Merge unstable into development (#2173)

* Remove more scene synchronized

* Fix worktop options not appearing

* Format code [skip actions]

* Fix delay with server tasks

* Format code [skip actions]

* Fully fix fairy clock (#2146)

* Fix scene transition

* fully fix fairy clock

* Re-add call to `Player#updatePlayerGameTime`

* Format code [skip actions]

* Initialize the script loader in `ResourceLoader#loadAll`

* Fix region removal checking

* Format code [skip actions]

* Use Lombok's `EqualsAndHashCode` for comparing scene regions

* Format code [skip actions]

* Move 'invalid gather object' to `trace`

* Add more information to the 'unknown condition handler' message

* Move invalid ability action to trace

* Make `KcpTunnel` public

* Validate the NPC being talked to

* Format code [skip actions]

* NPCs are not spawned server side; change logic to handle it

* Format code [skip actions]

* unload scene when there are no players (#2147)

* unload scene when there are no players

* Update src/main/java/emu/grasscutter/game/world/Scene.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Check if a command should be copied or HTTP should be used

* Lint Code [skip actions]

* Fix character names rendering incorrectly

* Add basic troubleshooting command

* Implement handbook teleporting

also a few formatting changes and sort data by logical sense

* Fix listener `ConcurrentModificationException` issue

* Add color change to `Join the Community!`

* Lint Code [skip actions]

* Make clickable buttons appear clickable

* Remove 'Mechanicus' entities from the list of entities

* Format code [skip actions]

* Fix going back returning a blank screen

* Implement entity spawning

* Add setting level to entity card

* Add support for 'plain text' mode

* Make descriptions of objects scrollable

* Lint Code [skip actions]

* Format code [skip actions]

* Change the way existing hooks work

* Format code [skip actions]

* Upgrade Javalin to 5.5.0 & Fix project warnings

* Upgrade logging libraries

* Fix gacha mappings static file issue

* Add temporary backwards compatability for `ServerHelper`

* Format code [skip actions]

* Remove artifact signatures from VCS

* Fix forge queue data protocol definition

* Run `spotlessApply`

* Format code [skip actions]

* Download data required for building artifacts

* Add call for Facebook logins

* Add the wiki page as a submodule

* Format code [skip actions]

* Update translation (#2150)

* Update translation

* Update translation

* Separate the dispatch and game servers (pt. 1)

gacha is still broken, handbook still needs to be done

* Format code [skip actions]

* Separate the dispatch and game servers (pt. 2)

this commit fixes the gacha page

* Add description for '/troubleshoot'

* Set default avatar talent level to 10

* Separate the dispatch and game servers (pt. 3)

implement handbook across servers!

* Format code [skip actions]

* Update GitHub Actions to use 'download-file' over 'wget'

* Gm handbook lmao (#2149)

* Fix font issue

* Fix avatars

* Fix text overflow in commands

* Fix virtualized lists and items page 😭😭

* magix why 💀

* use hover style in all minicards

* button

* remove console.log

* lint

* Add icons

* magix asked

* Fix overflow padding issue

* Fix achievement text overflow

* remove icons from repo

* Change command icon

* Add the wiki page as a submodule

* total magix moment

* fix text overflow in commands

* Fix discord button

* Make text scale on Minicard

* import icons and font from another source

* Add hover effects to siebar buttons

* move font and readme to submodule repo

* Make data folder a submodule

* import icons and font from data submodule

* Update README.md

* total magix moment

* magix moment v2

* submodule change

* Import `.webp` files

* Resize `HomeButton`

* Fix 'Copy Command' reappearing after changing pages

---------

Co-authored-by: KingRainbow44 <kobedo11@gmail.com>

* Lint Code [skip actions]

* Download data for the build, not for the lint

* format imports

this is really just to see if build handbook works kek

* Implement proper handbook authentication (pt. 1)

* Implement proper handbook authentication (pt. 2)

* Format code [skip actions]

* Add quest data dumping for the handbook

* Change colors to fit _something suitable_

* Format code [skip actions]

* Fix force pushing to branches after linting

* Fix logic of `SetPlayerPropReq`

* Move more group loading to `trace`

* Add handbook IP authentication in hybrid mode

* Fix player level up not displaying on the client properly

* Format code [skip actions]

* Fix game time locking

* Format code [skip actions]

* Update player properties

* Format code [skip actions]

* Move `warn`s for groups to `debug`

* Fix player pausing

* Move more logs to `trace`

* Use `removeItemById` for deleting items via quests

* Clean up logger more

* Pause in-game time when the world is paused

* Format code [skip actions]

* More player property documentation

* Multi-threaded resource loading

* Format code [skip actions]

* Add quest widgets

* Add quests page (basic impl.)

* Add/fix colors

also fix tailwind

* Remove banned packets

client modifications already perform the job of blocking malicious packets from being executed, no point in having this if self-windy is wanted

* Re-add `BeginCameraSceneLookNotify`

* Fix being unable to attack (#2157)

* Add `PlayerOpenChestEvent`

* Add methods to get players from the server

* Add static methods to register an event handler

* Add `PlayerEnterDungeonEvent`

* Remove legacy documentation from `PlayerMoveEvent`

* Add `PlayerChatEvent`

* Add defaults to `Position`

* Clean up `.utils`

* Revert `Multi-threaded resource loading`

* Fix changing target UID when talking to the server

* Lint Code [skip actions]

* Format code [skip actions]

* fix NPC talk triggering main quest in 46101 (#2158)

Make it so that only talks where the param matches the talkId are checked.

* Format code [skip actions]

* Partially fix Chasing Shadows (#2159)

* Partially fix Chasing Shadows

* Go ahead and move it before the return before Magix tells me to.

* Format code [skip actions]

* Bring back period lol (#2160)

* Disable SNI for the HTTPS server

* Add `EntityCreationEvent`

* Add initial startup message

this is so the server appears like its preparing to start

* Format code [skip actions]

* Enable debug mode for plugin loggers if enabled for the primary logger

* Add documentation about `WorldAreaConfigData`

* Make more fields in excels accessible

* Remove deprecated fields from `GetShopRsp`

* Run `spotlessApply` on definitions

* Add `PlayerEnterAreaEvent`

* Optimize event calls

* Fix event invokes

* Format code [skip actions]

* Remove manual autofinish for main quests. (#2162)

* Add world areas to the textmap cache

* Format code [skip actions]

* Don't overdefine variables in extended classes (#2163)

* Add dumper for world areas

* Format code [skip actions]

* instantiate personalLineList (#2165)

* Fix protocol definitions

thank you Nazrin! (+ hiro for raw definitions)

* Fix the background color leaking from the character widget

* Change HTML spacing to 2 spaces

* Implement hiding widgets

* Change scrollbar to a vibrant color

* Add _some_ scaling to the home buttons and its text

* Build the handbook with Gradle

* Fix the 'finer details' with the handbook UI

* Lint Code [skip actions]

* Fix target destination for the Gradle-built handbook

* Implement fetching a player across servers & Add a chainable JsonObject

useful for plugins! might be used in grasscutter eventually

* Fix GitHub actions

* Fix event calling & canceling

* Run `spotlessApply`

* Rename fields (might be wrong)

* Add/update all/more protocol definitions

* Add/update all/more protocol definitions

* Remove outdated packet

* Fix protocol definitions

* Format code [skip actions]

* Implement some lua variables for less console spam (#2172)

* Implement some lua variables for less console spam

* Add GetHostQuestState

This fixes some chapter 3 stuff.

* Format code [skip actions]

* Fix merge import

* Format code [skip actions]

* Fully fix fairy clock for real this time (#2167)

* Fully fix fairy clock For real this time

* Make it so relogging keeps the time lock state.

* Refactor out questLockTime

* Per Hartie, the client packet needs to be changed too

* Update src/main/java/emu/grasscutter/game/world/World.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Update src/main/java/emu/grasscutter/server/packet/recv/HandlerClientLockGameTimeNotify.java

* Remove all code not needed to get clock working

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Implement a proper ability system (#2166)

* Apply fix `21dec2fe`

* Apply fix `89d01d5f`

* Apply fix `d900f154`

this one was already implemented; updated to use call from previous commit

* Ability changing commit

TODO: change info to debug

* Remove use of deprecated methods/fields

* Temp commit v2
(Adding LoseHP and some fixes)

* Oopsie

* Probably fix monster battle

* Fix issue with reflecting into fields

* Fix some things

* Fix ability names for 3.6 resources

* Improve logging

---------

Co-authored-by: StartForKiller <jesussanz2003@gmail.com>

* Format code [skip actions]

* Add system for sending messages between servers

* Format some code

* Remove protocol definitions from Spotless

* Default debug to false; enable with `-debug`

* Implement completely useless global value copying

* HACK: Return the avatar which holds the weapon when the weapon is referred to by ID

* Add properties to `AbilityModifier`

* Change the way HTML is served after authentication

* Use thread executors to speed up the database loading process

* Format code [skip actions]

* Add system for setting handbook address and port

* Lint Code [skip actions]

* Format code [skip actions]

* Fix game-related data not saving

* Format code [skip actions]

* Fix handbook server details

* Lint Code [skip actions]

* Format code [skip actions]

* Use the headers provided by a context to get the IP address

should acknowledge #1975

* Format code [skip actions]

* Move more logs to `trace`

* Format code [skip actions]

* more trace

* Fix something and implement weapon entities

* Format code [skip actions]

* Fix `EntityWeapon`

* Remove deprecated API & Fix resource checking

* Fix unnecessary warning for first-time setup

* Implement handbook request limiting

* Format code [skip actions]

* Fix new avatar weapons being null

* Format code [skip actions]

* Fix issue with 35303 being un-completable & Try to fix fulfilled quest conditions being met

* Load activity config on server startup

* Require plugins to specify an API version and match with the server

* Add default open state ignore list

* Format code [skip actions]

* Quick fix for questing, needs more investigation
This would make the questing work again

* Remove existing hack for 35303

* Fix ignored open states from being set

* Format code [skip actions]

* fix the stupidest bug ive ever seen

* Optimize player kicking on server close

* Format code [skip actions]

* Re-add hack to fix 35303

* Update GitHub actions

* Format code [skip actions]

* Potentially fix issues with regions

* Download additional handbook data

* Revert "Potentially fix issues with regions"

This reverts commit 84e3823695.

---------

Co-authored-by: github-actions <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: scooterboo <lewasite@yahoo.com>
Co-authored-by: Tesutarin <105267106+Tesutarin@users.noreply.github.com>
Co-authored-by: Scald <104459145+Arikatsu@users.noreply.github.com>
Co-authored-by: StartForKiller <jesussanz2003@gmail.com>
This commit is contained in:
Magix
2023-05-31 20:48:16 -07:00
committed by GitHub
parent f46fd372d2
commit 9e5b57a043
3839 changed files with 1841548 additions and 37533 deletions

View File

@@ -1,14 +1,19 @@
package emu.grasscutter.game.dungeons;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.game.dungeons.dungeon_results.BaseDungeonResult;
import emu.grasscutter.server.packet.send.PacketDungeonSettleNotify;
import emu.grasscutter.utils.Utils;
public class BasicDungeonSettleListener implements DungeonSettleListener {
@Override
public void onDungeonSettle(Scene scene) {
scene.setAutoCloseTime(Utils.getCurrentSeconds() + 1000);
scene.broadcastPacket(new PacketDungeonSettleNotify(scene.getChallenge()));
public void onDungeonSettle(
DungeonManager dungeonManager, BaseDungeonResult.DungeonEndReason endReason) {
var scene = dungeonManager.getScene();
var dungeonData = dungeonManager.getDungeonData();
var time = scene.getSceneTimeSeconds() - dungeonManager.getStartSceneTime();
// TODO time taken and chests handling
DungeonEndStats stats = new DungeonEndStats(scene.getKilledMonsterCount(), time, 0, endReason);
scene.broadcastPacket(new PacketDungeonSettleNotify(new BaseDungeonResult(dungeonData, stats)));
}
}

View File

@@ -3,20 +3,22 @@ package emu.grasscutter.game.dungeons;
import java.util.List;
public class DungeonDrop {
private int dungeonId;
private List<DungeonDropEntry> drops;
private int dungeonId;
private List<DungeonDropEntry> drops;
public int getDungeonId() {
return dungeonId;
}
public void setDungeonId(int dungeonId) {
this.dungeonId = dungeonId;
}
public List<DungeonDropEntry> getDrops() {
return drops;
}
public void setDrops(List<DungeonDropEntry> drops) {
this.drops = drops;
}
public int getDungeonId() {
return dungeonId;
}
public void setDungeonId(int dungeonId) {
this.dungeonId = dungeonId;
}
public List<DungeonDropEntry> getDrops() {
return drops;
}
public void setDrops(List<DungeonDropEntry> drops) {
this.drops = drops;
}
}

