Merge unstable into development (#2173)

* Remove more scene synchronized

* Fix worktop options not appearing

* Format code [skip actions]

* Fix delay with server tasks

* Format code [skip actions]

* Fully fix fairy clock (#2146)

* Fix scene transition

* fully fix fairy clock

* Re-add call to `Player#updatePlayerGameTime`

* Format code [skip actions]

* Initialize the script loader in `ResourceLoader#loadAll`

* Fix region removal checking

* Format code [skip actions]

* Use Lombok's `EqualsAndHashCode` for comparing scene regions

* Format code [skip actions]

* Move 'invalid gather object' to `trace`

* Add more information to the 'unknown condition handler' message

* Move invalid ability action to trace

* Make `KcpTunnel` public

* Validate the NPC being talked to

* Format code [skip actions]

* NPCs are not spawned server side; change logic to handle it

* Format code [skip actions]

* unload scene when there are no players (#2147)

* unload scene when there are no players

* Update src/main/java/emu/grasscutter/game/world/Scene.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Check if a command should be copied or HTTP should be used

* Lint Code [skip actions]

* Fix character names rendering incorrectly

* Add basic troubleshooting command

* Implement handbook teleporting

also a few formatting changes and sort data by logical sense

* Fix listener `ConcurrentModificationException` issue

* Add color change to `Join the Community!`

* Lint Code [skip actions]

* Make clickable buttons appear clickable

* Remove 'Mechanicus' entities from the list of entities

* Format code [skip actions]

* Fix going back returning a blank screen

* Implement entity spawning

* Add setting level to entity card

* Add support for 'plain text' mode

* Make descriptions of objects scrollable

* Lint Code [skip actions]

* Format code [skip actions]

* Change the way existing hooks work

* Format code [skip actions]

* Upgrade Javalin to 5.5.0 & Fix project warnings

* Upgrade logging libraries

* Fix gacha mappings static file issue

* Add temporary backwards compatability for `ServerHelper`

* Format code [skip actions]

* Remove artifact signatures from VCS

* Fix forge queue data protocol definition

* Run `spotlessApply`

* Format code [skip actions]

* Download data required for building artifacts

* Add call for Facebook logins

* Add the wiki page as a submodule

* Format code [skip actions]

* Update translation (#2150)

* Update translation

* Update translation

* Separate the dispatch and game servers (pt. 1)

gacha is still broken, handbook still needs to be done

* Format code [skip actions]

* Separate the dispatch and game servers (pt. 2)

this commit fixes the gacha page

* Add description for '/troubleshoot'

* Set default avatar talent level to 10

* Separate the dispatch and game servers (pt. 3)

implement handbook across servers!

* Format code [skip actions]

* Update GitHub Actions to use 'download-file' over 'wget'

* Gm handbook lmao (#2149)

* Fix font issue

* Fix avatars

* Fix text overflow in commands

* Fix virtualized lists and items page 😭😭

* magix why 💀

* use hover style in all minicards

* button

* remove console.log

* lint

* Add icons

* magix asked

* Fix overflow padding issue

* Fix achievement text overflow

* remove icons from repo

* Change command icon

* Add the wiki page as a submodule

* total magix moment

* fix text overflow in commands

* Fix discord button

* Make text scale on Minicard

* import icons and font from another source

* Add hover effects to siebar buttons

* move font and readme to submodule repo

* Make data folder a submodule

* import icons and font from data submodule

* Update README.md

* total magix moment

* magix moment v2

* submodule change

* Import `.webp` files

* Resize `HomeButton`

* Fix 'Copy Command' reappearing after changing pages

---------

Co-authored-by: KingRainbow44 <kobedo11@gmail.com>

* Lint Code [skip actions]

* Download data for the build, not for the lint

* format imports

this is really just to see if build handbook works kek

* Implement proper handbook authentication (pt. 1)

* Implement proper handbook authentication (pt. 2)

* Format code [skip actions]

* Add quest data dumping for the handbook

* Change colors to fit _something suitable_

* Format code [skip actions]

* Fix force pushing to branches after linting

* Fix logic of `SetPlayerPropReq`

* Move more group loading to `trace`

* Add handbook IP authentication in hybrid mode

* Fix player level up not displaying on the client properly

* Format code [skip actions]

* Fix game time locking

* Format code [skip actions]

* Update player properties

* Format code [skip actions]

* Move `warn`s for groups to `debug`

* Fix player pausing

* Move more logs to `trace`

* Use `removeItemById` for deleting items via quests

* Clean up logger more

* Pause in-game time when the world is paused

* Format code [skip actions]

* More player property documentation

* Multi-threaded resource loading

* Format code [skip actions]

* Add quest widgets

* Add quests page (basic impl.)

