier.getOnAdded()) {
this.invokeAction(action, target, sourceEntity);
}
}
// Add to meta modifier list
target.getMetaModifiers().put(head.getInstancedModifierId(), modifierString);
} else if (data.getAction() == ModifierAction.MODIFIER_ACTION_REMOVED) {
// Handle remove modifier
String modifierString = target.getMetaModifiers().get(head.getInstancedModifierId());
if (modifierString != null) {
// Get modifier and call on remove event
AbilityModifierEntry modifier = GameData.getAbilityModifiers().get(modifierString);
if (modifier != null && modifier.getOnRemoved().size() > 0) {
for (AbilityModifierAction action : modifier.getOnRemoved()) {
this.invokeAction(action, target, sourceEntity);
}
}
// Remove from meta modifiers
target.getMetaModifiers().remove(head.getInstancedModifierId());
}
}
Grasscutter.getLogger()
.trace(
"Ability added to entity {} at index {}",
entity.getId(),
entity.getInstancedAbilities().size());
}
private void handleMixinCostStamina(AbilityInvokeEntry invoke) throws InvalidProtocolBufferException {
AbilityMixinCostStamina costStamina = AbilityMixinCostStamina.parseFrom((invoke.getAbilityData()));
this.getPlayer().getStaminaManager().handleMixinCostStamina(costStamina.getIsSwim());
public void addAbilityToEntity(GameEntity entity, String name) {
AbilityData data = GameData.getAbilityData(name);
if (data != null) addAbilityToEntity(entity, data);
}
private void handleGenerateElemBall(AbilityInvokeEntry invoke) throws InvalidProtocolBufferException {
this.player.getEnergyManager().handleGenerateElemBall(invoke);
}
private void invokeAction(AbilityModifierAction action, GameEntity target, GameEntity sourceEntity) {
switch (action.type) {
case HealHP -> {}
case LoseHP -> {
if (action.amountByTargetCurrentHPRatio == null) {
return;
}
float damageAmount = action.amount.get();
// if (action.amount.isDynamic && action.amount.dynamicKey != null) {
// damageAmount = sourceEntity.getMetaOverrideMap().getOrDefault(action.amount.dynamicKey, 0f);
// }
if (damageAmount > 0) {
target.damage(damageAmount);
}
}
default -> {}
}
public void addAbilityToEntity(GameEntity entity, AbilityData abilityData) {
Ability ability = new Ability(abilityData, entity, this.player);
entity.getInstancedAbilities().add(ability); // This are in order
}
}

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package emu.grasscutter.game.ability;
import emu.grasscutter.data.binout.AbilityData;
import emu.grasscutter.data.binout.AbilityModifier;
import lombok.Getter;
public class AbilityModifierController {
@Getter private Ability ability;
@Getter private AbilityData abilityData;
@Getter private AbilityModifier modifierData;
public AbilityModifierController(
Ability ability, AbilityData abilityData, AbilityModifier modifierData) {
this.ability = ability;
this.abilityData = abilityData;
this.modifierData = modifierData;
}
}

