mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2026-04-06 16:02:48 +02:00
Merge unstable into development (#2173)
* Remove more scene synchronized
* Fix worktop options not appearing
* Format code [skip actions]
* Fix delay with server tasks
* Format code [skip actions]
* Fully fix fairy clock (#2146)
* Fix scene transition
* fully fix fairy clock
* Re-add call to `Player#updatePlayerGameTime`
* Format code [skip actions]
* Initialize the script loader in `ResourceLoader#loadAll`
* Fix region removal checking
* Format code [skip actions]
* Use Lombok's `EqualsAndHashCode` for comparing scene regions
* Format code [skip actions]
* Move 'invalid gather object' to `trace`
* Add more information to the 'unknown condition handler' message
* Move invalid ability action to trace
* Make `KcpTunnel` public
* Validate the NPC being talked to
* Format code [skip actions]
* NPCs are not spawned server side; change logic to handle it
* Format code [skip actions]
* unload scene when there are no players (#2147)
* unload scene when there are no players
* Update src/main/java/emu/grasscutter/game/world/Scene.java
Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
---------
Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
* Check if a command should be copied or HTTP should be used
* Lint Code [skip actions]
* Fix character names rendering incorrectly
* Add basic troubleshooting command
* Implement handbook teleporting
also a few formatting changes and sort data by logical sense
* Fix listener `ConcurrentModificationException` issue
* Add color change to `Join the Community!`
* Lint Code [skip actions]
* Make clickable buttons appear clickable
* Remove 'Mechanicus' entities from the list of entities
* Format code [skip actions]
* Fix going back returning a blank screen
* Implement entity spawning
* Add setting level to entity card
* Add support for 'plain text' mode
* Make descriptions of objects scrollable
* Lint Code [skip actions]
* Format code [skip actions]
* Change the way existing hooks work
* Format code [skip actions]
* Upgrade Javalin to 5.5.0 & Fix project warnings
* Upgrade logging libraries
* Fix gacha mappings static file issue
* Add temporary backwards compatability for `ServerHelper`
* Format code [skip actions]
* Remove artifact signatures from VCS
* Fix forge queue data protocol definition
* Run `spotlessApply`
* Format code [skip actions]
* Download data required for building artifacts
* Add call for Facebook logins
* Add the wiki page as a submodule
* Format code [skip actions]
* Update translation (#2150)
* Update translation
* Update translation
* Separate the dispatch and game servers (pt. 1)
gacha is still broken, handbook still needs to be done
* Format code [skip actions]
* Separate the dispatch and game servers (pt. 2)
this commit fixes the gacha page
* Add description for '/troubleshoot'
* Set default avatar talent level to 10
* Separate the dispatch and game servers (pt. 3)
implement handbook across servers!
* Format code [skip actions]
* Update GitHub Actions to use 'download-file' over 'wget'
* Gm handbook lmao (#2149)
* Fix font issue
* Fix avatars
* Fix text overflow in commands
* Fix virtualized lists and items page 😭😭
* magix why 💀
* use hover style in all minicards
* button
* remove console.log
* lint
* Add icons
* magix asked
* Fix overflow padding issue
* Fix achievement text overflow
* remove icons from repo
* Change command icon
* Add the wiki page as a submodule
* total magix moment
* fix text overflow in commands
* Fix discord button
* Make text scale on Minicard
* import icons and font from another source
* Add hover effects to siebar buttons
* move font and readme to submodule repo
* Make data folder a submodule
* import icons and font from data submodule
* Update README.md
* total magix moment
* magix moment v2
* submodule change
* Import `.webp` files
* Resize `HomeButton`
* Fix 'Copy Command' reappearing after changing pages
---------
Co-authored-by: KingRainbow44 <kobedo11@gmail.com>
* Lint Code [skip actions]
* Download data for the build, not for the lint
* format imports
this is really just to see if build handbook works kek
* Implement proper handbook authentication (pt. 1)
* Implement proper handbook authentication (pt. 2)
* Format code [skip actions]
* Add quest data dumping for the handbook
* Change colors to fit _something suitable_
* Format code [skip actions]
* Fix force pushing to branches after linting
* Fix logic of `SetPlayerPropReq`
* Move more group loading to `trace`
* Add handbook IP authentication in hybrid mode
* Fix player level up not displaying on the client properly
* Format code [skip actions]
* Fix game time locking
* Format code [skip actions]
* Update player properties
* Format code [skip actions]
* Move `warn`s for groups to `debug`
* Fix player pausing
* Move more logs to `trace`
* Use `removeItemById` for deleting items via quests
* Clean up logger more
* Pause in-game time when the world is paused
* Format code [skip actions]
* More player property documentation
* Multi-threaded resource loading
* Format code [skip actions]
* Add quest widgets
* Add quests page (basic impl.)
* Add/fix colors
also fix tailwind
* Remove banned packets
client modifications already perform the job of blocking malicious packets from being executed, no point in having this if self-windy is wanted
* Re-add `BeginCameraSceneLookNotify`
* Fix being unable to attack (#2157)
* Add `PlayerOpenChestEvent`
* Add methods to get players from the server
* Add static methods to register an event handler
* Add `PlayerEnterDungeonEvent`
* Remove legacy documentation from `PlayerMoveEvent`
* Add `PlayerChatEvent`
* Add defaults to `Position`
* Clean up `.utils`
* Revert `Multi-threaded resource loading`
* Fix changing target UID when talking to the server
* Lint Code [skip actions]
* Format code [skip actions]
* fix NPC talk triggering main quest in 46101 (#2158)
Make it so that only talks where the param matches the talkId are checked.
* Format code [skip actions]
* Partially fix Chasing Shadows (#2159)
* Partially fix Chasing Shadows
* Go ahead and move it before the return before Magix tells me to.
