Merge unstable into development (#2173)

* Remove more scene synchronized

* Fix worktop options not appearing

* Format code [skip actions]

* Fix delay with server tasks

* Format code [skip actions]

* Fully fix fairy clock (#2146)

* Fix scene transition

* fully fix fairy clock

* Re-add call to `Player#updatePlayerGameTime`

* Format code [skip actions]

* Initialize the script loader in `ResourceLoader#loadAll`

* Fix region removal checking

* Format code [skip actions]

* Use Lombok's `EqualsAndHashCode` for comparing scene regions

* Format code [skip actions]

* Move 'invalid gather object' to `trace`

* Add more information to the 'unknown condition handler' message

* Move invalid ability action to trace

* Make `KcpTunnel` public

* Validate the NPC being talked to

* Format code [skip actions]

* NPCs are not spawned server side; change logic to handle it

* Format code [skip actions]

* unload scene when there are no players (#2147)

* unload scene when there are no players

* Update src/main/java/emu/grasscutter/game/world/Scene.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Check if a command should be copied or HTTP should be used

* Lint Code [skip actions]

* Fix character names rendering incorrectly

* Add basic troubleshooting command

* Implement handbook teleporting

also a few formatting changes and sort data by logical sense

* Fix listener `ConcurrentModificationException` issue

* Add color change to `Join the Community!`

* Lint Code [skip actions]

* Make clickable buttons appear clickable

* Remove 'Mechanicus' entities from the list of entities

* Format code [skip actions]

* Fix going back returning a blank screen

* Implement entity spawning

* Add setting level to entity card

* Add support for 'plain text' mode

* Make descriptions of objects scrollable

* Lint Code [skip actions]

* Format code [skip actions]

* Change the way existing hooks work

* Format code [skip actions]

* Upgrade Javalin to 5.5.0 & Fix project warnings

* Upgrade logging libraries

* Fix gacha mappings static file issue

* Add temporary backwards compatability for `ServerHelper`

* Format code [skip actions]

* Remove artifact signatures from VCS

* Fix forge queue data protocol definition

* Run `spotlessApply`

* Format code [skip actions]

* Download data required for building artifacts

* Add call for Facebook logins

* Add the wiki page as a submodule

* Format code [skip actions]

* Update translation (#2150)

* Update translation

* Update translation

* Separate the dispatch and game servers (pt. 1)

gacha is still broken, handbook still needs to be done

* Format code [skip actions]

* Separate the dispatch and game servers (pt. 2)

this commit fixes the gacha page

* Add description for '/troubleshoot'

* Set default avatar talent level to 10

* Separate the dispatch and game servers (pt. 3)

implement handbook across servers!

* Format code [skip actions]

* Update GitHub Actions to use 'download-file' over 'wget'

* Gm handbook lmao (#2149)

* Fix font issue

* Fix avatars

* Fix text overflow in commands

* Fix virtualized lists and items page 😭😭

* magix why 💀

* use hover style in all minicards

* button

* remove console.log

* lint

* Add icons

* magix asked

* Fix overflow padding issue

* Fix achievement text overflow

* remove icons from repo

* Change command icon

* Add the wiki page as a submodule

* total magix moment

* fix text overflow in commands

* Fix discord button

* Make text scale on Minicard

* import icons and font from another source

* Add hover effects to siebar buttons

* move font and readme to submodule repo

* Make data folder a submodule

* import icons and font from data submodule

* Update README.md

* total magix moment

* magix moment v2

* submodule change

* Import `.webp` files

* Resize `HomeButton`

* Fix 'Copy Command' reappearing after changing pages

---------

Co-authored-by: KingRainbow44 <kobedo11@gmail.com>

* Lint Code [skip actions]

* Download data for the build, not for the lint

* format imports

this is really just to see if build handbook works kek

* Implement proper handbook authentication (pt. 1)

* Implement proper handbook authentication (pt. 2)

* Format code [skip actions]

* Add quest data dumping for the handbook

* Change colors to fit _something suitable_

* Format code [skip actions]

* Fix force pushing to branches after linting

* Fix logic of `SetPlayerPropReq`

* Move more group loading to `trace`

* Add handbook IP authentication in hybrid mode

* Fix player level up not displaying on the client properly

* Format code [skip actions]

* Fix game time locking

* Format code [skip actions]

* Update player properties

* Format code [skip actions]

* Move `warn`s for groups to `debug`

* Fix player pausing

* Move more logs to `trace`

* Use `removeItemById` for deleting items via quests

* Clean up logger more

* Pause in-game time when the world is paused

* Format code [skip actions]

* More player property documentation

* Multi-threaded resource loading

* Format code [skip actions]

* Add quest widgets

* Add quests page (basic impl.)

* Add/fix colors

also fix tailwind

* Remove banned packets

client modifications already perform the job of blocking malicious packets from being executed, no point in having this if self-windy is wanted

* Re-add `BeginCameraSceneLookNotify`

* Fix being unable to attack (#2157)

* Add `PlayerOpenChestEvent`

* Add methods to get players from the server

* Add static methods to register an event handler

* Add `PlayerEnterDungeonEvent`

* Remove legacy documentation from `PlayerMoveEvent`

* Add `PlayerChatEvent`

* Add defaults to `Position`

* Clean up `.utils`

* Revert `Multi-threaded resource loading`

* Fix changing target UID when talking to the server

* Lint Code [skip actions]

* Format code [skip actions]

* fix NPC talk triggering main quest in 46101 (#2158)

Make it so that only talks where the param matches the talkId are checked.

