mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2026-03-29 03:52:37 +02:00
Merge unstable into development (#2173)
* Remove more scene synchronized
* Fix worktop options not appearing
* Format code [skip actions]
* Fix delay with server tasks
* Format code [skip actions]
* Fully fix fairy clock (#2146)
* Fix scene transition
* fully fix fairy clock
* Re-add call to `Player#updatePlayerGameTime`
* Format code [skip actions]
* Initialize the script loader in `ResourceLoader#loadAll`
* Fix region removal checking
* Format code [skip actions]
* Use Lombok's `EqualsAndHashCode` for comparing scene regions
* Format code [skip actions]
* Move 'invalid gather object' to `trace`
* Add more information to the 'unknown condition handler' message
* Move invalid ability action to trace
* Make `KcpTunnel` public
* Validate the NPC being talked to
* Format code [skip actions]
* NPCs are not spawned server side; change logic to handle it
* Format code [skip actions]
* unload scene when there are no players (#2147)
* unload scene when there are no players
* Update src/main/java/emu/grasscutter/game/world/Scene.java
Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
---------
Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
* Check if a command should be copied or HTTP should be used
* Lint Code [skip actions]
* Fix character names rendering incorrectly
* Add basic troubleshooting command
* Implement handbook teleporting
also a few formatting changes and sort data by logical sense
* Fix listener `ConcurrentModificationException` issue
* Add color change to `Join the Community!`
* Lint Code [skip actions]
* Make clickable buttons appear clickable
* Remove 'Mechanicus' entities from the list of entities
* Format code [skip actions]
* Fix going back returning a blank screen
* Implement entity spawning
* Add setting level to entity card
* Add support for 'plain text' mode
* Make descriptions of objects scrollable
* Lint Code [skip actions]
* Format code [skip actions]
* Change the way existing hooks work
* Format code [skip actions]
* Upgrade Javalin to 5.5.0 & Fix project warnings
* Upgrade logging libraries
* Fix gacha mappings static file issue
* Add temporary backwards compatability for `ServerHelper`
* Format code [skip actions]
* Remove artifact signatures from VCS
* Fix forge queue data protocol definition
* Run `spotlessApply`
* Format code [skip actions]
* Download data required for building artifacts
* Add call for Facebook logins
* Add the wiki page as a submodule
* Format code [skip actions]
* Update translation (#2150)
* Update translation
* Update translation
* Separate the dispatch and game servers (pt. 1)
gacha is still broken, handbook still needs to be done
* Format code [skip actions]
* Separate the dispatch and game servers (pt. 2)
this commit fixes the gacha page
* Add description for '/troubleshoot'
* Set default avatar talent level to 10
* Separate the dispatch and game servers (pt. 3)
implement handbook across servers!
* Format code [skip actions]
* Update GitHub Actions to use 'download-file' over 'wget'
* Gm handbook lmao (#2149)
* Fix font issue
* Fix avatars
* Fix text overflow in commands
* Fix virtualized lists and items page 😭😭
* magix why 💀
* use hover style in all minicards
* button
* remove console.log
* lint
* Add icons
* magix asked
* Fix overflow padding issue
* Fix achievement text overflow
* remove icons from repo
* Change command icon
* Add the wiki page as a submodule
* total magix moment
* fix text overflow in commands
* Fix discord button
* Make text scale on Minicard
* import icons and font from another source
* Add hover effects to siebar buttons
* move font and readme to submodule repo
* Make data folder a submodule
* import icons and font from data submodule
* Update README.md
* total magix moment
* magix moment v2
* submodule change
* Import `.webp` files
* Resize `HomeButton`
* Fix 'Copy Command' reappearing after changing pages
---------
Co-authored-by: KingRainbow44 <kobedo11@gmail.com>
* Lint Code [skip actions]
* Download data for the build, not for the lint
* format imports
this is really just to see if build handbook works kek
* Implement proper handbook authentication (pt. 1)
* Implement proper handbook authentication (pt. 2)
* Format code [skip actions]
* Add quest data dumping for the handbook
* Change colors to fit _something suitable_
* Format code [skip actions]
* Fix force pushing to branches after linting
* Fix logic of `SetPlayerPropReq`
* Move more group loading to `trace`
* Add handbook IP authentication in hybrid mode
* Fix player level up not displaying on the client properly
* Format code [skip actions]
* Fix game time locking
* Format code [skip actions]
* Update player properties
* Format code [skip actions]
* Move `warn`s for groups to `debug`
* Fix player pausing
* Move more logs to `trace`
* Use `removeItemById` for deleting items via quests
* Clean up logger more
* Pause in-game time when the world is paused
* Format code [skip actions]
* More player property documentation
* Multi-threaded resource loading
* Format code [skip actions]
* Add quest widgets
* Add quests page (basic impl.)
* Add/fix colors
also fix tailwind
* Remove banned packets
client modifications already perform the job of blocking malicious packets from being executed, no point in having this if self-windy is wanted
* Re-add `BeginCameraSceneLookNotify`
* Fix being unable to attack (#2157)
* Add `PlayerOpenChestEvent`
* Add methods to get players from the server
* Add static methods to register an event handler
* Add `PlayerEnterDungeonEvent`
* Remove legacy documentation from `PlayerMoveEvent`
* Add `PlayerChatEvent`
* Add defaults to `Position`
* Clean up `.utils`
* Revert `Multi-threaded resource loading`
* Fix changing target UID when talking to the server
* Lint Code [skip actions]
* Format code [skip actions]
* fix NPC talk triggering main quest in 46101 (#2158)
Make it so that only talks where the param matches the talkId are checked.
* Format code [skip actions]
* Partially fix Chasing Shadows (#2159)
* Partially fix Chasing Shadows
* Go ahead and move it before the return before Magix tells me to.
* Format code [skip actions]
* Bring back period lol (#2160)
* Disable SNI for the HTTPS server
* Add `EntityCreationEvent`
* Add initial startup message
this is so the server appears like its preparing to start
* Format code [skip actions]
* Enable debug mode for plugin loggers if enabled for the primary logger
* Add documentation about `WorldAreaConfigData`
* Make more fields in excels accessible
* Remove deprecated fields from `GetShopRsp`
* Run `spotlessApply` on definitions
* Add `PlayerEnterAreaEvent`
* Optimize event calls
* Fix event invokes
* Format code [skip actions]
* Remove manual autofinish for main quests. (#2162)
* Add world areas to the textmap cache
* Format code [skip actions]
* Don't overdefine variables in extended classes (#2163)
* Add dumper for world areas
* Format code [skip actions]
* instantiate personalLineList (#2165)
* Fix protocol definitions
thank you Nazrin! (+ hiro for raw definitions)
* Fix the background color leaking from the character widget
* Change HTML spacing to 2 spaces
* Implement hiding widgets
* Change scrollbar to a vibrant color
* Add _some_ scaling to the home buttons and its text
* Build the handbook with Gradle
* Fix the 'finer details' with the handbook UI
* Lint Code [skip actions]
* Fix target destination for the Gradle-built handbook
* Implement fetching a player across servers & Add a chainable JsonObject
useful for plugins! might be used in grasscutter eventually
* Fix GitHub actions
* Fix event calling & canceling
* Run `spotlessApply`
* Rename fields (might be wrong)
* Add/update all/more protocol definitions
* Add/update all/more protocol definitions
* Remove outdated packet
* Fix protocol definitions
* Format code [skip actions]
* Implement some lua variables for less console spam (#2172)
* Implement some lua variables for less console spam
* Add GetHostQuestState
This fixes some chapter 3 stuff.
* Format code [skip actions]
* Fix merge import
* Format code [skip actions]
* Fully fix fairy clock for real this time (#2167)
* Fully fix fairy clock For real this time
* Make it so relogging keeps the time lock state.
* Refactor out questLockTime
* Per Hartie, the client packet needs to be changed too
* Update src/main/java/emu/grasscutter/game/world/World.java
Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
* Update src/main/java/emu/grasscutter/server/packet/recv/HandlerClientLockGameTimeNotify.java
* Remove all code not needed to get clock working
---------
Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
* Implement a proper ability system (#2166)
* Apply fix `21dec2fe`
* Apply fix `89d01d5f`
* Apply fix `d900f154`
this one was already implemented; updated to use call from previous commit
* Ability changing commit
TODO: change info to debug
* Remove use of deprecated methods/fields
* Temp commit v2
(Adding LoseHP and some fixes)
* Oopsie
* Probably fix monster battle
* Fix issue with reflecting into fields
* Fix some things
* Fix ability names for 3.6 resources
* Improve logging
---------
Co-authored-by: StartForKiller <jesussanz2003@gmail.com>
* Format code [skip actions]
* Add system for sending messages between servers
* Format some code
* Remove protocol definitions from Spotless
* Default debug to false; enable with `-debug`
* Implement completely useless global value copying
* HACK: Return the avatar which holds the weapon when the weapon is referred to by ID
* Add properties to `AbilityModifier`
* Change the way HTML is served after authentication
* Use thread executors to speed up the database loading process
* Format code [skip actions]
* Add system for setting handbook address and port
* Lint Code [skip actions]
* Format code [skip actions]
* Fix game-related data not saving
* Format code [skip actions]
* Fix handbook server details
* Lint Code [skip actions]
* Format code [skip actions]
* Use the headers provided by a context to get the IP address
should acknowledge #1975
* Format code [skip actions]
* Move more logs to `trace`
* Format code [skip actions]
* more trace
* Fix something and implement weapon entities
* Format code [skip actions]
* Fix `EntityWeapon`
* Remove deprecated API & Fix resource checking
* Fix unnecessary warning for first-time setup
* Implement handbook request limiting
* Format code [skip actions]
* Fix new avatar weapons being null
* Format code [skip actions]
* Fix issue with 35303 being un-completable & Try to fix fulfilled quest conditions being met
* Load activity config on server startup
* Require plugins to specify an API version and match with the server
* Add default open state ignore list
* Format code [skip actions]
* Quick fix for questing, needs more investigation
This would make the questing work again
* Remove existing hack for 35303
* Fix ignored open states from being set
* Format code [skip actions]
* fix the stupidest bug ive ever seen
* Optimize player kicking on server close
* Format code [skip actions]
* Re-add hack to fix 35303
* Update GitHub actions
* Format code [skip actions]
* Potentially fix issues with regions
* Download additional handbook data
* Revert "Potentially fix issues with regions"
This reverts commit 84e3823695.
---------
Co-authored-by: github-actions <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: scooterboo <lewasite@yahoo.com>
Co-authored-by: Tesutarin <105267106+Tesutarin@users.noreply.github.com>
Co-authored-by: Scald <104459145+Arikatsu@users.noreply.github.com>
Co-authored-by: StartForKiller <jesussanz2003@gmail.com>
This commit is contained in:
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||||
23020101,
|
||||
23020102,
|
||||
23030101,
|
||||
23030102,
|
||||
23040101,
|
||||
23040102,
|
||||
23050101,
|
||||
20060101,
|
||||
20060201,
|
||||
20060301,
|
||||
20060401,
|
||||
20060501,
|
||||
20060601,
|
||||
21020402,
|
||||
21020502,
|
||||
21020802,
|
||||
22010105,
|
||||
22010205,
|
||||
22010305,
|
||||
22010402
|
||||
]
|
||||
}
|
||||
}
|
||||
|
||||
9170
src/main/resources/defaults/data/ChestDrop.json
Normal file
9170
src/main/resources/defaults/data/ChestDrop.json
Normal file
File diff suppressed because it is too large
Load Diff
@@ -1,6 +1,6 @@
|
||||
[
|
||||
{
|
||||
"objNames" : [
|
||||
"objNames": [
|
||||
"SceneObj_Chest_Default_Lv1",
|
||||
"SceneObj_Chest_Locked_Lv1",
|
||||
"SceneObj_Chest_Bramble_Lv1",
|
||||
@@ -9,130 +9,130 @@
|
||||
"SceneObj_EssenceChest_Default_Lv1",
|
||||
"SceneObj_EssenceChest_Locked_Lv1"
|
||||
],
|
||||
"advExp" : 10,
|
||||
"resin" : 0,
|
||||
"mora" : 257,
|
||||
"sigil" : 1,
|
||||
"content" : [
|
||||
"advExp": 10,
|
||||
"resin": 0,
|
||||
"mora": 257,
|
||||
"sigil": 1,
|
||||
"content": [
|
||||
{
|
||||
"itemId" : 104011,
|
||||
"itemId": 104011,
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||||
"count": 3
|
||||
},
|
||||
{
|
||||
"itemId" : 104001,
|
||||
"itemId": 104001,
|
||||
"count": 1
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||||
}
|
||||
],
|
||||
"randomCount": 4,
|
||||
"randomContent": [
|
||||
{
|
||||
"itemId" : 11101,
|
||||
"itemId": 11101,
|
||||
"count": 1
|
||||
},
|
||||
{
|
||||
"itemId" : 11201,
|
||||
"itemId": 11201,
|
||||
"count": 1
|
||||
},
|
||||
{
|
||||
"itemId" : 12101,
|
||||
"itemId": 12101,
|
||||
"count": 1
|
||||
},
|
||||
{
|
||||
"itemId" : 12201,
|
||||
"itemId": 12201,
|
||||
"count": 1
|
||||
},
|
||||
{
|
||||
"itemId" : 13101,
|
||||
"itemId": 13101,
|
||||
"count": 1
|
||||
},
|
||||
{
|
||||
"itemId" : 13201,
|
||||
"itemId": 13201,
|
||||
"count": 1
|
||||
},
|
||||
{
|
||||
"itemId" : 14101,
|
||||
"itemId": 14101,
|
||||
"count": 1
|
||||
},
|
||||
{
|
||||
"itemId" : 14201,
|
||||
"itemId": 14201,
|
||||
"count": 1
|
||||
},
|
||||
{
|
||||
"itemId" : 15101,
|
||||
"itemId": 15101,
|
||||
"count": 1
|
||||
},
|
||||
{
|
||||
"itemId" : 15201,
|
||||
"itemId": 15201,
|
||||
"count": 1
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"objNames" : [
|
||||
"objNames": [
|
||||
"SceneObj_Chest_Default_Lv2",
|
||||
"SceneObj_Chest_Locked_Lv2",
|
||||
"SceneObj_Chest_Bramble_Lv2",
|
||||
"SceneObj_Chest_Frozen_Lv2"
|
||||
],
|
||||
"advExp" : 20,
|
||||
"resin" : 2,
|
||||
"mora" : 756,
|
||||
"sigil" : 2,
|
||||
"content" : [
|
||||
"advExp": 20,
|
||||
"resin": 2,
|
||||
"mora": 756,
|
||||
"sigil": 2,
|
||||
"content": [
|
||||
{
|
||||
"itemId" : 104012,
|
||||
"itemId": 104012,
|
||||
"count": 3
|
||||
},
|
||||
{
|
||||
"itemId" : 104002,
|
||||
"itemId": 104002,
|
||||
"count": 1
|
||||
}
|
||||
],
|
||||
"randomCount": 4,
|
||||
"randomContent": [
|
||||
{
|
||||
"itemId" : 11201,
|
||||
"itemId": 11201,
|
||||
"count": 1
|
||||
},
|
||||
{
|
||||
"itemId" : 11301,
|
||||
"itemId": 11301,
|
||||
"count": 1
|
||||
},
|
||||
{
|
||||
"itemId" : 12201,
|
||||
"itemId": 12201,
|
||||
"count": 1
|
||||
},
|
||||
{
|
||||
"itemId" : 12301,
|
||||
"itemId": 12301,
|
||||
"count": 1
|
||||
},
|
||||
{
|
||||
"itemId" : 13201,
|
||||
"itemId": 13201,
|
||||
"count": 1
|
||||
},
|
||||
{
|
||||
"itemId" : 13301,
|
||||
"itemId": 13301,
|
||||
"count": 1
|
||||
},
|
||||
{
|
||||
"itemId" : 14201,
|
||||
"itemId": 14201,
|
||||
"count": 1
|
||||
},
|
||||
{
|
||||
"itemId" : 14301,
|
||||
"itemId": 14301,
|
||||
"count": 1
|
||||
},
|
||||
{
|
||||
"itemId" : 15201,
|
||||
"itemId": 15201,
|
||||
"count": 1
|
||||
},
|
||||
{
|
||||
"itemId" : 15301,
|
||||
"itemId": 15301,
|
||||
"count": 1
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
{
|
||||
"objNames": [
|
||||
"SceneObj_Chest_Default_Lv3",
|
||||
"SceneObj_Chest_Locked_Lv3",
|
||||
|
||||
@@ -1,44 +1,484 @@
|
||||
[
|
||||
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|
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|
||||
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|
||||
{"monsterId":28040108,"dropDataList":[{"itemId":100084,"minCount":1,"maxCount":1,"minWeight":0,"maxWeight":10000}]},
|
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{"monsterId":28020302,"dropDataList":[{"itemId":100061,"minCount":1,"maxCount":1,"minWeight":0,"maxWeight":10000}]},
|
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{"monsterId":28020101,"dropDataList":[{"itemId":100061,"minCount":1,"maxCount":1,"minWeight":0,"maxWeight":10000}]},
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{"monsterId":28020102,"dropDataList":[{"itemId":100061,"minCount":1,"maxCount":1,"minWeight":0,"maxWeight":10000}]},
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{"monsterId":28020701,"dropDataList":[{"itemId":100061,"minCount":1,"maxCount":1,"minWeight":0,"maxWeight":10000}]},
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
{"monsterId":28030303,"dropDataList":[{"itemId":100064,"minCount":1,"maxCount":1,"minWeight":0,"maxWeight":10000}]},
|
||||
{"monsterId":28030304,"dropDataList":[{"itemId":100064,"minCount":1,"maxCount":1,"minWeight":0,"maxWeight":10000}]},
|
||||
{"monsterId":28030305,"dropDataList":[{"itemId":100064,"minCount":1,"maxCount":1,"minWeight":0,"maxWeight":10000}]},
|
||||
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{"monsterId":28030309,"dropDataList":[{"itemId":100064,"minCount":1,"maxCount":1,"minWeight":0,"maxWeight":10000}]},
|
||||
{"monsterId":28030310,"dropDataList":[{"itemId":100064,"minCount":1,"maxCount":1,"minWeight":0,"maxWeight":10000}]},
