mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2025-12-22 11:54:39 +01:00
Continue updating/refactoring classes
Most code is matched from `Grasscutter-Quests`.
This commit is contained in:
@@ -1,14 +1,18 @@
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package emu.grasscutter.game.dungeons;
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import emu.grasscutter.game.world.Scene;
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import emu.grasscutter.server.packet.send.PacketDungeonSettleNotify;
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import emu.grasscutter.utils.Utils;
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public class BasicDungeonSettleListener implements DungeonSettleListener {
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@Override
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public void onDungeonSettle(Scene scene) {
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scene.setAutoCloseTime(Utils.getCurrentSeconds() + 1000);
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scene.broadcastPacket(new PacketDungeonSettleNotify(scene.getChallenge()));
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}
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}
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package emu.grasscutter.game.dungeons;
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import emu.grasscutter.game.dungeons.dungeon_results.BaseDungeonResult;
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import emu.grasscutter.server.packet.send.PacketDungeonSettleNotify;
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public class BasicDungeonSettleListener implements DungeonSettleListener {
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@Override
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public void onDungeonSettle(DungeonManager dungeonManager, BaseDungeonResult.DungeonEndReason endReason) {
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var scene = dungeonManager.getScene();
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var dungeonData = dungeonManager.getDungeonData();
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var time = scene.getSceneTimeSeconds() - dungeonManager.getStartSceneTime() ;
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// TODO time taken and chests handling
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DungeonEndStats stats = new DungeonEndStats(scene.getKilledMonsterCount(), time, 0, endReason);
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scene.broadcastPacket(new PacketDungeonSettleNotify(new BaseDungeonResult(dungeonData, stats)));
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}
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}
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@@ -1,332 +1,314 @@
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package emu.grasscutter.game.dungeons;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.data.common.ItemParamData;
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import emu.grasscutter.data.excels.dungeon.DungeonData;
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import emu.grasscutter.data.excels.dungeon.DungeonPassConfigData;
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import emu.grasscutter.game.activity.trialavatar.TrialAvatarActivityHandler;
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import emu.grasscutter.game.dungeons.dungeon_results.BaseDungeonResult;
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import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
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import emu.grasscutter.game.inventory.GameItem;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.game.props.ActionReason;
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import emu.grasscutter.game.props.ActivityType;
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import emu.grasscutter.game.props.WatcherTriggerType;
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import emu.grasscutter.game.quest.enums.LogicType;
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import emu.grasscutter.game.quest.enums.QuestContent;
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import emu.grasscutter.game.world.Scene;
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import emu.grasscutter.scripts.constants.EventType;
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import emu.grasscutter.scripts.data.ScriptArgs;
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import emu.grasscutter.server.packet.send.PacketDungeonWayPointNotify;
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import emu.grasscutter.server.packet.send.PacketGadgetAutoPickDropInfoNotify;
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import emu.grasscutter.utils.Position;
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import emu.grasscutter.utils.Utils;
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import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
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import it.unimi.dsi.fastutil.ints.IntSet;
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import java.util.*;
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import java.util.stream.Collectors;
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import java.util.stream.IntStream;
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import javax.annotation.Nullable;
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import lombok.Getter;
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import lombok.NonNull;
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import lombok.val;
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/**
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* TODO handle time limits TODO handle respawn points TODO handle team wipes and respawns TODO check
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* monster level and levelConfigMap
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*/
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public class DungeonManager {
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@Getter private final Scene scene;
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@Getter private final DungeonData dungeonData;
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@Getter private final DungeonPassConfigData passConfigData;
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@Getter private final int[] finishedConditions;
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private final IntSet rewardedPlayers = new IntOpenHashSet();
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private final Set<Integer> activeDungeonWayPoints = new HashSet<>();
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private boolean ended = false;
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private int newestWayPoint = 0;
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@Getter private int startSceneTime = 0;
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DungeonTrialTeam trialTeam = null;
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public DungeonManager(@NonNull Scene scene, @NonNull DungeonData dungeonData) {
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this.scene = scene;
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this.dungeonData = dungeonData;
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this.passConfigData = GameData.getDungeonPassConfigDataMap().get(dungeonData.getPassCond());
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this.finishedConditions = new int[passConfigData.getConds().size()];
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this.scene.setDungeonManager(this);
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}
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public void triggerEvent(DungeonPassConditionType conditionType, int... params) {
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if (ended) {
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return;
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}
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for (int i = 0; i < passConfigData.getConds().size(); i++) {
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var cond = passConfigData.getConds().get(i);
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if (conditionType == cond.getCondType()) {
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if (getScene().getWorld().getServer().getDungeonSystem().triggerCondition(cond, params)) {
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finishedConditions[i] = 1;
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}
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}
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}
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if (isFinishedSuccessfully()) {
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finishDungeon();
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}
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}
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public boolean isFinishedSuccessfully() {
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return LogicType.calculate(passConfigData.getLogicType(), finishedConditions);
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}
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public int getLevelForMonster(int id) {
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// TODO should use levelConfigMap? and how?