* Format code [skip actions]

* Partially fix Chasing Shadows (#2159)

* Partially fix Chasing Shadows

* Go ahead and move it before the return before Magix tells me to.

* Format code [skip actions]

* Bring back period lol (#2160)

* Disable SNI for the HTTPS server

* Add `EntityCreationEvent`

* Add initial startup message

this is so the server appears like its preparing to start

* Format code [skip actions]

* Enable debug mode for plugin loggers if enabled for the primary logger

* Add documentation about `WorldAreaConfigData`

* Make more fields in excels accessible

* Remove deprecated fields from `GetShopRsp`

* Run `spotlessApply` on definitions

* Add `PlayerEnterAreaEvent`

* Optimize event calls

* Fix event invokes

* Format code [skip actions]

* Remove manual autofinish for main quests. (#2162)

* Add world areas to the textmap cache

* Format code [skip actions]

* Don't overdefine variables in extended classes (#2163)

* Add dumper for world areas

* Format code [skip actions]

* instantiate personalLineList (#2165)

* Fix protocol definitions

thank you Nazrin! (+ hiro for raw definitions)

* Fix the background color leaking from the character widget

* Change HTML spacing to 2 spaces

* Implement hiding widgets

* Change scrollbar to a vibrant color

* Add _some_ scaling to the home buttons and its text

* Build the handbook with Gradle

* Fix the 'finer details' with the handbook UI

* Lint Code [skip actions]

* Fix target destination for the Gradle-built handbook

* Implement fetching a player across servers & Add a chainable JsonObject

useful for plugins! might be used in grasscutter eventually

* Fix GitHub actions

* Fix event calling & canceling

* Run `spotlessApply`

* Rename fields (might be wrong)

* Add/update all/more protocol definitions

* Add/update all/more protocol definitions

* Remove outdated packet

* Fix protocol definitions

* Format code [skip actions]

* Implement some lua variables for less console spam (#2172)

* Implement some lua variables for less console spam

* Add GetHostQuestState

This fixes some chapter 3 stuff.

* Format code [skip actions]

* Fix merge import

* Format code [skip actions]

* Fully fix fairy clock for real this time (#2167)

* Fully fix fairy clock For real this time

* Make it so relogging keeps the time lock state.

* Refactor out questLockTime

* Per Hartie, the client packet needs to be changed too

* Update src/main/java/emu/grasscutter/game/world/World.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Update src/main/java/emu/grasscutter/server/packet/recv/HandlerClientLockGameTimeNotify.java

* Remove all code not needed to get clock working

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Implement a proper ability system (#2166)

* Apply fix `21dec2fe`

* Apply fix `89d01d5f`

* Apply fix `d900f154`

this one was already implemented; updated to use call from previous commit

* Ability changing commit

TODO: change info to debug

* Remove use of deprecated methods/fields

* Temp commit v2
(Adding LoseHP and some fixes)

* Oopsie

* Probably fix monster battle

* Fix issue with reflecting into fields

* Fix some things

* Fix ability names for 3.6 resources

* Improve logging

---------

Co-authored-by: StartForKiller <jesussanz2003@gmail.com>

* Format code [skip actions]

* Add system for sending messages between servers

* Format some code

* Remove protocol definitions from Spotless

* Default debug to false; enable with `-debug`

* Implement completely useless global value copying

* HACK: Return the avatar which holds the weapon when the weapon is referred to by ID

* Add properties to `AbilityModifier`

* Change the way HTML is served after authentication

* Use thread executors to speed up the database loading process

* Format code [skip actions]

* Add system for setting handbook address and port

* Lint Code [skip actions]

* Format code [skip actions]

* Fix game-related data not saving

* Format code [skip actions]

* Fix handbook server details

* Lint Code [skip actions]

* Format code [skip actions]

* Use the headers provided by a context to get the IP address

should acknowledge #1975

* Format code [skip actions]

* Move more logs to `trace`

* Format code [skip actions]

* more trace

* Fix something and implement weapon entities

* Format code [skip actions]

* Fix `EntityWeapon`

* Remove deprecated API & Fix resource checking

* Fix unnecessary warning for first-time setup

* Implement handbook request limiting

* Format code [skip actions]

* Fix new avatar weapons being null

* Format code [skip actions]

* Fix issue with 35303 being un-completable & Try to fix fulfilled quest conditions being met

* Load activity config on server startup

* Require plugins to specify an API version and match with the server

* Add default open state ignore list

* Format code [skip actions]

* Quick fix for questing, needs more investigation
This would make the questing work again

* Remove existing hack for 35303

* Fix ignored open states from being set

* Format code [skip actions]

* fix the stupidest bug ive ever seen

* Optimize player kicking on server close

* Format code [skip actions]

* Re-add hack to fix 35303

* Update GitHub actions

* Format code [skip actions]

* Potentially fix issues with regions

* Download additional handbook data

* Revert "Potentially fix issues with regions"

This reverts commit 84e3823695.