|
||||
{"monsterId":28030311,"dropDataList":[{"itemId":100064,"minCount":1,"maxCount":1,"minWeight":0,"maxWeight":10000}]},
|
||||
{
|
||||
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|
||||
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||||
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||||
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|
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|
||||
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|
||||
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|
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|
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|
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|
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{
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|
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|
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|
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
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|
||||
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|
||||
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|
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|
||||
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|
||||
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||||
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|
||||
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||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
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File diff suppressed because it is too large
Load Diff
6902
src/main/resources/defaults/data/MonsterDrop.json
Normal file
6902
src/main/resources/defaults/data/MonsterDrop.json
Normal file
File diff suppressed because it is too large
Load Diff
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|
||||
|
||||
@@ -1,16 +1,15 @@
|
||||
{
|
||||
"212000002":"",
|
||||
"1000100":"",
|
||||
"7000600":"",
|
||||
"7000700":"",
|
||||
"7000800":"",
|
||||
"7000900":"",
|
||||
"7001000":"",
|
||||
"7001100":"",
|
||||
"7001200":"",
|
||||
"7001300":"",
|
||||
"7001400":"",
|
||||
|
||||
"212000002": "",
|
||||
"1000100": "",
|
||||
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|
||||
"7000700": "",
|
||||
"7000800": "",
|
||||
"7000900": "",
|
||||
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|
||||
"7001100": "",
|
||||
"7001200": "",
|
||||
"7001300": "",
|
||||
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|
||||
"23010000": "104002:80,104012:40",
|
||||
"23010001": "104003:50,104013:25,107009:1,202:50000",
|
||||
"23010100": "104002:40,202:30000",
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,5 +1,5 @@
|
||||
{
|
||||
"scheduleId" : 45,
|
||||
"scheduleStartTime" : "2022-06-01T00:00:00+08:00",
|
||||
"nextScheduleChangeTime" : "2030-06-30T00:00:00+08:00"
|
||||
"scheduleId": 45,
|
||||
"scheduleStartTime": "2022-06-01T00:00:00+08:00",
|
||||
"nextScheduleChangeTime": "2030-06-30T00:00:00+08:00"
|
||||
}
|
||||
|
||||
@@ -1,162 +1,162 @@
|
||||
<!doctype html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1, shrink-to-fit=no">
|
||||
<link rel="stylesheet" href="https://fonts.googleapis.com/css?family=Roboto:300,400&display=swap">
|
||||
<link rel="stylesheet"
|
||||
href="https://cdn.jsdelivr.net/npm/bootstrap@4.6.1/dist/css/bootstrap.min.css">
|
||||
<style>
|
||||
body {
|
||||
background-color: #f0f0f0;
|
||||
}
|
||||
<meta charset="utf-8">
|
||||
<meta content="width=device-width, initial-scale=1, shrink-to-fit=no" name="viewport">
|
||||
<link href="https://fonts.googleapis.com/css?family=Roboto:300,400&display=swap" rel="stylesheet">
|
||||
<link href="https://cdn.jsdelivr.net/npm/bootstrap@4.6.1/dist/css/bootstrap.min.css"
|
||||
rel="stylesheet">
|
||||
<style>
|
||||
body {
|
||||
background-color: #f0f0f0;
|
||||
}
|
||||
|
||||
p {
|
||||
font-weight: 300;
|
||||
}
|
||||
p {
|
||||
font-weight: 300;
|
||||
}
|
||||
|
||||
a, a:hover {
|
||||
text-decoration: none !important;
|
||||
color: #626976;
|
||||
}
|
||||
a, a:hover {
|
||||
text-decoration: none !important;
|
||||
color: #626976;
|
||||
}
|
||||
|
||||
.content {
|
||||
padding: 3rem 0;
|
||||
}
|
||||
.content {
|
||||
padding: 3rem 0;
|
||||
}
|
||||
|
||||
.container {
|
||||
color: #626976;
|
||||
position: relative;
|
||||
}
|
||||
.container {
|
||||
color: #626976;
|
||||
position: relative;
|
||||
}
|
||||
|
||||
h2 {
|
||||
font-size: 20px;
|
||||
}
|
||||
h2 {
|
||||
font-size: 20px;
|
||||
}
|
||||
|
||||
h3 {
|
||||
font-size: 16px;
|
||||
}
|
||||
h3 {
|
||||
font-size: 16px;
|
||||
}
|
||||
|
||||
table {
|
||||
border-collapse: collapse;
|
||||
width: 70%;
|
||||
margin: 0 auto;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse;
|
||||
width: 70%;
|
||||
margin: 0 auto;
|
||||
}
|
||||
|
||||
table thead tr {
|
||||
height: 60px;
|
||||
background: #626976;
|
||||
}
|
||||
table thead tr {
|
||||
height: 60px;
|
||||
background: #626976;
|
||||
}
|
||||
|
||||
table thead tr th {
|
||||
font-size: 18px;
|
||||
color: white;
|
||||
}
|
||||
table thead tr th {
|
||||
font-size: 18px;
|
||||
color: white;
|
||||
}
|
||||
|
||||
table tbody tr {
|
||||
height: 50px;
|
||||
background-color: #f5f5f5;
|
||||
}
|
||||
table tbody tr {
|
||||
height: 50px;
|
||||
background-color: #f5f5f5;
|
||||
}
|
||||
|
||||
tbody tr:nth-child(even) {
|
||||
background-color: #fdfdfd;
|
||||
}
|
||||
tbody tr:nth-child(even) {
|
||||
background-color: #fdfdfd;
|
||||
}
|
||||
|
||||
table th, table td {
|
||||
text-align: left;
|
||||
padding: 0 8px;
|
||||
}
|
||||
</style>
|
||||
<title>GM Handbook</title>
|
||||
table th, table td {
|
||||
text-align: left;
|
||||
padding: 0 8px;
|
||||
}
|
||||
</style>
|
||||
<title>GM Handbook</title>
|
||||
</head>
|
||||
<body>
|
||||
<div class="content">
|
||||
<div class="container">
|
||||
<h2 class="mb-5">{{TITLE}}</h2>
|
||||
<div class="container">
|
||||
<h2 class="mb-5">{{TITLE}}</h2>
|
||||
|
||||
<h3>{{TITLE_COMMANDS}}</h3>
|
||||
<hr/>
|
||||
<table>
|
||||
<thead>
|
||||
<tr>
|
||||
<th>{{HEADER_COMMAND}}</th>
|
||||
<th>{{HEADER_DESCRIPTION}}</th>
|
||||
</tr>
|
||||
</thead>
|
||||
{{COMMANDS_TABLE}}
|
||||
</table>
|
||||
<h3>{{TITLE_COMMANDS}}</h3>
|
||||
<hr/>
|
||||
<table>
|
||||
<thead>
|
||||
<tr>
|
||||
<th>{{HEADER_COMMAND}}</th>
|
||||
<th>{{HEADER_DESCRIPTION}}</th>
|
||||
</tr>
|
||||
</thead>
|
||||
{{COMMANDS_TABLE}}
|
||||
</table>
|
||||
|
||||
<h3>{{TITLE_AVATARS}}</h3>
|
||||
<hr/>
|
||||
<table>
|
||||
<thead>
|
||||
<tr>
|
||||
<th>{{HEADER_ID}}</th>
|
||||
<th>{{HEADER_AVATAR}}</th>
|
||||
</tr>
|
||||
</thead>
|
||||
{{AVATARS_TABLE}}
|
||||
</table>
|
||||
<h3>{{TITLE_AVATARS}}</h3>
|
||||
<hr/>
|
||||
<table>
|
||||
<thead>
|
||||
<tr>
|
||||
<th>{{HEADER_ID}}</th>
|
||||
<th>{{HEADER_AVATAR}}</th>
|
||||
</tr>
|
||||
</thead>
|
||||
{{AVATARS_TABLE}}
|
||||
</table>
|
||||
|
||||
<h3>{{TITLE_ITEMS}}</h3>
|
||||
<hr/>
|
||||
<table>
|
||||
<thead>
|
||||
<tr>
|
||||
<th>{{HEADER_ID}}</th>
|
||||
<th>{{HEADER_ITEM}}</th>
|
||||
</tr>
|
||||
</thead>
|
||||
{{ITEMS_TABLE}}
|
||||
</table>
|
||||
<h3>{{TITLE_ITEMS}}</h3>
|
||||
<hr/>
|
||||
<table>
|
||||
<thead>
|
||||
<tr>
|
||||
<th>{{HEADER_ID}}</th>
|
||||
<th>{{HEADER_ITEM}}</th>
|
||||
</tr>
|
||||
</thead>
|
||||
{{ITEMS_TABLE}}
|
||||
</table>
|
||||
|
||||
|
||||
<h3>{{TITLE_SCENES}}</h3>
|
||||
<hr/>
|
||||
<table>
|
||||
<thead>
|
||||
<tr>
|
||||
<th>{{HEADER_ID}}</th>
|
||||
<th>{{HEADER_SCENE}}</th>
|
||||
</tr>
|
||||
</thead>
|
||||
{{SCENES_TABLE}}
|
||||
</table>
|
||||
<h3>{{TITLE_SCENES}}</h3>
|
||||
<hr/>
|
||||
<table>
|
||||
<thead>
|
||||
<tr>
|
||||
<th>{{HEADER_ID}}</th>
|
||||
<th>{{HEADER_SCENE}}</th>
|
||||
</tr>
|
||||
</thead>
|
||||
{{SCENES_TABLE}}
|
||||
</table>
|
||||
|
||||
<h3>{{TITLE_MONSTERS}}</h3>
|
||||
<hr/>
|
||||
<table>
|
||||
<thead>
|
||||
<tr>
|
||||
<th>{{HEADER_ID}}</th>
|
||||
<th>{{HEADER_MONSTER}}</th>
|
||||
</tr>
|
||||
</thead>
|
||||
{{MONSTERS_TABLE}}
|
||||
</table>
|
||||
</div>
|
||||
<h3>{{TITLE_MONSTERS}}</h3>
|
||||
<hr/>
|
||||
<table>
|
||||
<thead>
|
||||
<tr>
|
||||
<th>{{HEADER_ID}}</th>
|
||||
<th>{{HEADER_MONSTER}}</th>
|
||||
</tr>
|
||||
</thead>
|
||||
{{MONSTERS_TABLE}}
|
||||
</table>
|
||||
</div>
|
||||
</div>
|
||||
<footer>
|
||||
<div class="copyright">
|
||||
<div class="container">
|
||||
<div class="row">
|
||||
<div class="col-md-6">
|
||||
<span>Template by BecodReyes. All rights reserved.</span>
|
||||
<div class="copyright">
|
||||
<div class="container">
|
||||
<div class="row">
|
||||
<div class="col-md-6">
|
||||
<span>Template by BecodReyes. All rights reserved.</span>
|
||||
</div>
|
||||
<div class="col-md-6">
|
||||
<ul style="float:right">
|
||||
<li class="list-inline-item">
|
||||
<a href="https://github.com/Grasscutters/Grasscutter">Github</a>
|
||||
</li>
|
||||
<li class="list-inline-item">·</li>
|
||||
<li class="list-inline-item">
|
||||
<a href="https://github.com/Grasscutters/Grasscutter/blob/stable/LICENSE">License</a>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="col-md-6">
|
||||
<ul style="float:right">
|
||||
<li class="list-inline-item">
|
||||
<a href="https://github.com/Grasscutters/Grasscutter">Github</a>
|
||||
</li>
|
||||
<li class="list-inline-item">·</li>
|
||||
<li class="list-inline-item">
|
||||
<a href="https://github.com/Grasscutters/Grasscutter/blob/stable/LICENSE">License</a>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</footer>
|
||||
</body>
|
||||
</html>
|
||||
|
||||
@@ -1,106 +1,106 @@
|
||||
<!doctype html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1, shrink-to-fit=no">
|
||||
<link rel="stylesheet" href="https://fonts.googleapis.com/css?family=Roboto:300,400&display=swap">
|
||||
<link rel="stylesheet"
|
||||
href="https://cdn.jsdelivr.net/npm/bootstrap@4.6.1/dist/css/bootstrap.min.css">
|
||||
<style>
|
||||
body {
|
||||
background-color: #f0f0f0;
|
||||
}
|
||||
<meta charset="utf-8">
|
||||
<meta content="width=device-width, initial-scale=1, shrink-to-fit=no" name="viewport">
|
||||
<link href="https://fonts.googleapis.com/css?family=Roboto:300,400&display=swap" rel="stylesheet">
|
||||
<link href="https://cdn.jsdelivr.net/npm/bootstrap@4.6.1/dist/css/bootstrap.min.css"
|
||||
rel="stylesheet">
|
||||
<style>
|
||||
body {
|
||||
background-color: #f0f0f0;
|
||||
}
|
||||
|
||||
p {
|
||||
font-weight: 300;
|
||||
}
|
||||
p {
|
||||
font-weight: 300;
|
||||
}
|
||||
|
||||
a, a:hover {
|
||||
text-decoration: none !important;
|
||||
color: #626976;
|
||||
}
|
||||
a, a:hover {
|
||||
text-decoration: none !important;
|
||||
color: #626976;
|
||||
}
|
||||
|
||||
.content {
|
||||
padding: 3rem 0;
|
||||
}
|
||||
.content {
|
||||
padding: 3rem 0;
|
||||
}
|
||||
|
||||
.container {
|
||||
color: #626976;
|
||||
position: relative;
|
||||
}
|
||||
.container {
|
||||
color: #626976;
|
||||
position: relative;
|
||||
}
|
||||
|
||||
h2 {
|
||||
font-size: 20px;
|
||||
}
|
||||
h2 {
|
||||
font-size: 20px;
|
||||
}
|
||||
|
||||
h3 {
|
||||
font-size: 16px;
|
||||
}
|
||||
h3 {
|
||||
font-size: 16px;
|
||||
}
|
||||
|
||||
table {
|
||||
border-collapse: collapse;
|
||||
width: 70%;
|
||||
margin: 0 auto;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse;
|
||||
width: 70%;
|
||||
margin: 0 auto;
|
||||
}
|
||||
|
||||
table thead tr {
|
||||
height: 60px;
|
||||
background: #626976;
|
||||
}
|
||||
table thead tr {
|
||||
height: 60px;
|
||||
background: #626976;
|
||||
}
|
||||
|
||||
table thead tr th {
|
||||
font-size: 18px;
|
||||
color: white;
|
||||
}
|
||||
table thead tr th {
|
||||
font-size: 18px;
|
||||
color: white;
|
||||
}
|
||||
|
||||
table tbody tr {
|
||||
height: 50px;
|
||||
background-color: #f5f5f5;
|
||||
}
|
||||
table tbody tr {
|
||||
height: 50px;
|
||||
background-color: #f5f5f5;
|
||||
}
|
||||
|
||||
tbody tr:nth-child(even) {
|
||||
background-color: #fdfdfd;
|
||||
}
|
||||
tbody tr:nth-child(even) {
|
||||
background-color: #fdfdfd;
|
||||
}
|
||||
|
||||
table th, table td {
|
||||
text-align: left;
|
||||
padding: 0 8px;
|
||||
}
|
||||
</style>
|
||||
<title>Documentation</title>
|
||||
table th, table td {
|
||||
text-align: left;
|
||||
padding: 0 8px;
|
||||
}
|
||||
</style>
|
||||
<title>Documentation</title>
|
||||
</head>
|
||||
<body>
|
||||
<div class="content">
|
||||
<div class="container">
|
||||
<h2 class="mb-5">{{TITLE}}</h2>
|
||||
<div class="container">
|
||||
<h2 class="mb-5">{{TITLE}}</h2>
|
||||
|
||||
<ul>
|
||||
<li><a href="/documentation/handbook">{{ITEM_HANDBOOK}}</a></li>
|
||||
<li><a href="/documentation/gachamapping">{{ITEM_GACHA_MAPPING}}</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<ul>
|
||||
<li><a href="/documentation/handbook">{{ITEM_HANDBOOK}}</a></li>
|
||||
<li><a href="/documentation/gachamapping">{{ITEM_GACHA_MAPPING}}</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
<footer>
|
||||
<div class="copyright">
|
||||
<div class="container">
|
||||
<div class="row">
|
||||
<div class="col-md-6">
|
||||
<span>Template by BecodReyes. All rights reserved.</span>
|
||||
<div class="copyright">
|
||||
<div class="container">
|
||||
<div class="row">
|
||||
<div class="col-md-6">
|
||||
<span>Template by BecodReyes. All rights reserved.</span>
|
||||
</div>
|
||||
<div class="col-md-6">
|
||||
<ul style="float:right">
|
||||
<li class="list-inline-item">
|
||||
<a href="https://github.com/Grasscutters/Grasscutter">Github</a>
|
||||
</li>
|
||||
<li class="list-inline-item">·</li>
|
||||
<li class="list-inline-item">
|
||||
<a href="https://github.com/Grasscutters/Grasscutter/blob/stable/LICENSE">License</a>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="col-md-6">
|
||||
<ul style="float:right">
|
||||
<li class="list-inline-item">
|
||||
<a href="https://github.com/Grasscutters/Grasscutter">Github</a>
|
||||
</li>
|
||||
<li class="list-inline-item">·</li>
|
||||
<li class="list-inline-item">
|
||||
<a href="https://github.com/Grasscutters/Grasscutter/blob/stable/LICENSE">License</a>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</footer>
|
||||
</body>
|
||||
</html>
|
||||
|
||||
@@ -1,121 +1,140 @@
|
||||
<!doctype html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1, shrink-to-fit=no">
|
||||
<link rel="stylesheet" href="https://fonts.googleapis.com/css?family=Roboto:300,400&display=swap">
|
||||
<link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/bootstrap@4.6.1/dist/css/bootstrap.min.css">
|
||||
<style>
|
||||
body {
|
||||
background-color: #f0f0f0;
|
||||
}
|
||||
p {
|
||||
font-weight:300;
|
||||
}
|
||||
a,a:hover {
|
||||
text-decoration:none !important;
|
||||
color:#626976;
|
||||
}
|
||||
.content {
|
||||
padding:3rem 0;
|
||||
}
|
||||
.container {
|
||||
color:#626976;
|
||||
position: relative;
|
||||
}
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta content="width=device-width, initial-scale=1, shrink-to-fit=no" name="viewport">
|
||||
<link href="https://fonts.googleapis.com/css?family=Roboto:300,400&display=swap" rel="stylesheet">
|
||||
<link href="https://cdn.jsdelivr.net/npm/bootstrap@4.6.1/dist/css/bootstrap.min.css" rel="stylesheet">
|
||||
<style>
|
||||
body {
|
||||
background-color: #f0f0f0;
|
||||
}
|
||||
|
||||
h2 {
|
||||
font-size:20px;
|
||||
}
|
||||
h3 {
|
||||
font-size:16px;
|
||||
}
|
||||
</style>
|
||||
<title>Banner Details</title>
|
||||
<script type="text/javascript" src="/gacha/mappings"></script>
|
||||
</head>
|
||||
<body>
|
||||
<div class="content">
|
||||
<div class="container">
|
||||
<h2 class="mb-5">{{TITLE}}</h2>
|
||||
|
||||
<h3 class="">{{AVAILABLE_FIVE_STARS}}</h3>
|
||||
<hr />
|
||||
<ul id="5-star-list">
|
||||
</ul>
|
||||
p {
|
||||
font-weight: 300;
|
||||
}
|
||||
|
||||
<h3 class="">{{AVAILABLE_FOUR_STARS}}</h3>
|
||||
<hr />
|
||||
<ul id="4-star-list">
|
||||
</ul>
|
||||
a, a:hover {
|
||||
text-decoration: none !important;
|
||||
color: #626976;
|
||||
}
|
||||
|
||||
<h3 class="">{{AVAILABLE_THREE_STARS}}</h3>
|
||||
<hr />
|
||||
<ul id="3-star-list">
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
<footer>
|
||||
<div class="copyright">
|
||||
<div class="container">
|
||||
<div class="row">
|
||||
<div class="col-md-6">
|
||||
.content {
|
||||
padding: 3rem 0;
|
||||
}
|
||||
|
||||
.container {
|
||||
color: #626976;
|
||||
position: relative;
|
||||
}
|
||||
|
||||
h2 {
|
||||
font-size: 20px;
|
||||
}
|
||||
|
||||
h3 {
|
||||
font-size: 16px;
|
||||
}
|
||||
</style>
|
||||
<title>Banner Details</title>
|
||||
<script src="/gacha/mappings" type="text/javascript"></script>
|
||||
</head>
|
||||
<body>
|
||||
<div class="content">
|
||||
<div class="container">
|
||||
<h2 class="mb-5">{{TITLE}}</h2>
|
||||
|
||||
<h3 class="">{{AVAILABLE_FIVE_STARS}}</h3>
|
||||
<hr/>
|
||||
<ul id="5-star-list">
|
||||
</ul>
|
||||
|
||||
<h3 class="">{{AVAILABLE_FOUR_STARS}}</h3>
|
||||
<hr/>
|
||||
<ul id="4-star-list">
|
||||
</ul>
|
||||
|
||||
<h3 class="">{{AVAILABLE_THREE_STARS}}</h3>
|
||||
<hr/>
|
||||
<ul id="3-star-list">
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
<footer>
|
||||
<div class="copyright">
|
||||
<div class="container">
|
||||
<div class="row">
|
||||
<div class="col-md-6">
|
||||
<span>
|
||||
Template by BecodReyes. All rights reserved.