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return dungeonData.getShowLevel();
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}
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public boolean activateRespawnPoint(int pointId) {
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val respawnPoint = GameData.getScenePointEntryById(scene.getId(), pointId);
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if (respawnPoint == null) {
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Grasscutter.getLogger().warn("trying to activate unknown respawn point {}", pointId);
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return false;
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}
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scene.broadcastPacket(
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new PacketDungeonWayPointNotify(
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activeDungeonWayPoints.add(pointId), activeDungeonWayPoints));
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newestWayPoint = pointId;
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Grasscutter.getLogger().debug("[unimplemented respawn] activated respawn point {}", pointId);
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return true;
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}
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@Nullable public Position getRespawnLocation() {
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if (newestWayPoint == 0) { // validity is checked before setting it, so if != 0 its always valid
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return null;
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}
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val pointData = GameData.getScenePointEntryById(scene.getId(), newestWayPoint).getPointData();
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return pointData.getTranPos() != null ? pointData.getTranPos() : pointData.getPos();
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}
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public Position getRespawnRotation() {
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if (newestWayPoint == 0) { // validity is checked before setting it, so if != 0 its always valid
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return null;
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}
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val pointData = GameData.getScenePointEntryById(scene.getId(), newestWayPoint).getPointData();
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return pointData.getRot() != null ? pointData.getRot() : null;
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}
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public boolean getStatueDrops(Player player, boolean useCondensed, int groupId) {
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if (!isFinishedSuccessfully()
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|| dungeonData.getRewardPreviewData() == null
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|| dungeonData.getRewardPreviewData().getPreviewItems().length == 0) {
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return false;
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}
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// Already rewarded
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if (rewardedPlayers.contains(player.getUid())) {
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return false;
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}
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if (!handleCost(player, useCondensed)) {
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return false;
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}
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// Get and roll rewards.
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List<GameItem> rewards = new ArrayList<>(this.rollRewards(useCondensed));
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// Add rewards to player and send notification.
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player.getInventory().addItems(rewards, ActionReason.DungeonStatueDrop);
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player.sendPacket(new PacketGadgetAutoPickDropInfoNotify(rewards));
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rewardedPlayers.add(player.getUid());
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scene.getScriptManager().callEvent(new ScriptArgs(groupId, EventType.EVENT_DUNGEON_REWARD_GET));
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return true;
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}
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public boolean handleCost(Player player, boolean useCondensed) {
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int resinCost = dungeonData.getStatueCostCount() != 0 ? dungeonData.getStatueCostCount() : 20;
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if (resinCost == 0) {
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return true;
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}
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if (useCondensed) {
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// Check if condensed resin is usable here.
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// For this, we use the following logic for now:
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// The normal resin cost of the dungeon has to be 20.
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if (resinCost != 20) {
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return false;
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}
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// Spend the condensed resin and only proceed if the transaction succeeds.
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return player.getResinManager().useCondensedResin(1);
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} else if (dungeonData.getStatueCostID() == 106) {
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// Spend the resin and only proceed if the transaction succeeds.
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return player.getResinManager().useResin(resinCost);
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}
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return true;
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}
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private List<GameItem> rollRewards(boolean useCondensed) {
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List<GameItem> rewards = new ArrayList<>();
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int dungeonId = this.dungeonData.getId();
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// If we have specific drop data for this dungeon, we use it.
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if (GameData.getDungeonDropDataMap().containsKey(dungeonId)) {
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List<DungeonDropEntry> dropEntries = GameData.getDungeonDropDataMap().get(dungeonId);
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// Roll for each drop group.
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for (var entry : dropEntries) {
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// Determine the number of drops we get for this entry.
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int start = entry.getCounts().get(0);
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int end = entry.getCounts().get(entry.getCounts().size() - 1);
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var candidateAmounts = IntStream.range(start, end + 1).boxed().collect(Collectors.toList());
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int amount = Utils.drawRandomListElement(candidateAmounts, entry.getProbabilities());
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if (useCondensed) {
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amount += Utils.drawRandomListElement(candidateAmounts, entry.getProbabilities());
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}
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// Double rewards in multiplay mode, if specified.