---------

Co-authored-by: github-actions <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: scooterboo <lewasite@yahoo.com>
Co-authored-by: Tesutarin <105267106+Tesutarin@users.noreply.github.com>
Co-authored-by: Scald <104459145+Arikatsu@users.noreply.github.com>
Co-authored-by: StartForKiller <jesussanz2003@gmail.com>
This commit is contained in:
Magix
2023-05-31 20:48:16 -07:00
committed by GitHub
parent f46fd372d2
commit 9e5b57a043
3839 changed files with 1841548 additions and 37533 deletions

View File

@@ -0,0 +1,17 @@
package emu.grasscutter.game.quest.exec;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.excels.quest.QuestData;
import emu.grasscutter.game.quest.GameQuest;
import emu.grasscutter.game.quest.QuestValueExec;
import emu.grasscutter.game.quest.enums.QuestExec;
import emu.grasscutter.game.quest.handlers.QuestExecHandler;
@QuestValueExec(QuestExec.QUEST_EXEC_ADD_CUR_AVATAR_ENERGY)
public class ExecAddCurAvatarEnergy extends QuestExecHandler {
@Override
public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {
Grasscutter.getLogger().debug("Energy refilled");
return quest.getOwner().getEnergyManager().refillActiveEnergy();
}
}

View File

@@ -1,23 +1,20 @@
package emu.grasscutter.game.quest.exec;
import emu.grasscutter.data.excels.QuestData;
import emu.grasscutter.data.excels.quest.QuestData;
import emu.grasscutter.game.quest.GameQuest;
import emu.grasscutter.game.quest.QuestValue;
import emu.grasscutter.game.quest.enums.QuestTrigger;
import emu.grasscutter.game.quest.QuestValueExec;
import emu.grasscutter.game.quest.enums.QuestExec;
import emu.grasscutter.game.quest.handlers.QuestExecHandler;
import java.util.Arrays;
@QuestValue(QuestTrigger.QUEST_EXEC_ADD_QUEST_PROGRESS)
public class ExecAddQuestProgress extends QuestExecHandler {
@QuestValueExec(QuestExec.QUEST_EXEC_ADD_QUEST_PROGRESS)
public final class ExecAddQuestProgress extends QuestExecHandler {
@Override
public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {
var param = Arrays.stream(paramStr)
.filter(i -> !i.isBlank())
.mapToInt(Integer::parseInt)
.toArray();
var param =
Arrays.stream(paramStr).filter(i -> !i.isBlank()).mapToInt(Integer::parseInt).toArray();
quest.getOwner().getQuestManager().triggerEvent(QuestTrigger.QUEST_CONTENT_ADD_QUEST_PROGRESS, param);
quest.getOwner().getProgressManager().addQuestProgress(param[0], param[1]);
return true;
}

View File

@@ -0,0 +1,34 @@
package emu.grasscutter.game.quest.exec;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.excels.quest.QuestData;
import emu.grasscutter.game.props.ElementType;
import emu.grasscutter.game.quest.GameQuest;
import emu.grasscutter.game.quest.QuestValueExec;
import emu.grasscutter.game.quest.enums.QuestExec;
import emu.grasscutter.game.quest.handlers.QuestExecHandler;
import lombok.val;
/** Changes the main avatar's element. First parameter is the elementType ID. */
@QuestValueExec(QuestExec.QUEST_EXEC_CHANGE_AVATAR_ELEMET)
public class ExecChangeAvatarElemet extends QuestExecHandler {
@Override
public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {
val targetElement = ElementType.getTypeByValue(Integer.parseInt(paramStr[0]));
val owner = quest.getOwner();
val mainAvatar = owner.getAvatars().getAvatarById(owner.getMainCharacterId());
if (mainAvatar == null) {
Grasscutter.getLogger()
.error("Failed to get main avatar for use {}", quest.getOwner().getUid());
return false;
}
Grasscutter.getLogger()
.debug(
"Changing avatar element to {} for quest {}.",
targetElement.name(),
quest.getSubQuestId());
return mainAvatar.changeElement(targetElement);
}
}

View File

@@ -0,0 +1,19 @@
package emu.grasscutter.game.quest.exec;
import emu.grasscutter.data.excels.quest.QuestData;
import emu.grasscutter.game.quest.GameQuest;
import emu.grasscutter.game.quest.QuestValueExec;
import emu.grasscutter.game.quest.enums.QuestExec;
import emu.grasscutter.game.quest.handlers.QuestExecHandler;
import lombok.val;
@QuestValueExec(QuestExec.QUEST_EXEC_CLEAR_TIME_VAR)
public class ExecClearTimeVar extends QuestExecHandler {
@Override
public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {
val mainQuestId = Integer.parseInt(condition.getParam()[0]);
val timeVarId = Integer.parseInt(condition.getParam()[1]);
val mainQuest = quest.getOwner().getQuestManager().getMainQuestById(mainQuestId);
return mainQuest.clearTimeVar(timeVarId);
}
}