* Add/fix colors

also fix tailwind

* Remove banned packets

client modifications already perform the job of blocking malicious packets from being executed, no point in having this if self-windy is wanted

* Re-add `BeginCameraSceneLookNotify`

* Fix being unable to attack (#2157)

* Add `PlayerOpenChestEvent`

* Add methods to get players from the server

* Add static methods to register an event handler

* Add `PlayerEnterDungeonEvent`

* Remove legacy documentation from `PlayerMoveEvent`

* Add `PlayerChatEvent`

* Add defaults to `Position`

* Clean up `.utils`

* Revert `Multi-threaded resource loading`

* Fix changing target UID when talking to the server

* Lint Code [skip actions]

* Format code [skip actions]

* fix NPC talk triggering main quest in 46101 (#2158)

Make it so that only talks where the param matches the talkId are checked.

* Format code [skip actions]

* Partially fix Chasing Shadows (#2159)

* Partially fix Chasing Shadows

* Go ahead and move it before the return before Magix tells me to.

* Format code [skip actions]

* Bring back period lol (#2160)

* Disable SNI for the HTTPS server

* Add `EntityCreationEvent`

* Add initial startup message

this is so the server appears like its preparing to start

* Format code [skip actions]

* Enable debug mode for plugin loggers if enabled for the primary logger

* Add documentation about `WorldAreaConfigData`

* Make more fields in excels accessible

* Remove deprecated fields from `GetShopRsp`

* Run `spotlessApply` on definitions

* Add `PlayerEnterAreaEvent`

* Optimize event calls

* Fix event invokes

* Format code [skip actions]

* Remove manual autofinish for main quests. (#2162)

* Add world areas to the textmap cache

* Format code [skip actions]

* Don't overdefine variables in extended classes (#2163)

* Add dumper for world areas

* Format code [skip actions]

* instantiate personalLineList (#2165)

* Fix protocol definitions

thank you Nazrin! (+ hiro for raw definitions)

* Fix the background color leaking from the character widget

* Change HTML spacing to 2 spaces

* Implement hiding widgets

* Change scrollbar to a vibrant color

* Add _some_ scaling to the home buttons and its text

* Build the handbook with Gradle

* Fix the 'finer details' with the handbook UI

* Lint Code [skip actions]

* Fix target destination for the Gradle-built handbook

* Implement fetching a player across servers & Add a chainable JsonObject

useful for plugins! might be used in grasscutter eventually

* Fix GitHub actions

* Fix event calling & canceling

* Run `spotlessApply`

* Rename fields (might be wrong)

* Add/update all/more protocol definitions

* Add/update all/more protocol definitions

* Remove outdated packet

* Fix protocol definitions

* Format code [skip actions]

* Implement some lua variables for less console spam (#2172)

* Implement some lua variables for less console spam

* Add GetHostQuestState

This fixes some chapter 3 stuff.

* Format code [skip actions]

* Fix merge import

* Format code [skip actions]

* Fully fix fairy clock for real this time (#2167)

* Fully fix fairy clock For real this time

* Make it so relogging keeps the time lock state.

* Refactor out questLockTime

* Per Hartie, the client packet needs to be changed too

* Update src/main/java/emu/grasscutter/game/world/World.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Update src/main/java/emu/grasscutter/server/packet/recv/HandlerClientLockGameTimeNotify.java

* Remove all code not needed to get clock working

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Implement a proper ability system (#2166)

* Apply fix `21dec2fe`

* Apply fix `89d01d5f`

* Apply fix `d900f154`

this one was already implemented; updated to use call from previous commit

* Ability changing commit

TODO: change info to debug

* Remove use of deprecated methods/fields

* Temp commit v2
(Adding LoseHP and some fixes)

* Oopsie

* Probably fix monster battle

* Fix issue with reflecting into fields

* Fix some things

* Fix ability names for 3.6 resources

* Improve logging

---------

Co-authored-by: StartForKiller <jesussanz2003@gmail.com>

* Format code [skip actions]