View File

@@ -3,44 +3,49 @@ package emu.grasscutter.game.dungeons;
import java.util.List;
public class DungeonDropEntry {
private List<Integer> counts;
private List<Integer> items;
private List<Integer> probabilities;
private List<Integer> itemProbabilities;
private boolean mpDouble;
private List<Integer> counts;
private List<Integer> items;
private List<Integer> probabilities;
private List<Integer> itemProbabilities;
private boolean mpDouble;
public List<Integer> getCounts() {
return counts;
}
public void setCounts(List<Integer> counts) {
this.counts = counts;
}
public List<Integer> getItems() {
return items;
}
public void setItems(List<Integer> items) {
this.items = items;
}
public List<Integer> getCounts() {
return counts;
}
public List<Integer> getProbabilities() {
return probabilities;
}
public void setProbabilities(List<Integer> probabilities) {
this.probabilities = probabilities;
}
public void setCounts(List<Integer> counts) {
this.counts = counts;
}
public List<Integer> getItemProbabilities() {
return itemProbabilities;
}
public void setItemProbabilities(List<Integer> itemProbabilities) {
this.itemProbabilities = itemProbabilities;
}
public List<Integer> getItems() {
return items;
}
public boolean isMpDouble() {
return mpDouble;
}
public void setMpDouble(boolean mpDouble) {
this.mpDouble = mpDouble;
}
public void setItems(List<Integer> items) {
this.items = items;
}
public List<Integer> getProbabilities() {
return probabilities;
}
public void setProbabilities(List<Integer> probabilities) {
this.probabilities = probabilities;
}
public List<Integer> getItemProbabilities() {
return itemProbabilities;
}
public void setItemProbabilities(List<Integer> itemProbabilities) {
this.itemProbabilities = itemProbabilities;
}
public boolean isMpDouble() {
return mpDouble;
}
public void setMpDouble(boolean mpDouble) {
this.mpDouble = mpDouble;
}
}

View File

@@ -0,0 +1,22 @@
package emu.grasscutter.game.dungeons;
import emu.grasscutter.game.dungeons.dungeon_results.BaseDungeonResult;
import lombok.Getter;
public class DungeonEndStats {
@Getter private int killedMonsters;
@Getter private int timeTaken;
@Getter private int openChestCount;
@Getter private BaseDungeonResult.DungeonEndReason dungeonResult;
public DungeonEndStats(
int killedMonsters,
int timeTaken,
int openChestCount,
BaseDungeonResult.DungeonEndReason dungeonResult) {
this.killedMonsters = killedMonsters;
this.timeTaken = timeTaken;
this.dungeonResult = dungeonResult;
this.openChestCount = openChestCount;
}
}

View File

@@ -0,0 +1,334 @@
package emu.grasscutter.game.dungeons;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.common.ItemParamData;
import emu.grasscutter.data.excels.dungeon.DungeonData;
import emu.grasscutter.data.excels.dungeon.DungeonPassConfigData;
import emu.grasscutter.game.activity.trialavatar.TrialAvatarActivityHandler;
import emu.grasscutter.game.dungeons.dungeon_results.BaseDungeonResult;
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.ActionReason;
import emu.grasscutter.game.props.ActivityType;
import emu.grasscutter.game.props.WatcherTriggerType;
import emu.grasscutter.game.quest.enums.LogicType;
import emu.grasscutter.game.quest.enums.QuestContent;
import emu.grasscutter.game.world.Position;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.scripts.constants.EventType;
import emu.grasscutter.scripts.data.ScriptArgs;
import emu.grasscutter.server.packet.send.PacketDungeonWayPointNotify;
import emu.grasscutter.server.packet.send.PacketGadgetAutoPickDropInfoNotify;
import emu.grasscutter.utils.Utils;
import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
import it.unimi.dsi.fastutil.ints.IntSet;
import java.util.*;
import java.util.stream.Collectors;
import java.util.stream.IntStream;
import javax.annotation.Nullable;
import lombok.Getter;
import lombok.NonNull;
import lombok.val;
/**
* TODO handle time limits TODO handle respawn points TODO handle team wipes and respawns TODO check
* monster level and levelConfigMap
*/
public final class DungeonManager {
@Getter private final Scene scene;
@Getter private final DungeonData dungeonData;
@Getter private final DungeonPassConfigData passConfigData;
@Getter private final int[] finishedConditions;
private final IntSet rewardedPlayers = new IntOpenHashSet();
private final Set<Integer> activeDungeonWayPoints = new HashSet<>();
private boolean ended = false;
private int newestWayPoint = 0;
@Getter private int startSceneTime = 0;
DungeonTrialTeam trialTeam = null;
public DungeonManager(@NonNull Scene scene, @NonNull DungeonData dungeonData) {
this.scene = scene;
this.dungeonData = dungeonData;
this.passConfigData = GameData.getDungeonPassConfigDataMap().get(dungeonData.getPassCond());
this.finishedConditions = new int[passConfigData.getConds().size()];
}
public void triggerEvent(DungeonPassConditionType conditionType, int... params) {
if (ended) {
return;
}
for (int i = 0; i < passConfigData.getConds().size(); i++) {
var cond = passConfigData.getConds().get(i);
if (conditionType == cond.getCondType()) {
if (getScene().getWorld().getServer().getDungeonSystem().triggerCondition(cond, params)) {
finishedConditions[i] = 1;
}
}
}
if (isFinishedSuccessfully()) {
finishDungeon();
}
}
public boolean isFinishedSuccessfully() {
return LogicType.calculate(passConfigData.getLogicType(), finishedConditions);
}
public int getLevelForMonster(int id) {
// TODO should use levelConfigMap? and how?
return dungeonData.getShowLevel();
}
public boolean activateRespawnPoint(int pointId) {
val respawnPoint = GameData.getScenePointEntryById(scene.getId(), pointId);
if (respawnPoint == null) {
Grasscutter.getLogger().warn("trying to activate unknown respawn point {}", pointId);
return false;
}
scene.broadcastPacket(
new PacketDungeonWayPointNotify(
activeDungeonWayPoints.add(pointId), activeDungeonWayPoints));
newestWayPoint = pointId;
Grasscutter.getLogger().debug("[unimplemented respawn] activated respawn point {}", pointId);
return true;
}
@Nullable public Position getRespawnLocation() {
if (newestWayPoint == 0) { // validity is checked before setting it, so if != 0 its always valid
return null;
}
var pointData = GameData.getScenePointEntryById(scene.getId(), newestWayPoint).getPointData();
return pointData.getTranPos() != null ? pointData.getTranPos() : pointData.getPos();
}
public Position getRespawnRotation() {
if (newestWayPoint == 0) { // validity is checked before setting it, so if != 0 its always valid
return null;
}
val pointData = GameData.getScenePointEntryById(scene.getId(), newestWayPoint).getPointData();
return pointData.getRot() != null ? pointData.getRot() : null;
}
public boolean getStatueDrops(Player player, boolean useCondensed, int groupId) {
if (!isFinishedSuccessfully()
|| dungeonData.getRewardPreviewData() == null
|| dungeonData.getRewardPreviewData().getPreviewItems().length == 0) {
return false;
}
// Already rewarded
if (rewardedPlayers.contains(player.getUid())) {
return false;
}
if (!handleCost(player, useCondensed)) {
return false;
}
// Get and roll rewards.
List<GameItem> rewards = new ArrayList<>(this.rollRewards(useCondensed));
// Add rewards to player and send notification.
player.getInventory().addItems(rewards, ActionReason.DungeonStatueDrop);
player.sendPacket(new PacketGadgetAutoPickDropInfoNotify(rewards));
rewardedPlayers.add(player.getUid());
scene.getScriptManager().callEvent(new ScriptArgs(groupId, EventType.EVENT_DUNGEON_REWARD_GET));
return true;
}
public boolean handleCost(Player player, boolean useCondensed) {
int resinCost = dungeonData.getStatueCostCount() != 0 ? dungeonData.getStatueCostCount() : 20;
if (resinCost == 0) {
return true;
}
if (useCondensed) {
// Check if condensed resin is usable here.
// For this, we use the following logic for now:
// The normal resin cost of the dungeon has to be 20.
if (resinCost != 20) {
return false;
}
// Spend the condensed resin and only proceed if the transaction succeeds.
return player.getResinManager().useCondensedResin(1);
} else if (dungeonData.getStatueCostID() == 106) {
// Spend the resin and only proceed if the transaction succeeds.
return player.getResinManager().useResin(resinCost);
}
return true;
}
private List<GameItem> rollRewards(boolean useCondensed) {
List<GameItem> rewards = new ArrayList<>();
int dungeonId = this.dungeonData.getId();
// If we have specific drop data for this dungeon, we use it.
if (GameData.getDungeonDropDataMap().containsKey(dungeonId)) {
List<DungeonDropEntry> dropEntries = GameData.getDungeonDropDataMap().get(dungeonId);
// Roll for each drop group.
for (var entry : dropEntries) {
// Determine the number of drops we get for this entry.
int start = entry.getCounts().get(0);
int end = entry.getCounts().get(entry.getCounts().size() - 1);
var candidateAmounts = IntStream.range(start, end + 1).boxed().collect(Collectors.toList());
int amount = Utils.drawRandomListElement(candidateAmounts, entry.getProbabilities());
if (useCondensed) {
amount += Utils.drawRandomListElement(candidateAmounts, entry.getProbabilities());
}
// Double rewards in multiplay mode, if specified.
if (entry.isMpDouble() && this.getScene().getPlayerCount() > 1) {
amount *= 2;
}
// Roll items for this group.
// Here, we have to handle stacking, or the client will not display results correctly.
// For now, we use the following logic: If the possible drop item are a list of multiple
// items,
// we roll them separately. If not, we stack them. This should work out in practice, at
// least
// for the currently existing set of dungeons.
if (entry.getItems().size() == 1) {
rewards.add(new GameItem(entry.getItems().get(0), amount));
} else {
for (int i = 0; i < amount; i++) {
// int itemIndex = ThreadLocalRandom.current().nextInt(0, entry.getItems().size());
// int itemId = entry.getItems().get(itemIndex);
int itemId =
Utils.drawRandomListElement(entry.getItems(), entry.getItemProbabilities());
rewards.add(new GameItem(itemId, 1));
}
}
}
}
// Otherwise, we fall back to the preview data.
else {
Grasscutter.getLogger()
.info("No drop data found or dungeon {}, falling back to preview data ...", dungeonId);
for (ItemParamData param : dungeonData.getRewardPreviewData().getPreviewItems()) {
rewards.add(new GameItem(param.getId(), Math.max(param.getCount(), 1)));
}
}
return rewards;
}
public void applyTrialTeam(Player player) {
if (getDungeonData() == null) return;
switch (getDungeonData().getType()) {
// case DUNGEON_PLOT is handled by quest execs
case DUNGEON_ACTIVITY -> {
switch (getDungeonData().getPlayType()) {
case DUNGEON_PLAY_TYPE_TRIAL_AVATAR -> {
val activityHandler =
player
.getActivityManager()
.getActivityHandlerAs(
ActivityType.NEW_ACTIVITY_TRIAL_AVATAR, TrialAvatarActivityHandler.class);
activityHandler.ifPresent(
trialAvatarActivityHandler ->
this.trialTeam = trialAvatarActivityHandler.getTrialAvatarDungeonTeam());
}
}
}
case DUNGEON_ELEMENT_CHALLENGE -> {} // TODO
}
if (this.trialTeam != null) {
player.getTeamManager().addTrialAvatars(trialTeam.trialAvatarIds);
}
}
public void unsetTrialTeam(Player player) {
if (this.trialTeam == null) return;
player.getTeamManager().removeTrialAvatar();
this.trialTeam = null;
}
public void startDungeon() {
this.startSceneTime = scene.getSceneTimeSeconds();
scene
.getPlayers()
.forEach(
p -> {
p.getQuestManager()
.queueEvent(QuestContent.QUEST_CONTENT_ENTER_DUNGEON, dungeonData.getId());
applyTrialTeam(p);
});
}
public void finishDungeon() {
// Mark the dungeon has completed for the players.
var dungeonId = this.getDungeonData().getId();
this.getScene()
.getPlayers()
.forEach(player -> player.getPlayerProgress().markDungeonAsComplete(dungeonId));
notifyEndDungeon(true);
endDungeon(BaseDungeonResult.DungeonEndReason.COMPLETED);
}
public void notifyEndDungeon(boolean successfully) {
scene
.getPlayers()
.forEach(
p -> {
// Trigger the fail event if needed.
if (!successfully) {
p.getQuestManager()
.queueEvent(QuestContent.QUEST_CONTENT_FAIL_DUNGEON, dungeonData.getId());
}
// Battle pass trigger
if (dungeonData.getType().isCountsToBattlepass() && successfully) {
p.getBattlePassManager().triggerMission(WatcherTriggerType.TRIGGER_FINISH_DUNGEON);
}
});
scene
.getScriptManager()
.callEvent(new ScriptArgs(0, EventType.EVENT_DUNGEON_SETTLE, successfully ? 1 : 0));
}
public void quitDungeon() {
notifyEndDungeon(false);
endDungeon(BaseDungeonResult.DungeonEndReason.QUIT);
}
public void failDungeon() {
notifyEndDungeon(false);
endDungeon(BaseDungeonResult.DungeonEndReason.FAILED);
}
public void endDungeon(BaseDungeonResult.DungeonEndReason endReason) {
if (scene.getDungeonSettleListeners() != null) {
scene.getDungeonSettleListeners().forEach(o -> o.onDungeonSettle(this, endReason));
}
ended = true;
}
public void restartDungeon() {
this.scene.setKilledMonsterCount(0);
this.rewardedPlayers.clear();
Arrays.fill(finishedConditions, 0);
this.ended = false;
this.activeDungeonWayPoints.clear();
}
public void cleanUpScene() {
this.scene.setDungeonManager(null);
this.scene.setKilledMonsterCount(0);
}
}