View File

@@ -1,17 +1,19 @@
package emu.grasscutter.game.quest.exec;
import emu.grasscutter.data.excels.QuestData;
import emu.grasscutter.data.excels.quest.QuestData;
import emu.grasscutter.game.quest.GameQuest;
import emu.grasscutter.game.quest.QuestValue;
import emu.grasscutter.game.quest.enums.QuestTrigger;
import emu.grasscutter.game.quest.QuestValueExec;
import emu.grasscutter.game.quest.enums.QuestExec;
import emu.grasscutter.game.quest.handlers.QuestExecHandler;
@QuestValue(QuestTrigger.QUEST_EXEC_DEC_QUEST_GLOBAL_VAR)
@QuestValueExec(QuestExec.QUEST_EXEC_DEC_QUEST_GLOBAL_VAR)
public class ExecDecQuestGlobalVar extends QuestExecHandler {
@Override
public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {
quest.getOwner().getQuestManager().decQuestGlobalVarValue(Integer.valueOf(paramStr[0]),Integer.valueOf(paramStr[1]));
quest
.getOwner()
.getQuestManager()
.decQuestGlobalVarValue(Integer.valueOf(paramStr[0]), Integer.valueOf(paramStr[1]));
return true;
}
}

View File

@@ -1,12 +1,12 @@
package emu.grasscutter.game.quest.exec;
import emu.grasscutter.data.excels.QuestData;
import emu.grasscutter.data.excels.quest.QuestData;
import emu.grasscutter.game.quest.GameQuest;
import emu.grasscutter.game.quest.QuestValue;
import emu.grasscutter.game.quest.enums.QuestTrigger;
import emu.grasscutter.game.quest.QuestValueExec;
import emu.grasscutter.game.quest.enums.QuestExec;
import emu.grasscutter.game.quest.handlers.QuestExecHandler;
@QuestValue(QuestTrigger.QUEST_EXEC_DEC_QUEST_VAR)
@QuestValueExec(QuestExec.QUEST_EXEC_DEC_QUEST_VAR)
public class ExecDecQuestVar extends QuestExecHandler {
@Override
public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {

View File

@@ -0,0 +1,17 @@
package emu.grasscutter.game.quest.exec;
import emu.grasscutter.data.excels.quest.QuestData;
import emu.grasscutter.game.quest.GameQuest;
import emu.grasscutter.game.quest.QuestValueExec;
import emu.grasscutter.game.quest.enums.QuestExec;
import emu.grasscutter.game.quest.handlers.QuestExecHandler;
@QuestValueExec(QuestExec.QUEST_EXEC_DEL_PACK_ITEM)
public class ExecDelPackItem extends QuestExecHandler {
@Override
public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {
int itemId = Integer.parseInt(paramStr[0]);
int amount = Integer.parseInt(paramStr[1]);
return quest.getOwner().getInventory().removeItemById(itemId, amount);
}
}

View File

@@ -0,0 +1,26 @@
package emu.grasscutter.game.quest.exec;
import emu.grasscutter.data.excels.quest.QuestData;
import emu.grasscutter.game.quest.GameQuest;
import emu.grasscutter.game.quest.QuestValueExec;
import emu.grasscutter.game.quest.enums.QuestExec;
import emu.grasscutter.game.quest.handlers.QuestExecHandler;
@QuestValueExec(QuestExec.QUEST_EXEC_DEL_PACK_ITEM_BATCH)
public class ExecDelPackItemBatch extends QuestExecHandler {
@Override
public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {
// input is like this: "100497:999,100498:999,100499:999"
var items = paramStr[0].split(",");
boolean success = true;
for (var itemString : items) {
var itemFields = itemString.split(":");
var itemId = Integer.parseInt(itemFields[0]);
var amount = Integer.parseInt(itemFields[1]);
if (!quest.getOwner().getInventory().removeItemById(itemId, amount)) {
success = false;
}
}
return success;
}
}

View File

@@ -0,0 +1,27 @@
package emu.grasscutter.game.quest.exec;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.excels.quest.QuestData;
import emu.grasscutter.game.quest.GameQuest;
import emu.grasscutter.game.quest.QuestValueExec;
import emu.grasscutter.game.quest.enums.QuestExec;
import emu.grasscutter.game.quest.handlers.QuestExecHandler;
@QuestValueExec(QuestExec.QUEST_EXEC_GRANT_TRIAL_AVATAR)
public class ExecGrantTrialAvatar extends QuestExecHandler {
@Override
public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {
try {
quest
.getOwner()
.getTeamManager()
.addTrialAvatar(Integer.parseInt(paramStr[0]), quest.getMainQuestId());
Grasscutter.getLogger()
.debug("Added trial avatar to team for quest {}", quest.getSubQuestId());
return true;
} catch (RuntimeException exception) {
exception.printStackTrace();
return false;
}
}
}

View File

@@ -1,16 +1,19 @@
package emu.grasscutter.game.quest.exec;
import emu.grasscutter.data.excels.QuestData;
import emu.grasscutter.data.excels.quest.QuestData;
import emu.grasscutter.game.quest.GameQuest;
import emu.grasscutter.game.quest.QuestValue;
import emu.grasscutter.game.quest.enums.QuestTrigger;
import emu.grasscutter.game.quest.QuestValueExec;
import emu.grasscutter.game.quest.enums.QuestExec;
import emu.grasscutter.game.quest.handlers.QuestExecHandler;
@QuestValue(QuestTrigger.QUEST_EXEC_INC_QUEST_GLOBAL_VAR)
@QuestValueExec(QuestExec.QUEST_EXEC_INC_QUEST_GLOBAL_VAR)
public class ExecIncQuestGlobalVar extends QuestExecHandler {
@Override
public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {
quest.getOwner().getQuestManager().incQuestGlobalVarValue(Integer.valueOf(paramStr[0]),Integer.valueOf(paramStr[1]));
quest
.getOwner()
.getQuestManager()
.incQuestGlobalVarValue(Integer.valueOf(paramStr[0]), Integer.valueOf(paramStr[1]));
return true;
}
}