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@@ -1,208 +0,0 @@
package emu.grasscutter.game.ability;
import java.util.*;
import java.util.Optional;
import java.util.Map.Entry;
import com.google.protobuf.InvalidProtocolBufferException;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.binout.AbilityModifierEntry;
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
import emu.grasscutter.data.excels.AvatarSkillDepotData;
import emu.grasscutter.data.excels.ItemData;
import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.game.entity.EntityAvatar;
import emu.grasscutter.game.entity.EntityClientGadget;
import emu.grasscutter.game.entity.EntityItem;
import emu.grasscutter.game.entity.GameEntity;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.ElementType;
import emu.grasscutter.net.proto.AbilityActionGenerateElemBallOuterClass.AbilityActionGenerateElemBall;
import emu.grasscutter.net.proto.AbilityInvokeEntryHeadOuterClass.AbilityInvokeEntryHead;
import emu.grasscutter.net.proto.AbilityInvokeEntryOuterClass.AbilityInvokeEntry;
import emu.grasscutter.net.proto.AbilityMetaModifierChangeOuterClass.AbilityMetaModifierChange;
import emu.grasscutter.net.proto.AbilityMetaReInitOverrideMapOuterClass.AbilityMetaReInitOverrideMap;
import emu.grasscutter.net.proto.AbilityMixinCostStaminaOuterClass.AbilityMixinCostStamina;
import emu.grasscutter.net.proto.AbilityScalarValueEntryOuterClass.AbilityScalarValueEntry;
import emu.grasscutter.net.proto.ModifierActionOuterClass.ModifierAction;
import emu.grasscutter.utils.Position;
import emu.grasscutter.utils.Utils;
import emu.grasscutter.game.props.FightProperty;
public class HealAbilityManager {
private class HealData {
public boolean isString = true;
public String abilityType = ""; //"E" or "Q"
public String sRatio = "";
public String sBase = "";
public float fRatio = 0;
public float fBase = 0;
public boolean healAll = false;
public HealData(String _abilityType, String _sRatio, String _sBase, boolean _healAll) {
abilityType = _abilityType;
isString = true;
sRatio = _sRatio;
sBase = _sBase;
healAll = _healAll;
}
public HealData(String _abilityType, String _sRatio, float _fRatio, float _fBase, boolean _healAll) {
abilityType = _abilityType;
isString = false;
sRatio = _sRatio;
fRatio = _fRatio;
fBase = _fBase;
healAll = _healAll;
}
}
private class HealDataAvatar {
public int avatarId = 0;
public String avatarName = "";
public int fightPropertyType= 0; //0: maxHP, 1: curAttack, 2: curDefense
public ArrayList<HealData> healDataList;
public HealDataAvatar(int _avatarId, String _avatarName, int _fightPropertyType) {
avatarId = _avatarId;
avatarName = _avatarName;
fightPropertyType = _fightPropertyType;
healDataList = new ArrayList();
}
public HealDataAvatar addHealData(String abilityType, String sRatio, String sBase, boolean healAll) {
HealData healData = new HealData(abilityType, sRatio, sBase, healAll);
healDataList.add(healData);
return this;
}
public HealDataAvatar addHealData(String abilityType, String sRatio, float fRatio, float fBase, boolean healAll) {
HealData healData = new HealData(abilityType, sRatio, fRatio, fBase, healAll);
healDataList.add(healData);
return this;
}
}
ArrayList<HealDataAvatar> healDataAvatarList;
private Player player;
public HealAbilityManager (Player player) {
this.player = player;
healDataAvatarList = new ArrayList();
healDataAvatarList.add(new HealDataAvatar(10000054, "Kokomi", 0).addHealData("E", "ElementalArt_Heal_MaxHP_Base_Percentage", "ElementalArt_Heal_Base_Amount", false).addHealData("Q", "Avatar_Kokomi_ElementalBurst_Heal", 0.0172f, 212f, false));
healDataAvatarList.add(new HealDataAvatar(10000003, "Qin", 1).addHealData("Q", "Heal", "BurstHealConst", true));
healDataAvatarList.add(new HealDataAvatar(10000034, "Noel", 2).addHealData("E", "OnAttack_HealthRate", 0.452f, 282f, true));
healDataAvatarList.add(new HealDataAvatar(10000032, "Bennett", 0).addHealData("Q", "HealMaxHpRatio", "HealConst", false));