* Format code [skip actions]
* Bring back period lol (#2160)
* Disable SNI for the HTTPS server
* Add `EntityCreationEvent`
* Add initial startup message
this is so the server appears like its preparing to start
* Format code [skip actions]
* Enable debug mode for plugin loggers if enabled for the primary logger
* Add documentation about `WorldAreaConfigData`
* Make more fields in excels accessible
* Remove deprecated fields from `GetShopRsp`
* Run `spotlessApply` on definitions
* Add `PlayerEnterAreaEvent`
* Optimize event calls
* Fix event invokes
* Format code [skip actions]
* Remove manual autofinish for main quests. (#2162)
* Add world areas to the textmap cache
* Format code [skip actions]
* Don't overdefine variables in extended classes (#2163)
* Add dumper for world areas
* Format code [skip actions]
* instantiate personalLineList (#2165)
* Fix protocol definitions
thank you Nazrin! (+ hiro for raw definitions)
* Fix the background color leaking from the character widget
* Change HTML spacing to 2 spaces
* Implement hiding widgets
* Change scrollbar to a vibrant color
* Add _some_ scaling to the home buttons and its text
* Build the handbook with Gradle
* Fix the 'finer details' with the handbook UI
* Lint Code [skip actions]
* Fix target destination for the Gradle-built handbook
* Implement fetching a player across servers & Add a chainable JsonObject
useful for plugins! might be used in grasscutter eventually
* Fix GitHub actions
* Fix event calling & canceling
* Run `spotlessApply`
* Rename fields (might be wrong)
* Add/update all/more protocol definitions
* Add/update all/more protocol definitions
* Remove outdated packet
* Fix protocol definitions
* Format code [skip actions]
* Implement some lua variables for less console spam (#2172)
* Implement some lua variables for less console spam
* Add GetHostQuestState
This fixes some chapter 3 stuff.
* Format code [skip actions]
* Fix merge import
* Format code [skip actions]
* Fully fix fairy clock for real this time (#2167)
* Fully fix fairy clock For real this time
* Make it so relogging keeps the time lock state.
* Refactor out questLockTime
* Per Hartie, the client packet needs to be changed too
* Update src/main/java/emu/grasscutter/game/world/World.java
Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
* Update src/main/java/emu/grasscutter/server/packet/recv/HandlerClientLockGameTimeNotify.java
* Remove all code not needed to get clock working
---------
Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
* Implement a proper ability system (#2166)
* Apply fix `21dec2fe`
* Apply fix `89d01d5f`
* Apply fix `d900f154`
this one was already implemented; updated to use call from previous commit
* Ability changing commit
TODO: change info to debug
* Remove use of deprecated methods/fields
* Temp commit v2
(Adding LoseHP and some fixes)
* Oopsie
* Probably fix monster battle
* Fix issue with reflecting into fields
* Fix some things
* Fix ability names for 3.6 resources
* Improve logging
---------
Co-authored-by: StartForKiller <jesussanz2003@gmail.com>
* Format code [skip actions]
* Add system for sending messages between servers
* Format some code
* Remove protocol definitions from Spotless
* Default debug to false; enable with `-debug`
* Implement completely useless global value copying
* HACK: Return the avatar which holds the weapon when the weapon is referred to by ID
* Add properties to `AbilityModifier`
* Change the way HTML is served after authentication
* Use thread executors to speed up the database loading process
* Format code [skip actions]
* Add system for setting handbook address and port
* Lint Code [skip actions]
* Format code [skip actions]
* Fix game-related data not saving
* Format code [skip actions]
* Fix handbook server details
* Lint Code [skip actions]
* Format code [skip actions]
* Use the headers provided by a context to get the IP address
should acknowledge #1975
* Format code [skip actions]
* Move more logs to `trace`
* Format code [skip actions]
* more trace
* Fix something and implement weapon entities
* Format code [skip actions]
* Fix `EntityWeapon`
* Remove deprecated API & Fix resource checking
* Fix unnecessary warning for first-time setup
* Implement handbook request limiting
* Format code [skip actions]
* Fix new avatar weapons being null
* Format code [skip actions]
* Fix issue with 35303 being un-completable & Try to fix fulfilled quest conditions being met
* Load activity config on server startup
* Require plugins to specify an API version and match with the server
* Add default open state ignore list
* Format code [skip actions]
* Quick fix for questing, needs more investigation
This would make the questing work again
* Remove existing hack for 35303
* Fix ignored open states from being set
* Format code [skip actions]
* fix the stupidest bug ive ever seen
* Optimize player kicking on server close
* Format code [skip actions]
* Re-add hack to fix 35303
* Update GitHub actions
* Format code [skip actions]
* Potentially fix issues with regions
* Download additional handbook data
* Revert "Potentially fix issues with regions"
This reverts commit 84e3823695.