View File

@@ -1,12 +1,12 @@
package emu.grasscutter.game.quest.exec;
import emu.grasscutter.data.excels.QuestData;
import emu.grasscutter.data.excels.quest.QuestData;
import emu.grasscutter.game.quest.GameQuest;
import emu.grasscutter.game.quest.QuestValue;
import emu.grasscutter.game.quest.enums.QuestTrigger;
import emu.grasscutter.game.quest.QuestValueExec;
import emu.grasscutter.game.quest.enums.QuestExec;
import emu.grasscutter.game.quest.handlers.QuestExecHandler;
@QuestValue(QuestTrigger.QUEST_EXEC_INC_QUEST_VAR)
@QuestValueExec(QuestExec.QUEST_EXEC_INC_QUEST_VAR)
public class ExecIncQuestVar extends QuestExecHandler {
@Override
public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {

View File

@@ -0,0 +1,18 @@
package emu.grasscutter.game.quest.exec;
import emu.grasscutter.data.excels.quest.QuestData;
import emu.grasscutter.game.quest.GameQuest;
import emu.grasscutter.game.quest.QuestValueExec;
import emu.grasscutter.game.quest.enums.QuestExec;
import emu.grasscutter.game.quest.handlers.QuestExecHandler;
import lombok.val;
@QuestValueExec(QuestExec.QUEST_EXEC_INIT_TIME_VAR)
public class ExecInitTimeVar extends QuestExecHandler {
@Override
public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {
val timeVarId = Integer.parseInt(condition.getParam()[0]);
val mainQuest = quest.getMainQuest();
return mainQuest.initTimeVar(timeVarId);
}
}

View File

@@ -1,34 +1,62 @@
package emu.grasscutter.game.quest.exec;
import emu.grasscutter.data.excels.QuestData;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.excels.quest.QuestData;
import emu.grasscutter.game.quest.GameQuest;
import emu.grasscutter.game.quest.QuestGroupSuite;
import emu.grasscutter.game.quest.QuestValue;
import emu.grasscutter.game.quest.QuestValueExec;
import emu.grasscutter.game.quest.enums.QuestExec;
import emu.grasscutter.game.quest.enums.QuestState;
import emu.grasscutter.game.quest.enums.QuestTrigger;
import emu.grasscutter.game.quest.handlers.QuestExecHandler;
import emu.grasscutter.scripts.constants.EventType;
import emu.grasscutter.scripts.data.ScriptArgs;
import emu.grasscutter.server.packet.send.PacketGroupSuiteNotify;
import lombok.val;
@QuestValue(QuestTrigger.QUEST_EXEC_NOTIFY_GROUP_LUA)
@QuestValueExec(QuestExec.QUEST_EXEC_NOTIFY_GROUP_LUA)
public class ExecNotifyGroupLua extends QuestExecHandler {
@Override
public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {
var sceneId = Integer.parseInt(paramStr[0]);
var groupId = Integer.parseInt(paramStr[1]);
val sceneId = Integer.parseInt(paramStr[0]);
val groupId = Integer.parseInt(paramStr[1]);
var scriptManager = quest.getOwner().getScene().getScriptManager();
val scene = quest.getOwner().getScene();
val scriptManager = scene.getScriptManager();
if(quest.getOwner().getScene().getId() == sceneId){
scriptManager.callEvent(
quest.getState() == QuestState.QUEST_STATE_FINISHED ?
EventType.EVENT_QUEST_FINISH : EventType.EVENT_QUEST_START
, new ScriptArgs());
if (scene.getId() != sceneId) {
return false;
}
scene.runWhenFinished(
() -> {
val groupInstance = scriptManager.getGroupInstanceById(groupId);
if (groupInstance != null) {
// workaround to make sure the triggers are still there todo find better way of trigger
// handling
scriptManager.refreshGroup(groupInstance);
Grasscutter.getLogger()
.trace(
"group: {} \ncondition: {} \nparamStr {}",
groupInstance.getLuaGroup(),
condition,
paramStr);
} else {
Grasscutter.getLogger()
.debug(
"notify, no group instance for:\n group: {} \ncondition: {} \nparamStr {}",
groupId,
condition,
paramStr);
}
val eventType =
quest.getState() == QuestState.QUEST_STATE_FINISHED
? EventType.EVENT_QUEST_FINISH
: EventType.EVENT_QUEST_START;
scriptManager.callEvent(
new ScriptArgs(groupId, eventType, quest.getSubQuestId())
.setEventSource(quest.getSubQuestId()));
});
return true;
}
}