View File

@@ -1,7 +1,7 @@
package emu.grasscutter.game.dungeons;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.game.dungeons.dungeon_results.BaseDungeonResult;
public interface DungeonSettleListener {
void onDungeonSettle(Scene scene);
void onDungeonSettle(DungeonManager dungeonManager, BaseDungeonResult.DungeonEndReason endReason);
}

View File

@@ -4,38 +4,99 @@ import emu.grasscutter.GameConstants;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.binout.ScenePointEntry;
import emu.grasscutter.data.excels.DungeonData;
import emu.grasscutter.data.excels.dungeon.DungeonData;
import emu.grasscutter.data.excels.dungeon.DungeonPassConfigData;
import emu.grasscutter.game.dungeons.handlers.DungeonBaseHandler;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.SceneType;
import emu.grasscutter.game.quest.enums.QuestTrigger;
import emu.grasscutter.game.world.Position;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.server.game.BaseGameSystem;
import emu.grasscutter.server.game.GameServer;
import emu.grasscutter.server.packet.send.PacketDungeonEntryInfoRsp;
import emu.grasscutter.server.packet.send.PacketPlayerEnterDungeonRsp;
import emu.grasscutter.utils.Position;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import java.util.List;
import lombok.val;
import org.reflections.Reflections;
public class DungeonSystem extends BaseGameSystem {
private static final BasicDungeonSettleListener basicDungeonSettleObserver = new BasicDungeonSettleListener();
private static final BasicDungeonSettleListener basicDungeonSettleObserver =
new BasicDungeonSettleListener();
private final Int2ObjectMap<DungeonBaseHandler> passCondHandlers;
public DungeonSystem(GameServer server) {
super(server);
this.passCondHandlers = new Int2ObjectOpenHashMap<>();
registerHandlers();
}
public void getEntryInfo(Player player, int pointId, int sceneId) {
ScenePointEntry entry = GameData.getScenePointEntryById(sceneId, pointId);
public void registerHandlers() {
this.registerHandlers(
this.passCondHandlers,
"emu.grasscutter.game.dungeons.pass_condition",
DungeonBaseHandler.class);
}
public <T> void registerHandlers(Int2ObjectMap<T> map, String packageName, Class<T> clazz) {
Reflections reflections = new Reflections(packageName);
var handlerClasses = reflections.getSubTypesOf(clazz);
for (var obj : handlerClasses) {
this.registerHandler(map, obj);
}
}
public <T> void registerHandler(Int2ObjectMap<T> map, Class<? extends T> handlerClass) {
try {
DungeonValue opcode = handlerClass.getAnnotation(DungeonValue.class);
if (opcode == null || opcode.value() == null) {
return;
}
map.put(opcode.value().ordinal(), handlerClass.getDeclaredConstructor().newInstance());
} catch (Exception e) {
e.printStackTrace();
}
}
/**
* Sends the entry info for the given dungeon point to the player.
*
* @param player The player to send the entry info to.
* @param pointId The dungeon point ID.
*/
public void sendEntryInfoFor(Player player, int pointId, int sceneId) {
var entry = GameData.getScenePointEntryById(sceneId, pointId);
if (entry == null) {
// Error
// An invalid point ID was sent.
player.sendPacket(new PacketDungeonEntryInfoRsp());
return;
}
player.sendPacket(new PacketDungeonEntryInfoRsp(player, entry.getPointData()));
// Check if the player has quests with dungeon IDs.
var questDungeons = player.getQuestManager().questsForDungeon(entry);
if (questDungeons.size() > 0) {
player.sendPacket(new PacketDungeonEntryInfoRsp(entry.getPointData(), questDungeons));
} else {
player.sendPacket(new PacketDungeonEntryInfoRsp(entry.getPointData()));
}
}
public boolean triggerCondition(
DungeonPassConfigData.DungeonPassCondition condition, int... params) {
var handler = passCondHandlers.get(condition.getCondType().ordinal());
if (handler == null) {
Grasscutter.getLogger()
.debug("Could not trigger condition {} at {}", condition.getCondType(), params);
return false;
}
return handler.execute(condition, params);
}
public boolean enterDungeon(Player player, int pointId, int dungeonId) {
@@ -44,31 +105,41 @@ public class DungeonSystem extends BaseGameSystem {
if (data == null) {
return false;
}
Grasscutter.getLogger().info("{}({}) is trying to enter dungeon {}" ,player.getNickname(),player.getUid(),dungeonId);
Grasscutter.getLogger()
.debug(
"{} ({}) is trying to enter dungeon {}.",
player.getNickname(),
player.getUid(),
dungeonId);
int sceneId = data.getSceneId();
player.getScene().setPrevScene(sceneId);
var sceneId = data.getSceneId();
var scene = player.getScene();
scene.setPrevScene(sceneId);
if (player.getWorld().transferPlayerToScene(player, sceneId, data)) {
player.getScene().addDungeonSettleObserver(basicDungeonSettleObserver);
player.getQuestManager().triggerEvent(QuestTrigger.QUEST_CONTENT_ENTER_DUNGEON, data.getId());
scene = player.getScene();
scene.setDungeonManager(new DungeonManager(scene, data));
scene.addDungeonSettleObserver(basicDungeonSettleObserver);
}
player.getScene().setPrevScenePoint(pointId);
player.sendPacket(new PacketPlayerEnterDungeonRsp(pointId, dungeonId));
scene.setPrevScenePoint(pointId);
return true;
}
/**
* used in tower dungeons handoff
*/
public boolean handoffDungeon(Player player, int dungeonId, List<DungeonSettleListener> dungeonSettleListeners) {
/** used in tower dungeons handoff */
public boolean handoffDungeon(
Player player, int dungeonId, List<DungeonSettleListener> dungeonSettleListeners) {
DungeonData data = GameData.getDungeonDataMap().get(dungeonId);
if (data == null) {
return false;
}
Grasscutter.getLogger().info("{}({}) is trying to enter tower dungeon {}" ,player.getNickname(),player.getUid(),dungeonId);
Grasscutter.getLogger()
.info(
"{}({}) is trying to enter tower dungeon {}",
player.getNickname(),
player.getUid(),
dungeonId);
if (player.getWorld().transferPlayerToScene(player, data.getSceneId(), data)) {
dungeonSettleListeners.forEach(player.getScene()::addDungeonSettleObserver);
@@ -79,7 +150,7 @@ public class DungeonSystem extends BaseGameSystem {
public void exitDungeon(Player player) {
Scene scene = player.getScene();
if (scene==null || scene.getSceneType() != SceneType.SCENE_DUNGEON) {
if (scene == null || scene.getSceneType() != SceneType.SCENE_DUNGEON) {
return;
}
@@ -87,7 +158,8 @@ public class DungeonSystem extends BaseGameSystem {
int prevScene = scene.getPrevScene() > 0 ? scene.getPrevScene() : 3;
// Get previous position
DungeonData dungeonData = scene.getDungeonData();
val dungeonManager = scene.getDungeonManager();
DungeonData dungeonData = dungeonManager != null ? dungeonManager.getDungeonData() : null;
Position prevPos = new Position(GameConstants.START_POSITION);
if (dungeonData != null) {
@@ -96,6 +168,11 @@ public class DungeonSystem extends BaseGameSystem {
if (entry != null) {
prevPos.set(entry.getPointData().getTranPos());
}
if (!dungeonManager.isFinishedSuccessfully()) {
dungeonManager.quitDungeon();
}
dungeonManager.unsetTrialTeam(player);
}
// clean temp team if it has
player.getTeamManager().cleanTemporaryTeam();
@@ -105,8 +182,4 @@ public class DungeonSystem extends BaseGameSystem {
player.getWorld().transferPlayerToScene(player, prevScene, prevPos);
player.sendPacket(new BasePacket(PacketOpcodes.PlayerQuitDungeonRsp));
}
public void updateDailyDungeons() {
GameData.getScenePointEntries().forEach((id, entry) -> entry.getPointData().updateDailyDungeon());
}
}

View File

@@ -0,0 +1,13 @@
package emu.grasscutter.game.dungeons;
import emu.grasscutter.net.proto.TrialAvatarGrantRecordOuterClass.TrialAvatarGrantRecord;
import java.util.List;
import lombok.AllArgsConstructor;
import lombok.Data;
@Data
@AllArgsConstructor
public class DungeonTrialTeam {
List<Integer> trialAvatarIds;
TrialAvatarGrantRecord.GrantReason grantReason;
}

View File

@@ -0,0 +1,10 @@
package emu.grasscutter.game.dungeons;
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
@Retention(RetentionPolicy.RUNTIME)
public @interface DungeonValue {
DungeonPassConditionType value();
}

View File

@@ -1,34 +1,40 @@
package emu.grasscutter.game.dungeons;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.game.dungeons.dungeon_results.BaseDungeonResult.DungeonEndReason;
import emu.grasscutter.game.dungeons.dungeon_results.TowerResult;
import emu.grasscutter.server.packet.send.PacketDungeonSettleNotify;
import emu.grasscutter.server.packet.send.PacketTowerFloorRecordChangeNotify;
import emu.grasscutter.utils.Utils;
public class TowerDungeonSettleListener implements DungeonSettleListener {
@Override
public void onDungeonSettle(Scene scene) {
if(scene.getScriptManager().getVariables().containsKey("stage")
&& scene.getScriptManager().getVariables().get("stage") == 1){
public void onDungeonSettle(DungeonManager dungeonManager, DungeonEndReason endReason) {
var scene = dungeonManager.getScene();
var dungeonData = dungeonManager.getDungeonData();
if (scene.getLoadedGroups().stream()
.anyMatch(
g -> {
var variables = scene.getScriptManager().getVariables(g.id);
return variables != null
&& variables.containsKey("stage")
&& variables.get("stage") == 1;
})) {
return;
}
scene.setAutoCloseTime(Utils.getCurrentSeconds() + 1000);
var towerManager = scene.getPlayers().get(0).getTowerManager();
towerManager.notifyCurLevelRecordChangeWhenDone(3);
scene.broadcastPacket(new PacketTowerFloorRecordChangeNotify(
towerManager.getCurrentFloorId(),
3,
towerManager.canEnterScheduleFloor()
));
scene.broadcastPacket(
new PacketTowerFloorRecordChangeNotify(
towerManager.getCurrentFloorId(), 3, towerManager.canEnterScheduleFloor()));
scene.broadcastPacket(new PacketDungeonSettleNotify(
scene.getChallenge(),
towerManager.hasNextFloor(),
towerManager.hasNextLevel(),
towerManager.hasNextLevel() ? 0 : towerManager.getNextFloorId()
));
var challenge = scene.getChallenge();
var dungeonStats =
new DungeonEndStats(
scene.getKilledMonsterCount(), challenge.getFinishedTime(), 0, endReason);
var result = new TowerResult(dungeonData, dungeonStats, towerManager, challenge);
scene.broadcastPacket(new PacketDungeonSettleNotify(result));
}
}