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if (entry.isMpDouble() && this.getScene().getPlayerCount() > 1) {
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amount *= 2;
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}
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// Roll items for this group.
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// Here, we have to handle stacking, or the client will not display results correctly.
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// For now, we use the following logic: If the possible drop item are a list of multiple
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// items,
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// we roll them separately. If not, we stack them. This should work out in practice, at
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// least
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// for the currently existing set of dungeons.
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if (entry.getItems().size() == 1) {
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rewards.add(new GameItem(entry.getItems().get(0), amount));
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} else {
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for (int i = 0; i < amount; i++) {
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// int itemIndex = ThreadLocalRandom.current().nextInt(0, entry.getItems().size());
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// int itemId = entry.getItems().get(itemIndex);
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int itemId =
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Utils.drawRandomListElement(entry.getItems(), entry.getItemProbabilities());
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rewards.add(new GameItem(itemId, 1));
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}
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}
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}
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}
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// Otherwise, we fall back to the preview data.
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else {
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Grasscutter.getLogger()
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.info("No drop data found or dungeon {}, falling back to preview data ...", dungeonId);
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for (ItemParamData param : dungeonData.getRewardPreviewData().getPreviewItems()) {
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rewards.add(new GameItem(param.getId(), Math.max(param.getCount(), 1)));
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}
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}
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return rewards;
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}
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public void applyTrialTeam(Player player) {
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if (getDungeonData() == null) return;
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switch (getDungeonData().getType()) {
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// case DUNGEON_PLOT is handled by quest execs
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case DUNGEON_ACTIVITY -> {
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switch (getDungeonData().getPlayType()) {
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case DUNGEON_PLAY_TYPE_TRIAL_AVATAR -> {
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val activityHandler =
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player
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.getActivityManager()
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.getActivityHandlerAs(
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ActivityType.NEW_ACTIVITY_TRIAL_AVATAR, TrialAvatarActivityHandler.class);
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activityHandler.ifPresent(
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trialAvatarActivityHandler ->
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this.trialTeam = trialAvatarActivityHandler.getTrialAvatarDungeonTeam());
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}
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}
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}
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case DUNGEON_ELEMENT_CHALLENGE -> {} // TODO
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}
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if (this.trialTeam != null) {
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player.getTeamManager().addTrialAvatars(trialTeam.trialAvatarIds);
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}
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}
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public void unsetTrialTeam(Player player) {
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if (this.trialTeam == null) {
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return;
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}
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player.getTeamManager().removeTrialAvatar();
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this.trialTeam = null;
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}
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public void startDungeon() {
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this.startSceneTime = scene.getSceneTimeSeconds();
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scene
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.getPlayers()
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.forEach(
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p -> {
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p.getQuestManager()
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.queueEvent(QuestContent.QUEST_CONTENT_ENTER_DUNGEON, dungeonData.getId());
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applyTrialTeam(p);
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});
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}
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public void finishDungeon() {
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notifyEndDungeon(true);
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endDungeon(BaseDungeonResult.DungeonEndReason.COMPLETED);
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}
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public void notifyEndDungeon(boolean successfully) {
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scene
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.getPlayers()
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.forEach(
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p -> {
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// Quest trigger
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p.getQuestManager()
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.queueEvent(
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successfully
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? QuestContent.QUEST_CONTENT_FINISH_DUNGEON
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: QuestContent.QUEST_CONTENT_FAIL_DUNGEON,
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dungeonData.getId());
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// Battle pass trigger
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if (dungeonData.getType().isCountsToBattlepass() && successfully) {
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p.getBattlePassManager().triggerMission(WatcherTriggerType.TRIGGER_FINISH_DUNGEON);
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}
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});
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scene
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.getScriptManager()
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.callEvent(new ScriptArgs(0, EventType.EVENT_DUNGEON_SETTLE, successfully ? 1 : 0));
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}
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public void quitDungeon() {