healDataAvatarList.add(new HealDataAvatar(10000039, "Diona", 0).addHealData("Q", "HealHPRatio", "HealHP_Const", false));
healDataAvatarList.add(new HealDataAvatar(10000053, "Sayu", 1).addHealData("Q", "Constellation_6_Damage", "Heal_BaseAmount", true).addHealData("Q", "Heal_AttackRatio", "Constellation_6_Heal", true));
healDataAvatarList.add(new HealDataAvatar(10000014, "Barbara", 0).addHealData("E", "HealHPOnAdded", "HealHPOnAdded_Const", true).addHealData("E", "HealHP_OnHittingOthers", "HealHP_Const_OnHittingOthers", true).addHealData("Q", "Avatar_Barbara_IdolHeal", 0.374f, 4660f, true));
healDataAvatarList.add(new HealDataAvatar(10000065, "Shinobu", 0).addHealData("E", "ElementalArt_Heal_MaxHP_Percentage", 0.064f, 795f, false));
healDataAvatarList.add(new HealDataAvatar(10000035, "Qiqi", 1).addHealData("E", "HealHP_OnHittingOthers", "HealHP_Const_OnHittingOthers", true).addHealData("E", "ElementalArt_HealHp_Ratio", "ElementalArt_HealHp_Const", true).addHealData("Q", "Avatar_Qiqi_ElementalBurst_ApplyModifier", 0.0191f, 1588f, false));
healDataAvatarList.add(new HealDataAvatar(10000046, "Hutao", 0).addHealData("Q", "Avatar_Hutao_VermilionBite_BakeMesh", 0.1166f, 0f, false));
}
public Player getPlayer() {
return this.player;
}
public void healHandler(AbilityInvokeEntry invoke) throws Exception {
AbilityMetaModifierChange data = AbilityMetaModifierChange.parseFrom(invoke.getAbilityData());
if (data == null) {
return;
}
GameEntity sourceEntity = player.getScene().getEntityById(data.getApplyEntityId());
String modifierString = "";
if(data.getParentAbilityName() != null)
modifierString = data.getParentAbilityName().getStr();
if(sourceEntity != null)
checkAndHeal(sourceEntity, modifierString);
}
public void checkAndHeal(GameEntity sourceEntity, String modifierString) {
int fightPropertyType = 0;
float healAmount = 0;
float ratio = 0, base = 0;
float maxHP, curHP, curAttack, curDefense;
Map<String, Float> map = sourceEntity.getMetaOverrideMap();
for(int i = 0 ; i < healDataAvatarList.size() ; i ++) {
HealDataAvatar healDataAvatar = healDataAvatarList.get(i);
if(modifierString.contains(healDataAvatar.avatarName)) {
fightPropertyType = healDataAvatar.fightPropertyType;
ArrayList<HealData> healDataList = healDataAvatar.healDataList;
for(int j = 0 ; j < healDataList.size(); j++) {
HealData healData = healDataList.get(j);
if(map.containsKey(healData.sRatio) || modifierString.equals(healData.sRatio)) {
if(healData.isString) {
ratio = map.get(healData.sRatio);
base = map.get(healData.sBase);
}
else {
ratio = healData.fRatio;
base = healData.fBase;
}
}
List<EntityAvatar> activeTeam = player.getTeamManager().getActiveTeam();
List<EntityAvatar> needHealAvatars = new ArrayList();
int currentIndex = player.getTeamManager().getCurrentCharacterIndex();
EntityAvatar currentAvatar = activeTeam.get(currentIndex);
if(healData.healAll) {
needHealAvatars = activeTeam;
}
else {
needHealAvatars.add(currentAvatar);
}
EntityAvatar healActionAvatar = null;
for(int k = 0 ; k < activeTeam.size() ; k ++) {
EntityAvatar avatar = activeTeam.get(k);
int avatarId = avatar.getAvatar().getAvatarId();
if(avatarId == healDataAvatar.avatarId) {
healActionAvatar = avatar;
break;
}
}
if(healActionAvatar != null) {
maxHP = healActionAvatar.getFightProperty(FightProperty.FIGHT_PROP_MAX_HP);
curHP = healActionAvatar.getFightProperty(FightProperty.FIGHT_PROP_CUR_HP);
curAttack = healActionAvatar.getFightProperty(FightProperty.FIGHT_PROP_CUR_ATTACK);
curDefense = healActionAvatar.getFightProperty(FightProperty.FIGHT_PROP_CUR_DEFENSE);
//Special case for Hu Tao:
if(healDataAvatar.avatarName.equals("Hutao") && curHP <= maxHP * 0.5 && ratio != 0) {
ratio = 0.1555f;
}
switch(fightPropertyType) {
case 0:
healAmount = ratio * maxHP + base;
break;
case 1:
healAmount = ratio * curAttack + base;
break;
case 2:
healAmount = ratio * curDefense + base;
break;
}
}
for(int k = 0 ; k < needHealAvatars.size() ; k ++) {
EntityAvatar avatar = needHealAvatars.get(k);
avatar.heal(healAmount);
}
}
break;
}
}
}
}