---------
Co-authored-by: github-actions <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: scooterboo <lewasite@yahoo.com>
Co-authored-by: Tesutarin <105267106+Tesutarin@users.noreply.github.com>
Co-authored-by: Scald <104459145+Arikatsu@users.noreply.github.com>
Co-authored-by: StartForKiller <jesussanz2003@gmail.com>
This commit is contained in:
@@ -0,0 +1,17 @@
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package emu.grasscutter.game.quest.exec;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.data.excels.quest.QuestData;
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import emu.grasscutter.game.quest.GameQuest;
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import emu.grasscutter.game.quest.QuestValueExec;
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import emu.grasscutter.game.quest.enums.QuestExec;
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import emu.grasscutter.game.quest.handlers.QuestExecHandler;
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@QuestValueExec(QuestExec.QUEST_EXEC_ADD_CUR_AVATAR_ENERGY)
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public class ExecAddCurAvatarEnergy extends QuestExecHandler {
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@Override
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public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {
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Grasscutter.getLogger().debug("Energy refilled");
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return quest.getOwner().getEnergyManager().refillActiveEnergy();
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}
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}
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@@ -1,23 +1,20 @@
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package emu.grasscutter.game.quest.exec;
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import emu.grasscutter.data.excels.QuestData;
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import emu.grasscutter.data.excels.quest.QuestData;
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import emu.grasscutter.game.quest.GameQuest;
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import emu.grasscutter.game.quest.QuestValue;
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import emu.grasscutter.game.quest.enums.QuestTrigger;
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import emu.grasscutter.game.quest.QuestValueExec;
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import emu.grasscutter.game.quest.enums.QuestExec;
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import emu.grasscutter.game.quest.handlers.QuestExecHandler;
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import java.util.Arrays;
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@QuestValue(QuestTrigger.QUEST_EXEC_ADD_QUEST_PROGRESS)
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public class ExecAddQuestProgress extends QuestExecHandler {
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@QuestValueExec(QuestExec.QUEST_EXEC_ADD_QUEST_PROGRESS)
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public final class ExecAddQuestProgress extends QuestExecHandler {
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@Override
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public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {
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var param = Arrays.stream(paramStr)
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.filter(i -> !i.isBlank())
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.mapToInt(Integer::parseInt)
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.toArray();
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var param =
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Arrays.stream(paramStr).filter(i -> !i.isBlank()).mapToInt(Integer::parseInt).toArray();
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quest.getOwner().getQuestManager().triggerEvent(QuestTrigger.QUEST_CONTENT_ADD_QUEST_PROGRESS, param);
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quest.getOwner().getProgressManager().addQuestProgress(param[0], param[1]);
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return true;
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}
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@@ -0,0 +1,34 @@
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package emu.grasscutter.game.quest.exec;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.data.excels.quest.QuestData;
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import emu.grasscutter.game.props.ElementType;
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import emu.grasscutter.game.quest.GameQuest;
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import emu.grasscutter.game.quest.QuestValueExec;
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import emu.grasscutter.game.quest.enums.QuestExec;
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import emu.grasscutter.game.quest.handlers.QuestExecHandler;
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import lombok.val;
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/** Changes the main avatar's element. First parameter is the elementType ID. */
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@QuestValueExec(QuestExec.QUEST_EXEC_CHANGE_AVATAR_ELEMET)
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public class ExecChangeAvatarElemet extends QuestExecHandler {
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@Override
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public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {
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val targetElement = ElementType.getTypeByValue(Integer.parseInt(paramStr[0]));
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val owner = quest.getOwner();
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val mainAvatar = owner.getAvatars().getAvatarById(owner.getMainCharacterId());
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if (mainAvatar == null) {
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Grasscutter.getLogger()
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.error("Failed to get main avatar for use {}", quest.getOwner().getUid());
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return false;
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}
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Grasscutter.getLogger()
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.debug(
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"Changing avatar element to {} for quest {}.",
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targetElement.name(),
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quest.getSubQuestId());
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return mainAvatar.changeElement(targetElement);
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}
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}
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@@ -0,0 +1,19 @@
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package emu.grasscutter.game.quest.exec;
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import emu.grasscutter.data.excels.quest.QuestData;
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import emu.grasscutter.game.quest.GameQuest;
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import emu.grasscutter.game.quest.QuestValueExec;