View File

@@ -1,56 +1,18 @@
package emu.grasscutter.game.dungeons.challenge;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.DataLoader;
import emu.grasscutter.data.common.ItemParamData;
import emu.grasscutter.data.excels.DungeonData;
import emu.grasscutter.game.dungeons.DungeonDrop;
import emu.grasscutter.game.dungeons.DungeonDropEntry;
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
import emu.grasscutter.game.dungeons.challenge.trigger.ChallengeTrigger;
import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.ActionReason;
import emu.grasscutter.game.props.WatcherTriggerType;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.net.proto.GadgetInteractReqOuterClass.GadgetInteractReq;
import emu.grasscutter.net.proto.ResinCostTypeOuterClass;
import emu.grasscutter.scripts.constants.EventType;
import emu.grasscutter.scripts.data.SceneGroup;
import emu.grasscutter.scripts.data.ScriptArgs;
import emu.grasscutter.server.packet.send.PacketGadgetAutoPickDropInfoNotify;
import emu.grasscutter.utils.Utils;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
import it.unimi.dsi.fastutil.ints.IntSet;
import java.util.ArrayList;
import java.util.List;
import java.util.stream.Collectors;
import java.util.stream.IntStream;
public class DungeonChallenge extends WorldChallenge {
public final class DungeonChallenge extends WorldChallenge {
/**
* has more challenge
*/
private boolean stage;
private IntSet rewardedPlayers;
private final static Int2ObjectMap<List<DungeonDropEntry>> dungeonDropData = new Int2ObjectOpenHashMap<>();
public static void initialize() {
// Read the data we need for dungeon rewards drops.
try {
DataLoader.loadList("DungeonDrop.json", DungeonDrop.class).forEach(entry -> {
dungeonDropData.put(entry.getDungeonId(), entry.getDrops());
});
Grasscutter.getLogger().debug("Loaded {} dungeon drop data entries.", dungeonDropData.size());
}
catch (Exception ex) {
Grasscutter.getLogger().error("Unable to load dungeon drop data.", ex);
}
}
public DungeonChallenge(Scene scene, SceneGroup group,
int challengeId, int challengeIndex,
@@ -58,7 +20,6 @@ public class DungeonChallenge extends WorldChallenge {
int timeLimit, int goal,
List<ChallengeTrigger> challengeTriggers) {
super(scene, group, challengeId, challengeIndex, paramList, timeLimit, goal, challengeTriggers);
this.setRewardedPlayers(new IntOpenHashSet());
}
public boolean isStage() {
@@ -69,130 +30,26 @@ public class DungeonChallenge extends WorldChallenge {
this.stage = stage;
}
public IntSet getRewardedPlayers() {
return rewardedPlayers;
}
public void setRewardedPlayers(IntSet rewardedPlayers) {
this.rewardedPlayers = rewardedPlayers;
}
@Override
public void done() {
super.done();
if (this.isSuccess()) {
// Settle
settle();
}
this.getScene().triggerDungeonEvent(
DungeonPassConditionType.DUNGEON_COND_FINISH_CHALLENGE,
this.getChallengeId(), this.getChallengeIndex());
if (this.isSuccess())
this.settle();
}
private void settle() {
if (!stage) {
var scene = this.getScene();
scene.getDungeonSettleListeners().forEach(o -> o.onDungeonSettle(getScene()));
scene.getScriptManager().callEvent(EventType.EVENT_DUNGEON_SETTLE,
new ScriptArgs(this.isSuccess() ? 1 : 0));
// Battle pass trigger
scene.getPlayers().forEach(p -> p.getBattlePassManager().triggerMission(WatcherTriggerType.TRIGGER_FINISH_DUNGEON));
/*if(this.isSuccess()){
scene.getDungeonManager().finishDungeon();
} else {
scene.getDungeonManager().failDungeon();
}*/
}
}
private List<GameItem> rollRewards(boolean useCondensed) {
List<GameItem> rewards = new ArrayList<>();
int dungeonId = this.getScene().getDungeonData().getId();
// If we have specific drop data for this dungeon, we use it.
if (dungeonDropData.containsKey(dungeonId)) {
List<DungeonDropEntry> dropEntries = dungeonDropData.get(dungeonId);
// Roll for each drop group.
for (var entry : dropEntries) {
// Determine the number of drops we get for this entry.
int start = entry.getCounts().get(0);
int end = entry.getCounts().get(entry.getCounts().size() - 1);
var candidateAmounts = IntStream.range(start, end + 1).boxed().collect(Collectors.toList());
int amount = Utils.drawRandomListElement(candidateAmounts, entry.getProbabilities());
if (useCondensed) {
amount += Utils.drawRandomListElement(candidateAmounts, entry.getProbabilities());
}
// Double rewards in multiplay mode, if specified.
if (entry.isMpDouble() && this.getScene().getPlayerCount() > 1) {
amount *= 2;
}
// Roll items for this group.
// Here, we have to handle stacking, or the client will not display results correctly.
// For now, we use the following logic: If the possible drop item are a list of multiple items,
// we roll them separately. If not, we stack them. This should work out in practice, at least
// for the currently existing set of dungeons.
if (entry.getItems().size() == 1) {
rewards.add(new GameItem(entry.getItems().get(0), amount));
}
else {
for (int i = 0; i < amount; i++) {
// int itemIndex = ThreadLocalRandom.current().nextInt(0, entry.getItems().size());
// int itemId = entry.getItems().get(itemIndex);
int itemId = Utils.drawRandomListElement(entry.getItems(), entry.getItemProbabilities());
rewards.add(new GameItem(itemId, 1));
}
}
}
}
// Otherwise, we fall back to the preview data.
else {
Grasscutter.getLogger().info("No drop data found or dungeon {}, falling back to preview data ...", dungeonId);
for (ItemParamData param : getScene().getDungeonData().getRewardPreview().getPreviewItems()) {
rewards.add(new GameItem(param.getId(), Math.max(param.getCount(), 1)));
}
}
return rewards;
}
public void getStatueDrops(Player player, GadgetInteractReq request) {
DungeonData dungeonData = getScene().getDungeonData();
int resinCost = dungeonData.getStatueCostCount() != 0 ? dungeonData.getStatueCostCount() : 20;
if (!isSuccess() || dungeonData == null || dungeonData.getRewardPreview() == null || dungeonData.getRewardPreview().getPreviewItems().length == 0) {
return;
}
// Already rewarded
if (getRewardedPlayers().contains(player.getUid())) {
return;
}
// Get rewards.
List<GameItem> rewards = new ArrayList<>();
if (request.getResinCostType() == ResinCostTypeOuterClass.ResinCostType.RESIN_COST_TYPE_CONDENSE) {
// Check if condensed resin is usable here.
// For this, we use the following logic for now:
// The normal resin cost of the dungeon has to be 20.
if (resinCost != 20) {
return;
}
// Spend the condensed resin and only proceed if the transaction succeeds.
if (!player.getResinManager().useCondensedResin(1)) return;
// Roll rewards.
rewards.addAll(this.rollRewards(true));
}
else {
// Spend the resin and only proceed if the transaction succeeds.
if (!player.getResinManager().useResin(resinCost)) return;
// Roll rewards.
rewards.addAll(this.rollRewards(false));
}
// Add rewards to player and send notification.
player.getInventory().addItems(rewards, ActionReason.DungeonStatueDrop);
player.sendPacket(new PacketGadgetAutoPickDropInfoNotify(rewards));
getRewardedPlayers().add(player.getUid());
}
}

View File

@@ -2,19 +2,21 @@ package emu.grasscutter.game.dungeons.challenge;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.game.dungeons.challenge.trigger.ChallengeTrigger;
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
import emu.grasscutter.game.entity.EntityGadget;
import emu.grasscutter.game.entity.EntityMonster;
import emu.grasscutter.game.props.WatcherTriggerType;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.scripts.constants.EventType;
import emu.grasscutter.scripts.data.SceneGroup;
import emu.grasscutter.scripts.data.SceneTrigger;
import emu.grasscutter.scripts.data.ScriptArgs;
import emu.grasscutter.server.packet.send.PacketDungeonChallengeBeginNotify;
import emu.grasscutter.server.packet.send.PacketDungeonChallengeFinishNotify;
import lombok.Getter;
import lombok.Setter;
import java.util.List;
import java.util.concurrent.atomic.AtomicInteger;
import lombok.Getter;
import lombok.Setter;
@Getter
@Setter
@@ -24,19 +26,34 @@ public class WorldChallenge {
private final int challengeId;
private final int challengeIndex;
private final List<Integer> paramList;
private final int timeLimit;
private int timeLimit;
private final List<ChallengeTrigger> challengeTriggers;
private final int goal;
private final AtomicInteger score;
private boolean progress;
private boolean success;
private long startedAt;
private int finishedTime;
private final int goal;
private final AtomicInteger score;
public WorldChallenge(Scene scene, SceneGroup group,
int challengeId, int challengeIndex, List<Integer> paramList,
int timeLimit, int goal,
List<ChallengeTrigger> challengeTriggers){
/**
* @param scene The scene the challenge is in.
* @param group The group the challenge is in.
* @param challengeId The challenge's id.
* @param challengeIndex The challenge's index.
* @param paramList The challenge's parameters.
* @param timeLimit The challenge's time limit.
* @param goal The challenge's goal.
* @param challengeTriggers The challenge's triggers.
*/
public WorldChallenge(
Scene scene,
SceneGroup group,
int challengeId,
int challengeIndex,
List<Integer> paramList,
int timeLimit,
int goal,
List<ChallengeTrigger> challengeTriggers) {
this.scene = scene;
this.group = group;
this.challengeId = challengeId;
@@ -47,20 +64,23 @@ public class WorldChallenge {
this.goal = goal;
this.score = new AtomicInteger(0);
}
public boolean inProgress(){
public boolean inProgress() {
return this.progress;
}
public void onCheckTimeOut(){
if(!inProgress()){
public void onCheckTimeOut() {
if (!inProgress()) {
return;
}
if(timeLimit <= 0){
if (timeLimit <= 0) {
return;
}
challengeTriggers.forEach(t -> t.onCheckTimeout(this));
}
public void start(){
if(inProgress()){
public void start() {
if (inProgress()) {
Grasscutter.getLogger().info("Could not start a in progress challenge.");
return;
}
@@ -70,61 +90,100 @@ public class WorldChallenge {
challengeTriggers.forEach(t -> t.onBegin(this));
}
public void done(){
if(!inProgress()){
return;
}
finish(true);
this.getScene().getScriptManager().callEvent(EventType.EVENT_CHALLENGE_SUCCESS,
// TODO record the time in PARAM2 and used in action
new ScriptArgs().setParam2(finishedTime));
public void done() {
if (!this.inProgress()) return;
this.finish(true);
var scene = this.getScene();
var scriptManager = scene.getScriptManager();
var dungeonManager = scene.getDungeonManager();
if (dungeonManager != null && dungeonManager.getDungeonData() != null) {
scene
.getPlayers()
.forEach(
p ->
p.getActivityManager()
.triggerWatcher(
WatcherTriggerType.TRIGGER_FINISH_CHALLENGE,
String.valueOf(dungeonManager.getDungeonData().getId()),
String.valueOf(this.getGroup().id),
String.valueOf(this.getChallengeId())));
}
// TODO: record the time in PARAM2 and used in action
scriptManager.callEvent(
new ScriptArgs(this.getGroup().id, EventType.EVENT_CHALLENGE_SUCCESS)
.setParam2(finishedTime)
.setEventSource(this.getChallengeIndex()));
this.getScene()
.triggerDungeonEvent(
DungeonPassConditionType.DUNGEON_COND_FINISH_CHALLENGE,
getChallengeId(),
getChallengeIndex());
this.challengeTriggers.forEach(t -> t.onFinish(this));
}
public void fail() {
if (!this.inProgress()) return;
this.finish(false);
// TODO: Set 'eventSource' in script arguments.
var scriptManager = this.getScene().getScriptManager();
scriptManager.callEvent(
new ScriptArgs(this.getGroup().id, EventType.EVENT_CHALLENGE_FAIL)
.setEventSource(this.getChallengeIndex()));
challengeTriggers.forEach(t -> t.onFinish(this));
}
public void fail(){
if(!inProgress()){
return;
}
finish(false);
this.getScene().getScriptManager().callEvent(EventType.EVENT_CHALLENGE_FAIL, null);
challengeTriggers.forEach(t -> t.onFinish(this));
}
private void finish(boolean success){
private void finish(boolean success) {
this.progress = false;
this.success = success;
this.finishedTime = (int)((System.currentTimeMillis() - this.startedAt) / 1000L);
this.finishedTime = (int) ((this.scene.getSceneTimeSeconds() - this.startedAt));
getScene().broadcastPacket(new PacketDungeonChallengeFinishNotify(this));
}
public int increaseScore(){
public int increaseScore() {
return score.incrementAndGet();
}
public void onMonsterDeath(EntityMonster monster){
if(!inProgress()){
public void onMonsterDeath(EntityMonster monster) {
if (!inProgress()) {
return;
}
if(monster.getGroupId() != getGroup().id){
if (monster.getGroupId() != getGroup().id) {
return;
}
this.challengeTriggers.forEach(t -> t.onMonsterDeath(this, monster));
}
public void onGadgetDeath(EntityGadget gadget){
if(!inProgress()){
public void onGadgetDeath(EntityGadget gadget) {
if (!inProgress()) {
return;
}
if(gadget.getGroupId() != getGroup().id){
if (gadget.getGroupId() != getGroup().id) {
return;
}
this.challengeTriggers.forEach(t -> t.onGadgetDeath(this, gadget));
}
public void onGadgetDamage(EntityGadget gadget){
if(!inProgress()){
public void onGroupTriggerDeath(SceneTrigger trigger) {
if (!this.inProgress()) return;
var triggerGroup = trigger.getCurrentGroup();
if (triggerGroup == null || triggerGroup.id != getGroup().id) {
return;
}
if(gadget.getGroupId() != getGroup().id){
this.challengeTriggers.forEach(t -> t.onGroupTrigger(this, trigger));
}
public void onGadgetDamage(EntityGadget gadget) {
if (!inProgress()) {
return;
}
if (gadget.getGroupId() != getGroup().id) {
return;
}
this.challengeTriggers.forEach(t -> t.onGadgetDamage(this, gadget));