|
||||
</span>
|
||||
</div>
|
||||
<div class="col-md-6">
|
||||
<ul style="float:right">
|
||||
<li class="list-inline-item">
|
||||
<a href="https://github.com/Grasscutters/Grasscutter">Github</a>
|
||||
</li>
|
||||
<li class="list-inline-item">·</li>
|
||||
<li class="list-inline-item">
|
||||
<a href="https://github.com/Grasscutters/Grasscutter/blob/stable/LICENSE">License</a>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="col-md-6">
|
||||
<ul style="float:right">
|
||||
<li class="list-inline-item">
|
||||
<a href="https://github.com/Grasscutters/Grasscutter">Github</a>
|
||||
</li>
|
||||
<li class="list-inline-item">·</li>
|
||||
<li class="list-inline-item">
|
||||
<a href="https://github.com/Grasscutters/Grasscutter/blob/stable/LICENSE">License</a>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</footer>
|
||||
</div>
|
||||
</div>
|
||||
</footer>
|
||||
|
||||
<script>
|
||||
var fiveStarItems = {{FIVE_STARS}};
|
||||
var fourStarItems = {{FOUR_STARS}};
|
||||
var threeStarItems = {{THREE_STARS}};
|
||||
var lang = "{{LANGUAGE}}".toLowerCase();
|
||||
<script>
|
||||
var fiveStarItems = {
|
||||
{
|
||||
FIVE_STARS
|
||||
}
|
||||
}
|
||||
|
||||
function getNameForId(itemId) {
|
||||
if (mappings[lang] != null && mappings[lang][itemId] != null) {
|
||||
return mappings[lang][itemId][0];
|
||||
}
|
||||
else if (mappings["en-us"] != null && mappings["en-us"][itemId] != null) {
|
||||
return mappings["en-us"][itemId][0];
|
||||
}
|
||||
|
||||
return itemId.toString();
|
||||
}
|
||||
var fourStarItems = {
|
||||
{
|
||||
FOUR_STARS
|
||||
}
|
||||
}
|
||||
|
||||
fiveStarList = document.getElementById("5-star-list");
|
||||
fourStarList = document.getElementById("4-star-list");
|
||||
threeStarList = document.getElementById("3-star-list");
|
||||
var threeStarItems = {
|
||||
{
|
||||
THREE_STARS
|
||||
}
|
||||
}
|
||||
|
||||
fiveStarItems.forEach(element => {
|
||||
var entry = document.createElement("li");
|
||||
entry.innerHTML = getNameForId(element);
|
||||
fiveStarList.appendChild(entry);
|
||||
});
|
||||
fourStarItems.forEach(element => {
|
||||
var entry = document.createElement("li");
|
||||
entry.innerHTML = getNameForId(element);
|
||||
fourStarList.appendChild(entry);
|
||||
});
|
||||
threeStarItems.forEach(element => {
|
||||
var entry = document.createElement("li");
|
||||
entry.innerHTML = getNameForId(element);
|
||||
threeStarList.appendChild(entry);
|
||||
});
|
||||
</script>
|
||||
</body>
|
||||
var lang = "{{LANGUAGE}}".toLowerCase();
|
||||
|
||||
function getNameForId(itemId) {
|
||||
if (mappings[lang] != null && mappings[lang][itemId] != null) {
|
||||
return mappings[lang][itemId][0];
|
||||
} else if (mappings["en-us"] != null && mappings["en-us"][itemId] != null) {
|
||||
return mappings["en-us"][itemId][0];
|
||||
}
|
||||
|
||||
return itemId.toString();
|
||||
}
|
||||
|
||||
fiveStarList = document.getElementById("5-star-list");
|
||||
fourStarList = document.getElementById("4-star-list");
|
||||
threeStarList = document.getElementById("3-star-list");
|
||||
|
||||
fiveStarItems.forEach(element => {
|
||||
var entry = document.createElement("li");
|
||||
entry.innerHTML = getNameForId(element);
|
||||
fiveStarList.appendChild(entry);
|
||||
});
|
||||
fourStarItems.forEach(element => {
|
||||
var entry = document.createElement("li");
|
||||
entry.innerHTML = getNameForId(element);
|
||||
fourStarList.appendChild(entry);
|
||||
});
|
||||
threeStarItems.forEach(element => {
|
||||
var entry = document.createElement("li");
|
||||
entry.innerHTML = getNameForId(element);
|
||||
threeStarList.appendChild(entry);
|
||||
});
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
|
||||
@@ -1,175 +1,185 @@
|
||||
<!doctype html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1, shrink-to-fit=no">
|
||||
<link rel="stylesheet" href="https://fonts.googleapis.com/css?family=Roboto:300,400&display=swap">
|
||||
<link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/bootstrap@4.6.1/dist/css/bootstrap.min.css">
|
||||
<style>
|
||||
body {
|
||||
background-color: #f0f0f0;
|
||||
}
|
||||
p {
|
||||
font-weight:300;
|
||||
}
|
||||
a,a:hover {
|
||||
text-decoration:none !important;
|
||||
color:#626976;
|
||||
}
|
||||
.content {
|
||||
padding:3rem 0;
|
||||
}
|
||||
.container {
|
||||
color:#626976;
|
||||
position: relative;
|
||||
}
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta content="width=device-width, initial-scale=1, shrink-to-fit=no" name="viewport">
|
||||
<link href="https://fonts.googleapis.com/css?family=Roboto:300,400&display=swap" rel="stylesheet">
|
||||
<link href="https://cdn.jsdelivr.net/npm/bootstrap@4.6.1/dist/css/bootstrap.min.css" rel="stylesheet">
|
||||
<style>
|
||||
body {
|
||||
background-color: #f0f0f0;
|
||||
}
|
||||
|
||||
h2 {
|
||||
font-size:20px;
|
||||
}
|
||||
.custom-table {
|
||||
min-width:900px;
|
||||
}
|
||||
.custom-table thead tr,.custom-table thead th {
|
||||
padding-bottom:30px;
|
||||
color:#000;
|
||||
}
|
||||
.custom-table tbody th,.custom-table tbody td {
|
||||
color:#777;
|
||||
font-weight:400;
|
||||
padding-bottom:20px;
|
||||
padding-top:20px;
|
||||
font-weight:300;
|
||||
border:none;
|
||||
}
|
||||
.yellow {
|
||||
color: rgb(255, 162, 0);
|
||||
}
|
||||
.blue {
|
||||
color: rgb(75, 107, 251);
|
||||
}
|
||||
.purple {
|
||||
color: rgb(242, 40, 242);
|
||||
}
|
||||
</style>
|
||||
<title>Gacha Records</title>
|
||||
<!-- This file could be generated automatically using `java -jar grasscutter.jar -gachamap` -->
|
||||
<!-- You can also modify the file manually to customize it -->
|
||||
<!-- Otherwise you may onle see number IDs in the gacha record -->
|
||||
<script type="text/javascript" src="/gacha/mappings"></script>
|
||||
<script>
|
||||
records = {{REPLACE_RECORDS}};
|
||||
maxPage = {{REPLACE_MAXPAGE}};
|
||||
p {
|
||||
font-weight: 300;
|
||||
}
|
||||
|
||||
mappings['default'] = mappings['en-us']; // make en-us as default/fallback option
|
||||
</script>
|
||||
</head>
|
||||
<body>
|
||||
<div class="content">
|
||||
<div class="container">
|
||||
<h2 class="mb-5">{{TITLE}}</h2>
|
||||
<table id="container" class="table table-striped custom-table">
|
||||
<thead>
|
||||
<tr>
|
||||
<th scope="col">{{DATE}}</th>
|
||||
<th scope="col">{{ITEM}}</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
</tbody>
|
||||
</table>
|
||||
<div class="navbar">
|
||||
<a href="" id="prev"><<<</a>
|
||||
<span id="curpage">1</span>
|
||||
<a href="" id="next">>>></a>
|
||||
</div>
|
||||
</div>
|
||||
a, a:hover {
|
||||
text-decoration: none !important;
|
||||
color: #626976;
|
||||
}
|
||||
|
||||
.content {
|
||||
padding: 3rem 0;
|
||||
}
|
||||
|
||||
.container {
|
||||
color: #626976;
|
||||
position: relative;
|
||||
}
|
||||
|
||||
h2 {
|
||||
font-size: 20px;
|
||||
}
|
||||
|
||||
.custom-table {
|
||||
min-width: 900px;
|
||||
}
|
||||
|
||||
.custom-table thead tr, .custom-table thead th {
|
||||
padding-bottom: 30px;
|
||||
color: #000;
|
||||
}
|
||||
|
||||
.custom-table tbody th, .custom-table tbody td {
|
||||
color: #777;
|
||||
font-weight: 400;
|
||||
padding-bottom: 20px;
|
||||
padding-top: 20px;
|
||||
font-weight: 300;
|
||||
border: none;
|
||||
}
|
||||
|
||||
.yellow {
|
||||
color: rgb(255, 162, 0);
|
||||
}
|
||||
|
||||
.blue {
|
||||
color: rgb(75, 107, 251);
|
||||
}
|
||||
|
||||
.purple {
|
||||
color: rgb(242, 40, 242);
|
||||
}
|
||||
</style>
|
||||
<title>Gacha Records</title>
|
||||
<!-- This file could be generated automatically using `java -jar grasscutter.jar -gachamap` -->
|
||||
<!-- You can also modify the file manually to customize it -->
|
||||
<!-- Otherwise you may onle see number IDs in the gacha record -->
|
||||
<script src="/gacha/mappings" type="text/javascript"></script>
|
||||
<script>
|
||||
records = '{{REPLACE_RECORDS}}'
|
||||
maxPage = '{{REPLACE_MAXPAGE}}'
|
||||
|
||||
mappings['default'] = mappings['en-us']; // make en-us as default/fallback option
|
||||
</script>
|
||||
</head>
|
||||
<body>
|
||||
<div class="content">
|
||||
<div class="container">
|
||||
<h2 class="mb-5">{{TITLE}}</h2>
|
||||
<table class="table table-striped custom-table" id="container">
|
||||
<thead>
|
||||
<tr>
|
||||
<th scope="col">{{DATE}}</th>
|
||||
<th scope="col">{{ITEM}}</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
</tbody>
|
||||
</table>
|
||||
<div class="navbar">
|
||||
<a href="" id="prev"><<<</a>
|
||||
<span id="curpage">1</span>
|
||||
<a href="" id="next">>>></a>
|
||||
</div>
|
||||
<footer>
|
||||
<div class="copyright">
|
||||
<div class="container">
|
||||
<div class="row">
|
||||
<div class="col-md-6">
|
||||
</div>
|
||||
</div>
|
||||
<footer>
|
||||
<div class="copyright">
|
||||
<div class="container">
|
||||
<div class="row">
|
||||
<div class="col-md-6">
|
||||
<span>
|
||||
Template by BecodReyes. All rights reserved.
|
||||
</span>
|
||||
</div>
|
||||
<div class="col-md-6">
|
||||
<ul style="float:right">
|
||||
<li class="list-inline-item">
|
||||
<a href="https://github.com/Grasscutters/Grasscutter">Github</a>
|
||||
</li>
|
||||
<li class="list-inline-item">·</li>
|
||||
<li class="list-inline-item">
|
||||
<a href="https://github.com/Grasscutters/Grasscutter/blob/stable/LICENSE">License</a>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="col-md-6">
|
||||
<ul style="float:right">
|
||||
<li class="list-inline-item">
|
||||
<a href="https://github.com/Grasscutters/Grasscutter">Github</a>
|
||||
</li>
|
||||
<li class="list-inline-item">·</li>
|
||||
<li class="list-inline-item">
|
||||
<a href="https://github.com/Grasscutters/Grasscutter/blob/stable/LICENSE">License</a>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</footer>
|
||||
</div>
|
||||
</div>
|
||||
</footer>
|
||||
|
||||
<script>
|
||||
var lang = "{{LANGUAGE}}".toLowerCase();
|
||||
<script>
|
||||
var lang = "{{LANGUAGE}}".toLowerCase();
|
||||
|
||||
function itemMapper(itemID) {
|
||||
if (mappings[lang] != null && mappings[lang][itemID] != null) {
|
||||
var entry = mappings[lang][itemID];
|
||||
if (entry){
|
||||
return "<span class='" + entry[1] + "'>" + entry[0] + "</span>";
|
||||
}
|
||||
} else {
|
||||
if (mappings['default'][itemID] != null) {
|
||||
var entry = mappings['default'][itemID];
|
||||
if (entry){
|
||||
return "<span class='" + entry[1] + "'>" + entry[0] + "</span>";
|
||||
}
|
||||
}
|
||||
}
|
||||
return "<span class='blue'>" + itemID + "</span>";
|
||||
function itemMapper(itemID) {
|
||||
if (mappings[lang] != null && mappings[lang][itemID] != null) {
|
||||
var entry = mappings[lang][itemID];
|
||||
if (entry) {
|
||||
return "<span class='" + entry[1] + "'>" + entry[0] + "</span>";
|
||||
}
|
||||
|
||||
(function (){
|
||||
var container = document.getElementById("container");
|
||||
records.forEach(element => {
|
||||
var e = document.createElement("tr");
|
||||
|
||||
e.innerHTML= "<td>" + (new Date(element.time).toLocaleString(lang)) + "</td><td>" + itemMapper(element.item) + "</td>";
|
||||
container.appendChild(e);
|
||||
});
|
||||
|
||||
// setup pagenation buttons
|
||||
var page = parseInt(new window.URLSearchParams(window.location.search).get("p"));
|
||||
if (!page) {
|
||||
page = 0;
|
||||
}
|
||||
document.getElementById("curpage").innerText = page + 1;
|
||||
var href = new URL(window.location);
|
||||
href.searchParams.set("p", page - 1);
|
||||
document.getElementById("prev").href = href.toString();
|
||||
href.searchParams.set("p", page + 1);
|
||||
document.getElementById("next").href = href.toString();
|
||||
if (page <= 0) {
|
||||
document.getElementById("prev").style.display = "none";
|
||||
}
|
||||
if (page >= maxPage - 1) {
|
||||
document.getElementById("next").style.display = "none";
|
||||
} else {
|
||||
if (mappings['default'][itemID] != null) {
|
||||
var entry = mappings['default'][itemID];
|
||||
if (entry) {
|
||||
return "<span class='" + entry[1] + "'>" + entry[0] + "</span>";
|
||||
}
|
||||
}
|
||||
}
|
||||
return "<span class='blue'>" + itemID + "</span>";
|
||||
}
|
||||
|
||||
// setup gacha type info
|
||||
var gachaType = new window.URLSearchParams(window.location.search).get("gachaType");
|
||||
if (mappings[lang] != null && mappings[lang][gachaType] != null) {
|
||||
var gachaString = mappings[lang][gachaType];
|
||||
} else {
|
||||
var gachaString = mappings['default'][gachaType];
|
||||
if (gachaString == null) {
|
||||
gachaString = gachaType;
|
||||
}
|
||||
}
|
||||
document.getElementById("gacha-type").innerText = gachaString;
|
||||
})();
|
||||
</script>
|
||||
(function () {
|
||||
var container = document.getElementById("container");
|
||||
records.forEach(element => {
|
||||
var e = document.createElement("tr");
|
||||
|
||||
</body>
|
||||
e.innerHTML = "<td>" + (new Date(element.time).toLocaleString(lang)) + "</td><td>" + itemMapper(element.item) + "</td>";
|
||||
container.appendChild(e);
|
||||
});
|
||||
|
||||
// setup pagenation buttons
|
||||
var page = parseInt(new window.URLSearchParams(window.location.search).get("p"));
|
||||
if (!page) {
|
||||
page = 0;
|
||||
}
|
||||
document.getElementById("curpage").innerText = page + 1;
|
||||
var href = new URL(window.location);
|
||||
href.searchParams.set("p", page - 1);
|
||||
document.getElementById("prev").href = href.toString();
|
||||
href.searchParams.set("p", page + 1);
|
||||
document.getElementById("next").href = href.toString();
|
||||
if (page <= 0) {
|
||||
document.getElementById("prev").style.display = "none";
|
||||
}
|
||||
if (page >= maxPage - 1) {
|
||||
document.getElementById("next").style.display = "none";
|
||||
}
|
||||
|
||||
// setup gacha type info
|
||||
var gachaType = new window.URLSearchParams(window.location.search).get("gachaType");
|
||||
if (mappings[lang] != null && mappings[lang][gachaType] != null) {
|
||||
var gachaString = mappings[lang][gachaType];
|
||||
} else {
|
||||
var gachaString = mappings['default'][gachaType];
|
||||
if (gachaString == null) {
|
||||
gachaString = gachaType;
|
||||
}
|
||||
}
|
||||
document.getElementById("gacha-type").innerText = gachaString;
|
||||
})();
|
||||
</script>
|
||||
|
||||
</body>
|
||||
</html>
|
||||
|
||||
46
src/main/resources/html/handbook_auth.html
Normal file
46
src/main/resources/html/handbook_auth.html
Normal file
@@ -0,0 +1,46 @@
|
||||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<style>
|
||||
body {
|
||||
margin: 0;
|
||||
width: 100vw;
|
||||
height: 100vh;
|
||||
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
p {
|
||||
margin: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Handbook Authentication</title>
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<script type="application/javascript">
|
||||
if ("{{VALUE}}" === "true") {
|
||||
parent.postMessage({
|
||||
type: "handbook-auth",
|
||||
token: "{{SESSION_TOKEN}}",
|
||||
uid: "{{PLAYER_ID}}"
|
||||
}, "*");
|
||||
}
|
||||
</script>
|
||||
|
||||
<p>Input your Player UID here.</p>
|
||||
<form method="post">
|
||||
<label>
|
||||
<input
|
||||
name="playerid"
|
||||
type="number"
|
||||
/>
|
||||
</label>
|
||||
|
||||
<input type="submit" />
|
||||
</form>
|
||||
</body>
|
||||
</html>
|
||||
@@ -63,7 +63,10 @@
|
||||
"game_version": "Game version: %s",
|
||||
"resources": {
|
||||
"loading": "Loading resources...",
|
||||
"finish": "Finished loading resources."
|
||||
"finish": "Finished loading resources.",
|
||||
"custom": "Find additional resources at: 'Anime-Game-Servers/CustomGCResources'.",
|
||||
"missing_server": "To fully use questing, it is recommended to add the 'Server' folder.",
|
||||
"missing_scenes": "To fully use questing, it is recommended to add the 'ScriptSceneData' folder."
|
||||
}
|
||||
}
|
||||
},
|
||||
@@ -84,6 +87,7 @@
|
||||
"artifactId": "Invalid artifact ID.",
|
||||
"avatarId": "Invalid avatar ID.",
|
||||
"avatarLevel": "Invalid avatarLevel.",
|
||||
"cfgId": "Invalid cfg ID.",
|
||||
"entityId": "Invalid entity ID.",
|
||||
"itemId": "Invalid item ID.",
|
||||
"itemLevel": "Invalid itemLevel.",
|
||||
@@ -166,6 +170,10 @@
|
||||
"in_dungeon_error": "You are already in that dungeon.",
|
||||
"description": "Enter a dungeon"
|
||||
},
|
||||
"entity": {
|
||||
"description": "Modify an existing entity's properties",
|
||||
"not_found_error": "Entity does not exist"
|
||||
},
|
||||
"give": {
|
||||
"usage_relic": "Usage: give <artifactID> [mainPropID] [<appendPropID>[,<times>]]... [lv<level 0-20>]",
|
||||
"illegal_relic": "This artifactID belongs to a blacklisted range, it may not be the one you wanted.",
|
||||
@@ -184,8 +192,8 @@
|
||||
"aliases": "Aliases: ",
|
||||
"available_commands": "Available commands: ",
|
||||
"tip_need_permission": "Permission: ",
|
||||
"tip_need_no_permission": " None",
|
||||
"tip_permission_targeted": " (Permission %s is also required to use on other players)",
|
||||
"tip_need_no_permission": "None",
|
||||
"tip_permission_targeted": "(Permission %s is also required to use on other players)",
|
||||
"warn_player_has_no_permission": "Notice: You do not have permission to run this command.",
|
||||
"description": "Sends the help message or shows information about a specified command"
|
||||
},
|
||||
@@ -230,7 +238,32 @@
|
||||
"finished": "Finished quest %s.",
|
||||
"not_found": "Quest not found.",
|
||||
"invalid_id": "Invalid quest ID.",
|
||||
"description": "Add or finish quests"
|
||||
"description": "Add or finish quests",
|
||||
"running": "Quest %s is %s (%s).",
|
||||
"talking": "Talk %s is %s for main quest %s (%s).",
|
||||
"state": {
|
||||
"none": "unknown (none)",
|
||||
"unstarted": "unfinished (not started, not completed)",
|
||||
"unfinished": "unfinished (started, not completed)",
|
||||
"finished": "finished (completed)",
|
||||
"failed": "finished (completed, but failed)",
|
||||
"exists": "found",
|
||||
"not_exists": "not found"
|
||||
},
|
||||
"enabled": "Questing enabled."
|
||||
},
|
||||
"group": {
|
||||
"invalid_groupid": "Invalid group ID.",
|
||||
"invalid_suiteid": "Invalid suite ID.",
|
||||
"group_not_found": "Group not found.",
|
||||
"description": "Alter group loading",
|
||||
"refreshed": "Group %s refreshed."
|
||||
},
|
||||
"cutscene": {
|
||||
"description": "Plays a cutscene"
|
||||
},
|
||||
"sound": {
|
||||
"description": "Plays a sound"
|
||||
},
|
||||
"reload": {
|
||||
"reload_start": "Reloading config.",
|
||||
@@ -343,6 +376,17 @@
|
||||
"success": "Teleported %s to %s, %s, %s in scene %s.",
|
||||
"description": "Change the player's position"
|
||||
},
|
||||
"trialAvatarActivity": {
|
||||
"description": "Manipulate functionalities of Trial Avatar Activity. This includes toggling dungeon and reward states.",
|
||||
"not_found": "Trial avatar activity player data not found. Maybe the activity is not enabled.",
|
||||
"invalid_param": "Invalid parameter.",
|
||||
"schedule_not_found": "Schedule %s not found.",
|
||||
"success_schedule": "Changed schedule id to %s.",
|
||||
"success_dungeon": "Togggled avatar %s's dungeon status.",
|
||||
"success_dungeon_all": "Toggled all avatars' dungeon status.",
|
||||
"success_reward": "Togggled avatar %s's reward status.",
|
||||
"success_reward_all": "Togggled all avatars reward status."
|
||||
},
|
||||
"weather": {
|
||||
"success": "Set weather ID to %s with climate type %s.",
|
||||
"status": "Current weather ID is %s with climate type %s.",
|
||||
@@ -362,6 +406,9 @@
|
||||
"success": "Successful.",
|
||||
"failure": "Failed, player not found.",
|
||||
"description": "Unban a player"
|
||||
},
|
||||
"troubleshoot": {
|
||||
"description": "Generate debugging information for troubleshooting."
|
||||
}
|
||||
},
|
||||
"gacha": {
|
||||
@@ -400,19 +447,23 @@
|
||||
}
|
||||
},
|
||||
"plugin": {
|
||||
"directory_failed": "Failed to create plugins directory: ",
|
||||
"unable_to_load": "Unable to load plugin.",
|
||||
"invalid_config": "Plugin %s has an invalid config file.",
|
||||
"invalid_main_class": "Plugin %s has an invalid main class.",
|
||||
"missing_config": "Plugin %s lacks a valid config file.",
|
||||
"failed_to_load_plugin": "Failed to load plugin: %s",
|
||||
"failed_to_load": "Failed to load a plugin.",
|
||||
"failed_to_load_dependencies": "Failed to load plugins with dependencies.",
|
||||
"loading_plugin": "Loading plugin: %s",
|
||||
"failed_add_id": "Failed to add plugin identifier: %s",
|
||||
"enabling_plugin": "Enabling plugin: %s",
|
||||
"enabling_failed": "Failed to enable plugin: %s",
|
||||
"disabling_plugin": "Disabling plugin: %s",
|
||||
"disabling_failed": "Failed to disable plugin: %s"
|
||||
"directory_failed": "Failed to create plugins directory: ",
|
||||
"unable_to_load": "Unable to load plugin.",
|
||||
"invalid_config": "Plugin %s has an invalid config file.",
|
||||
"invalid_main_class": "Plugin %s has an invalid main class.",
|
||||
"missing_config": "Plugin %s lacks a valid config file.",
|
||||
"failed_to_load_plugin": "Failed to load plugin: %s",
|
||||
"failed_to_load": "Failed to load a plugin.",
|
||||
"failed_to_load_dependencies": "Failed to load plugins with dependencies.",
|
||||
"loading_plugin": "Loading plugin: %s",
|
||||
"failed_add_id": "Failed to add plugin identifier: %s",
|
||||
"enabling_plugin": "Enabling plugin: %s",
|
||||
"enabling_failed": "Failed to enable plugin: %s",
|
||||
"disabling_plugin": "Disabling plugin: %s",
|
||||
"disabling_failed": "Failed to disable plugin: %s",
|
||||
"invalid_api": {
|
||||
"not_present": "Plugin %s does not specify an API version.",
|
||||
"lower": "Plugin %s is using API version %s, while the server is using API version %s."