* Add system for sending messages between servers

* Format some code

* Remove protocol definitions from Spotless

* Default debug to false; enable with `-debug`

* Implement completely useless global value copying

* HACK: Return the avatar which holds the weapon when the weapon is referred to by ID

* Add properties to `AbilityModifier`

* Change the way HTML is served after authentication

* Use thread executors to speed up the database loading process

* Format code [skip actions]

* Add system for setting handbook address and port

* Lint Code [skip actions]

* Format code [skip actions]

* Fix game-related data not saving

* Format code [skip actions]

* Fix handbook server details

* Lint Code [skip actions]

* Format code [skip actions]

* Use the headers provided by a context to get the IP address

should acknowledge #1975

* Format code [skip actions]

* Move more logs to `trace`

* Format code [skip actions]

* more trace

* Fix something and implement weapon entities

* Format code [skip actions]

* Fix `EntityWeapon`

* Remove deprecated API & Fix resource checking

* Fix unnecessary warning for first-time setup

* Implement handbook request limiting

* Format code [skip actions]

* Fix new avatar weapons being null

* Format code [skip actions]

* Fix issue with 35303 being un-completable & Try to fix fulfilled quest conditions being met

* Load activity config on server startup

* Require plugins to specify an API version and match with the server

* Add default open state ignore list

* Format code [skip actions]

* Quick fix for questing, needs more investigation
This would make the questing work again

* Remove existing hack for 35303

* Fix ignored open states from being set

* Format code [skip actions]

* fix the stupidest bug ive ever seen

* Optimize player kicking on server close

* Format code [skip actions]

* Re-add hack to fix 35303

* Update GitHub actions

* Format code [skip actions]

* Potentially fix issues with regions

* Download additional handbook data

* Revert "Potentially fix issues with regions"

This reverts commit 84e3823695.

---------

Co-authored-by: github-actions <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: scooterboo <lewasite@yahoo.com>
Co-authored-by: Tesutarin <105267106+Tesutarin@users.noreply.github.com>
Co-authored-by: Scald <104459145+Arikatsu@users.noreply.github.com>
Co-authored-by: StartForKiller <jesussanz2003@gmail.com>
This commit is contained in:
Magix
2023-05-31 20:48:16 -07:00
committed by GitHub
parent f46fd372d2
commit 9e5b57a043
3839 changed files with 1841548 additions and 37533 deletions

View File

@@ -1,32 +1,35 @@
package emu.grasscutter.task;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
/*
* So what is cron expression?
The format of a Cron expression is as follows.
Second Minute Hour Day Month Week Year
Seconds: 0-59
Minute: 0-59
hour: 0-23
Day: 1-31
Month: 1-12
Week: 1-7 (0-6 sometimes)
Year: Specify your own
If you want to express every second or every minute or something like that, use the * symbol in that position;
if you want to express more than one such as every 15 minutes and every 30 minutes, you can write:`15, 30`.
For the rest of the wildcard characters, please Google them yourself
*/
@Retention(RetentionPolicy.RUNTIME)
public @interface Task {
String taskName() default "NO_NAME";
String taskCronExpression() default "0 0 0 0 0 ?";
String triggerName() default "NO_NAME";
boolean executeImmediatelyAfterReset() default false;
boolean executeImmediately() default false;
}
package emu.grasscutter.task;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
/*
* So what is cron expression?
The format of a Cron expression is as follows.
Second Minute Hour Day Month Week Year
Seconds: 0-59
Minute: 0-59
hour: 0-23
Day: 1-31
Month: 1-12
Week: 1-7 (0-6 sometimes)
Year: Specify your own
If you want to express every second or every minute or something like that, use the * symbol in that position;
if you want to express more than one such as every 15 minutes and every 30 minutes, you can write:`15, 30`.
For the rest of the wildcard characters, please Google them yourself
*/
@Retention(RetentionPolicy.RUNTIME)
public @interface Task {
String taskName() default "NO_NAME";
String taskCronExpression() default "0 0 0 0 0 ?";
String triggerName() default "NO_NAME";
boolean executeImmediatelyAfterReset() default false;
boolean executeImmediately() default false;
}