View File

@@ -0,0 +1,19 @@
package emu.grasscutter.game.dungeons.challenge.enums;
public enum ChallengeCondType {
CHALLENGE_COND_NONE, // 00
CHALLENGE_COND_IN_TIME, // 01
CHALLENGE_COND_ALL_TIME, // 02
CHALLENGE_COND_KILL_COUNT, // 03
CHALLENGE_COND_SURVIVE, // 04
CHALLENGE_COND_TIME_INC, // 05
CHALLENGE_COND_KILL_FAST, // 06
CHALLENGE_COND_DOWN_LESS, // 07
CHALLENGE_COND_BEATEN_LESS, // 08
CHALLENGE_COND_UNNATURAL_COUNT, // 09
CHALLENGE_COND_FROZEN_LESS, // 10
CHALLENGE_COND_KILL_MONSTER, // 11
CHALLENGE_COND_TRIGGER, // 12
CHALLENGE_COND_GUARD_HP, // 13
CHALLENGE_COND_TIME_DEC, // 14
}

View File

@@ -0,0 +1,9 @@
package emu.grasscutter.game.dungeons.challenge.enums;
public enum ChallengeEventMarkType {
CHALLENGE_EVENT_NONE,
FLIGHT_TIME,
FLIGHT_GATHER_POINT,
SUMMER_TIME_SPRINT_BOAT_TIME,
SUMMER_TIME_SPRINT_BOAT_GATHER_POINT,
}

View File

@@ -0,0 +1,6 @@
package emu.grasscutter.game.dungeons.challenge.enums;
public enum ChallengeRecordType {
CHALLENGE_RECORD_TYPE_NONE,
CHALLENGE_RECORD_TYPE_IN_TIME
}

View File

@@ -0,0 +1,27 @@
package emu.grasscutter.game.dungeons.challenge.enums;
public enum ChallengeType {
CHALLENGE_NONE, // 00
CHALLENGE_KILL_COUNT, // 01
CHALLENGE_KILL_COUNT_IN_TIME, // 02
CHALLENGE_SURVIVE, // 03
CHALLENGE_TIME_FLY, // 04
CHALLENGE_KILL_COUNT_FAST, // 05
CHALLENGE_KILL_COUNT_FROZEN_LESS, // 06
CHALLENGE_KILL_MONSTER_IN_TIME, // 07
CHALLENGE_TRIGGER_IN_TIME, // 08
CHALLENGE_GUARD_HP, // 09
CHALLENGE_KILL_COUNT_GUARD_HP, // 10
CHALLENGE_TRIGGER_IN_TIME_FLY, // 11
// unknown if position and time match from here on
CHALLENGE_TRIGGER2_AVOID_TRIGGER1,
CHALLENGE_FATHER_SUCC_IN_TIME,
CHALLENGE_MONSTER_DAMAGE_COUNT,
CHALLENGE_ELEMENT_REACTION_COUNT,
CHALLENGE_FREEZE_ENEMY_IN_TIME,
CHALLENGE_CRYSTAL_ELEMENT_REACTION_COUNT,
CHALLENGE_SHEILD_ABSORB_DAMAGE_COUNT,
CHALLENGE_SWIRL_ELEMENT_REACTION_COUNT,
CHALLENGE_DIE_LESS_IN_TIME,
CHALLENGE_TRIGGER_COUNT,
}

View File

@@ -0,0 +1,9 @@
package emu.grasscutter.game.dungeons.challenge.enums;
public enum FatherChallengeProperty {
DURATION,
CUR_SUCC,
CUR_FAIL,
SUM_SUCC,
SUM_FAIL
}

View File

@@ -1,29 +1,44 @@
package emu.grasscutter.game.dungeons.challenge.factory;
import emu.grasscutter.data.GameData;
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.scripts.data.SceneGroup;
import java.util.ArrayList;
import java.util.List;
import lombok.val;
public class ChallengeFactory {
public abstract class ChallengeFactory {
private static final List<ChallengeFactoryHandler> challengeFactoryHandlers = new ArrayList<>();
static {
challengeFactoryHandlers.add(new DungeonChallengeFactoryHandler());
challengeFactoryHandlers.add(new DungeonGuardChallengeFactoryHandler());
challengeFactoryHandlers.add(new KillGadgetChallengeFactoryHandler());
challengeFactoryHandlers.add(new KillMonsterChallengeFactoryHandler());
challengeFactoryHandlers.add(new KillAndGuardChallengeFactoryHandler());
challengeFactoryHandlers.add(new KillMonsterCountChallengeFactoryHandler());
challengeFactoryHandlers.add(new KillMonsterInTimeChallengeFactoryHandler());
challengeFactoryHandlers.add(new KillMonsterTimeChallengeFactoryHandler());
challengeFactoryHandlers.add(new SurviveChallengeFactoryHandler());
challengeFactoryHandlers.add(new TriggerInTimeChallengeFactoryHandler());
challengeFactoryHandlers.add(new KillMonsterCountInTimeIncChallengeFactoryHandler());
}
public static WorldChallenge getChallenge(int param1, int param2, int param3, int param4, int param5, int param6, Scene scene, SceneGroup group){
for(var handler : challengeFactoryHandlers){
if(!handler.isThisType(param1, param2, param3, param4, param5, param6, scene, group)){
public static WorldChallenge getChallenge(
int localChallengeId,
int challengeDataId,
int param3,
int param4,
int param5,
int param6,
Scene scene,
SceneGroup group) {
val challengeData = GameData.getDungeonChallengeConfigDataMap().get(challengeDataId);
val challengeType = challengeData.getChallengeType();
for (var handler : challengeFactoryHandlers) {
if (!handler.isThisType(challengeType)) {
continue;
}
return handler.build(param1, param2, param3, param4, param5, param6, scene, group);
return handler.build(
localChallengeId, challengeDataId, param3, param4, param5, param6, scene, group);
}
return null;
}

View File

@@ -1,10 +1,20 @@
package emu.grasscutter.game.dungeons.challenge.factory;
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
import emu.grasscutter.game.dungeons.challenge.enums.ChallengeType;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.scripts.data.SceneGroup;
public interface ChallengeFactoryHandler {
boolean isThisType(int challengeIndex, int challengeId, int param3, int param4, int param5, int param6, Scene scene, SceneGroup group);
WorldChallenge build(int challengeIndex, int challengeId, int param3, int param4, int param5, int param6, Scene scene, SceneGroup group);
boolean isThisType(ChallengeType challengeType);
WorldChallenge build(
int challengeIndex,
int challengeId,
int param3,
int param4,
int param5,
int param6,
Scene scene,
SceneGroup group);
}

View File

@@ -1,33 +0,0 @@
package emu.grasscutter.game.dungeons.challenge.factory;
import emu.grasscutter.game.dungeons.challenge.DungeonChallenge;
import emu.grasscutter.game.dungeons.challenge.trigger.InTimeTrigger;
import emu.grasscutter.game.dungeons.challenge.trigger.KillMonsterTrigger;
import emu.grasscutter.game.props.SceneType;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
import emu.grasscutter.scripts.data.SceneGroup;
import java.util.List;
public class DungeonChallengeFactoryHandler implements ChallengeFactoryHandler{
@Override
public boolean isThisType(int challengeIndex, int challengeId, int param3, int param4, int param5, int param6, Scene scene, SceneGroup group) {
// ActiveChallenge with 1,1000,300,233101003,15,0
return scene.getSceneType() == SceneType.SCENE_DUNGEON
&& param4 == group.id;
}
@Override
public WorldChallenge build(int challengeIndex, int challengeId, int param3, int param4, int param5, int param6, Scene scene, SceneGroup group) {
var realGroup = scene.getScriptManager().getGroupById(param4);
return new DungeonChallenge(
scene, realGroup,
challengeId, // Id
challengeIndex, // Index
List.of(param5, param3),
param3, // Limit
param5, // Goal
List.of(new InTimeTrigger(), new KillMonsterTrigger()));
}
}

View File

@@ -1,34 +0,0 @@
package emu.grasscutter.game.dungeons.challenge.factory;
import emu.grasscutter.game.dungeons.challenge.DungeonChallenge;
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
import emu.grasscutter.game.dungeons.challenge.trigger.GuardTrigger;
import emu.grasscutter.game.dungeons.challenge.trigger.InTimeTrigger;
import emu.grasscutter.game.dungeons.challenge.trigger.KillMonsterTrigger;
import emu.grasscutter.game.props.SceneType;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.scripts.data.SceneGroup;
import java.util.List;
public class DungeonGuardChallengeFactoryHandler implements ChallengeFactoryHandler{
@Override
public boolean isThisType(int challengeIndex, int challengeId, int param3, int param4, int param5, int param6, Scene scene, SceneGroup group) {
// ActiveChallenge with 1,188,234101003,12,3030,0
return scene.getSceneType() == SceneType.SCENE_DUNGEON
&& param3 == group.id;
}
@Override
public WorldChallenge build(int challengeIndex, int challengeId, int param3, int param4, int param5, int param6, Scene scene, SceneGroup group) {
var realGroup = scene.getScriptManager().getGroupById(param3);
return new DungeonChallenge(
scene, realGroup,
challengeId, // Id
challengeIndex, // Index
List.of(param4, 0),
0, // Limit
param4, // Goal
List.of(new GuardTrigger()));
}
}

View File

@@ -0,0 +1,42 @@
package emu.grasscutter.game.dungeons.challenge.factory;
import static emu.grasscutter.game.dungeons.challenge.enums.ChallengeType.CHALLENGE_KILL_COUNT_GUARD_HP;
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
import emu.grasscutter.game.dungeons.challenge.enums.ChallengeType;
import emu.grasscutter.game.dungeons.challenge.trigger.GuardTrigger;
import emu.grasscutter.game.dungeons.challenge.trigger.KillMonsterCountTrigger;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.scripts.data.SceneGroup;
import java.util.List;
import lombok.val;
public class KillAndGuardChallengeFactoryHandler implements ChallengeFactoryHandler {
@Override
public boolean isThisType(ChallengeType challengeType) {
// ActiveChallenge with 1,188,234101003,12,3030,0
return challengeType == CHALLENGE_KILL_COUNT_GUARD_HP;
}
@Override /*TODO check param4 == monstesToKill*/
public WorldChallenge build(
int challengeIndex,
int challengeId,
int groupId,
int monstersToKill,
int gadgetCFGId,
int unused,
Scene scene,
SceneGroup group) {
val realGroup = scene.getScriptManager().getGroupById(groupId);
return new WorldChallenge(
scene,
realGroup,
challengeId, // Id
challengeIndex, // Index
List.of(monstersToKill, 0),
0, // Limit
monstersToKill, // Goal
List.of(new KillMonsterCountTrigger(), new GuardTrigger(gadgetCFGId)));
}
}