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notifyEndDungeon(false);
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endDungeon(BaseDungeonResult.DungeonEndReason.QUIT);
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}
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public void failDungeon() {
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notifyEndDungeon(false);
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endDungeon(BaseDungeonResult.DungeonEndReason.FAILED);
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}
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public void endDungeon(BaseDungeonResult.DungeonEndReason endReason) {
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if (scene.getDungeonSettleListeners() != null) {
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scene.getDungeonSettleListeners().forEach(o -> o.onDungeonSettle(this, endReason));
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}
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ended = true;
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}
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public void restartDungeon() {
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this.scene.setKilledMonsterCount(0);
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this.rewardedPlayers.clear();
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Arrays.fill(finishedConditions, 0);
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this.ended = false;
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this.activeDungeonWayPoints.clear();
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}
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public void cleanUpScene() {
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this.scene.setDungeonManager(null);
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this.scene.setKilledMonsterCount(0);
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}
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}
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package emu.grasscutter.game.dungeons;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.data.common.ItemParamData;
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import emu.grasscutter.data.excels.dungeon.DungeonData;
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import emu.grasscutter.data.excels.dungeon.DungeonPassConfigData;
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import emu.grasscutter.game.activity.trialavatar.TrialAvatarActivityHandler;
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import emu.grasscutter.game.dungeons.dungeon_results.BaseDungeonResult;
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import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
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import emu.grasscutter.game.inventory.GameItem;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.game.props.ActionReason;
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import emu.grasscutter.game.props.ActivityType;
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import emu.grasscutter.game.props.WatcherTriggerType;
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import emu.grasscutter.game.quest.enums.LogicType;
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import emu.grasscutter.game.quest.enums.QuestContent;
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import emu.grasscutter.game.world.Scene;
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import emu.grasscutter.scripts.constants.EventType;
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import emu.grasscutter.scripts.data.ScriptArgs;
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import emu.grasscutter.server.packet.send.PacketDungeonWayPointNotify;
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import emu.grasscutter.server.packet.send.PacketGadgetAutoPickDropInfoNotify;
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import emu.grasscutter.utils.Position;
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import emu.grasscutter.utils.Utils;
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import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
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import it.unimi.dsi.fastutil.ints.IntSet;
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import lombok.Getter;
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import lombok.NonNull;
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import lombok.val;
|
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import javax.annotation.Nullable;
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import java.util.*;
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import java.util.stream.Collectors;
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import java.util.stream.IntStream;
|
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|
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/**
|
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* TODO handle time limits
|
||||
* TODO handle respawn points
|
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* TODO handle team wipes and respawns
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* TODO check monster level and levelConfigMap
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*/
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public final class DungeonManager {
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@Getter private final Scene scene;
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@Getter private final DungeonData dungeonData;
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@Getter private final DungeonPassConfigData passConfigData;
|
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@Getter private final int[] finishedConditions;
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private final IntSet rewardedPlayers = new IntOpenHashSet();
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private final Set<Integer> activeDungeonWayPoints = new HashSet<>();
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private boolean ended = false;
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private int newestWayPoint = 0;
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@Getter private int startSceneTime = 0;
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DungeonTrialTeam trialTeam = null;
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public DungeonManager(@NonNull Scene scene, @NonNull DungeonData dungeonData) {
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this.scene = scene;
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this.dungeonData = dungeonData;
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this.passConfigData = GameData.getDungeonPassConfigDataMap().get(dungeonData.getPassCond());
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this.finishedConditions = new int[passConfigData.getConds().size()];
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this.scene.setDungeonManager(this);
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}
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public void triggerEvent(DungeonPassConditionType conditionType, int... params) {
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if (ended) {
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return;
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}
|
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for (int i = 0; i < passConfigData.getConds().size(); i++) {
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var cond = passConfigData.getConds().get(i);
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if (conditionType == cond.getCondType()) {
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if (getScene().getWorld().getServer().getDungeonSystem().triggerCondition(cond, params)) {
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||||
finishedConditions[i] = 1;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
if (isFinishedSuccessfully()) {
|
||||
finishDungeon();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public boolean isFinishedSuccessfully() {
|
||||
return LogicType.calculate(passConfigData.getLogicType(), finishedConditions);
|
||||
}
|
||||
|
||||
public int getLevelForMonster(int id) {
|
||||
//TODO should use levelConfigMap? and how?