View File

@@ -1,14 +1,14 @@
package emu.grasscutter.task;
import org.quartz.*;
@PersistJobDataAfterExecution
public abstract class TaskHandler implements Job {
public void restartExecute() throws JobExecutionException {
execute(null);
}
public abstract void onEnable();
public abstract void onDisable();
}
package emu.grasscutter.task;
import org.quartz.*;
@PersistJobDataAfterExecution
public abstract class TaskHandler implements Job {
public void restartExecute() throws JobExecutionException {
execute(null);
}
public abstract void onEnable();
public abstract void onDisable();
}

View File

@@ -1,13 +1,11 @@
package emu.grasscutter.task;
import emu.grasscutter.Grasscutter;
import java.util.*;
import org.quartz.*;
import org.quartz.impl.StdSchedulerFactory;
import org.reflections.Reflections;
import java.util.*;
@SuppressWarnings({"UnusedReturnValue", "unused"})
public final class TaskMap {
private final Map<String, TaskHandler> tasks = new HashMap<>();
@@ -109,15 +107,13 @@ public final class TaskMap {
// register task
try {
Scheduler scheduler = schedulerFactory.getScheduler();
JobDetail job = JobBuilder
.newJob(task.getClass())
.withIdentity(taskName)
.build();
JobDetail job = JobBuilder.newJob(task.getClass()).withIdentity(taskName).build();
Trigger convTrigger = TriggerBuilder.newTrigger()
.withIdentity(annotation.triggerName())
.withSchedule(CronScheduleBuilder.cronSchedule(annotation.taskCronExpression()))
.build();
Trigger convTrigger =
TriggerBuilder.newTrigger()
.withIdentity(annotation.triggerName())
.withSchedule(CronScheduleBuilder.cronSchedule(annotation.taskCronExpression()))
.build();
scheduler.scheduleJob(job, convTrigger);
@@ -147,28 +143,31 @@ public final class TaskMap {
private void scan() {
Reflections reflector = Grasscutter.reflector;
Set<Class<?>> classes = reflector.getTypesAnnotatedWith(Task.class);
classes.forEach(annotated -> {
try {
Task taskData = annotated.getAnnotation(Task.class);
Object object = annotated.getDeclaredConstructor().newInstance();
if (object instanceof TaskHandler) {
this.registerTask(taskData.taskName(), (TaskHandler) object);
if (taskData.executeImmediatelyAfterReset()) {
this.afterReset.put(taskData.taskName(), (TaskHandler) object);
classes.forEach(
annotated -> {
try {
Task taskData = annotated.getAnnotation(Task.class);
Object object = annotated.getDeclaredConstructor().newInstance();
if (object instanceof TaskHandler) {
this.registerTask(taskData.taskName(), (TaskHandler) object);
if (taskData.executeImmediatelyAfterReset()) {
this.afterReset.put(taskData.taskName(), (TaskHandler) object);
}
} else {
Grasscutter.getLogger()
.error("Class " + annotated.getName() + " is not a TaskHandler!");
}
} catch (Exception exception) {
Grasscutter.getLogger()
.error(
"Failed to register task handler for " + annotated.getSimpleName(), exception);
}
} else {
Grasscutter.getLogger().error("Class " + annotated.getName() + " is not a TaskHandler!");
}
} catch (Exception exception) {
Grasscutter.getLogger().error("Failed to register task handler for " + annotated.getSimpleName(), exception);
}
});
});
try {
Scheduler scheduler = schedulerFactory.getScheduler();
scheduler.start();
} catch (SchedulerException e) {
e.printStackTrace();
}
}
}