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package emu.grasscutter.game.ability.actions;
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
@Retention(RetentionPolicy.RUNTIME)
public @interface AbilityAction {
AbilityModifierAction.Type value();
}

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package emu.grasscutter.game.ability.actions;
import com.google.protobuf.ByteString;
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
import emu.grasscutter.game.ability.Ability;
import emu.grasscutter.game.entity.GameEntity;
public abstract class AbilityActionHandler {
public abstract boolean execute(
Ability ability, AbilityModifierAction action, ByteString abilityData, GameEntity target);
/**
* Returns the target entity.
*
* @param ability The ability being invoked.
* @param entity The entity invoking the ability.
* @param target The target entity type.
* @return The target entity.
*/
protected GameEntity getTarget(Ability ability, GameEntity entity, String target) {
return switch (target) {
default -> throw new RuntimeException("Unknown target type: " + target);
case "Self" -> entity;
case "Team" -> ability.getPlayerOwner().getTeamManager().getEntity();
case "OriginOwner" -> ability.getPlayerOwner().getTeamManager().getCurrentAvatarEntity();
case "Owner" -> ability.getOwner();
case "Applier" -> entity; // TODO: Validate.
case "CurLocalAvatar" -> ability
.getPlayerOwner()
.getTeamManager()
.getCurrentAvatarEntity(); // TODO: Validate.
case "CasterOriginOwner" -> null; // TODO: Figure out.
};
}
}

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package emu.grasscutter.game.ability.actions;
import com.google.protobuf.ByteString;
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
import emu.grasscutter.game.ability.Ability;
import emu.grasscutter.game.entity.GameEntity;
@AbilityAction(AbilityModifierAction.Type.ApplyModifier)
public class ActionApplyModifier extends AbilityActionHandler {
@Override
public boolean execute(
Ability ability, AbilityModifierAction action, ByteString abilityData, GameEntity target) {
// var modifierData = ability.getData().modifiers.get(action.modifierName);
// if(modifierData == null) {
// Grasscutter.getLogger().debug("Modifier {} not found", action.modifierName);
// return false;
// }
//
// if(modifierData.stacking != null && modifierData.stacking.compareTo("Unique") == 0 &&
// ability.getModifiers().values().stream().filter(m ->
// m.getData().equals(modifierData)).count() != 0) {
// return true;
// }
//
//// TODO: Check predicates before executing all of these actions
//
// AbilityModifierController modifier = new AbilityModifierController(ability, modifierData);
// ability.getModifiers().put(action.modifierName, modifier);
// modifier.onAdded();
//
// return true;
return false; // TODO
}
}

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package emu.grasscutter.game.ability.actions;
import com.google.protobuf.ByteString;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
import emu.grasscutter.game.ability.Ability;
import emu.grasscutter.game.entity.EntityAvatar;
import emu.grasscutter.game.entity.GameEntity;
import emu.grasscutter.game.quest.enums.QuestContent;
@AbilityAction(AbilityModifierAction.Type.AvatarSkillStart)
public class ActionAvatarSkillStart extends AbilityActionHandler {
@Override
public boolean execute(
Ability ability, AbilityModifierAction action, ByteString abilityData, GameEntity target) {
var owner = ability.getOwner();
if (owner instanceof EntityAvatar avatar) {
avatar
.getPlayer()
.getQuestManager()
.queueEvent(QuestContent.QUEST_CONTENT_SKILL, action.skillID);
} else {
Grasscutter.getLogger()
.warn("AvatarSkillStart not implemented for other entities than EntityAvatar right now");
return false;
}
return true;
}
}

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package emu.grasscutter.game.ability.actions;
import com.google.protobuf.ByteString;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
import emu.grasscutter.game.ability.Ability;
import emu.grasscutter.game.entity.GameEntity;
@AbilityAction(AbilityModifierAction.Type.CopyGlobalValue)
public final class ActionCopyGlobalValue extends AbilityActionHandler {
@Override
public boolean execute(
Ability ability, AbilityModifierAction action, ByteString abilityData, GameEntity entity) {
// Get the entities referred to.
var source = this.getTarget(ability, entity, action.srcTarget);
var destination = this.getTarget(ability, entity, action.dstTarget);
// Check the entities.
if (source == null || destination == null) {
Grasscutter.getLogger().debug("ActionCopyGlobalValue: source or destination is null");
return false;
}
// Get the global value.
var value = source.getGlobalAbilityValues().get(action.srcKey);
if (value == null) {
Grasscutter.getLogger().debug("ActionCopyGlobalValue: source value is null");
return false;
}
// Apply the new global value.
destination.getGlobalAbilityValues().put(action.dstKey, value);
destination.onAbilityValueUpdate();
return true;
}
}