|
||||
return dungeonData.getShowLevel();
|
||||
}
|
||||
|
||||
public boolean activateRespawnPoint(int pointId) {
|
||||
val respawnPoint = GameData.getScenePointEntryById(scene.getId(), pointId);
|
||||
|
||||
if (respawnPoint == null) {
|
||||
Grasscutter.getLogger().warn("trying to activate unknown respawn point {}", pointId);
|
||||
return false;
|
||||
}
|
||||
|
||||
scene.broadcastPacket(new PacketDungeonWayPointNotify(activeDungeonWayPoints.add(pointId), activeDungeonWayPoints));
|
||||
newestWayPoint = pointId;
|
||||
|
||||
Grasscutter.getLogger().debug("[unimplemented respawn] activated respawn point {}", pointId);
|
||||
return true;
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public Position getRespawnLocation() {
|
||||
if (newestWayPoint == 0) { // validity is checked before setting it, so if != 0 its always valid
|
||||
return null;
|
||||
}
|
||||
var pointData = GameData.getScenePointEntryById(scene.getId(), newestWayPoint).getPointData();
|
||||
return pointData.getTranPos() != null ? pointData.getTranPos() : pointData.getPos();
|
||||
}
|
||||
|
||||
public Position getRespawnRotation() {
|
||||
if (newestWayPoint == 0) { // validity is checked before setting it, so if != 0 its always valid
|
||||
return null;
|
||||
}
|
||||
val pointData = GameData.getScenePointEntryById(scene.getId(), newestWayPoint).getPointData();
|
||||
return pointData.getRot() != null ? pointData.getRot() : null;
|
||||
}
|
||||
|
||||
public boolean getStatueDrops(Player player, boolean useCondensed, int groupId) {
|
||||
if (!isFinishedSuccessfully() || dungeonData.getRewardPreviewData() == null || dungeonData.getRewardPreviewData().getPreviewItems().length == 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Already rewarded
|
||||
if (rewardedPlayers.contains(player.getUid())) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
if (!handleCost(player, useCondensed)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Get and roll rewards.
|
||||
List<GameItem> rewards = new ArrayList<>(this.rollRewards(useCondensed));
|
||||
// Add rewards to player and send notification.
|
||||
player.getInventory().addItems(rewards, ActionReason.DungeonStatueDrop);
|
||||
player.sendPacket(new PacketGadgetAutoPickDropInfoNotify(rewards));
|
||||
|
||||
rewardedPlayers.add(player.getUid());
|
||||
|
||||
scene.getScriptManager().callEvent(new ScriptArgs(groupId, EventType.EVENT_DUNGEON_REWARD_GET));
|
||||
return true;
|
||||
}
|
||||
|
||||
public boolean handleCost(Player player, boolean useCondensed) {
|
||||
int resinCost = dungeonData.getStatueCostCount() != 0 ? dungeonData.getStatueCostCount() : 20;
|
||||
if (resinCost == 0) {
|
||||
return true;
|
||||
}
|
||||
if (useCondensed) {
|
||||
// Check if condensed resin is usable here.
|
||||
// For this, we use the following logic for now:
|
||||
// The normal resin cost of the dungeon has to be 20.
|
||||
if (resinCost != 20) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Spend the condensed resin and only proceed if the transaction succeeds.
|
||||
return player.getResinManager().useCondensedResin(1);
|
||||
} else if (dungeonData.getStatueCostID() == 106) {
|
||||
// Spend the resin and only proceed if the transaction succeeds.
|
||||
return player.getResinManager().useResin(resinCost);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private List<GameItem> rollRewards(boolean useCondensed) {
|
||||
List<GameItem> rewards = new ArrayList<>();
|
||||
int dungeonId = this.dungeonData.getId();
|
||||
// If we have specific drop data for this dungeon, we use it.
|
||||
if (GameData.getDungeonDropDataMap().containsKey(dungeonId)) {
|
||||
List<DungeonDropEntry> dropEntries = GameData.getDungeonDropDataMap().get(dungeonId);
|
||||
|
||||
// Roll for each drop group.
|
||||
for (var entry : dropEntries) {
|
||||
// Determine the number of drops we get for this entry.
|
||||
int start = entry.getCounts().get(0);
|
||||
int end = entry.getCounts().get(entry.getCounts().size() - 1);
|
||||
var candidateAmounts = IntStream.range(start, end + 1).boxed().collect(Collectors.toList());
|
||||
|
||||
int amount = Utils.drawRandomListElement(candidateAmounts, entry.getProbabilities());
|
||||
|
||||
if (useCondensed) {
|
||||
amount += Utils.drawRandomListElement(candidateAmounts, entry.getProbabilities());
|
||||
}
|
||||
|
||||
// Double rewards in multiplay mode, if specified.
|
||||
if (entry.isMpDouble() && this.getScene().getPlayerCount() > 1) {
|
||||
amount *= 2;
|
||||
}
|
||||
|
||||
// Roll items for this group.
|
||||
// Here, we have to handle stacking, or the client will not display results correctly.
|
||||
// For now, we use the following logic: If the possible drop item are a list of multiple items,
|
||||
// we roll them separately. If not, we stack them. This should work out in practice, at least
|
||||
// for the currently existing set of dungeons.
|
||||
if (entry.getItems().size() == 1) {
|
||||
rewards.add(new GameItem(entry.getItems().get(0), amount));
|
||||
} else {
|
||||
for (int i = 0; i < amount; i++) {
|
||||
// int itemIndex = ThreadLocalRandom.current().nextInt(0, entry.getItems().size());
|
||||
// int itemId = entry.getItems().get(itemIndex);
|
||||
int itemId = Utils.drawRandomListElement(entry.getItems(), entry.getItemProbabilities());
|
||||
rewards.add(new GameItem(itemId, 1));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
// Otherwise, we fall back to the preview data.