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import emu.grasscutter.game.quest.enums.QuestExec;
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import emu.grasscutter.game.quest.handlers.QuestExecHandler;
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import lombok.val;
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@QuestValueExec(QuestExec.QUEST_EXEC_CLEAR_TIME_VAR)
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public class ExecClearTimeVar extends QuestExecHandler {
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@Override
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public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {
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val mainQuestId = Integer.parseInt(condition.getParam()[0]);
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val timeVarId = Integer.parseInt(condition.getParam()[1]);
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val mainQuest = quest.getOwner().getQuestManager().getMainQuestById(mainQuestId);
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return mainQuest.clearTimeVar(timeVarId);
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}
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}
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@@ -1,17 +1,19 @@
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package emu.grasscutter.game.quest.exec;
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import emu.grasscutter.data.excels.QuestData;
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import emu.grasscutter.data.excels.quest.QuestData;
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import emu.grasscutter.game.quest.GameQuest;
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import emu.grasscutter.game.quest.QuestValue;
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import emu.grasscutter.game.quest.enums.QuestTrigger;
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import emu.grasscutter.game.quest.QuestValueExec;
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import emu.grasscutter.game.quest.enums.QuestExec;
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import emu.grasscutter.game.quest.handlers.QuestExecHandler;
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@QuestValue(QuestTrigger.QUEST_EXEC_DEC_QUEST_GLOBAL_VAR)
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@QuestValueExec(QuestExec.QUEST_EXEC_DEC_QUEST_GLOBAL_VAR)
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public class ExecDecQuestGlobalVar extends QuestExecHandler {
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@Override
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public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {
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quest.getOwner().getQuestManager().decQuestGlobalVarValue(Integer.valueOf(paramStr[0]),Integer.valueOf(paramStr[1]));
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quest
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.getOwner()
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.getQuestManager()
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.decQuestGlobalVarValue(Integer.valueOf(paramStr[0]), Integer.valueOf(paramStr[1]));
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return true;
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}
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}
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@@ -1,12 +1,12 @@
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package emu.grasscutter.game.quest.exec;
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import emu.grasscutter.data.excels.QuestData;
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import emu.grasscutter.data.excels.quest.QuestData;
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import emu.grasscutter.game.quest.GameQuest;
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import emu.grasscutter.game.quest.QuestValue;
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import emu.grasscutter.game.quest.enums.QuestTrigger;
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import emu.grasscutter.game.quest.QuestValueExec;
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import emu.grasscutter.game.quest.enums.QuestExec;
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import emu.grasscutter.game.quest.handlers.QuestExecHandler;
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@QuestValue(QuestTrigger.QUEST_EXEC_DEC_QUEST_VAR)
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@QuestValueExec(QuestExec.QUEST_EXEC_DEC_QUEST_VAR)
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public class ExecDecQuestVar extends QuestExecHandler {
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@Override
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public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {
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@@ -0,0 +1,17 @@
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package emu.grasscutter.game.quest.exec;
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import emu.grasscutter.data.excels.quest.QuestData;
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import emu.grasscutter.game.quest.GameQuest;
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import emu.grasscutter.game.quest.QuestValueExec;
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import emu.grasscutter.game.quest.enums.QuestExec;
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import emu.grasscutter.game.quest.handlers.QuestExecHandler;
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@QuestValueExec(QuestExec.QUEST_EXEC_DEL_PACK_ITEM)
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public class ExecDelPackItem extends QuestExecHandler {
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@Override
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public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {
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int itemId = Integer.parseInt(paramStr[0]);
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int amount = Integer.parseInt(paramStr[1]);
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return quest.getOwner().getInventory().removeItemById(itemId, amount);
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}
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}
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@@ -0,0 +1,26 @@
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package emu.grasscutter.game.quest.exec;
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import emu.grasscutter.data.excels.quest.QuestData;
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import emu.grasscutter.game.quest.GameQuest;
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import emu.grasscutter.game.quest.QuestValueExec;
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import emu.grasscutter.game.quest.enums.QuestExec;
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import emu.grasscutter.game.quest.handlers.QuestExecHandler;
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@QuestValueExec(QuestExec.QUEST_EXEC_DEL_PACK_ITEM_BATCH)
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public class ExecDelPackItemBatch extends QuestExecHandler {
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@Override
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public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {
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// input is like this: "100497:999,100498:999,100499:999"
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var items = paramStr[0].split(",");
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boolean success = true;
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for (var itemString : items) {
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var itemFields = itemString.split(":");
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var itemId = Integer.parseInt(itemFields[0]);
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var amount = Integer.parseInt(itemFields[1]);
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if (!quest.getOwner().getInventory().removeItemById(itemId, amount)) {
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success = false;
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}
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}
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return success;
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}
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}
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@@ -0,0 +1,27 @@
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package emu.grasscutter.game.quest.exec;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.data.excels.quest.QuestData;
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import emu.grasscutter.game.quest.GameQuest;
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import emu.grasscutter.game.quest.QuestValueExec;
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import emu.grasscutter.game.quest.enums.QuestExec;
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import emu.grasscutter.game.quest.handlers.QuestExecHandler;
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@QuestValueExec(QuestExec.QUEST_EXEC_GRANT_TRIAL_AVATAR)
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public class ExecGrantTrialAvatar extends QuestExecHandler {
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@Override
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public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {
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try {
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quest
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.getOwner()
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.getTeamManager()
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.addTrialAvatar(Integer.parseInt(paramStr[0]), quest.getMainQuestId());
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Grasscutter.getLogger()
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.debug("Added trial avatar to team for quest {}", quest.getSubQuestId());
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return true;
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} catch (RuntimeException exception) {
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exception.printStackTrace();
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return false;
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}
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}
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}
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@@ -1,16 +1,19 @@
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package emu.grasscutter.game.quest.exec;
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import emu.grasscutter.data.excels.QuestData;
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import emu.grasscutter.data.excels.quest.QuestData;
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import emu.grasscutter.game.quest.GameQuest;
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import emu.grasscutter.game.quest.QuestValue;
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import emu.grasscutter.game.quest.enums.QuestTrigger;
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import emu.grasscutter.game.quest.QuestValueExec;
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import emu.grasscutter.game.quest.enums.QuestExec;
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import emu.grasscutter.game.quest.handlers.QuestExecHandler;
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|
||||
@QuestValue(QuestTrigger.QUEST_EXEC_INC_QUEST_GLOBAL_VAR)
|
||||
@QuestValueExec(QuestExec.QUEST_EXEC_INC_QUEST_GLOBAL_VAR)
|
||||
public class ExecIncQuestGlobalVar extends QuestExecHandler {
|
||||
@Override
|
||||
public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {
|
||||
quest.getOwner().getQuestManager().incQuestGlobalVarValue(Integer.valueOf(paramStr[0]),Integer.valueOf(paramStr[1]));
|
||||
quest
|
||||
.getOwner()
|
||||
.getQuestManager()
|
||||
.incQuestGlobalVarValue(Integer.valueOf(paramStr[0]), Integer.valueOf(paramStr[1]));
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
package emu.grasscutter.game.quest.exec;
|
||||
|
||||
import emu.grasscutter.data.excels.QuestData;
|
||||
import emu.grasscutter.data.excels.quest.QuestData;
|
||||
import emu.grasscutter.game.quest.GameQuest;
|
||||
import emu.grasscutter.game.quest.QuestValue;
|
||||
import emu.grasscutter.game.quest.enums.QuestTrigger;
|
||||
import emu.grasscutter.game.quest.QuestValueExec;
|
||||
import emu.grasscutter.game.quest.enums.QuestExec;
|
||||
import emu.grasscutter.game.quest.handlers.QuestExecHandler;
|
||||
|
||||
@QuestValue(QuestTrigger.QUEST_EXEC_INC_QUEST_VAR)
|
||||
@QuestValueExec(QuestExec.QUEST_EXEC_INC_QUEST_VAR)
|
||||
public class ExecIncQuestVar extends QuestExecHandler {
|
||||
@Override
|
||||
public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {
|
||||
|
||||
@@ -0,0 +1,18 @@
|
||||
package emu.grasscutter.game.quest.exec;
|
||||
|
||||
import emu.grasscutter.data.excels.quest.QuestData;
|
||||
import emu.grasscutter.game.quest.GameQuest;
|
||||
import emu.grasscutter.game.quest.QuestValueExec;
|
||||
import emu.grasscutter.game.quest.enums.QuestExec;
|
||||
import emu.grasscutter.game.quest.handlers.QuestExecHandler;
|
||||
import lombok.val;
|
||||
|
||||
@QuestValueExec(QuestExec.QUEST_EXEC_INIT_TIME_VAR)
|
||||
public class ExecInitTimeVar extends QuestExecHandler {
|
||||
@Override
|
||||
public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {
|
||||
val timeVarId = Integer.parseInt(condition.getParam()[0]);
|
||||
val mainQuest = quest.getMainQuest();
|
||||
return mainQuest.initTimeVar(timeVarId);
|
||||
}
|
||||
}
|
||||
@@ -1,34 +1,62 @@
|
||||
package emu.grasscutter.game.quest.exec;
|
||||
|
||||
import emu.grasscutter.data.excels.QuestData;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.excels.quest.QuestData;
|
||||
import emu.grasscutter.game.quest.GameQuest;
|
||||
import emu.grasscutter.game.quest.QuestGroupSuite;
|
||||
import emu.grasscutter.game.quest.QuestValue;
|
||||
import emu.grasscutter.game.quest.QuestValueExec;
|
||||
import emu.grasscutter.game.quest.enums.QuestExec;
|
||||
import emu.grasscutter.game.quest.enums.QuestState;
|
||||
import emu.grasscutter.game.quest.enums.QuestTrigger;
|
||||
import emu.grasscutter.game.quest.handlers.QuestExecHandler;
|
||||
import emu.grasscutter.scripts.constants.EventType;
|
||||
import emu.grasscutter.scripts.data.ScriptArgs;
|
||||
import emu.grasscutter.server.packet.send.PacketGroupSuiteNotify;
|
||||
import lombok.val;
|
||||
|
||||
@QuestValue(QuestTrigger.QUEST_EXEC_NOTIFY_GROUP_LUA)
|
||||