View File

@@ -1,34 +0,0 @@
package emu.grasscutter.game.dungeons.challenge.factory;
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
import emu.grasscutter.game.dungeons.challenge.factory.ChallengeFactoryHandler;
import emu.grasscutter.game.dungeons.challenge.trigger.InTimeTrigger;
import emu.grasscutter.game.dungeons.challenge.trigger.KillGadgetTrigger;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.scripts.data.SceneGroup;
import java.util.List;
public class KillGadgetChallengeFactoryHandler implements ChallengeFactoryHandler {
@Override
public boolean isThisType(int challengeIndex, int challengeId, int param3, int param4, int param5, int param6, Scene scene, SceneGroup group) {
// kill gadgets(explosive barrel) in time
// ActiveChallenge with 56,201,20,2,201,4
// open chest in time
// ActiveChallenge with 666,202,30,7,202,1
return challengeId == 201 || challengeId == 202;
}
@Override
public WorldChallenge build(int challengeIndex, int challengeId, int param3, int param4, int param5, int param6, Scene scene, SceneGroup group) {
return new WorldChallenge(
scene, group,
challengeId, // Id
challengeIndex, // Index
List.of(param3, param6, 0),
param3, // Limit
param6, // Goal
List.of(new InTimeTrigger(), new KillGadgetTrigger())
);
}
}

View File

@@ -1,31 +0,0 @@
package emu.grasscutter.game.dungeons.challenge.factory;
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
import emu.grasscutter.game.dungeons.challenge.trigger.InTimeTrigger;
import emu.grasscutter.game.dungeons.challenge.trigger.KillMonsterTrigger;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.scripts.data.SceneGroup;
import java.util.List;
public class KillMonsterChallengeFactoryHandler implements ChallengeFactoryHandler{
@Override
public boolean isThisType(int challengeIndex, int challengeId, int param3, int param4, int param5, int param6, Scene scene, SceneGroup group) {
// ActiveChallenge with 180,180,45,133108061,1,0
return challengeId == 180;
}
@Override
public WorldChallenge build(int challengeIndex, int challengeId, int param3, int param4, int param5, int param6, Scene scene, SceneGroup group) {
var realGroup = scene.getScriptManager().getGroupById(param4);
return new WorldChallenge(
scene, realGroup,
challengeId, // Id
challengeIndex, // Index
List.of(param5, param3),
param3, // Limit
param5, // Goal
List.of(new KillMonsterTrigger(), new InTimeTrigger())
);
}
}

View File

@@ -0,0 +1,39 @@
package emu.grasscutter.game.dungeons.challenge.factory;
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
import emu.grasscutter.game.dungeons.challenge.enums.ChallengeType;
import emu.grasscutter.game.dungeons.challenge.trigger.KillMonsterCountTrigger;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.scripts.data.SceneGroup;
import java.util.List;
import lombok.val;
public class KillMonsterCountChallengeFactoryHandler implements ChallengeFactoryHandler {
@Override
public boolean isThisType(ChallengeType challengeType) {
// ActiveChallenge with 1, 1, 241033003, 15, 0, 0
return challengeType == ChallengeType.CHALLENGE_KILL_COUNT;
}
@Override
public WorldChallenge build(
int challengeIndex,
int challengeId,
int groupId,
int goal,
int param5,
int param6,
Scene scene,
SceneGroup group) {
val realGroup = scene.getScriptManager().getGroupById(groupId);
return new WorldChallenge(
scene,
realGroup,
challengeId, // Id
challengeIndex, // Index
List.of(goal, groupId),
0, // Limit
goal, // Goal
List.of(new KillMonsterCountTrigger()));
}
}

View File

@@ -0,0 +1,43 @@
package emu.grasscutter.game.dungeons.challenge.factory;
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
import emu.grasscutter.game.dungeons.challenge.enums.ChallengeType;
import emu.grasscutter.game.dungeons.challenge.trigger.InTimeTrigger;
import emu.grasscutter.game.dungeons.challenge.trigger.KillMonsterCountTrigger;
import emu.grasscutter.game.dungeons.challenge.trigger.KillMonsterTimeIncTrigger;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.scripts.data.SceneGroup;
import java.util.List;
import lombok.val;
public class KillMonsterCountInTimeIncChallengeFactoryHandler implements ChallengeFactoryHandler {
@Override
public boolean isThisType(ChallengeType challengeType) {
return challengeType == ChallengeType.CHALLENGE_TIME_FLY;
}
@Override
public WorldChallenge build(
int challengeIndex,
int challengeId,
int groupId,
int monsterCount,
int timeLimit,
int timeInc,
Scene scene,
SceneGroup group) {
val realGroup = scene.getScriptManager().getGroupById(groupId);
return new WorldChallenge(
scene,
realGroup,
challengeId, // Id
challengeIndex, // Index
List.of(monsterCount, timeLimit, timeInc),
timeLimit, // Limit
monsterCount, // Goal
List.of(
new KillMonsterCountTrigger(),
new InTimeTrigger(),
new KillMonsterTimeIncTrigger(timeInc)));
}
}

View File

@@ -0,0 +1,40 @@
package emu.grasscutter.game.dungeons.challenge.factory;
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
import emu.grasscutter.game.dungeons.challenge.enums.ChallengeType;
import emu.grasscutter.game.dungeons.challenge.trigger.InTimeTrigger;
import emu.grasscutter.game.dungeons.challenge.trigger.KillMonsterTrigger;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.scripts.data.SceneGroup;
import java.util.List;
import lombok.val;
public class KillMonsterInTimeChallengeFactoryHandler implements ChallengeFactoryHandler {
@Override
public boolean isThisType(ChallengeType challengeType) {
// ActiveChallenge with 180, 72, 240, 133220161, 133220161, 0
return challengeType == ChallengeType.CHALLENGE_KILL_MONSTER_IN_TIME;
}
@Override
public WorldChallenge build(
int challengeIndex,
int challengeId,
int timeLimit,
int groupId,
int targetCfgId,
int param6,
Scene scene,
SceneGroup group) {
val realGroup = scene.getScriptManager().getGroupById(groupId);
return new WorldChallenge(
scene,
realGroup,
challengeId, // Id
challengeIndex, // Index
List.of(timeLimit),
timeLimit, // Limit
0, // Goal
List.of(new KillMonsterTrigger(targetCfgId), new InTimeTrigger()));
}
}

View File

@@ -0,0 +1,42 @@
package emu.grasscutter.game.dungeons.challenge.factory;
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
import emu.grasscutter.game.dungeons.challenge.enums.ChallengeType;
import emu.grasscutter.game.dungeons.challenge.trigger.InTimeTrigger;
import emu.grasscutter.game.dungeons.challenge.trigger.KillMonsterCountTrigger;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.scripts.data.SceneGroup;
import java.util.List;
import lombok.val;
public class KillMonsterTimeChallengeFactoryHandler implements ChallengeFactoryHandler {
@Override
public boolean isThisType(ChallengeType challengeType) {
// ActiveChallenge with 180,180,45,133108061,1,0
// ActiveChallenge Fast with 1001, 5, 15, 240004005, 10, 0
return challengeType == ChallengeType.CHALLENGE_KILL_COUNT_IN_TIME
|| challengeType == ChallengeType.CHALLENGE_KILL_COUNT_FAST;
}
@Override
public WorldChallenge build(
int challengeIndex,
int challengeId,
int timeLimit,
int groupId,
int targetCount,
int param6,
Scene scene,
SceneGroup group) {
val realGroup = scene.getScriptManager().getGroupById(groupId);
return new WorldChallenge(
scene,
realGroup,
challengeId, // Id
challengeIndex, // Index
List.of(targetCount, timeLimit),
timeLimit, // Limit
targetCount, // Goal
List.of(new KillMonsterCountTrigger(), new InTimeTrigger()));
}
}

View File

@@ -0,0 +1,40 @@
package emu.grasscutter.game.dungeons.challenge.factory;
import static emu.grasscutter.game.dungeons.challenge.enums.ChallengeType.CHALLENGE_SURVIVE;
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
import emu.grasscutter.game.dungeons.challenge.enums.ChallengeType;
import emu.grasscutter.game.dungeons.challenge.trigger.ForTimeTrigger;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.scripts.data.SceneGroup;
import java.util.List;
public class SurviveChallengeFactoryHandler implements ChallengeFactoryHandler {
@Override
public boolean isThisType(ChallengeType challengeType) {
// grp 201055005
// ActiveChallenge with 100, 56, 60, 0, 0, 0
return challengeType == CHALLENGE_SURVIVE;
}
@Override
public WorldChallenge build(
int challengeIndex,
int challengeId,
int timeToSurvive,
int unused4,
int unused5,
int unused6,
Scene scene,
SceneGroup group) {
return new WorldChallenge(
scene,
group,
challengeId, // Id
challengeIndex, // Index
List.of(timeToSurvive),
timeToSurvive, // Limit
0, // Goal
List.of(new ForTimeTrigger()));
}
}

View File

@@ -0,0 +1,43 @@
package emu.grasscutter.game.dungeons.challenge.factory;
import static emu.grasscutter.game.dungeons.challenge.enums.ChallengeType.CHALLENGE_TRIGGER_IN_TIME;
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
import emu.grasscutter.game.dungeons.challenge.enums.ChallengeType;
import emu.grasscutter.game.dungeons.challenge.trigger.InTimeTrigger;
import emu.grasscutter.game.dungeons.challenge.trigger.TriggerGroupTriggerTrigger;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.scripts.data.SceneGroup;
import java.util.List;
public class TriggerInTimeChallengeFactoryHandler implements ChallengeFactoryHandler {
@Override
public boolean isThisType(ChallengeType challengeType) {
// kill gadgets(explosive barrel) in time
// ActiveChallenge with 56,201,20,2,201,4
// open chest in time
// ActiveChallenge with 666,202,30,7,202,1
return challengeType == CHALLENGE_TRIGGER_IN_TIME;
}
@Override
public WorldChallenge build(
int challengeIndex,
int challengeId,
int timeLimit,
int param4,
int triggerTag,
int triggerCount,
Scene scene,
SceneGroup group) {
return new WorldChallenge(
scene,
group,
challengeId, // Id
challengeIndex, // Index
List.of(timeLimit, triggerCount),
timeLimit, // Limit
triggerCount, // Goal
List.of(new InTimeTrigger(), new TriggerGroupTriggerTrigger(Integer.toString(triggerTag))));
}
}

View File

@@ -3,12 +3,20 @@ package emu.grasscutter.game.dungeons.challenge.trigger;
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
import emu.grasscutter.game.entity.EntityGadget;
import emu.grasscutter.game.entity.EntityMonster;
import emu.grasscutter.scripts.data.SceneTrigger;
public abstract class ChallengeTrigger {
public void onBegin(WorldChallenge challenge){}
public void onFinish(WorldChallenge challenge){}
public void onMonsterDeath(WorldChallenge challenge, EntityMonster monster){}
public void onGadgetDeath(WorldChallenge challenge, EntityGadget gadget){}
public void onCheckTimeout(WorldChallenge challenge){}
public void onGadgetDamage(WorldChallenge challenge, EntityGadget gadget){}
public void onBegin(WorldChallenge challenge) {}
public void onFinish(WorldChallenge challenge) {}
public void onMonsterDeath(WorldChallenge challenge, EntityMonster monster) {}
public void onGadgetDeath(WorldChallenge challenge, EntityGadget gadget) {}
public void onCheckTimeout(WorldChallenge challenge) {}
public void onGadgetDamage(WorldChallenge challenge, EntityGadget gadget) {}
public void onGroupTrigger(WorldChallenge challenge, SceneTrigger trigger) {}
}