View File

@@ -0,0 +1,18 @@
package emu.grasscutter.game.quest.exec;
import emu.grasscutter.data.excels.quest.QuestData;
import emu.grasscutter.game.quest.GameQuest;
import emu.grasscutter.game.quest.QuestValueExec;
import emu.grasscutter.game.quest.enums.QuestExec;
import emu.grasscutter.game.quest.handlers.QuestExecHandler;
@QuestValueExec(QuestExec.QUEST_EXEC_REFRESH_GROUP_MONSTER)
public class ExecRefreshGroupMonster extends QuestExecHandler {
@Override
public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {
var groupId = Integer.parseInt(paramStr[0]);
return quest.getOwner().getScene().getScriptManager().refreshGroupMonster(groupId);
}
}

View File

@@ -1,39 +1,32 @@
package emu.grasscutter.game.quest.exec;
import emu.grasscutter.data.excels.QuestData;
import emu.grasscutter.data.excels.quest.QuestData;
import emu.grasscutter.game.quest.GameQuest;
import emu.grasscutter.game.quest.QuestGroupSuite;
import emu.grasscutter.game.quest.QuestValue;
import emu.grasscutter.game.quest.enums.QuestTrigger;
import emu.grasscutter.game.quest.QuestValueExec;
import emu.grasscutter.game.quest.enums.QuestExec;
import emu.grasscutter.game.quest.handlers.QuestExecHandler;
import emu.grasscutter.server.packet.send.PacketGroupSuiteNotify;
import lombok.val;
import java.util.Arrays;
@QuestValue(QuestTrigger.QUEST_EXEC_REFRESH_GROUP_SUITE)
@QuestValueExec(QuestExec.QUEST_EXEC_REFRESH_GROUP_SUITE)
public class ExecRefreshGroupSuite extends QuestExecHandler {
@Override
public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {
var sceneId = Integer.parseInt(paramStr[0]);
var groupId = Integer.parseInt(paramStr[1].split(",")[0]);
var suiteId = Integer.parseInt(paramStr[1].split(",")[1]);
val sceneId = Integer.parseInt(paramStr[0]);
val entries = paramStr[1].split(";");
val scriptManager = quest.getOwner().getWorld().getSceneById(sceneId).getScriptManager();
var scriptManager = quest.getOwner().getScene().getScriptManager();
boolean result = true;
for (var entry : entries) {
val entryArray = entry.split(",");
val groupId = Integer.parseInt(entryArray[0]);
val suiteId = Integer.parseInt(entryArray[1]);
quest.getMainQuest().getQuestGroupSuites().add(QuestGroupSuite.of()
.scene(sceneId)
.group(groupId)
.suite(suiteId)
.build());
// refresh immediately if player is in this scene
if(quest.getOwner().getScene().getId() == sceneId){
scriptManager.refreshGroup(scriptManager.getGroupById(groupId), suiteId);
quest.getOwner().sendPacket(new PacketGroupSuiteNotify(groupId, suiteId));
if (!scriptManager.refreshGroupSuite(groupId, suiteId, quest)) {
result = false;
}
}
return true;
return result;
}
}

View File

@@ -0,0 +1,37 @@
package emu.grasscutter.game.quest.exec;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.excels.quest.QuestData;
import emu.grasscutter.game.quest.GameQuest;
import emu.grasscutter.game.quest.QuestGroupSuite;
import emu.grasscutter.game.quest.QuestValueExec;
import emu.grasscutter.game.quest.enums.QuestExec;
import emu.grasscutter.game.quest.handlers.QuestExecHandler;
@QuestValueExec(QuestExec.QUEST_EXEC_REGISTER_DYNAMIC_GROUP)
public class ExecRegisterDynamicGroup extends QuestExecHandler {
@Override
public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {
var sceneId = Integer.parseInt(paramStr[0]);
var groupId = Integer.parseInt(paramStr[1]);
Grasscutter.getLogger().debug("Registering group {}", groupId);
var scene = quest.getOwner().getWorld().getSceneById(sceneId);
if (scene == null) return false;
int suiteId = scene.loadDynamicGroup(groupId);
if (suiteId == -1) return false;
quest
.getMainQuest()
.getQuestGroupSuites()
.add(QuestGroupSuite.of().scene(sceneId).group(groupId).suite(suiteId).build());
Grasscutter.getLogger()
.debug("Registered group {}, suite {} in scene {}", groupId, suiteId, scene.getId());
return true;
}
}

View File

@@ -0,0 +1,29 @@
package emu.grasscutter.game.quest.exec;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.excels.quest.QuestData;
import emu.grasscutter.game.quest.GameQuest;
import emu.grasscutter.game.quest.QuestValueExec;
import emu.grasscutter.game.quest.enums.QuestExec;
import emu.grasscutter.game.quest.handlers.QuestExecHandler;
@QuestValueExec(QuestExec.QUEST_EXEC_REMOVE_TRIAL_AVATAR)
public class ExecRemoveTrialAvatar extends QuestExecHandler {
@Override
public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {
try {
quest.getOwner().getTeamManager().removeTrialAvatar(Integer.parseInt(paramStr[0]));
Grasscutter.getLogger()
.debug("Removed trial avatar from team for quest {}", quest.getSubQuestId());
return true;
} catch (IllegalStateException ignored) {
// The player does not have any trial avatars equipped.
Grasscutter.getLogger()
.warn("Attempted to remove trial avatars from player with none equipped.");
return true;
} catch (RuntimeException exception) {
exception.printStackTrace();
return false;
}
}
}