@QuestValueExec(QuestExec.QUEST_EXEC_NOTIFY_GROUP_LUA)
|
||||
public class ExecNotifyGroupLua extends QuestExecHandler {
|
||||
|
||||
@Override
|
||||
public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {
|
||||
var sceneId = Integer.parseInt(paramStr[0]);
|
||||
var groupId = Integer.parseInt(paramStr[1]);
|
||||
val sceneId = Integer.parseInt(paramStr[0]);
|
||||
val groupId = Integer.parseInt(paramStr[1]);
|
||||
|
||||
var scriptManager = quest.getOwner().getScene().getScriptManager();
|
||||
val scene = quest.getOwner().getScene();
|
||||
val scriptManager = scene.getScriptManager();
|
||||
|
||||
if(quest.getOwner().getScene().getId() == sceneId){
|
||||
scriptManager.callEvent(
|
||||
quest.getState() == QuestState.QUEST_STATE_FINISHED ?
|
||||
EventType.EVENT_QUEST_FINISH : EventType.EVENT_QUEST_START
|
||||
, new ScriptArgs());
|
||||
if (scene.getId() != sceneId) {
|
||||
return false;
|
||||
}
|
||||
scene.runWhenFinished(
|
||||
() -> {
|
||||
val groupInstance = scriptManager.getGroupInstanceById(groupId);
|
||||
|
||||
if (groupInstance != null) {
|
||||
// workaround to make sure the triggers are still there todo find better way of trigger
|
||||
// handling
|
||||
scriptManager.refreshGroup(groupInstance);
|
||||
Grasscutter.getLogger()
|
||||
.trace(
|
||||
"group: {} \ncondition: {} \nparamStr {}",
|
||||
groupInstance.getLuaGroup(),
|
||||
condition,
|
||||
paramStr);
|
||||
} else {
|
||||
Grasscutter.getLogger()
|
||||
.debug(
|
||||
"notify, no group instance for:\n group: {} \ncondition: {} \nparamStr {}",
|
||||
groupId,
|
||||
condition,
|
||||
paramStr);
|
||||
}
|
||||
|
||||
val eventType =
|
||||
quest.getState() == QuestState.QUEST_STATE_FINISHED
|
||||
? EventType.EVENT_QUEST_FINISH
|
||||
: EventType.EVENT_QUEST_START;
|
||||
scriptManager.callEvent(
|
||||
new ScriptArgs(groupId, eventType, quest.getSubQuestId())
|
||||
.setEventSource(quest.getSubQuestId()));
|
||||
});
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -0,0 +1,18 @@
|
||||
package emu.grasscutter.game.quest.exec;
|
||||
|
||||
import emu.grasscutter.data.excels.quest.QuestData;
|
||||
import emu.grasscutter.game.quest.GameQuest;
|
||||
import emu.grasscutter.game.quest.QuestValueExec;
|
||||
import emu.grasscutter.game.quest.enums.QuestExec;
|
||||
import emu.grasscutter.game.quest.handlers.QuestExecHandler;
|
||||
|
||||
@QuestValueExec(QuestExec.QUEST_EXEC_REFRESH_GROUP_MONSTER)
|
||||
public class ExecRefreshGroupMonster extends QuestExecHandler {
|
||||
|
||||
@Override
|
||||
public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {
|
||||
var groupId = Integer.parseInt(paramStr[0]);
|
||||
|
||||
return quest.getOwner().getScene().getScriptManager().refreshGroupMonster(groupId);
|
||||
}
|
||||
}
|
||||
@@ -1,39 +1,32 @@
|
||||
package emu.grasscutter.game.quest.exec;
|
||||
|
||||
import emu.grasscutter.data.excels.QuestData;
|
||||
import emu.grasscutter.data.excels.quest.QuestData;
|
||||
import emu.grasscutter.game.quest.GameQuest;
|
||||
import emu.grasscutter.game.quest.QuestGroupSuite;
|
||||
import emu.grasscutter.game.quest.QuestValue;
|
||||
import emu.grasscutter.game.quest.enums.QuestTrigger;
|
||||
import emu.grasscutter.game.quest.QuestValueExec;
|
||||
import emu.grasscutter.game.quest.enums.QuestExec;
|
||||
import emu.grasscutter.game.quest.handlers.QuestExecHandler;
|
||||
import emu.grasscutter.server.packet.send.PacketGroupSuiteNotify;
|
||||
import lombok.val;
|
||||
|
||||
import java.util.Arrays;
|
||||
|
||||
@QuestValue(QuestTrigger.QUEST_EXEC_REFRESH_GROUP_SUITE)
|
||||
@QuestValueExec(QuestExec.QUEST_EXEC_REFRESH_GROUP_SUITE)
|
||||
public class ExecRefreshGroupSuite extends QuestExecHandler {
|
||||
|
||||
@Override
|
||||
public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {
|
||||
var sceneId = Integer.parseInt(paramStr[0]);
|
||||
var groupId = Integer.parseInt(paramStr[1].split(",")[0]);
|
||||
var suiteId = Integer.parseInt(paramStr[1].split(",")[1]);
|
||||
val sceneId = Integer.parseInt(paramStr[0]);
|
||||
val entries = paramStr[1].split(";");
|
||||
val scriptManager = quest.getOwner().getWorld().getSceneById(sceneId).getScriptManager();
|
||||
|
||||
var scriptManager = quest.getOwner().getScene().getScriptManager();
|
||||
boolean result = true;
|
||||
for (var entry : entries) {
|
||||
val entryArray = entry.split(",");
|
||||
val groupId = Integer.parseInt(entryArray[0]);
|
||||
val suiteId = Integer.parseInt(entryArray[1]);
|
||||
|
||||
quest.getMainQuest().getQuestGroupSuites().add(QuestGroupSuite.of()
|
||||
.scene(sceneId)
|
||||
.group(groupId)
|
||||
.suite(suiteId)
|
||||
.build());
|
||||
|
||||
// refresh immediately if player is in this scene
|
||||
if(quest.getOwner().getScene().getId() == sceneId){
|
||||
scriptManager.refreshGroup(scriptManager.getGroupById(groupId), suiteId);
|
||||
quest.getOwner().sendPacket(new PacketGroupSuiteNotify(groupId, suiteId));
|
||||
if (!scriptManager.refreshGroupSuite(groupId, suiteId, quest)) {
|
||||
result = false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
return result;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -0,0 +1,37 @@
|
||||
package emu.grasscutter.game.quest.exec;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.excels.quest.QuestData;
|
||||
import emu.grasscutter.game.quest.GameQuest;
|
||||
import emu.grasscutter.game.quest.QuestGroupSuite;
|
||||
import emu.grasscutter.game.quest.QuestValueExec;
|
||||
import emu.grasscutter.game.quest.enums.QuestExec;
|
||||
import emu.grasscutter.game.quest.handlers.QuestExecHandler;
|
||||
|
||||
@QuestValueExec(QuestExec.QUEST_EXEC_REGISTER_DYNAMIC_GROUP)
|
||||
public class ExecRegisterDynamicGroup extends QuestExecHandler {
|
||||
|
||||
@Override
|
||||
public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {
|
||||
var sceneId = Integer.parseInt(paramStr[0]);
|
||||
var groupId = Integer.parseInt(paramStr[1]);
|
||||
|
||||
Grasscutter.getLogger().debug("Registering group {}", groupId);
|
||||
|
||||
var scene = quest.getOwner().getWorld().getSceneById(sceneId);
|
||||
if (scene == null) return false;
|
||||
|
||||
int suiteId = scene.loadDynamicGroup(groupId);
|
||||
if (suiteId == -1) return false;
|
||||
|
||||
quest
|
||||
.getMainQuest()
|
||||
.getQuestGroupSuites()
|
||||
.add(QuestGroupSuite.of().scene(sceneId).group(groupId).suite(suiteId).build());
|
||||
|
||||
Grasscutter.getLogger()
|
||||
.debug("Registered group {}, suite {} in scene {}", groupId, suiteId, scene.getId());
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,29 @@
|
||||
package emu.grasscutter.game.quest.exec;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.excels.quest.QuestData;
|
||||
import emu.grasscutter.game.quest.GameQuest;
|
||||
import emu.grasscutter.game.quest.QuestValueExec;
|
||||
import emu.grasscutter.game.quest.enums.QuestExec;
|
||||
import emu.grasscutter.game.quest.handlers.QuestExecHandler;
|
||||
|
||||
@QuestValueExec(QuestExec.QUEST_EXEC_REMOVE_TRIAL_AVATAR)
|
||||
public class ExecRemoveTrialAvatar extends QuestExecHandler {
|
||||
@Override
|
||||
public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {
|
||||
try {
|
||||
quest.getOwner().getTeamManager().removeTrialAvatar(Integer.parseInt(paramStr[0]));
|
||||
Grasscutter.getLogger()
|
||||
.debug("Removed trial avatar from team for quest {}", quest.getSubQuestId());
|
||||
return true;
|
||||
} catch (IllegalStateException ignored) {
|
||||
// The player does not have any trial avatars equipped.