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package emu.grasscutter.game.ability.actions;
import com.google.protobuf.ByteString;
import com.google.protobuf.InvalidProtocolBufferException;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
import emu.grasscutter.game.ability.Ability;
import emu.grasscutter.game.entity.EntityGadget;
import emu.grasscutter.game.entity.GameEntity;
import emu.grasscutter.game.props.CampTargetType;
import emu.grasscutter.game.world.Position;
import emu.grasscutter.net.proto.AbilityActionCreateGadgetOuterClass.AbilityActionCreateGadget;
@AbilityAction(AbilityModifierAction.Type.CreateGadget)
public class ActionCreateGadget extends AbilityActionHandler {
@Override
public boolean execute(
Ability ability, AbilityModifierAction action, ByteString abilityData, GameEntity target) {
if (!action.byServer) {
Grasscutter.getLogger().debug("Action not executed by server");
return true;
}
var entity = ability.getOwner();
AbilityActionCreateGadget createGadget;
try {
createGadget = AbilityActionCreateGadget.parseFrom(abilityData);
} catch (InvalidProtocolBufferException e) {
return false;
}
var entityCreated =
new EntityGadget(
entity.getScene(),
action.gadgetID,
new Position(createGadget.getPos()),
new Position(createGadget.getRot()),
action.campID,
CampTargetType.getTypeByName(action.campTargetType).getValue());
if (action.ownerIsTarget) entityCreated.setOwner(target);
else entityCreated.setOwner(entity);
entity.getScene().addEntity(entityCreated);
Grasscutter.getLogger()
.trace(
"Gadget {} created at pos {} rot {}",
action.gadgetID,
entityCreated.getPosition(),
entityCreated.getRotation());
return true;
}
}

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package emu.grasscutter.game.ability.actions;
import com.google.protobuf.ByteString;
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
import emu.grasscutter.game.ability.Ability;
import emu.grasscutter.game.entity.GameEntity;
@AbilityAction(AbilityModifierAction.Type.ExecuteGadgetLua)
public class ActionExecuteGadgetLua extends AbilityActionHandler {
@Override
public boolean execute(
Ability ability, AbilityModifierAction action, ByteString abilityData, GameEntity target) {
GameEntity owner = ability.getOwner();
// Investigate if we need to use target
if (owner.getEntityController() != null) {
owner
.getEntityController()
.onClientExecuteRequest(owner, action.param1, action.param2, action.param3);
return true;
}
return false;
}
}