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -63,7 +63,10 @@
|
||||
"game_version": "Versión del juego: %s",
|
||||
"resources": {
|
||||
"loading": "Cargando recursos...",
|
||||
"finish": "Ha finalizado la carga de recursos."
|
||||
"finish": "Ha finalizado la carga de recursos.",
|
||||
"custom": "🇺🇸Find additional resources at: 'Anime-Game-Servers/CustomGCResources'.",
|
||||
"missing_server": "🇺🇸To fully use questing, it is recommended to add the 'Server' folder.",
|
||||
"missing_scenes": "🇺🇸To fully use questing, it is recommended to add the 'ScriptSceneData' folder."
|
||||
}
|
||||
}
|
||||
},
|
||||
@@ -84,6 +87,7 @@
|
||||
"artifactId": "ID de artefacto no válido.",
|
||||
"avatarId": "ID de avatar no válido.",
|
||||
"avatarLevel": "avatarLevel inválido.",
|
||||
"cfgId": "🇺🇸Invalid cfg ID.",
|
||||
"entityId": "ID de entidad inválido.",
|
||||
"itemId": "ID de objeto inválido.",
|
||||
"itemLevel": "itemLevel inválido.",
|
||||
@@ -166,6 +170,10 @@
|
||||
"in_dungeon_error": "Ya estás en esa mazmorra.",
|
||||
"description": "Te introduce en una mazmorra"
|
||||
},
|
||||
"entity": {
|
||||
"description": "🇺🇸Modify an existing entity's properties",
|
||||
"not_found_error": "🇺🇸Entity does not exist"
|
||||
},
|
||||
"give": {
|
||||
"usage_relic": "Usa: give <artifactID> [mainPropID] [<appendPropID>[,<veces>]]... [lv<nivel 0-20>]",
|
||||
"illegal_relic": "Este artifactID pertenece a un rango de la lista negra, puede que no sea el que buscas.",
|
||||
@@ -230,7 +238,32 @@
|
||||
"finished": "Misión %s finalizada.",
|
||||
"not_found": "Misión no encontrada.",
|
||||
"invalid_id": "ID de misión inválido.",
|
||||
"description": "Añade o finaliza misiones"
|
||||
"description": "Añade o finaliza misiones",
|
||||
"running": "🇺🇸Quest %s is %s (%s).",
|
||||
"talking": "🇺🇸Talk %s is %s for main quest %s (%s).",
|
||||
"state": {
|
||||
"none": "🇺🇸unknown (none)",
|
||||
"unstarted": "🇺🇸unfinished (not started, not completed)",
|
||||
"unfinished": "🇺🇸unfinished (started, not completed)",
|
||||
"finished": "🇺🇸finished (completed)",
|
||||
"failed": "🇺🇸finished (completed, but failed)",
|
||||
"exists": "🇺🇸found",
|
||||
"not_exists": "🇺🇸not found"
|
||||
},
|
||||
"enabled": "🇺🇸Questing enabled."
|
||||
},
|
||||
"group": {
|
||||
"invalid_groupid": "ID de grupo invalida.",
|
||||
"invalid_suiteid": "ID del conjunto invalida.",
|
||||
"group_not_found": "Grupo no encontrado.",
|
||||
"description": "Altera la carga de grupos",
|
||||
"refreshed": "Grupo %s refrescado."
|
||||
},
|
||||
"cutscene": {
|
||||
"description": "Reproduce una escena"
|
||||
},
|
||||
"sound": {
|
||||
"description": "🇺🇸Plays a sound"
|
||||
},
|
||||
"reload": {
|
||||
"reload_start": "Recargando configuración.",
|
||||
@@ -321,7 +354,7 @@
|
||||
"team": {
|
||||
"invalid_usage": "Uso inválido.",
|
||||
"invalid_index": "Index inválido.",
|
||||
"add_too_much": "El servidor solo permite tener como máximo %s avatar(es) en tu equipo.",
|
||||
"add_too_much": "El servidor solo permite tener como máximo %d avatar(es) en tu equipo.",
|
||||
"failed_to_add_avatar": "Error al añadir el avatar con ID %s.",
|
||||
"failed_to_parse_index": "Error al usar el index: %s",
|
||||
"remove_too_much": "No puedes quitar todos tus avatares.",
|
||||
@@ -329,7 +362,7 @@
|
||||
"index_out_of_range": "El index especificado está fuera de rango.",
|
||||
"failed_parse_avatar_id": "Error al usar el ID del avatar: %s",
|
||||
"avatar_already_in_team": "El avatar ya está en el equipo.",
|
||||
"avatar_not_found": "Avatar %s no encontrado.",
|
||||
"avatar_not_found": "Avatar %d no encontrado.",
|
||||
"description": "Modifica tu equipo manualmente."
|
||||
},
|
||||
"teleportAll": {
|
||||
@@ -343,6 +376,17 @@
|
||||
"success": "Teletransportado %s a %s, %s, %s en el escenario %s.",
|
||||
"description": "Cambia la posición del jugador"
|
||||
},
|
||||
"trialAvatarActivity": {
|
||||
"description": "Manipular las funcionalidades de la Actividad de Avatar de Prueba. Esto incluye alternar estados de mazmorra y recompensa.",
|
||||
"not_found": "No se encontraron los datos del jugador de la actividad del avatar de prueba. Quizás la actividad no esté habilitada.",
|
||||
"invalid_param": "🇺🇸Invalid parameter.",
|
||||
"schedule_not_found": "Horario %s no encontrado.",
|
||||
"success_schedule": "Cambió la identificación del horario a %s.",
|
||||
"success_dungeon": "Se alteró el estado de la mazmorra del avatar %s.",
|
||||
"success_dungeon_all": "Cambiado el estado de mazmorra de todos los avatares.",
|
||||
"success_reward": "Se alteró el estado de recompensa del avatar %s.",
|
||||
"success_reward_all": "Cambiado el estado de recompensa de todos los avatares."
|
||||
},
|
||||
"weather": {
|
||||
"success": "Establece el ID del clima %s con el tipo de clima %s.",
|
||||
"status": "El ID del clima actual es %s con tipo de clima %s.",
|
||||
@@ -362,6 +406,9 @@
|
||||
"success": "Exitoso.",
|
||||
"failure": "Error, jugador no encontrado.",
|
||||
"description": "Elimina el veto a un jugador"
|
||||
},
|
||||
"troubleshoot": {
|
||||
"description": "🇺🇸Generate debugging information for troubleshooting."
|
||||
}
|
||||
},
|
||||
"gacha": {
|
||||
@@ -379,23 +426,23 @@
|
||||
},
|
||||
"documentation": {
|
||||
"handbook": {
|
||||
"title": "GM Handbook",
|
||||
"title": "🇺🇸GM Handbook",
|
||||
"title_commands": "Comandos",
|
||||
"title_avatars": "Avatares",
|
||||
"title_items": "Objetos",
|
||||
"title_scenes": "Escenario",
|
||||
"title_monsters": "Monstruos",
|
||||
"header_id": "Id",
|
||||
"header_id": "🇺🇸Id",
|
||||
"header_command": "Comando",
|
||||
"header_description": "Descripción",
|
||||
"header_avatar": "Avatar",
|
||||
"header_avatar": "🇺🇸Avatar",
|
||||
"header_item": "Objeto",
|
||||
"header_scene": "Escenario",
|
||||
"header_monster": "Monstruo"
|
||||
},
|
||||
"index": {
|
||||
"title": "Documentación",
|
||||
"handbook": "GM Handbook",
|
||||
"handbook": "🇺🇸GM Handbook",
|
||||
"gacha_mapping": "JSON de mapeo del Gacha"
|
||||
}
|
||||
},
|
||||
@@ -413,6 +460,10 @@
|
||||
"enabling_plugin": "Activando plugin: %s",
|
||||
"enabling_failed": "Error al activar el plugin: %s",
|
||||
"disabling_plugin": "Desactivando el plugin: %s",
|
||||
"disabling_failed": "Error al desactivar el plugin: %s"
|
||||
"disabling_failed": "Error al desactivar el plugin: %s",
|
||||
"invalid_api": {
|
||||
"not_present": "🇺🇸Plugin %s does not specify an API version.",
|
||||
"lower": "🇺🇸Plugin %s is using API version %s, while the server is using API version %s."
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -63,7 +63,10 @@
|
||||
"game_version": "Version du jeu: %s",
|
||||
"resources": {
|
||||
"loading": "Chargement des ressources...",
|
||||
"finish": "Chargement des ressources terminé."
|
||||
"finish": "Chargement des ressources terminé.",
|
||||
"custom": "🇺🇸Find additional resources at: 'Anime-Game-Servers/CustomGCResources'.",
|
||||
"missing_server": "🇺🇸To fully use questing, it is recommended to add the 'Server' folder.",
|
||||
"missing_scenes": "🇺🇸To fully use questing, it is recommended to add the 'ScriptSceneData' folder."
|
||||
}
|
||||
}
|
||||
},
|
||||
@@ -84,6 +87,7 @@
|
||||
"artifactId": "ID de l'artéfact invalide.",
|
||||
"avatarId": "ID de l'avatar invalide.",
|
||||
"avatarLevel": "avatarLevel invalide.",
|
||||
"cfgId": "🇺🇸Invalid cfg ID.",
|
||||
"entityId": "ID de l'entité invalide.",
|
||||
"itemId": "ID de l'objet invalide.",
|
||||
"itemLevel": "Niveau de l'objet invalide.",
|
||||
@@ -166,6 +170,10 @@
|
||||
"in_dungeon_error": "Vous êtes déjà dans ce donjon.",
|
||||
"description": "Entrer dans un donjon"
|
||||
},
|
||||
"entity": {
|
||||
"description": "🇺🇸Modify an existing entity's properties",
|
||||
"not_found_error": "🇺🇸Entity does not exist"
|
||||
},
|
||||
"give": {
|
||||
"usage_relic": "Utilisation: give <artifactID> [mainPropID] [<appendPropID>[,<times>]]... [lv<level 0-20>]",
|
||||
"illegal_relic": "L'ID de cet artéfact appartient a une liste blacklistée, ce n'est peut-être pas celui que vous désirez.",
|
||||
@@ -230,7 +238,32 @@
|
||||
"finished": "Quête terminée : %s.",
|
||||
"not_found": "Quête introuvable.",
|
||||
"invalid_id": "ID de la quête invalide.",
|
||||
"description": "Ajoute ou termine une quête"
|
||||
"description": "Ajoute ou termine une quête",
|
||||
"running": "🇺🇸Quest %s is %s (%s).",
|
||||
"talking": "🇺🇸Talk %s is %s for main quest %s (%s).",
|
||||
"state": {
|
||||
"none": "🇺🇸unknown (none)",
|
||||
"unstarted": "🇺🇸unfinished (not started, not completed)",
|
||||
"unfinished": "🇺🇸unfinished (started, not completed)",
|
||||
"finished": "🇺🇸finished (completed)",
|
||||
"failed": "🇺🇸finished (completed, but failed)",
|
||||
"exists": "🇺🇸found",
|
||||
"not_exists": "🇺🇸not found"
|
||||
},
|
||||
"enabled": "Quêtes activées."
|
||||
},
|
||||
"group": {
|
||||
"invalid_groupid": "🇺🇸Invalid group ID.",
|
||||
"invalid_suiteid": "🇺🇸Invalid suite ID.",
|
||||
"group_not_found": "🇺🇸Group not found.",
|
||||
"description": "🇺🇸Alter group loading",
|
||||
"refreshed": "🇺🇸Group %s refreshed."
|
||||
},
|
||||
"cutscene": {
|
||||
"description": "Joue une cinématique"
|
||||
},
|
||||
"sound": {
|
||||
"description": "🇺🇸Plays a sound"
|
||||
},
|
||||
"reload": {
|
||||
"reload_start": "Rechargement de la configuration.",
|
||||
@@ -321,7 +354,7 @@
|
||||
"team": {
|
||||
"invalid_usage": "Utilisation invalide.",
|
||||
"invalid_index": "Index invalide.",
|
||||
"add_too_much": "Ce serveur autorise à avoir au maximum %s avatar(s) dans votre équipe.",
|
||||
"add_too_much": "Ce serveur autorise à avoir au maximum %d avatar(s) dans votre équipe.",
|
||||
"failed_to_add_avatar": "Echec de l'ajout de l'avatar a l'ID %s dans votre équipe.",
|
||||
"failed_to_parse_index": "Echec de l'analyse de l'index index: %s",
|
||||
"remove_too_much": "Vous ne pouvez pas retirer tous les avatars.",
|
||||
@@ -329,7 +362,7 @@
|
||||
"index_out_of_range": "L'index spécifié est en dehors du champ.",
|
||||
"failed_parse_avatar_id": "Echec de l'analyse de l'ID de l'avatar: %s",
|
||||
"avatar_already_in_team": "L'avatar est déjà dans votre équipe.",
|
||||
"avatar_not_found": "L'avatar %s est introuvable.",
|
||||
"avatar_not_found": "L'avatar %d est introuvable.",
|
||||
"description": "Modifie votre équipe manuellement."
|
||||
},
|
||||
"teleportAll": {
|
||||
@@ -343,6 +376,17 @@
|
||||
"success": "%s a été téléporté à %s, %s, %s dans la scène %s.",
|
||||
"description": "Change la position du joueur"
|
||||
},
|
||||
"trialAvatarActivity": {
|
||||
"description": "Manipuler les fonctionnalités de Trial Avatar Activity. Cela inclut le basculement des états de donjon et de récompense.",
|
||||
"not_found": "Les données du lecteur d'activité d'avatar d'essai sont introuvables. Peut-être que l'activité n'est pas activée.",
|
||||
"invalid_param": "Paramètre invalide.",
|
||||
"schedule_not_found": "Horaire %s introuvable.",
|
||||
"success_schedule": "ID de planification changé en %s.",
|
||||
"success_dungeon": "Basculement du statut du donjon de l'avatar %s.",
|
||||
"success_dungeon_all": "Basculement du statut de donjon de tous les avatars.",
|
||||
"success_reward": "Basculement du statut de récompense de l'avatar %s.",
|
||||
"success_reward_all": "Basculement du statut de récompense de tous les avatars."
|
||||
},
|
||||
"weather": {
|
||||
"success": "L'ID de la météo à été défini a %s avec le type de climat %s.",
|
||||
"status": "L'ID de la météo accutel est %s avec le type de climat %s.",
|
||||
@@ -362,6 +406,9 @@
|
||||
"success": "Succès.",
|
||||
"failure": "Échec, joueur introuvable.",
|
||||
"description": "Retire le bannissement d'un joueur"
|
||||
},
|
||||
"troubleshoot": {
|
||||
"description": "🇺🇸Generate debugging information for troubleshooting."
|
||||
}
|
||||
},
|
||||
"gacha": {
|
||||
@@ -394,9 +441,9 @@
|
||||
"header_monster": "Monstre"
|
||||
},
|
||||
"index": {
|
||||
"title": "Documentation",
|
||||
"title": "🇺🇸Documentation",
|
||||
"handbook": "Manuel GM",
|
||||
"gacha_mapping": "Gacha mapping JSON"
|
||||
"gacha_mapping": "🇺🇸Gacha mapping JSON"
|
||||
}
|
||||
},
|
||||
"plugin": {
|
||||
@@ -413,6 +460,10 @@
|
||||
"enabling_plugin": "Activation du plugin %s",
|
||||
"enabling_failed": "Impossible d'activer le plugin %s",
|
||||
"disabling_plugin": "Désactivation du plugin %s",
|
||||
"disabling_failed": "Impossible de désactiver le plugin %s"
|
||||
"disabling_failed": "Impossible de désactiver le plugin %s",
|
||||
"invalid_api": {
|
||||
"not_present": "🇺🇸Plugin %s does not specify an API version.",
|
||||
"lower": "🇺🇸Plugin %s is using API version %s, while the server is using API version %s."
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
{
|
||||
"messages": {
|
||||
"game": {
|
||||
"address_bind": "Server di gioco avviato su \u001B[1m\u001B[33m%s:%s\u001B[0m",
|
||||
"address_bind": "Server di gioco avviato su \u001b[1m\u001b[33m%s:%s\u001b[0m",
|
||||
"port_bind": "Server di gioco avviato sulla porta %s",
|
||||
"connect": "Client connesso da %s",
|
||||
"disconnect": "Client disconnesso da %s",
|
||||
@@ -9,7 +9,7 @@
|
||||
"command_error": "Errore comando:"
|
||||
},
|
||||
"dispatch": {
|
||||
"address_bind": "[Dispatch] Dispatch server avviato su \u001B[1m\u001B[33m%s:%s\u001B[0m",
|
||||
"address_bind": "[Dispatch] Dispatch server avviato su \u001b[1m\u001b[33m%s:%s\u001b[0m",
|
||||
"port_bind": "[Dispatch] Dispatch server avviato sulla porta %s",
|
||||
"request": "[Dispatch] Client %s %s richiesta: %s",
|
||||
"keystore": {
|
||||
@@ -63,7 +63,10 @@
|
||||
"game_version": "Versione del gioco: %s",
|
||||
"resources": {
|
||||
"loading": "Caricamento risorse...",
|
||||
"finish": "Terminato il caricamento delle risorse."
|
||||
"finish": "Terminato il caricamento delle risorse.",
|
||||
"custom": "🇺🇸Find additional resources at: 'Anime-Game-Servers/CustomGCResources'.",
|
||||
"missing_server": "🇺🇸To fully use questing, it is recommended to add the 'Server' folder.",
|
||||
"missing_scenes": "🇺🇸To fully use questing, it is recommended to add the 'ScriptSceneData' folder."
|
||||
}
|
||||
}
|
||||
},
|
||||
@@ -80,19 +83,20 @@
|
||||
"set_to": "%s impostato su %s.",
|
||||
"set_for_to": "%s per %s impostato su %s.",
|
||||
"invalid": {
|
||||
"amount": "Importo non valido.",
|
||||
"artifactId": "ID artefatto non valido.",
|
||||
"avatarId": "ID avatar non valido.",
|
||||
"avatarLevel": "Livello avatar non valido.",
|
||||
"entityId": "ID entità non valido.",
|
||||
"itemId": "ID articolo non valido.",
|
||||
"itemLevel": "ItemLevel non valido.",
|
||||
"itemRefinement": "Raffinamento articolo non valido.",
|
||||
"statValue": "Valore statistica non valido.",
|
||||
"value_between": "Valore non valido: %s deve essere compreso tra %s e %s.",
|
||||
"playerId": "ID giocatore non valido.",
|
||||
"uid": "UID non valido.",
|
||||
"id": "ID non valido."
|
||||
"amount": "Importo non valido.",
|
||||
"artifactId": "ID artefatto non valido.",
|
||||
"avatarId": "ID avatar non valido.",
|
||||
"avatarLevel": "Livello avatar non valido.",
|
||||
"cfgId": "🇺🇸Invalid cfg ID.",
|
||||
"entityId": "ID entità non valido.",
|
||||
"itemId": "ID articolo non valido.",
|
||||
"itemLevel": "ItemLevel non valido.",
|
||||
"itemRefinement": "Raffinamento articolo non valido.",
|
||||
"statValue": "Valore statistica non valido.",
|
||||
"value_between": "Valore non valido: %s deve essere compreso tra %s e %s.",
|
||||
"playerId": "ID giocatore non valido.",
|
||||
"uid": "UID non valido.",
|
||||
"id": "ID non valido."
|
||||
}
|
||||
},
|
||||
"execution": {
|
||||
@@ -154,7 +158,8 @@
|
||||
"displays": "Display cancellati per %s.",
|
||||
"virtuals": "Virtuali cancellate per %s.",
|
||||
"everything": "Cancellato tutto per %s.",
|
||||
"description": "Elimina gli oggetti sbloccati non equipaggiati dal tuo inventario. Il valore predefinito è 4* livello 1 raffinamento 1 o inferiore, ma può essere impostato su un livello superiore." },
|
||||
"description": "Elimina gli oggetti sbloccati non equipaggiati dal tuo inventario. Il valore predefinito è 4* livello 1 raffinamento 1 o inferiore, ma può essere impostato su un livello superiore."