|
||||
Grasscutter.getLogger()
|
||||
.warn("Attempted to remove trial avatars from player with none equipped.");
|
||||
return true;
|
||||
} catch (RuntimeException exception) {
|
||||
exception.printStackTrace();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
package emu.grasscutter.game.quest.exec;
|
||||
|
||||
import emu.grasscutter.data.excels.quest.QuestData;
|
||||
import emu.grasscutter.game.quest.GameQuest;
|
||||
import emu.grasscutter.game.quest.QuestValueExec;
|
||||
import emu.grasscutter.game.quest.enums.QuestExec;
|
||||
import emu.grasscutter.game.quest.handlers.QuestExecHandler;
|
||||
import emu.grasscutter.server.packet.send.PacketScenePlayerLocationNotify;
|
||||
|
||||
@QuestValueExec(QuestExec.QUEST_EXEC_ROLLBACK_PARENT_QUEST)
|
||||
public class ExecRollbackParentQuest extends QuestExecHandler {
|
||||
@Override
|
||||
public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {
|
||||
var targetPosition = quest.getMainQuest().rewind();
|
||||
if (targetPosition == null) {
|
||||
return false;
|
||||
}
|
||||
quest.getOwner().getPosition().set(targetPosition.get(0));
|
||||
quest.getOwner().getRotation().set(targetPosition.get(1));
|
||||
quest.getOwner().sendPacket(new PacketScenePlayerLocationNotify(quest.getOwner().getScene()));
|
||||
// todo proper reset and warp
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,26 @@
|
||||
package emu.grasscutter.game.quest.exec;
|
||||
|
||||
import emu.grasscutter.data.excels.quest.QuestData;
|
||||
import emu.grasscutter.game.quest.GameQuest;
|
||||
import emu.grasscutter.game.quest.QuestValueExec;
|
||||
import emu.grasscutter.game.quest.enums.QuestExec;
|
||||
import emu.grasscutter.game.quest.handlers.QuestExecHandler;
|
||||
import emu.grasscutter.server.packet.send.PacketScenePlayerLocationNotify;
|
||||
|
||||
@QuestValueExec(QuestExec.QUEST_EXEC_ROLLBACK_QUEST)
|
||||
public class ExecRollbackQuest extends QuestExecHandler {
|
||||
@Override
|
||||
public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {
|
||||
var targetQuestId = Integer.parseInt(paramStr[0]);
|
||||
var targetQuest = quest.getOwner().getQuestManager().getQuestById(targetQuestId);
|
||||
var targetPosition = targetQuest.getMainQuest().rewindTo(targetQuest, true);
|
||||
if (targetPosition == null) {
|
||||
return false;
|
||||
}
|
||||
quest.getOwner().getPosition().set(targetPosition.get(0));
|
||||
quest.getOwner().getRotation().set(targetPosition.get(1));
|
||||
quest.getOwner().sendPacket(new PacketScenePlayerLocationNotify(quest.getOwner().getScene()));
|
||||
// todo proper reset and warp
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,18 @@
|
||||
package emu.grasscutter.game.quest.exec;
|
||||
|
||||
import emu.grasscutter.data.excels.quest.QuestData;
|
||||
import emu.grasscutter.game.props.PlayerProperty;
|
||||
import emu.grasscutter.game.quest.GameQuest;
|
||||
import emu.grasscutter.game.quest.QuestValueExec;
|
||||
import emu.grasscutter.game.quest.enums.QuestExec;
|
||||
import emu.grasscutter.game.quest.handlers.QuestExecHandler;
|
||||
|
||||
@QuestValueExec(QuestExec.QUEST_EXEC_SET_IS_FLYABLE)
|
||||
public final class ExecSetFlyable extends QuestExecHandler {
|
||||
@Override
|
||||
public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {
|
||||
var canFly = Integer.parseInt(paramStr[0]);
|
||||
quest.getOwner().setProperty(PlayerProperty.PROP_IS_FLYABLE, canFly);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,19 @@
|
||||
package emu.grasscutter.game.quest.exec;
|
||||
|
||||
import emu.grasscutter.data.excels.quest.QuestData.QuestExecParam;
|
||||
import emu.grasscutter.game.quest.GameQuest;
|
||||
import emu.grasscutter.game.quest.QuestValueExec;
|
||||
import emu.grasscutter.game.quest.enums.QuestExec;
|
||||
import emu.grasscutter.game.quest.handlers.QuestExecHandler;
|
||||
import java.util.Objects;
|
||||
|
||||
@QuestValueExec(QuestExec.QUEST_EXEC_SET_IS_GAME_TIME_LOCKED)
|
||||
public final class ExecSetGameTimeLocked extends QuestExecHandler {
|
||||
@Override
|
||||
public boolean execute(GameQuest quest, QuestExecParam condition, String... paramStr) {
|
||||
var isLocked = Objects.equals(condition.getParam()[0], "1");
|
||||
quest.getOwner().getWorld().lockTime(isLocked);
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
package emu.grasscutter.game.quest.exec;
|
||||
|
||||
import emu.grasscutter.data.excels.quest.QuestData;
|
||||
import emu.grasscutter.game.quest.GameQuest;
|
||||
import emu.grasscutter.game.quest.QuestValueExec;
|
||||
import emu.grasscutter.game.quest.enums.QuestExec;
|
||||
import emu.grasscutter.game.quest.handlers.QuestExecHandler;
|
||||
import java.util.Arrays;
|
||||
|
||||
@QuestValueExec(QuestExec.QUEST_EXEC_SET_OPEN_STATE)
|
||||
public class ExecSetOpenState extends QuestExecHandler {
|
||||
@Override
|
||||
public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {
|
||||
var param =
|
||||
Arrays.stream(paramStr).filter(i -> !i.isBlank()).mapToInt(Integer::parseInt).toArray();
|
||||
|
||||
quest.getOwner().getProgressManager().forceSetOpenState(param[0], param[1]);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -1,16 +1,19 @@
|
||||
package emu.grasscutter.game.quest.exec;
|
||||
|
||||
import emu.grasscutter.data.excels.QuestData;
|
||||
import emu.grasscutter.data.excels.quest.QuestData;
|
||||
import emu.grasscutter.game.quest.GameQuest;
|
||||