View File

@@ -0,0 +1,13 @@
package emu.grasscutter.game.dungeons.challenge.trigger;
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
public class ForTimeTrigger extends ChallengeTrigger {
@Override
public void onCheckTimeout(WorldChallenge challenge) {
var current = challenge.getScene().getSceneTimeSeconds();
if (current - challenge.getStartedAt() > challenge.getTimeLimit()) {
challenge.done();
}
}
}

View File

@@ -2,25 +2,36 @@ package emu.grasscutter.game.dungeons.challenge.trigger;
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
import emu.grasscutter.game.entity.EntityGadget;
import emu.grasscutter.game.entity.EntityMonster;
import emu.grasscutter.game.props.FightProperty;
import emu.grasscutter.server.packet.send.PacketChallengeDataNotify;
public class GuardTrigger extends KillMonsterTrigger{
@Override
public class GuardTrigger extends ChallengeTrigger {
private final int entityToProtectCFGId;
private int lastSendPercent = 100;
public GuardTrigger(int entityToProtectCFGId) {
this.entityToProtectCFGId = entityToProtectCFGId;
}
public void onBegin(WorldChallenge challenge) {
super.onBegin(challenge);
challenge.getScene().broadcastPacket(new PacketChallengeDataNotify(challenge, 2, 100));
}
@Override
public void onGadgetDamage(WorldChallenge challenge, EntityGadget gadget) {
if (gadget.getConfigId() != entityToProtectCFGId) {
return;
}
var curHp = gadget.getFightProperties().get(FightProperty.FIGHT_PROP_CUR_HP.getId());
var maxHp = gadget.getFightProperties().get(FightProperty.FIGHT_PROP_BASE_HP.getId());
int percent = (int) (curHp / maxHp);
challenge.getScene().broadcastPacket(new PacketChallengeDataNotify(challenge, 2, percent));
if(percent <= 0){
if (percent != lastSendPercent) {
challenge.getScene().broadcastPacket(new PacketChallengeDataNotify(challenge, 2, percent));
lastSendPercent = percent;
}
if (percent <= 0) {
challenge.fail();
}
}

View File

@@ -2,11 +2,11 @@ package emu.grasscutter.game.dungeons.challenge.trigger;
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
public class InTimeTrigger extends ChallengeTrigger{
public class InTimeTrigger extends ChallengeTrigger {
@Override
public void onCheckTimeout(WorldChallenge challenge) {
var current = System.currentTimeMillis();
if(current - challenge.getStartedAt() > challenge.getTimeLimit() * 1000L){
var current = challenge.getScene().getSceneTimeSeconds();
if (current - challenge.getStartedAt() > challenge.getTimeLimit()) {
challenge.fail();
}
}

View File

@@ -4,10 +4,12 @@ import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
import emu.grasscutter.game.entity.EntityGadget;
import emu.grasscutter.server.packet.send.PacketChallengeDataNotify;
public class KillGadgetTrigger extends ChallengeTrigger{
public class KillGadgetTrigger extends ChallengeTrigger {
@Override
public void onBegin(WorldChallenge challenge) {
challenge.getScene().broadcastPacket(new PacketChallengeDataNotify(challenge, 2, challenge.getScore().get()));
challenge
.getScene()
.broadcastPacket(new PacketChallengeDataNotify(challenge, 2, challenge.getScore().get()));
}
@Override
@@ -15,9 +17,8 @@ public class KillGadgetTrigger extends ChallengeTrigger{
var newScore = challenge.increaseScore();
challenge.getScene().broadcastPacket(new PacketChallengeDataNotify(challenge, 2, newScore));
if(newScore >= challenge.getGoal()){
if (newScore >= challenge.getGoal()) {
challenge.done();
}
}
}

View File

@@ -0,0 +1,24 @@
package emu.grasscutter.game.dungeons.challenge.trigger;
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
import emu.grasscutter.game.entity.EntityMonster;
import emu.grasscutter.server.packet.send.PacketChallengeDataNotify;
public class KillMonsterCountTrigger extends ChallengeTrigger {
@Override
public void onBegin(WorldChallenge challenge) {
challenge
.getScene()
.broadcastPacket(new PacketChallengeDataNotify(challenge, 1, challenge.getScore().get()));
}
@Override
public void onMonsterDeath(WorldChallenge challenge, EntityMonster monster) {
var newScore = challenge.increaseScore();
challenge.getScene().broadcastPacket(new PacketChallengeDataNotify(challenge, 1, newScore));
if (newScore >= challenge.getGoal()) {
challenge.done();
}
}
}

View File

@@ -0,0 +1,27 @@
package emu.grasscutter.game.dungeons.challenge.trigger;
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
import emu.grasscutter.game.entity.EntityMonster;
import emu.grasscutter.server.packet.send.PacketChallengeDataNotify;
public class KillMonsterTimeIncTrigger extends ChallengeTrigger {
private int increment;
public KillMonsterTimeIncTrigger(int increment) {
this.increment = increment;
}
@Override
public void onBegin(WorldChallenge challenge) {
// challenge.getScene().broadcastPacket(new PacketChallengeDataNotify(challenge, 0,
// challenge.getScore().get()));
}
@Override
public void onMonsterDeath(WorldChallenge challenge, EntityMonster monster) {
challenge.getScene().broadcastPacket(new PacketChallengeDataNotify(challenge, 0, increment));
challenge.setTimeLimit(challenge.getTimeLimit() + increment);
}
}

View File

@@ -3,21 +3,23 @@ package emu.grasscutter.game.dungeons.challenge.trigger;
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
import emu.grasscutter.game.entity.EntityMonster;
import emu.grasscutter.server.packet.send.PacketChallengeDataNotify;
import lombok.AllArgsConstructor;
@AllArgsConstructor
public class KillMonsterTrigger extends ChallengeTrigger {
private int monsterCfgId;
public class KillMonsterTrigger extends ChallengeTrigger{
@Override
public void onBegin(WorldChallenge challenge) {
challenge.getScene().broadcastPacket(new PacketChallengeDataNotify(challenge, 1, challenge.getScore().get()));
challenge
.getScene()
.broadcastPacket(new PacketChallengeDataNotify(challenge, 1, challenge.getScore().get()));
}
@Override
public void onMonsterDeath(WorldChallenge challenge, EntityMonster monster) {
var newScore = challenge.increaseScore();
challenge.getScene().broadcastPacket(new PacketChallengeDataNotify(challenge, 1, newScore));
if(newScore >= challenge.getGoal()){
if (monster.getConfigId() == monsterCfgId) {
challenge.done();
}
}
}

View File

@@ -0,0 +1,31 @@
package emu.grasscutter.game.dungeons.challenge.trigger;
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
import emu.grasscutter.scripts.data.SceneTrigger;
import emu.grasscutter.server.packet.send.PacketChallengeDataNotify;
import lombok.AllArgsConstructor;
@AllArgsConstructor
public class TriggerGroupTriggerTrigger extends ChallengeTrigger {
String triggerTag;
@Override
public void onBegin(WorldChallenge challenge) {
challenge
.getScene()
.broadcastPacket(new PacketChallengeDataNotify(challenge, 2, challenge.getScore().get()));
}
@Override
public void onGroupTrigger(WorldChallenge challenge, SceneTrigger trigger) {
if (!triggerTag.equals(trigger.getTag())) {
return;
}
var newScore = challenge.increaseScore();
challenge.getScene().broadcastPacket(new PacketChallengeDataNotify(challenge, 2, newScore));
if (newScore >= challenge.getGoal()) {
challenge.done();
}
}
}

View File

@@ -0,0 +1,77 @@
package emu.grasscutter.game.dungeons.dungeon_results;
import emu.grasscutter.data.excels.dungeon.DungeonData;
import emu.grasscutter.game.dungeons.DungeonEndStats;
import emu.grasscutter.net.proto.DungeonSettleNotifyOuterClass.DungeonSettleNotify;
import emu.grasscutter.net.proto.ParamListOuterClass;
import emu.grasscutter.utils.Utils;
import lombok.Getter;
public class BaseDungeonResult {
@Getter DungeonData dungeonData;
@Getter DungeonEndStats dungeonStats;
public BaseDungeonResult(DungeonData dungeonData, DungeonEndStats dungeonStats) {
this.dungeonData = dungeonData;
this.dungeonStats = dungeonStats;
}
protected void onProto(DungeonSettleNotify.Builder builder) {}
public final DungeonSettleNotify.Builder getProto() {
var success = dungeonStats.getDungeonResult().isSuccess();
var builder =
DungeonSettleNotify.newBuilder()
.setDungeonId(dungeonData.getId())
.setIsSuccess(success)
.setCloseTime(getCloseTime())
.setResult(success ? 1 : 0);
// TODO check
if (dungeonData.getSettleShows() != null) {
for (int i = 0; i < dungeonData.getSettleShows().size(); i++) {
var settle = dungeonData.getSettleShows().get(i);
builder.putSettleShow(
i + 1,
switch (settle) {
case SETTLE_SHOW_TIME_COST -> ParamListOuterClass.ParamList.newBuilder()
.addParamList(settle.getId())
.addParamList(dungeonStats.getTimeTaken())
.build();
case SETTLE_SHOW_KILL_MONSTER_COUNT -> ParamListOuterClass.ParamList.newBuilder()
.addParamList(settle.getId())
.addParamList(dungeonStats.getKilledMonsters())
.build();
default -> ParamListOuterClass.ParamList.newBuilder()
.addParamList(settle.getId())
.build();
});
}
}
// TODO handle settle show
onProto(builder);
return builder;
}
public int getCloseTime() {
return Utils.getCurrentSeconds()
+ switch (dungeonStats.getDungeonResult()) {
case COMPLETED -> dungeonData.getSettleCountdownTime();
case FAILED -> dungeonData.getFailSettleCountdownTime();
case QUIT -> dungeonData.getQuitSettleCountdownTime();
};
}
public enum DungeonEndReason {
COMPLETED,
FAILED,
QUIT;
public boolean isSuccess() {
return this == COMPLETED;
}
}
}

View File

@@ -0,0 +1,54 @@
package emu.grasscutter.game.dungeons.dungeon_results;
import emu.grasscutter.data.excels.dungeon.DungeonData;
import emu.grasscutter.game.dungeons.DungeonEndStats;
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
import emu.grasscutter.game.tower.TowerManager;
import emu.grasscutter.net.proto.DungeonSettleNotifyOuterClass;
import emu.grasscutter.net.proto.ItemParamOuterClass;
import emu.grasscutter.net.proto.TowerLevelEndNotifyOuterClass.TowerLevelEndNotify;
import emu.grasscutter.net.proto.TowerLevelEndNotifyOuterClass.TowerLevelEndNotify.ContinueStateType;
public class TowerResult extends BaseDungeonResult {
WorldChallenge challenge;
boolean canJump;
boolean hasNextLevel;
int nextFloorId;
public TowerResult(
DungeonData dungeonData,
DungeonEndStats dungeonStats,
TowerManager towerManager,
WorldChallenge challenge) {
super(dungeonData, dungeonStats);
this.challenge = challenge;
this.canJump = towerManager.hasNextFloor();
this.hasNextLevel = towerManager.hasNextLevel();
this.nextFloorId = hasNextLevel ? 0 : towerManager.getNextFloorId();
}
@Override
protected void onProto(DungeonSettleNotifyOuterClass.DungeonSettleNotify.Builder builder) {
var continueStatus = ContinueStateType.CONTINUE_STATE_TYPE_CAN_NOT_CONTINUE_VALUE;
if (challenge.isSuccess() && canJump) {
continueStatus =
hasNextLevel
? ContinueStateType.CONTINUE_STATE_TYPE_CAN_ENTER_NEXT_LEVEL_VALUE
: ContinueStateType.CONTINUE_STATE_TYPE_CAN_ENTER_NEXT_FLOOR_VALUE;
}
var towerLevelEndNotify =
TowerLevelEndNotify.newBuilder()
.setIsSuccess(challenge.isSuccess())
.setContinueState(continueStatus)
.addFinishedStarCondList(1)
.addFinishedStarCondList(2)
.addFinishedStarCondList(3)
.addRewardItemList(
ItemParamOuterClass.ItemParam.newBuilder().setItemId(201).setCount(1000).build());
if (nextFloorId > 0 && canJump) {
towerLevelEndNotify.setNextFloorId(nextFloorId);
}
builder.setTowerLevelEndNotify(towerLevelEndNotify);
}
}