View File

@@ -4,18 +4,21 @@ import emu.grasscutter.Grasscutter;
import emu.grasscutter.game.systems.AnnouncementSystem;
import emu.grasscutter.task.Task;
import emu.grasscutter.task.TaskHandler;
import org.quartz.JobExecutionContext;
import org.quartz.JobExecutionException;
import java.util.Date;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import java.util.stream.Collectors;
import org.quartz.JobExecutionContext;
import org.quartz.JobExecutionException;
@Task(taskName = "Announcement", taskCronExpression = "0 * * * * ?", triggerName = "AnnouncementTrigger")
@Task(
taskName = "Announcement",
taskCronExpression = "0 * * * * ?",
triggerName = "AnnouncementTrigger")
public final class AnnouncementTask extends TaskHandler {
static Map<Integer, Integer> intervalMap = new ConcurrentHashMap<>();
@Override
public void onEnable() {
Grasscutter.getLogger().debug("[Task] Announcement task enabled.");
@@ -29,22 +32,32 @@ public final class AnnouncementTask extends TaskHandler {
@Override
public synchronized void execute(JobExecutionContext context) throws JobExecutionException {
var current = new Date();
var announceConfigItems = Grasscutter.getGameServer().getAnnouncementSystem().getAnnounceConfigItemMap().values().stream()
.filter(AnnouncementSystem.AnnounceConfigItem::isTick)
.filter(i -> current.after(i.getBeginTime()))
.filter(i -> current.before(i.getEndTime()))
.collect(Collectors.toMap(AnnouncementSystem.AnnounceConfigItem::getTemplateId, y -> y));
var announceConfigItems =
Grasscutter.getGameServer()
.getAnnouncementSystem()
.getAnnounceConfigItemMap()
.values()
.stream()
.filter(AnnouncementSystem.AnnounceConfigItem::isTick)
.filter(i -> current.after(i.getBeginTime()))
.filter(i -> current.before(i.getEndTime()))
.collect(
Collectors.toMap(AnnouncementSystem.AnnounceConfigItem::getTemplateId, y -> y));
announceConfigItems.values().forEach(i -> intervalMap.compute(i.getTemplateId(), (k,v) -> v == null ? 1 : v + 1));
announceConfigItems
.values()
.forEach(i -> intervalMap.compute(i.getTemplateId(), (k, v) -> v == null ? 1 : v + 1));
var toSend = intervalMap.entrySet().stream()
.filter(i -> announceConfigItems.containsKey(i.getKey()))
.filter(i -> i.getValue() >= announceConfigItems.get(i.getKey()).getInterval())
.map(i -> announceConfigItems.get(i.getKey()))
.toList();
var toSend =
intervalMap.entrySet().stream()
.filter(i -> announceConfigItems.containsKey(i.getKey()))
.filter(i -> i.getValue() >= announceConfigItems.get(i.getKey()).getInterval())
.map(i -> announceConfigItems.get(i.getKey()))
.toList();
Grasscutter.getGameServer().getAnnouncementSystem().broadcast(toSend);
Grasscutter.getLogger().debug("Broadcast {} announcement(s) to all online players", toSend.size());
Grasscutter.getLogger()
.trace("Broadcast {} announcement(s) to all online players", toSend.size());
// clear the interval count
toSend.forEach(i -> intervalMap.put(i.getTemplateId(), 0));

View File

@@ -1,34 +1,36 @@
package emu.grasscutter.task.tasks;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.task.Task;
import emu.grasscutter.task.TaskHandler;
import org.quartz.JobExecutionContext;
import org.quartz.JobExecutionException;
@Task(taskName = "MoonCard", taskCronExpression = "0 0 0 * * ?", triggerName = "MoonCardTrigger")
// taskCronExpression: Fixed time period: 0:0:0 every day (twenty-four hour system)
public final class MoonCard extends TaskHandler {
@Override
public void onEnable() {
Grasscutter.getLogger().debug("[Task] MoonCard task enabled.");
}
@Override
public void onDisable() {
Grasscutter.getLogger().debug("[Task] MoonCard task disabled.");
}
@Override
public synchronized void execute(JobExecutionContext context) throws JobExecutionException {
Grasscutter.getGameServer().getPlayers().forEach((uid, player) -> {
if (player.isOnline()) {
if (player.inMoonCard()) {
player.getTodayMoonCard();
}
}
});
}
}
package emu.grasscutter.task.tasks;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.task.Task;
import emu.grasscutter.task.TaskHandler;
import org.quartz.JobExecutionContext;
import org.quartz.JobExecutionException;
@Task(taskName = "MoonCard", taskCronExpression = "0 0 0 * * ?", triggerName = "MoonCardTrigger")
// taskCronExpression: Fixed time period: 0:0:0 every day (twenty-four hour system)
public final class MoonCard extends TaskHandler {
@Override
public void onEnable() {
Grasscutter.getLogger().debug("[Task] MoonCard task enabled.");
}
@Override
public void onDisable() {
Grasscutter.getLogger().debug("[Task] MoonCard task disabled.");
}
@Override
public synchronized void execute(JobExecutionContext context) throws JobExecutionException {
Grasscutter.getGameServer()
.getPlayers()
.forEach(
(uid, player) -> {
if (player.isOnline()) {
if (player.inMoonCard()) {
player.getTodayMoonCard();
}
}
});
}
}