View File

@@ -0,0 +1,24 @@
package emu.grasscutter.game.quest.exec;
import emu.grasscutter.data.excels.quest.QuestData;
import emu.grasscutter.game.quest.GameQuest;
import emu.grasscutter.game.quest.QuestValueExec;
import emu.grasscutter.game.quest.enums.QuestExec;
import emu.grasscutter.game.quest.handlers.QuestExecHandler;
import emu.grasscutter.server.packet.send.PacketScenePlayerLocationNotify;
@QuestValueExec(QuestExec.QUEST_EXEC_ROLLBACK_PARENT_QUEST)
public class ExecRollbackParentQuest extends QuestExecHandler {
@Override
public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {
var targetPosition = quest.getMainQuest().rewind();
if (targetPosition == null) {
return false;
}
quest.getOwner().getPosition().set(targetPosition.get(0));
quest.getOwner().getRotation().set(targetPosition.get(1));
quest.getOwner().sendPacket(new PacketScenePlayerLocationNotify(quest.getOwner().getScene()));
// todo proper reset and warp
return true;
}
}

View File

@@ -0,0 +1,26 @@
package emu.grasscutter.game.quest.exec;
import emu.grasscutter.data.excels.quest.QuestData;
import emu.grasscutter.game.quest.GameQuest;
import emu.grasscutter.game.quest.QuestValueExec;
import emu.grasscutter.game.quest.enums.QuestExec;
import emu.grasscutter.game.quest.handlers.QuestExecHandler;
import emu.grasscutter.server.packet.send.PacketScenePlayerLocationNotify;
@QuestValueExec(QuestExec.QUEST_EXEC_ROLLBACK_QUEST)
public class ExecRollbackQuest extends QuestExecHandler {
@Override
public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {
var targetQuestId = Integer.parseInt(paramStr[0]);
var targetQuest = quest.getOwner().getQuestManager().getQuestById(targetQuestId);
var targetPosition = targetQuest.getMainQuest().rewindTo(targetQuest, true);
if (targetPosition == null) {
return false;
}
quest.getOwner().getPosition().set(targetPosition.get(0));
quest.getOwner().getRotation().set(targetPosition.get(1));
quest.getOwner().sendPacket(new PacketScenePlayerLocationNotify(quest.getOwner().getScene()));
// todo proper reset and warp
return true;
}
}

View File

@@ -0,0 +1,18 @@
package emu.grasscutter.game.quest.exec;
import emu.grasscutter.data.excels.quest.QuestData;
import emu.grasscutter.game.props.PlayerProperty;
import emu.grasscutter.game.quest.GameQuest;
import emu.grasscutter.game.quest.QuestValueExec;
import emu.grasscutter.game.quest.enums.QuestExec;
import emu.grasscutter.game.quest.handlers.QuestExecHandler;
@QuestValueExec(QuestExec.QUEST_EXEC_SET_IS_FLYABLE)
public final class ExecSetFlyable extends QuestExecHandler {
@Override
public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {
var canFly = Integer.parseInt(paramStr[0]);
quest.getOwner().setProperty(PlayerProperty.PROP_IS_FLYABLE, canFly);
return true;
}
}

View File

@@ -0,0 +1,19 @@
package emu.grasscutter.game.quest.exec;
import emu.grasscutter.data.excels.quest.QuestData.QuestExecParam;
import emu.grasscutter.game.quest.GameQuest;
import emu.grasscutter.game.quest.QuestValueExec;
import emu.grasscutter.game.quest.enums.QuestExec;
import emu.grasscutter.game.quest.handlers.QuestExecHandler;
import java.util.Objects;
@QuestValueExec(QuestExec.QUEST_EXEC_SET_IS_GAME_TIME_LOCKED)
public final class ExecSetGameTimeLocked extends QuestExecHandler {
@Override
public boolean execute(GameQuest quest, QuestExecParam condition, String... paramStr) {
var isLocked = Objects.equals(condition.getParam()[0], "1");
quest.getOwner().getWorld().lockTime(isLocked);
return true;
}
}

View File

@@ -0,0 +1,20 @@
package emu.grasscutter.game.quest.exec;
import emu.grasscutter.data.excels.quest.QuestData;
import emu.grasscutter.game.quest.GameQuest;
import emu.grasscutter.game.quest.QuestValueExec;
import emu.grasscutter.game.quest.enums.QuestExec;
import emu.grasscutter.game.quest.handlers.QuestExecHandler;
import java.util.Arrays;
@QuestValueExec(QuestExec.QUEST_EXEC_SET_OPEN_STATE)
public class ExecSetOpenState extends QuestExecHandler {
@Override
public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {
var param =
Arrays.stream(paramStr).filter(i -> !i.isBlank()).mapToInt(Integer::parseInt).toArray();
quest.getOwner().getProgressManager().forceSetOpenState(param[0], param[1]);
return true;
}
}