|
||||
},
|
||||
"coop": {
|
||||
"success": "Convocato %s nel mondo di %s.",
|
||||
"description": "Forza qualcuno a unirsi al mondo degli altri. Se nessuno viene preso di mira, ti manda comunque in modalità cooperativa."
|
||||
@@ -165,6 +170,10 @@
|
||||
"in_dungeon_error": "Sei già in quel dungeon.",
|
||||
"description": "Entra in un dungeon"
|
||||
},
|
||||
"entity": {
|
||||
"description": "🇺🇸Modify an existing entity's properties",
|
||||
"not_found_error": "🇺🇸Entity does not exist"
|
||||
},
|
||||
"give": {
|
||||
"usage_relic": "Utilizzo: fornire <artifactID> [mainPropID] [<appendPropID>[,<times>]]... [lv<livello 0-20>]",
|
||||
"illegal_relic": "Questo ID artefatto appartiene a un intervallo nella blacklist, potrebbe non essere quello che volevi.",
|
||||
@@ -174,7 +183,7 @@
|
||||
"given_avatar": "Dato %s con livello da %s a %s.",
|
||||
"giveall_success": "Ha dato tutti gli oggetti con successo.",
|
||||
"description": "Dà un oggetto a te o al giocatore specificato. Può anche dare tutte le armi, avatar e/o materiali, e può costruire artefatti personalizzati."
|
||||
},
|
||||
},
|
||||
"heal": {
|
||||
"success": "Tutti i personaggi sono stati curati.",
|
||||
"description": "Guarisci tutti i personaggi della tua squadra attuale."
|
||||
@@ -229,7 +238,32 @@
|
||||
"finished": "Missione completata %s.",
|
||||
"not_found": "Missione non trovata.",
|
||||
"invalid_id": "ID missione non valido.",
|
||||
"description": "Aggiungi o completa missioni"
|
||||
"description": "Aggiungi o completa missioni",
|
||||
"running": "🇺🇸Quest %s is %s (%s).",
|
||||
"talking": "🇺🇸Talk %s is %s for main quest %s (%s).",
|
||||
"state": {
|
||||
"none": "🇺🇸unknown (none)",
|
||||
"unstarted": "🇺🇸unfinished (not started, not completed)",
|
||||
"unfinished": "🇺🇸unfinished (started, not completed)",
|
||||
"finished": "🇺🇸finished (completed)",
|
||||
"failed": "🇺🇸finished (completed, but failed)",
|
||||
"exists": "🇺🇸found",
|
||||
"not_exists": "🇺🇸not found"
|
||||
},
|
||||
"enabled": "🇺🇸Questing enabled."
|
||||
},
|
||||
"group": {
|
||||
"invalid_groupid": "🇺🇸Invalid group ID.",
|
||||
"invalid_suiteid": "🇺🇸Invalid suite ID.",
|
||||
"group_not_found": "🇺🇸Group not found.",
|
||||
"description": "🇺🇸Alter group loading",
|
||||
"refreshed": "🇺🇸Group %s refreshed."
|
||||
},
|
||||
"cutscene": {
|
||||
"description": "Riproduce un filmato"
|
||||
},
|
||||
"sound": {
|
||||
"description": "🇺🇸Plays a sound"
|
||||
},
|
||||
"reload": {
|
||||
"reload_start": "Ricarica configurazione.",
|
||||
@@ -268,35 +302,35 @@
|
||||
"error": "ERRORE: fase di costruzione %s non valida. Controlla lo stacktrace della console.",
|
||||
"description": "Invia posta all'utente specificato. L'utilizzo di questo comando cambia in base al suo stato di composizione"
|
||||
},
|
||||
"sendMessage": {
|
||||
"success": "Messaggio inviato.",
|
||||
"description": "Invia un messaggio a un giocatore come server. Se usato senza target, invia a tutti i giocatori sul server."
|
||||
},
|
||||
"setConst": {
|
||||
"range_error": "Il livello della costellazione deve essere compreso tra 0 e 6.",
|
||||
"level_error": "Livello costellazione non valido.",
|
||||
"fail": "Impossibile impostare la costellazione.",
|
||||
"failed_success": "Le costellazioni per %s sono state impostate su %s. Ricarica la scena per vedere le modifiche.",
|
||||
"success": "Le costellazioni per %s sono state impostate su %s.",
|
||||
"successall": "Le costellazioni per tutti i personaggi sono state impostate su %s.",
|
||||
"description": "Imposta il livello di costellazione per il tuo attuale personaggio attivo"
|
||||
},
|
||||
"setFetterLevel": {
|
||||
"range_error": "Il livello di restrizione deve essere compreso tra 0 e 10.",
|
||||
"success": "Livello di restrizione impostato su %s.",
|
||||
"level_error": "Livello restrizione non valido.",
|
||||
"description": "Imposta il tuo livello di restrizione per il tuo attuale personaggio attivo"
|
||||
},
|
||||
"setProp": {
|
||||
"description": "Imposta le proprietà dell'intero account. Cose come godmode possono essere abilitate in questo modo, oltre a cambiare cose come il pavimento dell'abisso sbloccato e il progresso del pass battaglia.\n\tValori per <prop> (senza distinzione tra maiuscole e minuscole): GodMode | UnlimitedStamina | UnlimitedEnergy | TowerLevel | WorldLevel | BPLevel | SetOpenState | UnsetOpenState | UnlockMap\n\t(cont.) vedi PlayerProperty enum per altri possibili valori, nella forma PROP_MAX_SPRING_VOLUME -> max_spring_volume"
|
||||
},
|
||||
"setStats": {
|
||||
"description": "Imposta la proprietà di combattimento per il tuo personaggio attivo corrente\n\tValori per <stat>: hp | maxhp | def | atk | em | er | crate | cdmg | cdr | heal | heali | shield | defi\n\t(cont.) Elemental DMG Bonus: epyro | ecryo | ehydro | egeo | edendro | eelectro | ephys\n\t(cont.) Elemental RES: respyro | rescryo | reshydro | resgeo | resdendro | reselectro | resphys",
|
||||
"locked_to": "%s bloccato su %s.",
|
||||
"locked_for_to": "%s per %s bloccato su %s.",
|
||||
"unlocked": "%s sbloccato.",
|
||||
"unlocked_for": "%s per %s sbloccato."
|
||||
},
|
||||
"sendMessage": {
|
||||
"success": "Messaggio inviato.",
|
||||
"description": "Invia un messaggio a un giocatore come server. Se usato senza target, invia a tutti i giocatori sul server."
|
||||
},
|
||||
"setConst": {
|
||||
"range_error": "Il livello della costellazione deve essere compreso tra 0 e 6.",
|
||||
"level_error": "Livello costellazione non valido.",
|
||||
"fail": "Impossibile impostare la costellazione.",
|
||||
"failed_success": "Le costellazioni per %s sono state impostate su %s. Ricarica la scena per vedere le modifiche.",
|
||||
"success": "Le costellazioni per %s sono state impostate su %s.",
|
||||
"successall": "Le costellazioni per tutti i personaggi sono state impostate su %s.",
|
||||
"description": "Imposta il livello di costellazione per il tuo attuale personaggio attivo"
|
||||
},
|
||||
"setFetterLevel": {
|
||||
"range_error": "Il livello di restrizione deve essere compreso tra 0 e 10.",
|
||||
"success": "Livello di restrizione impostato su %s.",
|
||||
"level_error": "Livello restrizione non valido.",
|
||||
"description": "Imposta il tuo livello di restrizione per il tuo attuale personaggio attivo"
|
||||
},
|
||||
"setProp": {
|
||||
"description": "Imposta le proprietà dell'intero account. Cose come godmode possono essere abilitate in questo modo, oltre a cambiare cose come il pavimento dell'abisso sbloccato e il progresso del pass battaglia.\n\tValori per <prop> (senza distinzione tra maiuscole e minuscole): GodMode | UnlimitedStamina | UnlimitedEnergy | TowerLevel | WorldLevel | BPLevel | SetOpenState | UnsetOpenState | UnlockMap\n\t(cont.) vedi PlayerProperty enum per altri possibili valori, nella forma PROP_MAX_SPRING_VOLUME -> max_spring_volume"
|
||||
},
|
||||
"setStats": {
|
||||
"description": "Imposta la proprietà di combattimento per il tuo personaggio attivo corrente\n\tValori per <stat>: hp | maxhp | def | atk | em | er | crate | cdmg | cdr | heal | heali | shield | defi\n\t(cont.) Elemental DMG Bonus: epyro | ecryo | ehydro | egeo | edendro | eelectro | ephys\n\t(cont.) Elemental RES: respyro | rescryo | reshydro | resgeo | resdendro | reselectro | resphys",
|
||||
"locked_to": "%s bloccato su %s.",
|
||||
"locked_for_to": "%s per %s bloccato su %s.",
|
||||
"unlocked": "%s sbloccato.",
|
||||
"unlocked_for": "%s per %s sbloccato."
|
||||
},
|
||||
"spawn": {
|
||||
"success": "Evocati %s di %s.",
|
||||
"limit_reached": "Limite di evocazione della scena raggiunto. Generazione invece di %s entità.",
|
||||
@@ -342,6 +376,17 @@
|
||||
"success": "Teletrasportato %s in %s, %s, %s nella scena %s.",
|
||||
"description": "Cambia la posizione del giocatore"
|
||||
},
|
||||
"trialAvatarActivity": {
|
||||
"description": "Manipolare le funzionalità dell'attività Avatar di prova. Ciò include la commutazione degli stati dei sotterranei e delle ricompense.",
|
||||
"not_found": "Dati giocatore attività avatar di prova non trovati. Forse l'attività non è abilitata.",
|
||||
"invalid_param": "Parametro non valido.",
|
||||
"schedule_not_found": "Programma %s non trovato.",
|
||||
"success_schedule": "ID programma modificato in %s.",
|
||||
"success_dungeon": "Stato del dungeon dell'avatar %s attivato.",
|
||||
"success_dungeon_all": "Modificato lo stato dei dungeon di tutti gli avatar.",
|
||||
"success_reward": "Stato della ricompensa dell'avatar %s attivato/disattivato.",
|
||||
"success_reward_all": "Attivato/disattivato lo stato di ricompensa di tutti gli avatar."
|
||||
},
|
||||
"weather": {
|
||||
"success": "Imposta l'ID meteo su %s con il tipo di clima %s.",
|
||||
"status": "L'ID meteo attuale è %s con il tipo di clima %s.",
|
||||
@@ -361,6 +406,9 @@
|
||||
"success": "Successo.",
|
||||
"failure": "Fallito, giocatore non trovato.",
|
||||
"description": "Sbanna un giocatore"
|
||||
},
|
||||
"troubleshoot": {
|
||||
"description": "🇺🇸Generate debugging information for troubleshooting."
|
||||
}
|
||||
},
|
||||
"gacha": {
|
||||
@@ -371,7 +419,7 @@
|
||||
"available_three_stars": "Articoli a 3 stelle disponibili"
|
||||
},
|
||||
"records": {
|
||||
"title": "Gacha Records",
|
||||
"title": "🇺🇸Gacha Records",
|
||||
"date": "Data",
|
||||
"item": "oggetto"
|
||||
}
|
||||
@@ -387,7 +435,7 @@
|
||||
"header_id": "ID",
|
||||
"header_command": "Comando",
|
||||
"header_description": "Descrizione",
|
||||
"header_avatar": "Avatar",
|
||||
"header_avatar": "🇺🇸Avatar",
|
||||
"header_item": "Articolo",
|
||||
"header_scene": "Scena",
|
||||
"header_monster": "Mostro"
|
||||
@@ -399,19 +447,23 @@
|
||||
}
|
||||
},
|
||||
"plugin": {
|
||||
"directory_failed": "Impossibile creare la directory dei plugin: ",
|
||||
"unable_to_load": "Impossibile caricare il plug-in.",
|
||||
"invalid_config": "Il plug-in %s ha un file di configurazione non valido.",
|
||||
"invalid_main_class": "Il plug-in %s ha una classe principale non valida.",
|
||||
"missing_config": "Il plug-in %s non ha un file di configurazione valido.",
|
||||
"failed_to_load_plugin": "Impossibile caricare il plug-in: %s",
|
||||
"failed_to_load": "Impossibile caricare un plug-in.",
|
||||
"failed_to_load_dependencies": "Impossibile caricare i plugin con le dipendenze.",
|
||||
"loading_plugin": "Caricamento plug-in: %s",
|
||||
"failed_add_id": "Impossibile aggiungere l'identificatore del plug-in: %s",
|
||||
"enabling_plugin": "Abilitazione plug-in: %s",
|
||||
"enabling_failed": "Impossibile abilitare il plug-in: %s",
|
||||
"disabling_plugin": "Disabilitazione plug-in: %s",
|
||||
"disabling_failed": "Impossibile disabilitare il plug-in: %s"
|
||||
"directory_failed": "Impossibile creare la directory dei plugin: ",
|
||||
"unable_to_load": "Impossibile caricare il plug-in.",
|
||||
"invalid_config": "Il plug-in %s ha un file di configurazione non valido.",
|
||||
"invalid_main_class": "Il plug-in %s ha una classe principale non valida.",
|
||||
"missing_config": "Il plug-in %s non ha un file di configurazione valido.",
|
||||
"failed_to_load_plugin": "Impossibile caricare il plug-in: %s",
|
||||
"failed_to_load": "Impossibile caricare un plug-in.",
|
||||
"failed_to_load_dependencies": "Impossibile caricare i plugin con le dipendenze.",
|
||||
"loading_plugin": "Caricamento plug-in: %s",
|
||||
"failed_add_id": "Impossibile aggiungere l'identificatore del plug-in: %s",
|
||||
"enabling_plugin": "Abilitazione plug-in: %s",
|
||||
"enabling_failed": "Impossibile abilitare il plug-in: %s",
|
||||
"disabling_plugin": "Disabilitazione plug-in: %s",
|
||||
"disabling_failed": "Impossibile disabilitare il plug-in: %s",
|
||||
"invalid_api": {
|
||||
"not_present": "🇺🇸Plugin %s does not specify an API version.",
|
||||
"lower": "🇺🇸Plugin %s is using API version %s, while the server is using API version %s."
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -63,7 +63,10 @@
|
||||
"game_version": "ゲームバージョン: %s",
|
||||
"resources": {
|
||||
"loading": "resourcesファイルをロード中...",
|
||||
"finish": "resourcesファイルのロードが完了。"
|
||||
"finish": "resourcesファイルのロードが完了。",
|
||||
"custom": "🇺🇸Find additional resources at: 'Anime-Game-Servers/CustomGCResources'.",
|
||||
"missing_server": "🇺🇸To fully use questing, it is recommended to add the 'Server' folder.",
|
||||
"missing_scenes": "🇺🇸To fully use questing, it is recommended to add the 'ScriptSceneData' folder."
|
||||
}
|
||||
}
|
||||
},
|
||||
@@ -84,6 +87,7 @@
|
||||
"artifactId": "聖遺物IDが無効な値です。",
|
||||
"avatarId": "キャラIDが無効な値です。",
|
||||
"avatarLevel": "キャラレベルが無効な値です。",
|
||||
"cfgId": "🇺🇸Invalid cfg ID.",
|
||||
"entityId": "エンティティIDが無効な値です。",
|
||||
"itemId": "アイテムIDが無効な値です。",
|
||||
"itemLevel": "アイテムレベルが無効な値です。",
|
||||
@@ -166,6 +170,10 @@
|
||||
"in_dungeon_error": "あなたはすでにその秘境にいます。",
|
||||
"description": "秘境に入ります。"
|
||||
},
|
||||
"entity": {
|
||||
"description": "🇺🇸Modify an existing entity's properties",
|
||||
"not_found_error": "🇺🇸Entity does not exist"
|
||||
},
|
||||
"give": {
|
||||
"usage_relic": "使用方法: give <聖遺物ID> [メインステータスID] [<サブステータスID>[,<強化回数>]]... [lv<レベル 0-20>]",
|
||||
"illegal_relic": "この聖遺物IDはブラックリストに登録された範囲に属しています。必要な範囲ではない可能性があります。",
|
||||
@@ -230,7 +238,32 @@
|
||||
"finished": "クエスト %s を終了しました。",
|
||||
"not_found": "クエストが見つかりません。",
|
||||
"invalid_id": "クエストIDが無効です。",
|
||||
"description": "クエストを追加または終了します。"
|
||||
"description": "クエストを追加または終了します。",
|
||||
"running": "🇺🇸Quest %s is %s (%s).",
|
||||
"talking": "🇺🇸Talk %s is %s for main quest %s (%s).",
|
||||
"state": {
|
||||
"none": "🇺🇸unknown (none)",
|
||||
"unstarted": "🇺🇸unfinished (not started, not completed)",
|
||||
"unfinished": "🇺🇸unfinished (started, not completed)",
|
||||
"finished": "🇺🇸finished (completed)",
|
||||
"failed": "🇺🇸finished (completed, but failed)",
|
||||
"exists": "🇺🇸found",
|
||||
"not_exists": "🇺🇸not found"
|
||||
},
|
||||
"enabled": "🇺🇸Questing enabled."
|
||||
},
|
||||
"group": {
|
||||
"invalid_groupid": "🇺🇸Invalid group ID.",
|
||||
"invalid_suiteid": "🇺🇸Invalid suite ID.",
|
||||
"group_not_found": "🇺🇸Group not found.",
|
||||
"description": "🇺🇸Alter group loading",
|
||||
"refreshed": "🇺🇸Group %s refreshed."
|
||||
},
|
||||
"cutscene": {
|
||||
"description": "カットシーンを再生します"
|
||||
},
|
||||
"sound": {
|
||||
"description": "🇺🇸Plays a sound"
|
||||
},
|
||||
"reload": {
|
||||
"reload_start": "設定を再読み込みしています。",
|
||||
@@ -343,6 +376,17 @@
|
||||
"success": "%1$s を シーン %5$s の %2$s, %3$s, %4$s にテレポートさせました。",
|
||||
"description": "プレイヤーの位置を変更します。"
|
||||
},
|
||||
"trialAvatarActivity": {
|
||||
"description": "トライアル アバター アクティビティの機能を操作します。これには、ダンジョンと報酬の状態の切り替えが含まれます。",
|
||||
"not_found": "試用アバター アクティビティ プレーヤー データが見つかりません。アクティビティが有効になっていない可能性があります。",
|
||||
"invalid_param": "無効なパラメーター。",
|
||||
"schedule_not_found": "スケジュール %s が見つかりません。",
|
||||
"success_schedule": "スケジュール ID を %s に変更しました。",
|
||||
"success_dungeon": "アバター %s のダンジョン ステータスを切り替えました。",
|
||||
"success_dungeon_all": "すべてのアバターのダンジョン ステータスを切り替えました。",
|
||||
"success_reward": "アバター %s の報酬ステータスを切り替えました。",
|
||||
"success_reward_all": "すべてのアバターの報酬ステータスを切り替えました。"
|
||||
},
|
||||
"weather": {
|
||||
"success": "天気のIDを気候タイプ %2$s の %1$s に設定しました。",
|
||||
"status": "現在の天気のIDは気候タイプ %2$s の %1$s です。",
|
||||
@@ -362,6 +406,9 @@
|
||||
"success": "成功しました。",
|
||||
"failure": "失敗しました。プレイヤーが見つかりません。",
|
||||
"description": "プレイヤーのBANを解除します。"
|
||||
},
|
||||
"troubleshoot": {
|
||||
"description": "🇺🇸Generate debugging information for troubleshooting."
|
||||
}
|
||||
},
|
||||
"gacha": {
|
||||
@@ -379,7 +426,7 @@
|
||||
},
|
||||
"documentation": {
|
||||
"handbook": {
|
||||
"title": "GM Handbook",
|
||||
"title": "🇺🇸GM Handbook",
|
||||
"title_commands": "コマンド",
|
||||
"title_avatars": "キャラ",
|
||||
"title_items": "アイテム",
|
||||
@@ -395,7 +442,7 @@
|
||||
},
|
||||
"index": {
|
||||
"title": "ドキュメント",
|
||||
"handbook": "GM Handbook",
|
||||
"handbook": "🇺🇸GM Handbook",
|
||||
"gacha_mapping": "ガチャマップ JSON"
|
||||
}
|
||||
},
|
||||
@@ -413,6 +460,10 @@
|
||||
"enabling_plugin": "プラグインを有効にしています: %s",
|
||||
"enabling_failed": "プラグインの有効化に失敗しました: %s",
|
||||
"disabling_plugin": "プラグインを無効にしています: %s",
|
||||
"disabling_failed": "プラグインの無効化に失敗しました: %s"
|
||||
"disabling_failed": "プラグインの無効化に失敗しました: %s",
|
||||
"invalid_api": {
|
||||
"not_present": "🇺🇸Plugin %s does not specify an API version.",
|
||||
"lower": "🇺🇸Plugin %s is using API version %s, while the server is using API version %s."