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package emu.grasscutter.game.ability.actions;
import com.google.protobuf.ByteString;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
import emu.grasscutter.game.ability.Ability;
import emu.grasscutter.game.entity.EntityClientGadget;
import emu.grasscutter.game.entity.GameEntity;
import emu.grasscutter.game.props.FightProperty;
@AbilityAction(AbilityModifierAction.Type.HealHP)
public final class ActionHealHP extends AbilityActionHandler {
@Override
public boolean execute(
Ability ability, AbilityModifierAction action, ByteString abilityData, GameEntity target) {
Grasscutter.getLogger().debug("Heal ability action executing 1");
var owner = ability.getOwner();
// handle client gadgets, that the effective caster is the current local avatar
if (owner instanceof EntityClientGadget ownerGadget) {
owner =
ownerGadget
.getScene()
.getEntityById(ownerGadget.getOwnerEntityId()); // Caster for EntityClientGadget
Grasscutter.getLogger()
.debug(
"Owner {} has top owner {}: {}",
ability.getOwner(),
ownerGadget.getOwnerEntityId(),
owner);
}
if (owner == null) return false;
ability
.getAbilitySpecials()
.forEach((k, v) -> Grasscutter.getLogger().trace(">>> {}: {}", k, v));
var amountByCasterMaxHPRatio = action.amountByCasterMaxHPRatio.get(ability);
var amountByCasterAttackRatio = action.amountByCasterAttackRatio.get(ability);
var amountByCasterCurrentHPRatio = action.amountByCasterCurrentHPRatio.get(ability);
var amountByTargetCurrentHPRatio = action.amountByTargetCurrentHPRatio.get(ability);
var amountByTargetMaxHPRatio = action.amountByTargetMaxHPRatio.get(ability);
Grasscutter.getLogger().trace("amountByCasterMaxHPRatio: " + amountByCasterMaxHPRatio);
Grasscutter.getLogger().trace("amountByCasterAttackRatio: " + amountByCasterAttackRatio);
Grasscutter.getLogger().trace("amountByCasterCurrentHPRatio: " + amountByCasterCurrentHPRatio);
Grasscutter.getLogger().trace("amountByTargetCurrentHPRatio: " + amountByTargetCurrentHPRatio);
Grasscutter.getLogger().trace("amountByTargetMaxHPRatio: " + amountByTargetMaxHPRatio);
var amountToRegenerate = action.amount.get(ability);
Grasscutter.getLogger().trace("Base amount: " + amountToRegenerate);
amountToRegenerate +=
amountByCasterMaxHPRatio * owner.getFightProperty(FightProperty.FIGHT_PROP_MAX_HP);
amountToRegenerate +=
amountByCasterAttackRatio * owner.getFightProperty(FightProperty.FIGHT_PROP_CUR_ATTACK);
amountToRegenerate +=
amountByCasterCurrentHPRatio * owner.getFightProperty(FightProperty.FIGHT_PROP_CUR_HP);
Grasscutter.getLogger().trace("amountToRegenerate: " + amountToRegenerate);
var abilityRatio = 1.0f;
Grasscutter.getLogger().trace("Base abilityRatio: " + abilityRatio);
if (!action.ignoreAbilityProperty)
abilityRatio +=
target.getFightProperty(FightProperty.FIGHT_PROP_HEAL_ADD)
+ target.getFightProperty(FightProperty.FIGHT_PROP_HEALED_ADD);
Grasscutter.getLogger().trace("abilityRatio: " + abilityRatio);
Grasscutter.getLogger().trace("Sub-regenerate amount: " + amountToRegenerate);
amountToRegenerate +=
amountByTargetCurrentHPRatio * target.getFightProperty(FightProperty.FIGHT_PROP_CUR_HP);
amountToRegenerate +=
amountByTargetMaxHPRatio * target.getFightProperty(FightProperty.FIGHT_PROP_MAX_HP);
Grasscutter.getLogger().debug(">>> Healing {} without ratios", amountToRegenerate);
target.heal(
amountToRegenerate * abilityRatio * action.healRatio.get(ability, 1f),
action.muteHealEffect);
return true;
}
}

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package emu.grasscutter.game.ability.actions;
import com.google.protobuf.ByteString;
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
import emu.grasscutter.game.ability.Ability;
import emu.grasscutter.game.entity.GameEntity;
@AbilityAction(AbilityModifierAction.Type.KillSelf)
public final class ActionKillSelf extends AbilityActionHandler {
@Override
public boolean execute(
Ability ability, AbilityModifierAction action, ByteString abilityData, GameEntity target) {
GameEntity owner = ability.getOwner();
owner.getScene().killEntity(owner);
return true;
}
}