|
||||
else {
|
||||
Grasscutter.getLogger().info("No drop data found or dungeon {}, falling back to preview data ...", dungeonId);
|
||||
for (ItemParamData param : dungeonData.getRewardPreviewData().getPreviewItems()) {
|
||||
rewards.add(new GameItem(param.getId(), Math.max(param.getCount(), 1)));
|
||||
}
|
||||
}
|
||||
|
||||
return rewards;
|
||||
}
|
||||
|
||||
public void applyTrialTeam(Player player) {
|
||||
if (getDungeonData() == null) return;
|
||||
|
||||
switch (getDungeonData().getType()) {
|
||||
// case DUNGEON_PLOT is handled by quest execs
|
||||
case DUNGEON_ACTIVITY -> {
|
||||
switch (getDungeonData().getPlayType()) {
|
||||
case DUNGEON_PLAY_TYPE_TRIAL_AVATAR -> {
|
||||
val activityHandler = player.getActivityManager()
|
||||
.getActivityHandlerAs(ActivityType.NEW_ACTIVITY_TRIAL_AVATAR, TrialAvatarActivityHandler.class);
|
||||
activityHandler.ifPresent(trialAvatarActivityHandler ->
|
||||
this.trialTeam = trialAvatarActivityHandler.getTrialAvatarDungeonTeam());
|
||||
}
|
||||
}
|
||||
}
|
||||
case DUNGEON_ELEMENT_CHALLENGE -> {} // TODO
|
||||
}
|
||||
|
||||
if (this.trialTeam != null) {
|
||||
player.getTeamManager().addTrialAvatars(trialTeam.trialAvatarIds);
|
||||
}
|
||||
}
|
||||
|
||||
public void unsetTrialTeam(Player player){
|
||||
if (this.trialTeam == null) return;
|
||||
|
||||
player.getTeamManager().removeTrialAvatar();
|
||||
this.trialTeam = null;
|
||||
}
|
||||
|
||||
public void startDungeon() {
|
||||
this.startSceneTime = scene.getSceneTimeSeconds();
|
||||
scene.getPlayers().forEach(p -> {
|
||||
p.getQuestManager().queueEvent(QuestContent.QUEST_CONTENT_ENTER_DUNGEON, dungeonData.getId());
|
||||
applyTrialTeam(p);
|
||||
});
|
||||
}
|
||||
|
||||
public void finishDungeon() {
|
||||
notifyEndDungeon(true);
|
||||
endDungeon(BaseDungeonResult.DungeonEndReason.COMPLETED);
|
||||
}
|
||||
|
||||
public void notifyEndDungeon(boolean successfully) {
|
||||
scene.getPlayers().forEach(p -> {
|
||||
// Quest trigger
|
||||
p.getQuestManager().queueEvent(successfully ?
|
||||
QuestContent.QUEST_CONTENT_FINISH_DUNGEON : QuestContent.QUEST_CONTENT_FAIL_DUNGEON,
|
||||
dungeonData.getId());
|
||||
|
||||
// Battle pass trigger
|
||||
if (dungeonData.getType().isCountsToBattlepass() && successfully) {
|
||||
p.getBattlePassManager().triggerMission(WatcherTriggerType.TRIGGER_FINISH_DUNGEON);
|
||||
}
|
||||
});
|
||||
scene.getScriptManager().callEvent(new ScriptArgs(0, EventType.EVENT_DUNGEON_SETTLE, successfully ? 1 : 0));
|
||||
}
|
||||
|
||||
public void quitDungeon() {
|
||||
notifyEndDungeon(false);
|
||||
endDungeon(BaseDungeonResult.DungeonEndReason.QUIT);
|
||||
}
|
||||
|
||||
public void failDungeon() {
|
||||
notifyEndDungeon(false);
|
||||
endDungeon(BaseDungeonResult.DungeonEndReason.FAILED);
|
||||
}
|
||||
|
||||
public void endDungeon(BaseDungeonResult.DungeonEndReason endReason) {
|
||||
if (scene.getDungeonSettleListeners() != null) {
|
||||
scene.getDungeonSettleListeners().forEach(o -> o.onDungeonSettle(this, endReason));
|
||||
}
|
||||
ended = true;
|
||||
}
|
||||
|
||||
public void restartDungeon() {
|
||||
this.scene.setKilledMonsterCount(0);
|
||||
this.rewardedPlayers.clear();
|
||||
Arrays.fill(finishedConditions, 0);
|
||||
this.ended = false;
|
||||
this.activeDungeonWayPoints.clear();
|
||||
}
|
||||
|
||||
public void cleanUpScene() {
|
||||
this.scene.setDungeonManager(null);
|
||||
this.scene.setKilledMonsterCount(0);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
package emu.grasscutter.game.dungeons;
|
||||
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
|
||||
public interface DungeonSettleListener {
|
||||
void onDungeonSettle(Scene scene);
|
||||
}
|
||||
package emu.grasscutter.game.dungeons;
|
||||
|
||||