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -63,7 +63,10 @@
|
||||
"game_version": "게임 버전: %s",
|
||||
"resources": {
|
||||
"loading": "리소스 로딩중...",
|
||||
"finish": "리소스 로딩완료."
|
||||
"finish": "리소스 로딩완료.",
|
||||
"custom": "🇺🇸Find additional resources at: 'Anime-Game-Servers/CustomGCResources'.",
|
||||
"missing_server": "🇺🇸To fully use questing, it is recommended to add the 'Server' folder.",
|
||||
"missing_scenes": "🇺🇸To fully use questing, it is recommended to add the 'ScriptSceneData' folder."
|
||||
}
|
||||
}
|
||||
},
|
||||
@@ -84,6 +87,7 @@
|
||||
"artifactId": "성유물ID가 잘못되었습니다.",
|
||||
"avatarId": "캐릭터ID가 잘못되었습니다.",
|
||||
"avatarLevel": "캐릭터 레벨이 잘못되었습니다.",
|
||||
"cfgId": "🇺🇸Invalid cfg ID.",
|
||||
"entityId": "엔티티ID가 잘못되었습니다.",
|
||||
"itemId": "아이템ID가 잘못되었습니다.",
|
||||
"itemLevel": "아이템 레벨이 잘못되었습니다.",
|
||||
@@ -166,6 +170,10 @@
|
||||
"in_dungeon_error": "이미 당신은 그 던전에 있습니다.",
|
||||
"description": "던전에 진입합니다."
|
||||
},
|
||||
"entity": {
|
||||
"description": "🇺🇸Modify an existing entity's properties",
|
||||
"not_found_error": "🇺🇸Entity does not exist"
|
||||
},
|
||||
"give": {
|
||||
"usage_relic": "사용법: give <성유물ID> [mainPropID] [<appendPropID>[,<times>]]... [lv<레벨 0-20>]",
|
||||
"illegal_relic": "이 성유물ID는 블랙리스트 범위에 있습니다. 원하는 ID가 아닐 수 있습니다.",
|
||||
@@ -230,7 +238,32 @@
|
||||
"finished": "%s 퀘스트를 마쳤습니다.",
|
||||
"not_found": "퀘스트를 찾을 수 없습니다.",
|
||||
"invalid_id": "퀘스트ID를 찾을 수 없습니다.",
|
||||
"description": "퀘스트를 추가하거나 완료합니다."
|
||||
"description": "퀘스트를 추가하거나 완료합니다.",
|
||||
"running": "🇺🇸Quest %s is %s (%s).",
|
||||
"talking": "🇺🇸Talk %s is %s for main quest %s (%s).",
|
||||
"state": {
|
||||
"none": "🇺🇸unknown (none)",
|
||||
"unstarted": "🇺🇸unfinished (not started, not completed)",
|
||||
"unfinished": "🇺🇸unfinished (started, not completed)",
|
||||
"finished": "🇺🇸finished (completed)",
|
||||
"failed": "🇺🇸finished (completed, but failed)",
|
||||
"exists": "🇺🇸found",
|
||||
"not_exists": "🇺🇸not found"
|
||||
},
|
||||
"enabled": "🇺🇸Questing enabled."
|
||||
},
|
||||
"group": {
|
||||
"invalid_groupid": "🇺🇸Invalid group ID.",
|
||||
"invalid_suiteid": "🇺🇸Invalid suite ID.",
|
||||
"group_not_found": "🇺🇸Group not found.",
|
||||
"description": "🇺🇸Alter group loading",
|
||||
"refreshed": "🇺🇸Group %s refreshed."
|
||||
},
|
||||
"cutscene": {
|
||||
"description": "🇺🇸Plays a cutscene"
|
||||
},
|
||||
"sound": {
|
||||
"description": "🇺🇸Plays a sound"
|
||||
},
|
||||
"reload": {
|
||||
"reload_start": "구성 설정을 다시 불러오는중...",
|
||||
@@ -262,10 +295,10 @@
|
||||
"set_message_sender": "메세지 발송자가 '%s'으로 설정되었습니다.\n계속하려면 '/sendmail <itemID|itemName|finish> [amount] [level]'을 사용하십시오.",
|
||||
"send": "%s 의 %s을 (레벨 %s)을 메세지에 첨부했습니다.\n계속 항목을 추가하거나, '/sendmail finish'을 사용해 메세지를 보낼 수 있습니다..",
|
||||
"invalid_arguments_please_use": "잘못된 인수입니다.\n '/sendmail %s'을 사용하십시오",
|
||||
"title": "<title>",
|
||||
"message": "<message>",
|
||||
"sender": "<sender>",
|
||||
"arguments": "<itemID|itemName|finish> [amount] [level]",
|
||||
"title": "🇺🇸<title>",
|
||||
"message": "🇺🇸<message>",
|
||||
"sender": "🇺🇸<sender>",
|
||||
"arguments": "🇺🇸<itemID|itemName|finish> [amount] [level]",
|
||||
"error": "오류: 잘못된 시공 단계 %s. Console에서 스택을 확인하십시오.",
|
||||
"description": "지정된 사용자에게 메세지를 보냅니다. 이 명령어의 사용법은 세부 내용에 따라 달라집니다."
|
||||
},
|
||||
@@ -321,7 +354,7 @@
|
||||
"team": {
|
||||
"invalid_usage": "잘못된 사용.",
|
||||
"invalid_index": "잘못된 목차.",
|
||||
"add_too_much": "팀에 넣을 수 있는 캐릭터 수의 최대는 %s 명 입니다.",
|
||||
"add_too_much": "팀에 넣을 수 있는 캐릭터 수의 최대는 %d 명 입니다.",
|
||||
"failed_to_add_avatar": "추가하는데 실패했습니다 캐릭터 ID %s.",
|
||||
"failed_to_parse_index": "분석에 실패함 index: %s",
|
||||
"remove_too_much": "팀에는 최소 1명의 캐릭터가 편성 되어야 합니다.",
|
||||
@@ -329,7 +362,7 @@
|
||||
"index_out_of_range": "지정된 목차는 범위 밖에 있습니다.",
|
||||
"failed_parse_avatar_id": "분석에 실패한 캐릭터 ID: %s",
|
||||
"avatar_already_in_team": "해당 캐릭터는 이미 팀에 포함되어 있습니다.",
|
||||
"avatar_not_found": "캐릭터 %s 발견되지 않음.",
|
||||
"avatar_not_found": "캐릭터 %d 발견되지 않음.",
|
||||
"description": "당신의 팀을 수정으로 수정합니다."
|
||||
},
|
||||
"teleportAll": {
|
||||
@@ -343,6 +376,17 @@
|
||||
"success": " %s 을(를) %s, %s, %s 로 이동시켰습니다. scene %s.",
|
||||
"description": "플레이어의 위치를 이동시킵니다."
|
||||
},
|
||||
"trialAvatarActivity": {
|
||||
"description": "평가판 아바타 활동의 기능을 조작합니다. 여기에는 던전 및 보상 상태 전환이 포함됩니다.",
|
||||
"not_found": "평가판 아바타 활동 플레이어 데이터를 찾을 수 없습니다. 활동이 활성화되지 않았을 수 있습니다.",
|
||||
"invalid_param": "잘못된 매개 변수.",
|
||||
"schedule_not_found": "일정 %s을(를) 찾을 수 없습니다.",
|
||||
"success_schedule": "일정 ID를 %s(으)로 변경했습니다.",
|
||||
"success_dungeon": "아바타 %s의 던전 상태를 전환했습니다.",
|
||||
"success_dungeon_all": "모든 아바타의 던전 상태를 전환했습니다.",
|
||||
"success_reward": "아바타 %s의 보상 상태를 전환했습니다.",
|
||||
"success_reward_all": "모든 아바타 보상 상태를 전환했습니다."
|
||||
},
|
||||
"weather": {
|
||||
"success": "설정 날씨 ID %s 를 %s 로.",
|
||||
"status": "현재 날씨 ID 는 %s 기후는 %s입니다.",
|
||||
@@ -362,6 +406,9 @@
|
||||
"success": "성공.",
|
||||
"failure": "실패, 플레이어를 찾을 수 없습니다.",
|
||||
"description": "플레이어에 대한 밴을 해제합니다"
|
||||
},
|
||||
"troubleshoot": {
|
||||
"description": "🇺🇸Generate debugging information for troubleshooting."
|
||||
}
|
||||
},
|
||||
"gacha": {
|
||||
@@ -395,8 +442,8 @@
|
||||
},
|
||||
"index": {
|
||||
"title": "문서",
|
||||
"handbook": "GM Handbook",
|
||||
"gacha_mapping": "Gacha mapping JSON"
|
||||
"handbook": "🇺🇸GM Handbook",
|
||||
"gacha_mapping": "🇺🇸Gacha mapping JSON"
|
||||
}
|
||||
},
|
||||
"plugin": {
|
||||
@@ -413,6 +460,10 @@
|
||||
"enabling_plugin": "플러그인을 활성화했습니다: %s",
|
||||
"enabling_failed": "플러그인을 활성화하는데 실패했습니다: %s",
|
||||
"disabling_plugin": "플러그인을 비활성화했습니다: %s",
|
||||
"disabling_failed": "플러그인을 비활성화하는데 실패했습니다: %s"
|
||||
"disabling_failed": "플러그인을 비활성화하는데 실패했습니다: %s",
|
||||
"invalid_api": {
|
||||
"not_present": "🇺🇸Plugin %s does not specify an API version.",
|
||||
"lower": "🇺🇸Plugin %s is using API version %s, while the server is using API version %s."
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -63,7 +63,10 @@
|
||||
"game_version": "Wersja gry: %s",
|
||||
"resources": {
|
||||
"loading": "Ładowanie zasobów...",
|
||||
"finish": "Załadowano zasoby."
|
||||
"finish": "Załadowano zasoby.",
|
||||
"custom": "🇺🇸Find additional resources at: 'Anime-Game-Servers/CustomGCResources'.",
|
||||
"missing_server": "🇺🇸To fully use questing, it is recommended to add the 'Server' folder.",
|
||||
"missing_scenes": "🇺🇸To fully use questing, it is recommended to add the 'ScriptSceneData' folder."
|
||||
}
|
||||
}
|
||||
},
|
||||
@@ -84,6 +87,7 @@
|
||||
"artifactId": "Błędne ID artefaktu.",
|
||||
"avatarId": "Błędne ID postaci.",
|
||||
"avatarLevel": "Błędny poziom postaci.",
|
||||
"cfgId": "🇺🇸Invalid cfg ID.",
|
||||
"entityId": "Błędne ID obiektu.",
|
||||
"itemId": "Błędne ID przedmiotu.",
|
||||
"itemLevel": "Błędny poziom przedmiotu.",
|
||||
@@ -166,6 +170,10 @@
|
||||
"in_dungeon_error": "Wskazany gracz już jest w tym lochu.",
|
||||
"description": "Zmień loch, w którym ma się znajdować wskazany gracz."
|
||||
},
|
||||
"entity": {
|
||||
"description": "🇺🇸Modify an existing entity's properties",
|
||||
"not_found_error": "🇺🇸Entity does not exist"
|
||||
},
|
||||
"give": {
|
||||
"usage_relic": "give <ID reliktu> [ID pierwszego przedmiotu] [<ID drugiego przedmiotu>[, <ile razy je połączyć>]]... [lv<poziom od 0 do 20>]",
|
||||
"illegal_relic": "Ten ID reliktu znajduje się na czarnej liście i może być nie tym, czego szukasz.",
|
||||
@@ -230,7 +238,32 @@
|
||||
"finished": "Zadanie %s zostało zakończone.",
|
||||
"not_found": "Nie ma zadania o podanym ID.",
|
||||
"invalid_id": "Błędny format ID zadania.",
|
||||
"description": "Dodaj lub wykonaj wskazane zadanie."
|
||||
"description": "Dodaj lub wykonaj wskazane zadanie.",
|
||||
"running": "🇺🇸Quest %s is %s (%s).",
|
||||
"talking": "🇺🇸Talk %s is %s for main quest %s (%s).",
|
||||
"state": {
|
||||
"none": "🇺🇸unknown (none)",
|
||||
"unstarted": "🇺🇸unfinished (not started, not completed)",
|
||||
"unfinished": "🇺🇸unfinished (started, not completed)",
|
||||
"finished": "🇺🇸finished (completed)",
|
||||
"failed": "🇺🇸finished (completed, but failed)",
|
||||
"exists": "🇺🇸found",
|
||||
"not_exists": "🇺🇸not found"
|
||||
},
|
||||
"enabled": "🇺🇸Questing enabled."
|
||||
},
|
||||
"group": {
|
||||
"invalid_groupid": "🇺🇸Invalid group ID.",
|
||||
"invalid_suiteid": "🇺🇸Invalid suite ID.",
|
||||
"group_not_found": "🇺🇸Group not found.",
|
||||
"description": "🇺🇸Alter group loading",
|
||||
"refreshed": "🇺🇸Group %s refreshed."
|
||||
},
|
||||
"cutscene": {
|
||||
"description": "Odtwarza przerywnik filmowy"
|
||||
},
|
||||
"sound": {
|
||||
"description": "🇺🇸Plays a sound"
|
||||
},
|
||||
"reload": {
|
||||
"reload_start": "Ponowne ładowanie konfiguracji...",
|
||||
@@ -321,7 +354,7 @@
|
||||
"team": {
|
||||
"invalid_usage": "Nieprawidłowe użycie komendy.",
|
||||
"invalid_index": "Błędny indeks.",
|
||||
"add_too_much": "Można mieć maksymalnie %s postaci w zespole.",
|
||||
"add_too_much": "Można mieć maksymalnie %d postaci w zespole.",
|
||||
"failed_to_add_avatar": "Błąd podczas dodawania awatara o ID \"%s\".",
|
||||
"failed_to_parse_index": "Błąd podczas przetwarzania indeksu \"%s\".",
|
||||
"remove_too_much": "Nie możesz usunąć wszystkich awatarów w zespole.",
|
||||
@@ -329,7 +362,7 @@
|
||||
"index_out_of_range": "Podany indeks nie mieści się w swoim zakresie.",
|
||||
"failed_parse_avatar_id": "Błędny ID awatara \"%s\".",
|
||||
"avatar_already_in_team": "Podany awatar jest już w zespole wybranego gracza.",
|
||||
"avatar_not_found": "Awatar o ID \"%s\" nie istnieje.",
|
||||
"avatar_not_found": "Awatar o ID \"%d\" nie istnieje.",
|
||||
"description": "Modyfikuj zespół wybranego gracza."
|
||||
},
|
||||
"teleportAll": {
|
||||
@@ -343,6 +376,17 @@
|
||||
"success": "Gracz %s został przeniesiony do pozycji (%s, %s, %s) w scenie o ID %s.",
|
||||
"description": "Przemieść wybranego gracza do podanej pozycji w podanej scenie."
|
||||
},
|
||||
"trialAvatarActivity": {
|
||||
"description": "Manipuluj funkcjami Trial Avatar Activity. Obejmuje to przełączanie stanów lochów i nagród.",
|
||||
"not_found": "Nie znaleziono danych gracza o aktywności awatara w wersji próbnej. Być może aktywność nie jest włączona.",
|
||||
"invalid_param": "Niewłaściwy parametr.",
|
||||
"schedule_not_found": "Nie znaleziono harmonogramu %s.",
|
||||
"success_schedule": "Zmieniono identyfikator harmonogramu na %s.",
|
||||
"success_dungeon": "Przełączono stan lochów awatara %s.",
|
||||
"success_dungeon_all": "Zmieniono stan lochów wszystkich awatarów.",
|
||||
"success_reward": "Zmieniono status nagrody awatara %s.",
|
||||
"success_reward_all": "Zmieniono status nagrody dla wszystkich awatarów."
|
||||
},
|
||||
"weather": {
|
||||
"success": "ID pogody został ustawiony na %s, a typ klimatu na %s.",
|
||||
"status": "Bieżące ID pogody to %s, a typ klimatu to %s.",
|
||||
@@ -362,6 +406,9 @@
|
||||
"success": "Pomyślnie odbanowano podanego gracza.",
|
||||
"failure": "Gracz o podanym ID nie istnieje.",
|
||||
"description": "Odbanuj podanego gracza."
|
||||
},
|
||||
"troubleshoot": {
|
||||
"description": "🇺🇸Generate debugging information for troubleshooting."
|
||||
}
|
||||
},
|
||||
"gacha": {
|
||||
@@ -413,6 +460,10 @@
|
||||
"enabling_plugin": "Włączanie pluginu: %s",
|
||||
"enabling_failed": "Nie udało się załączyć pluginu: %s",
|
||||
"disabling_plugin": "Wyłączanie pluginu: %s",
|
||||
"disabling_failed": "Nie udało się wyłączyć pluginu: %s"
|
||||
"disabling_failed": "Nie udało się wyłączyć pluginu: %s",
|
||||
"invalid_api": {
|
||||
"not_present": "🇺🇸Plugin %s does not specify an API version.",
|
||||
"lower": "🇺🇸Plugin %s is using API version %s, while the server is using API version %s."
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -63,7 +63,10 @@
|
||||
"game_version": "Versiunea de joc: %s",
|
||||
"resources": {
|
||||
"loading": "Se încarcă resursele...",
|
||||
"finish": "Resursele au fost încărcate."
|
||||
"finish": "Resursele au fost încărcate.",
|
||||
"custom": "🇺🇸Find additional resources at: 'Anime-Game-Servers/CustomGCResources'.",
|
||||
"missing_server": "🇺🇸To fully use questing, it is recommended to add the 'Server' folder.",
|
||||
"missing_scenes": "🇺🇸To fully use questing, it is recommended to add the 'ScriptSceneData' folder."
|
||||
}
|
||||
}
|
||||
},
|
||||
@@ -84,6 +87,7 @@
|
||||
"artifactId": "ID de artefact invalid.",
|
||||
"avatarId": "ID de avatar invalid.",
|
||||
"avatarLevel": "avatarLevel invalid.",
|
||||
"cfgId": "🇺🇸Invalid cfg ID.",
|
||||
"entityId": "ID de entitate invalid.",
|
||||
"itemId": "ID-ul articolului invalid.",
|
||||
"itemLevel": "itemLevel invalid.",
|
||||
@@ -166,6 +170,10 @@
|
||||
"in_dungeon_error": "Ești deja în acea temniță.",
|
||||
"description": "Intră într-o temniță."
|
||||
},
|
||||
"entity": {
|
||||
"description": "🇺🇸Modify an existing entity's properties",
|
||||
"not_found_error": "🇺🇸Entity does not exist"
|
||||
},
|
||||
"give": {
|
||||
"usage_relic": "Utilizare: give <artifactID> [mainPropID] [<appendPropID>[,<t>]]... [lv<nivel 0-20>]",
|
||||
"illegal_relic": "Acest ID de artefact aparține unui interval de pe lista neagră, este posibil să nu fie cel pe care l-ați dorit.",
|
||||
@@ -230,7 +238,32 @@
|
||||
"finished": "Ați terminat misiunea %s.",
|
||||
"not_found": "Misiunea nu a fost găsită.",
|
||||
"invalid_id": "ID-ul misiunii nu a fost găsit.",
|
||||
"description": "Adaugă sau termină misiuni"
|
||||
"description": "Adaugă sau termină misiuni",
|
||||
"running": "🇺🇸Quest %s is %s (%s).",
|
||||
"talking": "🇺🇸Talk %s is %s for main quest %s (%s).",
|
||||
"state": {
|
||||
"none": "🇺🇸unknown (none)",
|
||||
"unstarted": "🇺🇸unfinished (not started, not completed)",
|
||||
"unfinished": "🇺🇸unfinished (started, not completed)",
|
||||
"finished": "🇺🇸finished (completed)",
|
||||
"failed": "🇺🇸finished (completed, but failed)",
|
||||
"exists": "🇺🇸found",
|
||||
"not_exists": "🇺🇸not found"
|
||||
},
|
||||
"enabled": "🇺🇸Questing enabled."
|
||||
},
|
||||
"group": {
|
||||
"invalid_groupid": "🇺🇸Invalid group ID.",
|
||||
"invalid_suiteid": "🇺🇸Invalid suite ID.",
|
||||
"group_not_found": "🇺🇸Group not found.",
|
||||
"description": "🇺🇸Alter group loading",
|
||||
"refreshed": "🇺🇸Group %s refreshed."
|
||||
},
|
||||
"cutscene": {
|
||||
"description": "🇺🇸Plays a cutscene"
|
||||
},
|
||||
"sound": {
|
||||
"description": "🇺🇸Plays a sound"
|
||||
},
|
||||
"reload": {
|
||||
"reload_start": "Se reîncarcă configurația.",
|
||||
@@ -329,7 +362,7 @@
|
||||
"index_out_of_range": "Indexul specificat este în afara intervalului.",
|
||||
"failed_parse_avatar_id": "Nu a reușit să analizeze id-ul avatarului: %s",
|
||||
"avatar_already_in_team": "Avatarul este deja în echipă.",
|
||||
"avatar_not_found": "Avatarul %s nu a fost găsit.",
|
||||
"avatar_not_found": "Avatarul %d nu a fost găsit.",
|
||||
"description": "Modifică-ți echipa manual."
|
||||
},
|
||||
"teleportAll": {
|
||||
@@ -343,6 +376,17 @@
|
||||
"success": "Teleportat %s la %s, %s, %s în scena %s.",
|
||||
"description": "Schimbă poziția jucătorului."
|
||||
},
|
||||
"trialAvatarActivity": {
|
||||
"description": "Manipulați funcționalitățile activității de probă avatarului. Aceasta include comutarea stărilor de temniță și recompensă.",
|
||||
"not_found": "Nie znaleziono danych gracza o aktywności awatara w wersji próbnej. Być może aktywność nie jest włączona.",
|
||||
"invalid_param": "Niewłaściwy parametr.",
|
||||
"schedule_not_found": "Nie znaleziono harmonogramu %s.",
|
||||
"success_schedule": "Zmieniono identyfikator harmonogramu na %s.",
|
||||
"success_dungeon": "Zmieniono stan lochów awatara %s.",
|
||||
"success_dungeon_all": "Zmieniono stan lochów wszystkich awatarów.",
|
||||
"success_reward": "Zmieniono status nagrody awatara %s.",
|
||||
"success_reward_all": "Zmieniono status nagrody dla wszystkich awatarów."
|
||||
},
|
||||
"weather": {
|
||||
"success": "A setat ID-ul meteo la %s cu tipul de climă %s",
|
||||
"status": "ID-ul actual al vremii este %s cu tipul de climă %s",
|
||||
@@ -362,6 +406,9 @@
|
||||
"success": "Succes.",
|
||||
"failure": "Eșec, jucătorul nu a fost găsit.",
|
||||
"description": "Dezbancarea unui jucător"
|
||||
},
|
||||
"troubleshoot": {
|
||||
"description": "🇺🇸Generate debugging information for troubleshooting."
|
||||
}
|
||||
},
|
||||
"gacha": {
|
||||
@@ -413,6 +460,10 @@
|
||||
"enabling_plugin": "🇺🇸Enabling plugin: %s",
|
||||
"enabling_failed": "🇺🇸Failed to enable plugin: %s",
|
||||
"disabling_plugin": "🇺🇸Disabling plugin: %s",
|
||||
"disabling_failed": "🇺🇸Failed to disable plugin: %s"
|
||||
"disabling_failed": "🇺🇸Failed to disable plugin: %s",
|
||||
"invalid_api": {
|
||||
"not_present": "🇺🇸Plugin %s does not specify an API version.",
|
||||
"lower": "🇺🇸Plugin %s is using API version %s, while the server is using API version %s."