View File

@@ -1,16 +1,19 @@
package emu.grasscutter.game.quest.exec;
import emu.grasscutter.data.excels.QuestData;
import emu.grasscutter.data.excels.quest.QuestData;
import emu.grasscutter.game.quest.GameQuest;
import emu.grasscutter.game.quest.QuestValue;
import emu.grasscutter.game.quest.enums.QuestTrigger;
import emu.grasscutter.game.quest.QuestValueExec;
import emu.grasscutter.game.quest.enums.QuestExec;
import emu.grasscutter.game.quest.handlers.QuestExecHandler;
@QuestValue(QuestTrigger.QUEST_EXEC_SET_QUEST_GLOBAL_VAR)
@QuestValueExec(QuestExec.QUEST_EXEC_SET_QUEST_GLOBAL_VAR)
public class ExecSetQuestGlobalVar extends QuestExecHandler {
@Override
public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {
quest.getOwner().getQuestManager().setQuestGlobalVarValue(Integer.valueOf(paramStr[0]),Integer.valueOf(paramStr[1]));
quest
.getOwner()
.getQuestManager()
.setQuestGlobalVarValue(Integer.valueOf(paramStr[0]), Integer.valueOf(paramStr[1]));
return true;
}
}

View File

@@ -1,12 +1,12 @@
package emu.grasscutter.game.quest.exec;
import emu.grasscutter.data.excels.QuestData;
import emu.grasscutter.data.excels.quest.QuestData;
import emu.grasscutter.game.quest.GameQuest;
import emu.grasscutter.game.quest.QuestValue;
import emu.grasscutter.game.quest.enums.QuestTrigger;
import emu.grasscutter.game.quest.QuestValueExec;
import emu.grasscutter.game.quest.enums.QuestExec;
import emu.grasscutter.game.quest.handlers.QuestExecHandler;
@QuestValue(QuestTrigger.QUEST_EXEC_SET_QUEST_VAR)
@QuestValueExec(QuestExec.QUEST_EXEC_SET_QUEST_VAR)
public class ExecSetQuestVar extends QuestExecHandler {
@Override
public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {

View File

@@ -1,14 +1,12 @@
package emu.grasscutter.game.quest.exec;
import emu.grasscutter.data.excels.QuestData;
import emu.grasscutter.data.excels.quest.QuestData;
import emu.grasscutter.game.quest.GameQuest;
import emu.grasscutter.game.quest.QuestValue;
import emu.grasscutter.game.quest.enums.QuestTrigger;
import emu.grasscutter.game.quest.QuestValueExec;
import emu.grasscutter.game.quest.enums.QuestExec;
import emu.grasscutter.game.quest.handlers.QuestExecHandler;
import java.util.Arrays;
@QuestValue(QuestTrigger.QUEST_EXEC_UNLOCK_AREA)
@QuestValueExec(QuestExec.QUEST_EXEC_UNLOCK_AREA)
public class ExecUnlockArea extends QuestExecHandler {
@Override
public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {

View File

@@ -1,23 +1,24 @@
package emu.grasscutter.game.quest.exec;
import emu.grasscutter.data.excels.QuestData;
import emu.grasscutter.data.excels.quest.QuestData;
import emu.grasscutter.game.quest.GameQuest;
import emu.grasscutter.game.quest.QuestValue;
import emu.grasscutter.game.quest.enums.QuestTrigger;
import emu.grasscutter.game.quest.QuestValueExec;
import emu.grasscutter.game.quest.enums.QuestExec;
import emu.grasscutter.game.quest.handlers.QuestExecHandler;
@QuestValue(QuestTrigger.QUEST_EXEC_UNLOCK_POINT)
@QuestValueExec(QuestExec.QUEST_EXEC_UNLOCK_POINT)
public class ExecUnlockPoint extends QuestExecHandler {
@Override
public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {
// Unlock the trans point for the player.
int sceneId = Integer.parseInt(paramStr[0]);
int pointId = Integer.parseInt(paramStr[1]);
// TODO: Determine if the point is a statue.
// This is currently a hardcoded value.
boolean isStatue = quest.getMainQuestId() == 303 || quest.getMainQuestId() == 352;
quest.getOwner().getProgressManager().unlockTransPoint(sceneId, pointId, isStatue);
// Done.
return true;
return quest.getOwner().getProgressManager().unlockTransPoint(sceneId, pointId, isStatue);
}
}

View File

@@ -0,0 +1,37 @@
package emu.grasscutter.game.quest.exec;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.excels.quest.QuestData;
import emu.grasscutter.game.quest.GameQuest;
import emu.grasscutter.game.quest.QuestValueExec;
import emu.grasscutter.game.quest.enums.QuestExec;
import emu.grasscutter.game.quest.handlers.QuestExecHandler;
import lombok.val;
@QuestValueExec(QuestExec.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP)
public class ExecUnregisterDynamicGroup extends QuestExecHandler {
@Override
public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {
val groupId = Integer.parseInt(paramStr[0]);
val unknownParam =
Integer.parseInt(paramStr[1]); // TODO: Goes from 0 to 1, maybe is a boolean. Investigate
val scene = quest.getOwner().getScene();
Grasscutter.getLogger().debug("Unregistering group {}", groupId);
if (!scene.unregisterDynamicGroup(groupId)) {
return false;
}
// Remove suites if they are registered
quest
.getMainQuest()
.getQuestGroupSuites()
.removeIf(gs -> gs.getGroup() == groupId && gs.getScene() == scene.getId());
Grasscutter.getLogger().debug("Unregistered group {} in scene {}", groupId, scene.getId());
return true;
}
}