import emu.grasscutter.game.dungeons.dungeon_results.BaseDungeonResult;
|
||||
|
||||
public interface DungeonSettleListener {
|
||||
void onDungeonSettle(DungeonManager dungeonManager, BaseDungeonResult.DungeonEndReason endReason);
|
||||
}
|
||||
|
||||
@@ -1,115 +1,157 @@
|
||||
package emu.grasscutter.game.dungeons;
|
||||
|
||||
import emu.grasscutter.GameConstants;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.SceneType;
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.server.game.BaseGameSystem;
|
||||
import emu.grasscutter.server.game.GameServer;
|
||||
import emu.grasscutter.server.packet.send.PacketDungeonEntryInfoRsp;
|
||||
import emu.grasscutter.server.packet.send.PacketPlayerEnterDungeonRsp;
|
||||
import emu.grasscutter.utils.Position;
|
||||
import java.util.List;
|
||||
|
||||
public final class DungeonSystem extends BaseGameSystem {
|
||||
private static final BasicDungeonSettleListener basicDungeonSettleObserver =
|
||||
new BasicDungeonSettleListener();
|
||||
|
||||
public DungeonSystem(GameServer server) {
|
||||
super(server);
|
||||
}
|
||||
|
||||
public void getEntryInfo(Player player, int pointId) {
|
||||
var entry = GameData.getScenePointEntryById(player.getScene().getId(), pointId);
|
||||
|
||||
if (entry == null) {
|
||||
// Error
|
||||
player.sendPacket(new PacketDungeonEntryInfoRsp());
|
||||
return;
|
||||
}
|
||||
|
||||
player.sendPacket(new PacketDungeonEntryInfoRsp(player, entry.getPointData()));
|
||||
}
|
||||
|
||||
public boolean enterDungeon(Player player, int pointId, int dungeonId) {
|
||||
var data = GameData.getDungeonDataMap().get(dungeonId);
|
||||
if (data == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
Grasscutter.getLogger()
|
||||
.debug(
|
||||
"{}({}) is trying to enter dungeon {}",
|
||||
player.getNickname(),
|
||||
player.getUid(),
|
||||
dungeonId);
|
||||
|
||||
var sceneId = data.getSceneId();
|
||||
player.getScene().setPrevScene(sceneId);
|
||||
|
||||
if (player.getWorld().transferPlayerToScene(player, sceneId, data)) {
|
||||
player.getScene().addDungeonSettleObserver(basicDungeonSettleObserver);
|
||||
player.getQuestManager().triggerEvent(QuestContent.QUEST_CONTENT_ENTER_DUNGEON, data.getId());
|
||||
}
|
||||
|
||||
player.getScene().setPrevScenePoint(pointId);
|
||||
player.sendPacket(new PacketPlayerEnterDungeonRsp(pointId, dungeonId));
|
||||
return true;
|
||||
}
|
||||
|
||||
/** used in tower dungeons handoff */
|
||||
public boolean handoffDungeon(
|
||||
Player player, int dungeonId, List<DungeonSettleListener> dungeonSettleListeners) {
|
||||
var data = GameData.getDungeonDataMap().get(dungeonId);
|
||||
if (data == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
Grasscutter.getLogger()
|
||||
.debug(
|
||||
"{}({}) is trying to enter tower dungeon {}",
|
||||
player.getNickname(),
|
||||
player.getUid(),
|
||||
dungeonId);
|
||||
|
||||
if (player.getWorld().transferPlayerToScene(player, data.getSceneId(), data)) {
|
||||
dungeonSettleListeners.forEach(player.getScene()::addDungeonSettleObserver);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public void exitDungeon(Player player) {
|
||||
var scene = player.getScene();
|
||||
|
||||
if (scene == null || scene.getSceneType() != SceneType.SCENE_DUNGEON) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Get previous scene
|
||||
var prevScene = scene.getPrevScene() > 0 ? scene.getPrevScene() : 3;
|
||||
|
||||
// Get previous position
|
||||
var dungeonData = scene.getDungeonData();
|
||||
var prevPos = new Position(GameConstants.START_POSITION);
|
||||
|
||||
if (dungeonData != null) {
|
||||
var entry = GameData.getScenePointEntryById(prevScene, scene.getPrevScenePoint());
|
||||
|
||||
if (entry != null) {
|
||||
prevPos.set(entry.getPointData().getTranPos());
|
||||
}
|
||||
}
|
||||
|
||||