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -63,7 +63,10 @@
|
||||
"game_version": "Версия игры: %s",
|
||||
"resources": {
|
||||
"loading": "Загружаем ресурсы...",
|
||||
"finish": "Загрузка ресурсов завершена."
|
||||
"finish": "Загрузка ресурсов завершена.",
|
||||
"custom": "🇺🇸Find additional resources at: 'Anime-Game-Servers/CustomGCResources'.",
|
||||
"missing_server": "🇺🇸To fully use questing, it is recommended to add the 'Server' folder.",
|
||||
"missing_scenes": "🇺🇸To fully use questing, it is recommended to add the 'ScriptSceneData' folder."
|
||||
}
|
||||
}
|
||||
},
|
||||
@@ -84,6 +87,7 @@
|
||||
"artifactId": "Некорректный ID артефакта.",
|
||||
"avatarId": "Некорректный ID персонажа.",
|
||||
"avatarLevel": "Некорректный уровень персонажа (avatarLevel).",
|
||||
"cfgId": "🇺🇸Invalid cfg ID.",
|
||||
"entityId": "Некорректный ID сущности.",
|
||||
"itemId": "Некорректный ID предмета.",
|
||||
"itemLevel": "Некорректный уровень предмета (itemLevel).",
|
||||
@@ -166,6 +170,10 @@
|
||||
"in_dungeon_error": "Вы уже в этом подземелье.",
|
||||
"description": "Позволяет войти в подземелье"
|
||||
},
|
||||
"entity": {
|
||||
"description": "🇺🇸Modify an existing entity's properties",
|
||||
"not_found_error": "🇺🇸Entity does not exist"
|
||||
},
|
||||
"give": {
|
||||
"usage_relic": "Применение: give <ID_артефакта> [ID_глав_хар-ки] [<ID доп_хар-ки>[,<раз>]]... [lv<уровень 0-20>]",
|
||||
"illegal_relic": "Данный ID_артефакта находится в черном списке. Возможно, это не то, что вы хотите получить.",
|
||||
@@ -230,7 +238,32 @@
|
||||
"finished": "Квест %s был завершен.",
|
||||
"not_found": "Квест не найден.",
|
||||
"invalid_id": "Некорректный ID квеста.",
|
||||
"description": "Добавляет (add) или завершает (finish) квесты"
|
||||
"description": "Добавляет (add) или завершает (finish) квесты",
|
||||
"running": "🇺🇸Quest %s is %s (%s).",
|
||||
"talking": "🇺🇸Talk %s is %s for main quest %s (%s).",
|
||||
"state": {
|
||||
"none": "🇺🇸unknown (none)",
|
||||
"unstarted": "🇺🇸unfinished (not started, not completed)",
|
||||
"unfinished": "🇺🇸unfinished (started, not completed)",
|
||||
"finished": "🇺🇸finished (completed)",
|
||||
"failed": "🇺🇸finished (completed, but failed)",
|
||||
"exists": "🇺🇸found",
|
||||
"not_exists": "🇺🇸not found"
|
||||
},
|
||||
"enabled": "🇺🇸Questing enabled."
|
||||
},
|
||||
"group": {
|
||||
"invalid_groupid": "🇺🇸Invalid group ID.",
|
||||
"invalid_suiteid": "🇺🇸Invalid suite ID.",
|
||||
"group_not_found": "🇺🇸Group not found.",
|
||||
"description": "🇺🇸Alter group loading",
|
||||
"refreshed": "🇺🇸Group %s refreshed."
|
||||
},
|
||||
"cutscene": {
|
||||
"description": "Odtwarza przerywnik filmowy"
|
||||
},
|
||||
"sound": {
|
||||
"description": "🇺🇸Plays a sound"
|
||||
},
|
||||
"reload": {
|
||||
"reload_start": "Перезагружаем файл конфигурации.",
|
||||
@@ -343,6 +376,17 @@
|
||||
"success": "Игрок %s был телепортирован по координатам %s, %s, %s в сцене %s.",
|
||||
"description": "Изменяет местоположение игрока"
|
||||
},
|
||||
"trialAvatarActivity": {
|
||||
"description": "Управление функциями пробного аватара. Это включает в себя переключение состояний подземелий и наград.",
|
||||
"not_found": "Данные об активности пробного аватара игрока не найдены. Возможно, активность не включена.",
|
||||
"invalid_param": "Неверный параметр.",
|
||||
"schedule_not_found": "Расписание %s не найдено.",
|
||||
"success_schedule": "Идентификатор расписания изменен на %s.",
|
||||
"success_dungeon": "Переключен статус подземелья аватара %s.",
|
||||
"success_dungeon_all": "Переключен статус подземелий всех аватаров.",
|
||||
"success_reward": "Переключен статус награды аватара %s.",
|
||||
"success_reward_all": "Переключен статус вознаграждения всех аватаров."
|
||||
},
|
||||
"weather": {
|
||||
"success": "Установлен ID погоды %s, тип климата: %s.",
|
||||
"status": "Текущий ID погоды: %s, тип климата: %s.",
|
||||
@@ -362,6 +406,9 @@
|
||||
"success": "Успех.",
|
||||
"failure": "Неудача, игрок не найден.",
|
||||
"description": "Разблокировывает доступ к серверу (\"разбанивает\")"
|
||||
},
|
||||
"troubleshoot": {
|
||||
"description": "🇺🇸Generate debugging information for troubleshooting."
|
||||
}
|
||||
},
|
||||
"gacha": {
|
||||
@@ -413,6 +460,10 @@
|
||||
"enabling_plugin": "Включаем Плагин: %s",
|
||||
"enabling_failed": "Ошибка включения Плагина: %s",
|
||||
"disabling_plugin": "Отключаем Плагин: %s",
|
||||
"disabling_failed": "Ошибка отключения Плагина: %s"
|
||||
"disabling_failed": "Ошибка отключения Плагина: %s",
|
||||
"invalid_api": {
|
||||
"not_present": "🇺🇸Plugin %s does not specify an API version.",
|
||||
"lower": "🇺🇸Plugin %s is using API version %s, while the server is using API version %s."
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,10 +2,10 @@
|
||||
"messages": {
|
||||
"game": {
|
||||
"address_bind": "游戏服务器启动于 \u001b[1m\u001b[33m%s:%s\u001b[0m",
|
||||
"port_bind": "游戏服务器已在端口 %s 上启动。",
|
||||
"connect": "客户端 %s 已连接。",
|
||||
"disconnect": "客户端 %s 已断开连接。",
|
||||
"game_update_error": "游戏更新时发生错误。",
|
||||
"port_bind": "游戏服务器已在端口 %s 上启动",
|
||||
"connect": "客户端 %s 已连接",
|
||||
"disconnect": "客户端 %s 已断开连接",
|
||||
"game_update_error": "游戏更新时发生错误",
|
||||
"command_error": "命令发生错误:"
|
||||
},
|
||||
"dispatch": {
|
||||
@@ -14,12 +14,12 @@
|
||||
"request": "[Dispatch] 客户端 %s 请求:%s %s",
|
||||
"keystore": {
|
||||
"general_error": "[Dispatch] 加载 keystore 文件时发生错误!",
|
||||
"password_error": "[Dispatch] 加载 keystore 失败。正在尝试使用 keystore 默认密码...",
|
||||
"no_keystore_error": "[Dispatch] 未找到 SSL 证书!已降级到 HTTP 模式",
|
||||
"default_password": "[Dispatch] 成功加载 keystore 默认密码。请考虑将 config.json 中默认密码设置为 123456"
|
||||
"password_error": "[Dispatch] 加载 keystore 文件失败。正在尝试使用 keystore 默认密码...",
|
||||
"no_keystore_error": "[Dispatch] 未找到 SSL 证书!已回滚到 HTTP 模式",
|
||||
"default_password": "[Dispatch] 成功加载 keystore 默认密码。请考虑将 config.json 中的默认密码设置为 123456"
|
||||
},
|
||||
"authentication": {
|
||||
"default_unable_to_verify": "[Authentication] 称为 verifyUser 的方法在默认验证程序中不可用"
|
||||
"default_unable_to_verify": "[Authentication] 一些称为 verifyUser 的方法在默认验证程序中不可用"
|
||||
},
|
||||
"no_commands_error": "仅 Dispatch 模式不支持使用命令",
|
||||
"unhandled_request_error": "[Dispatch] 潜在的未处理请求:%s %s",
|
||||
@@ -31,7 +31,7 @@
|
||||
"login_token_error": "[Dispatch] 客户端 %s 通过 token 登录失败",
|
||||
"login_token_success": "[Dispatch] 客户端 %s 已通过 token 登录,UID 为 %s",
|
||||
"login_password_error": "[Dispatch] 客户端 %s 无法通过密码登录",
|
||||
"login_password_storage_error": "[Dispatch] 客户端 %s 无法登录! 因为数据库中没有密码",
|
||||
"login_password_storage_error": "[Dispatch] 客户端 %s 因数据库中没有密码而无法登录",
|
||||
"combo_token_success": "[Dispatch] 客户端 %s 成功交换 token",
|
||||
"combo_token_error": "[Dispatch] 客户端 %s 交换 token 失败",
|
||||
"account_login_create_success": "[Dispatch] 客户端 %s 登录失败:已注册 UID 为 %s 的账号",
|
||||
@@ -53,17 +53,20 @@
|
||||
"starting": "正在启动 Grasscutter...",
|
||||
"shutdown": "正在关闭...",
|
||||
"done": "加载完成!输入 \"help\" 查看命令列表",
|
||||
"error": "发生了一个错误。",
|
||||
"error": "发生了一个错误",
|
||||
"welcome": "欢迎使用 Grasscutter!",
|
||||
"run_mode_error": "无效的服务器运行模式:%s。",
|
||||
"run_mode_error": "无效的服务器运行模式:%s",
|
||||
"run_mode_help": "服务器运行模式必须为 'HYBRID'(混合)、'DISPATCH_ONLY'(仅 Dispatch) 或 'GAME_ONLY'(仅游戏)。Grasscutter 启动失败...",
|
||||
"create_resources": "正在创建 resources 目录...",
|
||||
"resources_error": "请将 BinOutput 和 ExcelBinOutput 复制到 resources 目录。",
|
||||
"resources_error": "请将 BinOutput 和 ExcelBinOutput 复制到 resources 目录",
|
||||
"version": "Grasscutter 版本:%s-%s",
|
||||
"game_version": "游戏版本:%s",
|
||||
"resources": {
|
||||
"loading": "正在加载 resources...",
|
||||
"finish": "完成加载 resources。"
|
||||
"finish": "完成加载 resources",
|
||||
"custom": "在 'Anime-Game-Servers/CustomGCResources' 找到额外的 resources",
|
||||
"missing_server": "为完整使用任务,推荐添加 'Server' 目录",
|
||||
"missing_scenes": "为完整使用任务,推荐添加 'ScriptSceneData' 目录"
|
||||
}
|
||||
}
|
||||
},
|
||||
@@ -78,28 +81,29 @@
|
||||
"no_usage_specified": "未指定用法",
|
||||
"no_description_specified": "未指定说明",
|
||||
"set_to": "%s 已设为 %s。",
|
||||
"set_for_to": "%s [来自 %s] 已设为 %s。",
|
||||
"set_for_to": "%s [玩家 %s] 已设为 %s。",
|
||||
"invalid": {
|
||||
"amount": "无效的数量。",
|
||||
"artifactId": "无效的圣遗物ID。",
|
||||
"avatarId": "无效的角色ID。",
|
||||
"artifactId": "无效的圣遗物 ID。",
|
||||
"avatarId": "无效的角色 ID。",
|
||||
"avatarLevel": "无效的角色等级。",
|
||||
"entityId": "无效的实体ID。",
|
||||
"itemId": "无效的物品ID。",
|
||||
"cfgId": "无效的 cfg ID。",
|
||||
"entityId": "无效的实体 ID。",
|
||||
"itemId": "无效的物品 ID。",
|
||||
"itemLevel": "无效的物品等级。",
|
||||
"itemRefinement": "无效的物品精炼等级。",
|
||||
"statValue": "无效的属性值。",
|
||||
"value_between": "无效的数值:%s 必须在 %s 和 %s 之间。",
|
||||
"playerId": "无效的玩家ID。",
|
||||
"uid": "无效的UID。",
|
||||
"id": "无效的ID。"
|
||||
"playerId": "无效的玩家 ID。",
|
||||
"uid": "无效的 UID。",
|
||||
"id": "无效的 ID。"
|
||||
}
|
||||
},
|
||||
"execution": {
|
||||
"usage_prefix": "用法:",
|
||||
"player_exist_error": "玩家不存在。",
|
||||
"player_offline_error": "玩家已离线。",
|
||||
"item_player_exist_error": "无效的物品/玩家UID。",
|
||||
"item_player_exist_error": "无效的物品/玩家 UID。",
|
||||
"player_exist_offline_error": "玩家不存在或已离线。",
|
||||
"argument_error": "无效的参数。",
|
||||
"clear_target": "目标已清除。",
|
||||
@@ -117,7 +121,7 @@
|
||||
"success": "成功"
|
||||
},
|
||||
"account": {
|
||||
"invalid": "无效的UID。",
|
||||
"invalid": "无效的 UID。",
|
||||
"exists": "具有此用户名和/或 UID 的账号已存在。",
|
||||
"create": "已创建 UID 为 %s 的账号。",
|
||||
"delete": "账号已删除。",
|
||||
@@ -126,22 +130,22 @@
|
||||
},
|
||||
"achievement": {
|
||||
"success": {
|
||||
"grant": "🇺🇸Granted the achievement to %s.",
|
||||
"revoke": "🇺🇸Revoked the achievement from %s.",
|
||||
"progress": "🇺🇸Set progress of %s's achievement(id: %s) to %s.",
|
||||
"grantall": "🇺🇸Granted %s achievement(s) to %s.",
|
||||
"revokeall": "🇺🇸Revoked %s achievement(s) from %s."
|
||||
"grant": "已为 %s 授予成就。",
|
||||
"revoke": "已撤销 %s 的成就。",
|
||||
"progress": "已设置 %s 的成就进度(ID %s) 为 %s。",
|
||||
"grantall": "已授予 %s 条成就 [玩家 %s]。",
|
||||
"revokeall": "已撤销 %s 条成就 [玩家 %s]。"
|
||||
},
|
||||
"fail": {
|
||||
"achievement_not_found": "🇺🇸Achievement not found.",
|
||||
"already_achieved": "🇺🇸%s has already achieved the achievement.",
|
||||
"not_yet_achieved": "🇺🇸%s hasn't achieved the achievement yet."
|
||||
"achievement_not_found": "未找到成就。",
|
||||
"already_achieved": "%s 已经达成了成就。",
|
||||
"not_yet_achieved": "%s 还未达成成就。"
|
||||
},
|
||||
"description": "🇺🇸Grant, Revoke or Progress achievements."