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package emu.grasscutter.game.ability.actions;
import com.google.protobuf.ByteString;
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
import emu.grasscutter.game.ability.Ability;
import emu.grasscutter.game.entity.EntityClientGadget;
import emu.grasscutter.game.entity.GameEntity;
import emu.grasscutter.game.props.FightProperty;
@AbilityAction(AbilityModifierAction.Type.LoseHP)
public final class ActionLoseHP extends AbilityActionHandler {
@Override
public boolean execute(
Ability ability, AbilityModifierAction action, ByteString abilityData, GameEntity target) {
GameEntity owner = ability.getOwner();
// handle client gadgets, that the effective caster is the current local avatar
if (owner instanceof EntityClientGadget ownerGadget) {
owner =
ownerGadget
.getScene()
.getEntityById(ownerGadget.getOwnerEntityId()); // Caster for EntityClientGadget
// TODO: Do this per entity, not just the player
if (ownerGadget.getOwner().getAbilityManager().isAbilityInvulnerable()) return true;
}
if (owner == null || target == null) return false;
if (action.enableLockHP && target.isLockHP()) {
return true;
}
if (action.disableWhenLoading
&& target.getScene().getWorld().getHost().getSceneLoadState().getValue() < 2) {
return true;
}
var amountByCasterMaxHPRatio = action.amountByCasterMaxHPRatio.get(ability);
var amountByCasterAttackRatio = action.amountByCasterAttackRatio.get(ability);
var amountByCasterCurrentHPRatio =
action.amountByCasterCurrentHPRatio.get(ability); // Seems unused on server
var amountByTargetCurrentHPRatio = action.amountByTargetCurrentHPRatio.get(ability);
var amountByTargetMaxHPRatio = action.amountByTargetMaxHPRatio.get(ability);
var limboByTargetMaxHPRatio = action.limboByTargetMaxHPRatio.get(ability);
var amountToLose = action.amount.get(ability);
amountToLose +=
amountByCasterMaxHPRatio * owner.getFightProperty(FightProperty.FIGHT_PROP_MAX_HP);
amountToLose +=
amountByCasterAttackRatio * owner.getFightProperty(FightProperty.FIGHT_PROP_CUR_ATTACK);
amountToLose +=
amountByCasterCurrentHPRatio * owner.getFightProperty(FightProperty.FIGHT_PROP_CUR_HP);
var currentHp = target.getFightProperty(FightProperty.FIGHT_PROP_CUR_HP);
var maxHp = target.getFightProperty(FightProperty.FIGHT_PROP_MAX_HP);
amountToLose += amountByTargetCurrentHPRatio * currentHp;
amountToLose += amountByTargetMaxHPRatio * maxHp;
if (limboByTargetMaxHPRatio > 1.192093e-07)
amountToLose =
(float)
Math.min(
Math.max(currentHp - Math.max(limboByTargetMaxHPRatio * maxHp, 1.0), 0.0),
amountToLose);
if (currentHp < (amountToLose + 0.01) && !action.lethal) amountToLose = 0;
target.damage(amountToLose);
return true;
}
}

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package emu.grasscutter.game.ability.actions;
import com.google.protobuf.ByteString;
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
import emu.grasscutter.game.ability.Ability;
import emu.grasscutter.game.entity.GameEntity;
@AbilityAction(AbilityModifierAction.Type.Predicated)
public class ActionPredicated extends AbilityActionHandler {
@Override
public boolean execute(
Ability ability, AbilityModifierAction action, ByteString abilityData, GameEntity target) {
// This doesn't do nothing on server
return true;
}
}

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package emu.grasscutter.game.ability.actions;
import com.google.protobuf.ByteString;
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
import emu.grasscutter.game.ability.Ability;
import emu.grasscutter.game.entity.EntityClientGadget;
import emu.grasscutter.game.entity.EntityGadget;
import emu.grasscutter.game.entity.GameEntity;
@AbilityAction(AbilityModifierAction.Type.SetGlobalValueToOverrideMap)
public class ActionSetGlobalValueToOverrideMap extends AbilityActionHandler {
@Override
public boolean execute(
Ability ability, AbilityModifierAction action, ByteString abilityData, GameEntity target) {
// TODO:
var entity = target;
if (action.isFromOwner) {
if (target instanceof EntityClientGadget gadget)
entity = entity.getScene().getEntityById(gadget.getOwnerEntityId());
else if (target instanceof EntityGadget gadget) entity = gadget.getOwner();
}
var globalValueKey = action.globalValueKey;
var abilityFormula = action.abilityFormula;
if (!entity.getGlobalAbilityValues().containsKey(globalValueKey)) return false;
var globalValue = entity.getGlobalAbilityValues().getOrDefault(globalValueKey, 0.0f);
if (abilityFormula.compareTo("DummyThrowSpeed") == 0) {
globalValue = ((globalValue * 30.0f) / ((float) Math.sin(0.9424778) * 100.0f)) - 1.0f;
}
entity.getGlobalAbilityValues().put(globalValueKey, globalValue);
entity.onAbilityValueUpdate();
// TODO: ChangeServerGlobalValueNotify
return true;
}
}

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package emu.grasscutter.game.ability.mixins;
import emu.grasscutter.data.binout.AbilityMixinData;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
@Retention(RetentionPolicy.RUNTIME)
public @interface AbilityMixin {
AbilityMixinData.Type value();
}

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package emu.grasscutter.game.ability.mixins;
import com.google.protobuf.ByteString;
import emu.grasscutter.data.binout.AbilityMixinData;
import emu.grasscutter.game.ability.Ability;
public abstract class AbilityMixinHandler {
public abstract boolean execute(
Ability ability, AbilityMixinData mixinData, ByteString abilityData);
}