View File

@@ -0,0 +1,26 @@
package emu.grasscutter.game.dungeons.dungeon_results;
import emu.grasscutter.data.excels.dungeon.DungeonData;
import emu.grasscutter.game.dungeons.DungeonEndStats;
import emu.grasscutter.net.proto.DungeonSettleNotifyOuterClass;
import emu.grasscutter.net.proto.TrialAvatarFirstPassDungeonNotifyOuterClass.TrialAvatarFirstPassDungeonNotify;
public class TrialAvatarDungeonResult extends BaseDungeonResult {
int trialCharacterIndexId;
public TrialAvatarDungeonResult(
DungeonData dungeonData, DungeonEndStats dungeonStats, int trialCharacterIndexId) {
super(dungeonData, dungeonStats);
this.trialCharacterIndexId = trialCharacterIndexId;
}
@Override
protected void onProto(DungeonSettleNotifyOuterClass.DungeonSettleNotify.Builder builder) {
if (dungeonStats.getDungeonResult()
== DungeonEndReason.COMPLETED) { // TODO check if its the first pass(?)
builder.setTrialAvatarFirstPassDungeonNotify(
TrialAvatarFirstPassDungeonNotify.newBuilder()
.setTrialAvatarIndexId(trialCharacterIndexId));
}
}
}

View File

@@ -0,0 +1,7 @@
package emu.grasscutter.game.dungeons.enums;
public enum DungeonEntrySatisfiedConditionType {
DUNGEON_ENTRY_CONDITION_NONE,
DUNGEON_ENTRY_CONDITION_LEVEL,
DUNGEON_ENTRY_CONDITION_QUEST
}

View File

@@ -0,0 +1,7 @@
package emu.grasscutter.game.dungeons.enums;
public enum DungeonInvolveType {
INVOLVE_NONE,
INVOLVE_ONLY_SINGLE,
INVOLVE_SINGLE_MULTIPLE
}

View File

@@ -0,0 +1,28 @@
package emu.grasscutter.game.dungeons.enums;
import emu.grasscutter.scripts.constants.IntValueEnum;
import lombok.Getter;
public enum DungeonPassConditionType implements IntValueEnum {
DUNGEON_COND_NONE(0),
DUNGEON_COND_KILL_MONSTER(3),
DUNGEON_COND_KILL_GROUP_MONSTER(5),
DUNGEON_COND_KILL_TYPE_MONSTER(7),
DUNGEON_COND_FINISH_QUEST(9),
DUNGEON_COND_KILL_MONSTER_COUNT(11), // TODO handle count
DUNGEON_COND_IN_TIME(13), // Missing triggers and tracking
DUNGEON_COND_FINISH_CHALLENGE(14),
DUNGEON_COND_END_MULTISTAGE_PLAY(15) // Missing
;
@Getter private final int id;
DungeonPassConditionType(int id) {
this.id = id;
}
@Override
public int getValue() {
return id;
}
}

View File

@@ -0,0 +1,8 @@
package emu.grasscutter.game.dungeons.enums;
public enum DungeonPlayType {
DUNGEON_PLAY_TYPE_NONE,
DUNGEON_PLAY_TYPE_FOGGY_MAZE,
DUNGEON_PLAY_TYPE_MIST_TRIAL,
DUNGEON_PLAY_TYPE_TRIAL_AVATAR
}

View File

@@ -0,0 +1,9 @@
package emu.grasscutter.game.dungeons.enums;
public enum DungeonSubType {
DUNGEON_SUB_NONE,
DUNGEON_SUB_BOSS,
DUNGEON_SUB_TALENT,
DUNGEON_SUB_WEAPON,
DUNGEON_SUB_RELIQUARY
}

View File

@@ -0,0 +1,49 @@
package emu.grasscutter.game.dungeons.enums;
import lombok.Getter;
public enum DungeonType {
DUNGEON_NONE(false),
DUNGEON_PLOT(true),
DUNGEON_FIGHT(true),
DUNGEON_DAILY_FIGHT(false),
DUNGEON_WEEKLY_FIGHT(true),
DUNGEON_DISCARDED(false),
DUNGEON_TOWER(false),
DUNGEON_BOSS(true),
DUNGEON_ACTIVITY(false),
DUNGEON_EFFIGY(false),
DUNGEON_ELEMENT_CHALLENGE(true),
DUNGEON_THEATRE_MECHANICUS(false),
DUNGEON_FLEUR_FAIR(false),
DUNGEON_CHANNELLER_SLAB_LOOP(false),
DUNGEON_CHANNELLER_SLAB_ONE_OFF(false),
DUNGEON_BLITZ_RUSH(true),
DUNGEON_CHESS(false),
DUNGEON_SUMO_COMBAT(false),
DUNGEON_ROGUELIKE(false),
DUNGEON_HACHI(false),
DUNGEON_POTION(false),
DUNGEON_MINI_ELDRITCH(false),
DUNGEON_UGC(false),
DUNGEON_GCG(false),
DUNGEON_CRYSTAL_LINK(false),
DUNGEON_IRODORI_CHESS(false),
DUNGEON_ROGUE_DIARY(false),
DUNGEON_DREAMLAND(false),
DUNGEON_SUMMER_V2(true),
DUNGEON_MUQADAS_POTION(false),
DUNGEON_INSTABLE_SPRAY(false),
DUNGEON_WIND_FIELD(false),
DUNGEON_BIGWORLD_MIRROR(false),
DUNGEON_FUNGUS_FIGHTER_TRAINING(false),
DUNGEON_FUNGUS_FIGHTER_PLOT(false),
DUNGEON_EFFIGY_CHALLENGE_V2(false),
DUNGEON_CHAR_AMUSEMENT(false);
@Getter private final boolean countsToBattlepass;
DungeonType(boolean countsToBattlepass) {
this.countsToBattlepass = countsToBattlepass;
}
}

View File

@@ -0,0 +1,12 @@
package emu.grasscutter.game.dungeons.enums;
public enum DungunEntryType {
DUNGEN_ENTRY_TYPE_NONE,
DUNGEN_ENTRY_TYPE_AVATAR_EXP,
DUNGEN_ENTRY_TYPE_WEAPON_PROMOTE,
DUNGEN_ENTRY_TYPE_AVATAR_TALENT,
DUNGEN_ENTRY_TYPE_RELIQUARY,
DUNGEN_ENTRY_TYPE_SCOIN,
DUNGEON_ENTRY_TYPE_OBSCURAE,
DUNGEON_ENTRY_TYPE_NORMAL
}

View File

@@ -0,0 +1,17 @@
package emu.grasscutter.game.dungeons.enums;
import lombok.Getter;
public enum SettleShowType {
SETTLE_SHOW_NONE(0),
SETTLE_SHOW_TIME_COST(1),
SETTLE_SHOW_OPEN_CHEST_COUNT(2),
SETTLE_SHOW_KILL_MONSTER_COUNT(3),
SETTLE_SHOW_BLACKSCREEN(4);
@Getter private final int id;
SettleShowType(int id) {
this.id = id;
}
}

View File

@@ -0,0 +1,9 @@
package emu.grasscutter.game.dungeons.handlers;
import emu.grasscutter.data.excels.dungeon.DungeonPassConfigData;
public abstract class DungeonBaseHandler {
public abstract boolean execute(
DungeonPassConfigData.DungeonPassCondition condition, int... params);
}

View File

@@ -0,0 +1,16 @@
package emu.grasscutter.game.dungeons.pass_condition;
import emu.grasscutter.data.excels.dungeon.DungeonPassConfigData;
import emu.grasscutter.game.dungeons.DungeonValue;
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
import emu.grasscutter.game.dungeons.handlers.DungeonBaseHandler;
@DungeonValue(DungeonPassConditionType.DUNGEON_COND_NONE)
public class BaseCondition extends DungeonBaseHandler {
@Override
public boolean execute(DungeonPassConfigData.DungeonPassCondition condition, int... params) {
// TODO Auto-generated method stub
return false;
}
}

View File

@@ -0,0 +1,15 @@
package emu.grasscutter.game.dungeons.pass_condition;
import emu.grasscutter.data.excels.dungeon.DungeonPassConfigData;
import emu.grasscutter.game.dungeons.DungeonValue;
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
import emu.grasscutter.game.dungeons.handlers.DungeonBaseHandler;
@DungeonValue(DungeonPassConditionType.DUNGEON_COND_FINISH_CHALLENGE)
public class ConditionFinishChallenge extends DungeonBaseHandler {
@Override
public boolean execute(DungeonPassConfigData.DungeonPassCondition condition, int... params) {
return params[0] == condition.getParam()[0] || params[1] == condition.getParam()[0];
}
}

View File

@@ -0,0 +1,15 @@
package emu.grasscutter.game.dungeons.pass_condition;
import emu.grasscutter.data.excels.dungeon.DungeonPassConfigData;
import emu.grasscutter.game.dungeons.DungeonValue;
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
import emu.grasscutter.game.dungeons.handlers.DungeonBaseHandler;
@DungeonValue(DungeonPassConditionType.DUNGEON_COND_FINISH_QUEST)
public class ConditionFinishQuest extends DungeonBaseHandler {
@Override
public boolean execute(DungeonPassConfigData.DungeonPassCondition condition, int... params) {
return params[0] == condition.getParam()[0];
}
}

View File

@@ -0,0 +1,15 @@
package emu.grasscutter.game.dungeons.pass_condition;
import emu.grasscutter.data.excels.dungeon.DungeonPassConfigData;
import emu.grasscutter.game.dungeons.DungeonValue;
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
import emu.grasscutter.game.dungeons.handlers.DungeonBaseHandler;
@DungeonValue(DungeonPassConditionType.DUNGEON_COND_IN_TIME)
public class ConditionInTime extends DungeonBaseHandler {
@Override
public boolean execute(DungeonPassConfigData.DungeonPassCondition condition, int... params) {
return params[0] <= condition.getParam()[0];
}
}

View File

@@ -0,0 +1,15 @@
package emu.grasscutter.game.dungeons.pass_condition;
import emu.grasscutter.data.excels.dungeon.DungeonPassConfigData;
import emu.grasscutter.game.dungeons.DungeonValue;
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
import emu.grasscutter.game.dungeons.handlers.DungeonBaseHandler;
@DungeonValue(DungeonPassConditionType.DUNGEON_COND_KILL_GROUP_MONSTER)
public class ConditionKillGroupMonster extends DungeonBaseHandler {
@Override
public boolean execute(DungeonPassConfigData.DungeonPassCondition condition, int... params) {
return params[0] == condition.getParam()[0];
}
}

View File

@@ -0,0 +1,15 @@
package emu.grasscutter.game.dungeons.pass_condition;
import emu.grasscutter.data.excels.dungeon.DungeonPassConfigData;
import emu.grasscutter.game.dungeons.DungeonValue;
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
import emu.grasscutter.game.dungeons.handlers.DungeonBaseHandler;
@DungeonValue(DungeonPassConditionType.DUNGEON_COND_KILL_MONSTER)
public class ConditionKillMonster extends DungeonBaseHandler {
@Override
public boolean execute(DungeonPassConfigData.DungeonPassCondition condition, int... params) {
return params[0] == condition.getParam()[0];
}
}

View File

@@ -0,0 +1,15 @@
package emu.grasscutter.game.dungeons.pass_condition;
import emu.grasscutter.data.excels.dungeon.DungeonPassConfigData;
import emu.grasscutter.game.dungeons.DungeonValue;
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
import emu.grasscutter.game.dungeons.handlers.DungeonBaseHandler;
@DungeonValue(DungeonPassConditionType.DUNGEON_COND_KILL_MONSTER_COUNT)
public class ConditionKillMonsterCount extends DungeonBaseHandler {
@Override
public boolean execute(DungeonPassConfigData.DungeonPassCondition condition, int... params) {
return params[0] >= condition.getParam()[0];
}
}

View File

@@ -0,0 +1,15 @@
package emu.grasscutter.game.dungeons.pass_condition;
import emu.grasscutter.data.excels.dungeon.DungeonPassConfigData;
import emu.grasscutter.game.dungeons.DungeonValue;
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
import emu.grasscutter.game.dungeons.handlers.DungeonBaseHandler;
@DungeonValue(DungeonPassConditionType.DUNGEON_COND_KILL_TYPE_MONSTER)
public class ConditionKillTypeMonster extends DungeonBaseHandler {
@Override
public boolean execute(DungeonPassConfigData.DungeonPassCondition condition, int... params) {
return params[0] == condition.getParam()[0];
}
}