|
||||
"description": "达成、撤销成就或设置成就进度"
|
||||
},
|
||||
"announce": {
|
||||
"send_success": "成功发送了一则公告,你可以通过 /a revoke %s 撤销。",
|
||||
"refresh_success": "成功刷新了公告配置。[共 %s 个]",
|
||||
"refresh_success": "成功刷新了公告配置 [共 %s 个]。",
|
||||
"revoke_done": "尝试撤回公告 %s。",
|
||||
"not_found": "找不到公告 %s。",
|
||||
"description": "向所有在线玩家发送公告,或者管理服务器的公告"
|
||||
@@ -166,11 +170,15 @@
|
||||
"in_dungeon_error": "你已经在这个秘境中了。",
|
||||
"description": "进入指定秘境"
|
||||
},
|
||||
"entity": {
|
||||
"description": "编辑现存实体的属性",
|
||||
"not_found_error": "实体不存在。"
|
||||
},
|
||||
"give": {
|
||||
"usage_relic": "用法:give <圣遗物ID> [主词条ID] [<副词条ID>[,<强化次数>]]... [lv<等级 0-20>]",
|
||||
"illegal_relic": "此圣遗物ID属于黑名单范围,也许不是你想要的。",
|
||||
"usage_relic": "用法:give <圣遗物 ID> [主词条 ID] [<副词条 ID>[,<强化次数>]]... [lv<等级 0-20>]",
|
||||
"illegal_relic": "此圣遗物 ID 属于黑名单范围,也许不是你想要的。",
|
||||
"given": "已将 %s 个 %s 给予 %s。",
|
||||
"given_with_level_and_refinement": "已将 %s [等级 %s, 精炼 %s] %s 个给予 %s。",
|
||||
"given_with_level_and_refinement": "已将 %s [等级 %s,精炼 %s] %s 个给予 %s。",
|
||||
"given_level": "已将 %s [等级 %s] %s 个给予 %s。",
|
||||
"given_avatar": "已将角色 %s [等级 %s] 给与 %s。",
|
||||
"giveall_success": "成功给予全部物品。",
|
||||
@@ -185,7 +193,7 @@
|
||||
"available_commands": "可用命令:",
|
||||
"tip_need_permission": "所需权限:",
|
||||
"tip_need_no_permission": "无",
|
||||
"tip_permission_targeted": " (对其他玩家使用这个命令还需要权限 %s)",
|
||||
"tip_permission_targeted": "(对其他玩家使用这个命令还需要权限 %s)",
|
||||
"warn_player_has_no_permission": "注意:你没有执行这个命令的权限。",
|
||||
"description": "发送帮助信息或显示指定命令的信息"
|
||||
},
|
||||
@@ -196,11 +204,11 @@
|
||||
},
|
||||
"killall": {
|
||||
"scene_not_found_in_player_world": "未在玩家世界中找到此场景。",
|
||||
"kill_monsters_in_scene": "已杀死 %s 个怪物。 [场景ID: %s ]",
|
||||
"kill_monsters_in_scene": "已杀死 %s 个怪物 [场景 ID:%s]。",
|
||||
"description": "杀死所有怪物"
|
||||
},
|
||||
"killCharacter": {
|
||||
"success": "已杀死 %s 当前角色。",
|
||||
"success": "已杀死 %s 的当前角色。",
|
||||
"description": "杀死玩家当前角色"
|
||||
},
|
||||
"language": {
|
||||
@@ -222,15 +230,40 @@
|
||||
"description": "添加或移除指定玩家的权限"
|
||||
},
|
||||
"position": {
|
||||
"success": "坐标:%s, %s, %s\n旋转:%s, %s, %s\n场景ID:%s",
|
||||
"success": "坐标:%s, %s, %s\n旋转:%s, %s, %s\n场景 ID:%s",
|
||||
"description": "获取所在位置和旋转信息"
|
||||
},
|
||||
"quest": {
|
||||
"added": "已添加任务 %s。",
|
||||
"finished": "已完成任务 %s。",
|
||||
"not_found": "任务不存在。",
|
||||
"invalid_id": "无效的任务ID。",
|
||||
"description": "添加或完成任务"
|
||||
"invalid_id": "无效的任务 ID。",
|
||||
"description": "添加或完成任务",
|
||||
"running": "任务 %s 的状态为 %s (%s)。",
|
||||
"talking": "对话 %s 的状态为 %s [主要任务 %s] (%s)。",
|
||||
"state": {
|
||||
"none": "未知(无)",
|
||||
"unstarted": "未完成(未开始,未结束)",
|
||||
"unfinished": "未完成(已开始,未结束)",
|
||||
"finished": "已完成(已结束)",
|
||||
"failed": "已完成(已结束,失败)",
|
||||
"exists": "存在",
|
||||
"not_exists": "未找到"
|
||||
},
|
||||
"enabled": "任务已启用。"
|
||||
},
|
||||
"group": {
|
||||
"invalid_groupid": "无效的 group ID。",
|
||||
"invalid_suiteid": "无效的 suite ID。",
|
||||
"group_not_found": "Group 不存在。",
|
||||
"description": "更改 group 的加载",
|
||||
"refreshed": "Group %s 已刷新。"
|
||||
},
|
||||
"cutscene": {
|
||||
"description": "播放过场动画"
|
||||
},
|
||||
"sound": {
|
||||
"description": "播放声音"
|
||||
},
|
||||
"reload": {
|
||||
"reload_start": "正在重载配置文件和数据...",
|
||||
@@ -238,7 +271,7 @@
|
||||
"description": "重载配置文件和数据"
|
||||
},
|
||||
"resetConst": {
|
||||
"reset_all": "重置所有角色的命之座。",
|
||||
"reset_all": "已重置所有角色的命之座。",
|
||||
"success": "已重置 %s 的命之座,重新登录后生效。",
|
||||
"description": "重置当前角色的命之座,执行命令后需重新登录以生效"
|
||||
},
|
||||
@@ -247,25 +280,25 @@
|
||||
"description": "重置指定玩家的商店刷新时间"
|
||||
},
|
||||
"sendMail": {
|
||||
"give_usage": "使用:/give <UID> <物品ID|物品名称> [数量] [等级] [精炼等级]",
|
||||
"give_usage": "使用:/give <UID> <物品 ID|物品名称> [数量] [等级] [精炼等级]",
|
||||
"user_not_exist": "玩家 '%s' 不存在。",
|
||||
"start_composition": "开始撰写邮件。\n请使用 '/sendmail <标题>' 继续。\n你可以随时使用 '/sendmail stop' 停止。",
|
||||
"templates": "邮件模板尚未实装...",
|
||||
"invalid_arguments": "无效的参数。",
|
||||
"send_cancel": "取消发送邮件",
|
||||
"send_cancel": "取消发送邮件。",
|
||||
"send_done": "已将邮件发送给 %s!",
|
||||
"send_all_done": "邮件已发送给所有人!",
|
||||
"not_composition_end": "邮件撰写未到最后阶段。\n请使用 '/sendmail %s' 继续,或使用 '/sendmail stop' 停止。",
|
||||
"please_use": "请使用 '/sendmail %s'",
|
||||
"set_title": "成功将邮件标题设为 '%s'。\n使用 '/sendmail <正文>' 来设置邮件内容。",
|
||||
"set_contents": "成功将邮件内容设为 '%s'。\n使用 '/sendmail <发件人>' 来设置发件人。",
|
||||
"set_message_sender": "发件人已设为 '%s'。\n使用 '/sendmail <物品ID|物品名称|finish> [数量] [等级]' 来添加附件。",
|
||||
"set_message_sender": "发件人已设为 '%s'。\n使用 '/sendmail <物品 ID|物品名称|finish> [数量] [等级]' 来添加附件。",
|
||||
"send": "已添加 %s 个 %s [等级 %s] 附件。\n如果没有要继续添加的附件请使用 `/sendmail finish` 来发送邮件。",
|
||||
"invalid_arguments_please_use": "无效的参数。\n请使用 '/sendmail %s'",
|
||||
"title": "<标题>",
|
||||
"message": "<正文>",
|
||||
"sender": "<发件人>",
|
||||
"arguments": "<物品ID|物品名称|finish> [数量] [等级]",
|
||||
"arguments": "<物品 ID|物品名称|finish> [数量] [等级]",
|
||||
"error": "错误:无效的撰写阶段 %s。需要 StackTrace 请查看控制台。",
|
||||
"description": "向指定用户发送邮件。此命令的用法会根据撰写阶段而改变"
|
||||
},
|
||||
@@ -289,14 +322,14 @@
|
||||
"description": "设置当前角色的好感度等级"
|
||||
},
|
||||
"setProp": {
|
||||
"description": "设置账号的状态。比如可以通过此命令启用 godmode,也可以解锁深渊或更改纪行等级\n\t可更改的状态列表:godmode(上帝模式)|nostamina(无限体力)|unlimitedenergy(无限能量)|abyss(深渊)|worldlevel(世界等级)|bplevel(纪行等级)\n\t查看 PlayerProperty enum 以获得其他数值,格式为 PROP_MAX_SPRING_VOLUME -> max_spring_volume"
|
||||
"description": "设置账号的状态。比如可以通过此命令启用 GodMode,也可以解锁深渊或更改纪行等级\n\t可更改的状态列表(不区分大小写):GodMode(上帝模式)|UnlimitedStamina(无限体力)|UnlimitedEnergy(无限能量)|TowerLevel(深渊)|WorldLevel(世界等级)|BPLevel(纪行等级)|SetOpenState(设置开放状态)|UnsetOpenState(取消开放状态)|UnlockMap(解锁地图)\n\t查看 PlayerProperty enum 以获得其他数值,格式为 PROP_MAX_SPRING_VOLUME -> max_spring_volume"
|
||||
},
|
||||
"setStats": {
|
||||
"description": "设置当前角色的属性\n\t可更改的属性列表:hp(生命值)|maxhp(最大生命值)|def(防御力)|atk(攻击力)|em(元素精通)|er(元素充能效率)|crate(暴击率)|cdmg(暴击伤害)|cdr(冷却缩减)|heal(治疗加成)|heali(受治疗加成)|shield(护盾强效)|defi(无视防御)\n\t元素增伤:epyro(火)|ecryo(冰)|ehydro(水)|egeo(岩)|edendro(草)|eelectro(雷)|ephys(物理)\n\t元素抗性:respyro(火)|rescryo(冰)|reshydro(水)|resgeo(岩)|resdendro(草)|reselectro(雷)|resphys(物理)",
|
||||
"locked_to": "%s 已锁定为:%s。",
|
||||
"locked_for_to": "%s [来自 %s] 已锁定为:%s。",
|
||||
"locked_to": "%s 已锁定为 %s。",
|
||||
"locked_for_to": "%s [玩家 %s] 已锁定为 %s。",
|
||||
"unlocked": "%s 已解锁。",
|
||||
"unlocked_for": "%s [来自 %s] 已解锁。"
|
||||
"unlocked_for": "%s [玩家 %s] 已解锁。"
|
||||
},
|
||||
"spawn": {
|
||||
"success": "已生成 %s 个 %s。",
|
||||
@@ -309,9 +342,9 @@
|
||||
},
|
||||
"talent": {
|
||||
"out_of_range": "无效的天赋等级。天赋等级必须在 1-15 之间。",
|
||||
"set_id": "修改技能 %s - \"%s\" 至 %s。",
|
||||
"set_id": "修改技能 %s - \"%s\" 为 %s。",
|
||||
"id_desc": "技能 %s - \"%s\" - \"%s\"",
|
||||
"invalid_skill_id": "无效的技能ID。",
|
||||
"invalid_skill_id": "无效的技能 ID。",
|
||||
"invalid_level": "无效的天赋等级。",
|
||||
"normal_attack_id": "普通攻击的 ID 为 %s。",
|
||||
"e_skill_id": "元素战技的 ID 为 %s。",
|
||||
@@ -322,12 +355,12 @@
|
||||
"invalid_usage": "无效的用法。",
|
||||
"invalid_index": "无效的索引。",
|
||||
"add_too_much": "服务端仅允许你队伍里至多有 %s 名角色。",
|
||||
"failed_to_add_avatar": "无法根据ID %s 添加角色。",
|
||||
"failed_to_add_avatar": "无法根据 ID %s 添加角色。",
|
||||
"failed_to_parse_index": "无法解析索引:%s",
|
||||
"remove_too_much": "你不能删除那么多角色,你的队伍列表将为空。",
|
||||
"ignore_index": "忽略的索引列表:%s",
|
||||
"index_out_of_range": "你指定的索引超出了范围。",
|
||||
"failed_parse_avatar_id": "无法解析的角色ID:%s",
|
||||
"failed_parse_avatar_id": "无法解析的角色 ID:%s",
|
||||
"avatar_already_in_team": "角色已经在你的队伍中了。",
|
||||
"avatar_not_found": "无法找到该角色:%s",
|
||||
"description": "手动修改你的队伍"
|
||||
@@ -343,10 +376,21 @@
|
||||
"success": "传送 %s 到坐标 %s, %s, %s,场景为 %s。",
|
||||
"description": "改变指定玩家的位置"
|
||||
},
|
||||
"trialAvatarActivity": {
|
||||
"description": "控制试用角色的活动。可以切换秘境和奖励的状态",
|
||||
"not_found": "未找到试用角色活动的玩家数据。也许该活动未被启用。",
|
||||
"invalid_param": "无效的参数。",
|
||||
"schedule_not_found": "未找到计划 %s。",
|
||||
"success_schedule": "已将计划 ID 更改为 %s。",
|
||||
"success_dungeon": "已切换角色 %s 的秘境状态。",
|
||||
"success_dungeon_all": "已切换所有角色的秘境状态。",
|
||||
"success_reward": "已切换角色 %s 的奖励状态。",
|
||||
"success_reward_all": "已切换所有角色的奖励状态。"
|
||||
},
|
||||
"weather": {
|
||||
"success": "已设置天气ID 为 %s,气候类型为 %s。",
|
||||
"status": "当前天气ID 为 %s,气候类型为 %s。",
|
||||
"description": "更改天气ID和气候类型。\n\t天气ID可以在 ./Resources/ExcelBinOutput/WeatherExcelConfigData.json 中找到。\n\t气候类型:sunny(晴天), cloudy(多云), rain(雨), thunderstorm(雷雨), snow(雪), mist(雾)"
|
||||
"success": "已设置天气 ID 为 %s,气候类型为 %s。",
|
||||
"status": "当前天气 ID 为 %s,气候类型为 %s。",
|
||||
"description": "更改天气 ID 和气候类型\n\t天气 ID 可以在 ./Resources/ExcelBinOutput/WeatherExcelConfigData.json 中找到\n\t气候类型:sunny(晴天), cloudy(多云), rain(雨), thunderstorm(雷雨), snow(雪), mist(雾)"
|
||||
},
|
||||
"ban": {
|
||||
"success": "成功封禁玩家。",
|
||||
@@ -355,13 +399,16 @@
|
||||
"description": "封禁玩家"
|
||||
},
|
||||
"unlockall": {
|
||||
"success": "已为:%s 解锁全部开放状态。",
|
||||
"success": "已为 %s 解锁全部开放状态。",
|
||||
"description": "为玩家解锁全部开放状态"
|
||||
},
|
||||
"unban": {
|
||||
"success": "成功取消玩家的封禁。",
|
||||
"failure": "取消玩家的封禁失败,因为玩家不存在。",
|
||||
"description": "取消玩家的封禁"
|
||||
},
|
||||
"troubleshoot": {
|
||||
"description": "生成问题排除用的 debug 信息"
|
||||
}
|
||||
},
|
||||
"gacha": {
|
||||
@@ -402,9 +449,9 @@
|
||||
"plugin": {
|
||||
"directory_failed": "无法创建插件目录:",
|
||||
"unable_to_load": "无法加载插件。",
|
||||
"invalid_config": "插件:%s 的配置文件无效。",
|
||||
"invalid_main_class": "插件:%s 的主类无效。",
|
||||
"missing_config": "插件:%s 缺少有效的配置文件。",
|
||||
"invalid_config": "插件 %s 的配置文件无效。",
|
||||
"invalid_main_class": "插件 %s 的主类无效。",
|
||||
"missing_config": "插件 %s 缺少有效的配置文件。",
|
||||
"failed_to_load_plugin": "无法加载插件:%s",
|
||||
"failed_to_load": "无法加载插件。",
|
||||
"failed_to_load_dependencies": "无法加载插件依赖。",
|
||||
@@ -413,6 +460,10 @@
|
||||
"enabling_plugin": "启用插件:%s",
|
||||
"enabling_failed": "无法启用插件:%s",
|
||||
"disabling_plugin": "正在禁用插件:%s",
|
||||
"disabling_failed": "无法禁用插件:%s"
|
||||
"disabling_failed": "无法禁用插件:%s",
|
||||
"invalid_api": {
|
||||
"not_present": "🇺🇸Plugin %s does not specify an API version.",
|
||||
"lower": "🇺🇸Plugin %s is using API version %s, while the server is using API version %s."
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -63,7 +63,10 @@
|
||||
"game_version": "遊戲版本:%s",
|
||||
"resources": {
|
||||
"loading": "加載資源中...",
|
||||
"finish": "資源加載完成.。"
|
||||
"finish": "資源加載完成.。",
|
||||
"custom": "🇺🇸Find additional resources at: 'Anime-Game-Servers/CustomGCResources'.",
|
||||
"missing_server": "🇺🇸To fully use questing, it is recommended to add the 'Server' folder.",
|
||||
"missing_scenes": "🇺🇸To fully use questing, it is recommended to add the 'ScriptSceneData' folder."
|
||||
}
|
||||
}
|
||||
},
|
||||
@@ -84,6 +87,7 @@
|
||||
"artifactId": "無效的聖遺物ID。",
|
||||
"avatarId": "無效的角色ID。",
|
||||
"avatarLevel": "無效的角色等級。",
|
||||
"cfgId": "🇺🇸Invalid cfg ID.",
|
||||
"entityId": "無效的實體ID。",
|
||||
"itemId": "無效的物品ID。",
|
||||
"itemLevel": "無效的物品等級。",
|
||||
@@ -166,6 +170,10 @@
|
||||
"in_dungeon_error": "你已經在祕境中了。",
|
||||
"description": "進入指定祕境。"
|
||||
},
|
||||
"entity": {
|
||||
"description": "🇺🇸Modify an existing entity's properties",
|
||||
"not_found_error": "🇺🇸Entity does not exist"
|
||||
},
|
||||
"give": {
|
||||
"usage_relic": "用法: give <artifactID> [mainPropID] [<appendPropID>[,<times>]]... [lv<level 0-20>]",
|
||||
"illegal_relic": "你不可以取得這個聖遺物,因為該聖遺物ID在黑名單列表內。",
|
||||
@@ -230,7 +238,32 @@
|
||||
"finished": "已完成任務 %s",
|
||||
"not_found": "未找到任務",
|
||||
"invalid_id": "無效的任務ID",
|
||||
"description": "添加或完成任務"
|
||||
"description": "添加或完成任務",
|
||||
"running": "🇺🇸Quest %s is %s (%s).",
|
||||
"talking": "🇺🇸Talk %s is %s for main quest %s (%s).",
|
||||
"state": {
|
||||
"none": "🇺🇸unknown (none)",
|
||||
"unstarted": "🇺🇸unfinished (not started, not completed)",
|
||||
"unfinished": "🇺🇸unfinished (started, not completed)",
|
||||
"finished": "🇺🇸finished (completed)",
|
||||
"failed": "🇺🇸finished (completed, but failed)",
|
||||
"exists": "🇺🇸found",
|
||||
"not_exists": "🇺🇸not found"
|
||||
},
|
||||
"enabled": "🇺🇸Questing enabled."
|
||||
},
|
||||
"group": {
|
||||
"invalid_groupid": "🇺🇸Invalid group ID.",
|
||||
"invalid_suiteid": "🇺🇸Invalid suite ID.",
|
||||
"group_not_found": "🇺🇸Group not found.",
|
||||
"description": "🇺🇸Alter group loading",
|
||||
"refreshed": "🇺🇸Group %s refreshed."
|
||||
},
|
||||
"cutscene": {
|
||||
"description": "🇺🇸Plays a cutscene"
|
||||
},
|
||||
"sound": {
|
||||
"description": "🇺🇸Plays a sound"
|
||||
},
|
||||
"reload": {
|
||||
"reload_start": "正在重新加載設定檔。",
|
||||
@@ -343,6 +376,17 @@
|
||||
"success": "傳送 %s 到座標 %s,%s,%s ,場景為 %s 。",
|
||||
"description": "將玩家的位置傳送到你所指定的座標。"
|
||||
},
|
||||
"trialAvatarActivity": {
|
||||
"description": "操縱試用角色活動的功能。這包括切換地牢和獎勵的狀態。",
|
||||
"not_found": "未找到試用角色活動玩家數據。也許該活動未被啟用。",
|
||||
"invalid_param": "無效的參數。",
|
||||
"schedule_not_found": "未找到計劃 %s。",
|
||||
"success_schedule": "已將計劃 ID 更改為 %s。",
|
||||
"success_dungeon": "已切換角色 %s 的地牢狀態。",
|
||||
"success_dungeon_all": "已切換所有角色的地牢狀態。",
|
||||
"success_reward": "已切換角色 %s 的獎勵狀態。",
|
||||
"success_reward_all": "已切換所有角色的獎勵狀態。"
|
||||
},
|
||||
"weather": {
|
||||
"success": "已設定天氣ID 為 %s,氣候型別為 %s。",
|
||||
"status": "當前天氣ID 為 %s,氣候型別為 %s。",
|
||||
@@ -362,6 +406,9 @@
|
||||
"success": "撤銷停權成功。",
|
||||
"failure": "撤銷停權失敗,玩家帳號不存在。",
|
||||
"description": "撤銷停權指定玩家。"
|
||||
},
|
||||
"troubleshoot": {
|
||||
"description": "🇺🇸Generate debugging information for troubleshooting."
|
||||
}
|
||||
},
|
||||
"gacha": {
|
||||
@@ -413,6 +460,10 @@
|
||||
"enabling_plugin": "🇺🇸Enabling plugin: %s",
|
||||
"enabling_failed": "🇺🇸Failed to enable plugin: %s",
|
||||
"disabling_plugin": "🇺🇸Disabling plugin: %s",
|
||||
"disabling_failed": "🇺🇸Failed to disable plugin: %s"
|
||||
"disabling_failed": "🇺🇸Failed to disable plugin: %s",
|
||||
"invalid_api": {
|
||||
"not_present": "🇺🇸Plugin %s does not specify an API version.",
|
||||
"lower": "🇺🇸Plugin %s is using API version %s, while the server is using API version %s."
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
<Configuration>
|
||||
<variable name="LOG_LEVEL" value="${LOG_LEVEL:-INFO}" />
|
||||
<variable name="LOG_LEVEL" value="${LOG_LEVEL:-INFO}"/>
|
||||
|
||||
<appender name="STDOUT" class="emu.grasscutter.utils.JlineLogbackAppender">
|
||||
<appender name="STDOUT" class="emu.grasscutter.utils.objects.JLineLogbackAppender">
|
||||
<encoder>
|
||||
<pattern>%d{HH:mm:ss} <%highlight(%level):%gray(%class{0})> %msg%n</pattern>
|
||||
</encoder>
|
||||
@@ -18,22 +18,22 @@
|
||||
</encoder>
|
||||
</appender>
|
||||
|
||||
<appender name="SERVEREVENT" class="emu.grasscutter.utils.ServerLogEventAppender">
|
||||
<appender name="SERVEREVENT" class="emu.grasscutter.utils.objects.ServerLogEventAppender">
|
||||
<encoder>
|
||||
<pattern>%d{HH:mm:ss} <%highlight(%level):%gray(%class{0})> %msg%n</pattern>
|
||||
</encoder>
|
||||
</appender>
|
||||
|
||||
<logger name="io.javalin" level="OFF" />
|
||||
<logger name="org.quartz" level="OFF" />
|
||||
<logger name="org.reflections" level="OFF" />
|
||||
<logger name="org.eclipse.jetty" level="OFF" />
|
||||
<logger name="io.javalin" level="OFF"/>
|
||||
<logger name="org.quartz" level="OFF"/>
|
||||
<logger name="org.reflections" level="OFF"/>
|
||||
<logger name="org.eclipse.jetty" level="OFF"/>
|
||||
|
||||
<logger name="emu.grasscutter" level="${LOG_LEVEL}" />
|
||||
<logger name="emu.grasscutter" level="${LOG_LEVEL}"/>
|
||||
|
||||
<root level="INFO">
|
||||
<appender-ref ref="STDOUT" />
|
||||
<appender-ref ref="FILE" />
|
||||
<appender-ref ref="SERVEREVENT" />
|
||||
<appender-ref ref="STDOUT"/>
|
||||
<appender-ref ref="FILE"/>
|
||||
<appender-ref ref="SERVEREVENT"/>
|
||||
</root>
|
||||
</Configuration>
|
||||
|
||||
Reference in New Issue
Block a user