import emu.grasscutter.game.quest.QuestValue;
|
||||
import emu.grasscutter.game.quest.enums.QuestTrigger;
|
||||
import emu.grasscutter.game.quest.QuestValueExec;
|
||||
import emu.grasscutter.game.quest.enums.QuestExec;
|
||||
import emu.grasscutter.game.quest.handlers.QuestExecHandler;
|
||||
|
||||
@QuestValue(QuestTrigger.QUEST_EXEC_SET_QUEST_GLOBAL_VAR)
|
||||
@QuestValueExec(QuestExec.QUEST_EXEC_SET_QUEST_GLOBAL_VAR)
|
||||
public class ExecSetQuestGlobalVar extends QuestExecHandler {
|
||||
@Override
|
||||
public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {
|
||||
quest.getOwner().getQuestManager().setQuestGlobalVarValue(Integer.valueOf(paramStr[0]),Integer.valueOf(paramStr[1]));
|
||||
quest
|
||||
.getOwner()
|
||||
.getQuestManager()
|
||||
.setQuestGlobalVarValue(Integer.valueOf(paramStr[0]), Integer.valueOf(paramStr[1]));
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
package emu.grasscutter.game.quest.exec;
|
||||
|
||||
import emu.grasscutter.data.excels.QuestData;
|
||||
import emu.grasscutter.data.excels.quest.QuestData;
|
||||
import emu.grasscutter.game.quest.GameQuest;
|
||||
import emu.grasscutter.game.quest.QuestValue;
|
||||
import emu.grasscutter.game.quest.enums.QuestTrigger;
|
||||
import emu.grasscutter.game.quest.QuestValueExec;
|
||||
import emu.grasscutter.game.quest.enums.QuestExec;
|
||||
import emu.grasscutter.game.quest.handlers.QuestExecHandler;
|
||||
|
||||
@QuestValue(QuestTrigger.QUEST_EXEC_SET_QUEST_VAR)
|
||||
@QuestValueExec(QuestExec.QUEST_EXEC_SET_QUEST_VAR)
|
||||
public class ExecSetQuestVar extends QuestExecHandler {
|
||||
@Override
|
||||
public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {
|
||||
|
||||
@@ -1,14 +1,12 @@
|
||||
package emu.grasscutter.game.quest.exec;
|
||||
|
||||
import emu.grasscutter.data.excels.QuestData;
|
||||
import emu.grasscutter.data.excels.quest.QuestData;
|
||||
import emu.grasscutter.game.quest.GameQuest;
|
||||
import emu.grasscutter.game.quest.QuestValue;
|
||||
import emu.grasscutter.game.quest.enums.QuestTrigger;
|
||||
import emu.grasscutter.game.quest.QuestValueExec;
|
||||
import emu.grasscutter.game.quest.enums.QuestExec;
|
||||
import emu.grasscutter.game.quest.handlers.QuestExecHandler;
|
||||
|
||||
import java.util.Arrays;
|
||||
|
||||
@QuestValue(QuestTrigger.QUEST_EXEC_UNLOCK_AREA)
|
||||
@QuestValueExec(QuestExec.QUEST_EXEC_UNLOCK_AREA)
|
||||
public class ExecUnlockArea extends QuestExecHandler {
|
||||
@Override
|
||||
public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {
|
||||
|
||||
@@ -1,23 +1,24 @@
|
||||
package emu.grasscutter.game.quest.exec;
|
||||
|
||||
import emu.grasscutter.data.excels.QuestData;
|
||||
import emu.grasscutter.data.excels.quest.QuestData;
|
||||
import emu.grasscutter.game.quest.GameQuest;
|
||||
import emu.grasscutter.game.quest.QuestValue;
|
||||
import emu.grasscutter.game.quest.enums.QuestTrigger;
|
||||
import emu.grasscutter.game.quest.QuestValueExec;
|
||||
import emu.grasscutter.game.quest.enums.QuestExec;
|
||||
import emu.grasscutter.game.quest.handlers.QuestExecHandler;
|
||||
|
||||
@QuestValue(QuestTrigger.QUEST_EXEC_UNLOCK_POINT)
|
||||
@QuestValueExec(QuestExec.QUEST_EXEC_UNLOCK_POINT)
|
||||
public class ExecUnlockPoint extends QuestExecHandler {
|
||||
@Override
|
||||
public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {
|
||||
// Unlock the trans point for the player.
|
||||
int sceneId = Integer.parseInt(paramStr[0]);
|
||||
int pointId = Integer.parseInt(paramStr[1]);
|
||||
|
||||
// TODO: Determine if the point is a statue.
|
||||
// This is currently a hardcoded value.
|
||||
boolean isStatue = quest.getMainQuestId() == 303 || quest.getMainQuestId() == 352;
|
||||
|
||||
quest.getOwner().getProgressManager().unlockTransPoint(sceneId, pointId, isStatue);
|
||||
|
||||
// Done.
|
||||
return true;
|
||||
return quest.getOwner().getProgressManager().unlockTransPoint(sceneId, pointId, isStatue);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,37 @@
|
||||
package emu.grasscutter.game.quest.exec;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.excels.quest.QuestData;
|
||||
import emu.grasscutter.game.quest.GameQuest;
|
||||
import emu.grasscutter.game.quest.QuestValueExec;
|
||||
import emu.grasscutter.game.quest.enums.QuestExec;
|
||||
import emu.grasscutter.game.quest.handlers.QuestExecHandler;
|
||||
import lombok.val;
|
||||
|
||||
@QuestValueExec(QuestExec.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP)
|
||||
public class ExecUnregisterDynamicGroup extends QuestExecHandler {
|
||||
|
||||
@Override
|
||||
public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {
|
||||
val groupId = Integer.parseInt(paramStr[0]);
|
||||
val unknownParam =
|
||||
Integer.parseInt(paramStr[1]); // TODO: Goes from 0 to 1, maybe is a boolean. Investigate
|
||||
val scene = quest.getOwner().getScene();
|
||||
|
||||
Grasscutter.getLogger().debug("Unregistering group {}", groupId);
|
||||
|
||||
if (!scene.unregisterDynamicGroup(groupId)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Remove suites if they are registered
|
||||
quest
|
||||
.getMainQuest()
|
||||
.getQuestGroupSuites()
|
||||
.removeIf(gs -> gs.getGroup() == groupId && gs.getScene() == scene.getId());
|
||||
|
||||
Grasscutter.getLogger().debug("Unregistered group {} in scene {}", groupId, scene.getId());
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user