// clean temp team if it has
|
||||
player.getTeamManager().cleanTemporaryTeam();
|
||||
player.getTowerManager().clearEntry();
|
||||
|
||||
// Transfer player back to world
|
||||
player.getWorld().transferPlayerToScene(player, prevScene, prevPos);
|
||||
player.sendPacket(new BasePacket(PacketOpcodes.PlayerQuitDungeonRsp));
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons;
|
||||
|
||||
import emu.grasscutter.GameConstants;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.binout.ScenePointEntry;
|
||||
import emu.grasscutter.data.excels.dungeon.DungeonData;
|
||||
import emu.grasscutter.data.excels.dungeon.DungeonPassConfigData;
|
||||
import emu.grasscutter.game.dungeons.handlers.DungeonBaseHandler;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.SceneType;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.server.game.BaseGameSystem;
|
||||
import emu.grasscutter.server.game.GameServer;
|
||||
import emu.grasscutter.server.packet.send.PacketDungeonEntryInfoRsp;
|
||||
import emu.grasscutter.utils.Position;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||
import lombok.val;
|
||||
import org.reflections.Reflections;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class DungeonSystem extends BaseGameSystem {
|
||||
private static final BasicDungeonSettleListener basicDungeonSettleObserver = new BasicDungeonSettleListener();
|
||||
private final Int2ObjectMap<DungeonBaseHandler> passCondHandlers;
|
||||
|
||||
public DungeonSystem(GameServer server) {
|
||||
super(server);
|
||||
this.passCondHandlers = new Int2ObjectOpenHashMap<>();
|
||||
registerHandlers();
|
||||
}
|
||||
|
||||
public void registerHandlers() {
|
||||
this.registerHandlers(this.passCondHandlers, "emu.grasscutter.game.dungeons.pass_condition", DungeonBaseHandler.class);
|
||||
}
|
||||
|
||||
public <T> void registerHandlers(Int2ObjectMap<T> map, String packageName, Class<T> clazz) {
|
||||
Reflections reflections = new Reflections(packageName);
|
||||
var handlerClasses = reflections.getSubTypesOf(clazz);
|
||||
|
||||
for (var obj : handlerClasses) {
|
||||
this.registerPacketHandler(map, obj);
|
||||
}
|
||||
}
|
||||
|
||||
public <T> void registerPacketHandler(Int2ObjectMap<T> map, Class<? extends T> handlerClass) {
|
||||
try {
|
||||
DungeonValue opcode = handlerClass.getAnnotation(DungeonValue.class);
|
||||
|
||||
if (opcode == null || opcode.value() == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
map.put(opcode.value().ordinal(), handlerClass.getDeclaredConstructor().newInstance());
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
public void getEntryInfo(Player player, int pointId) {
|
||||
ScenePointEntry entry = GameData.getScenePointEntryById(player.getScene().getId(), pointId);
|
||||
|
||||
if (entry == null) {
|
||||
// Error
|
||||
player.sendPacket(new PacketDungeonEntryInfoRsp());
|
||||
return;
|
||||
}
|
||||
|
||||
player.sendPacket(new PacketDungeonEntryInfoRsp(player, entry.getPointData()));
|
||||
}
|
||||
|
||||
public boolean triggerCondition(DungeonPassConfigData.DungeonPassCondition condition, int... params) {
|
||||
var handler = passCondHandlers.get(condition.getCondType().ordinal());
|
||||
|
||||
if (handler == null) {
|
||||
Grasscutter.getLogger().debug("Could not trigger condition {} at {}", condition.getCondType(), params);
|
||||
return false;
|
||||
}
|
||||
|
||||
return handler.execute(condition, params);
|
||||
}
|
||||
|
||||
public boolean enterDungeon(Player player, int pointId, int dungeonId) {
|
||||
DungeonData data = GameData.getDungeonDataMap().get(dungeonId);
|
||||
|
||||
if (data == null) {
|
||||
return false;
|
||||
}
|
||||
Grasscutter.getLogger().info("{}({}) is trying to enter dungeon {}" ,player.getNickname(),player.getUid(),dungeonId);
|
||||
|
||||
int sceneId = data.getSceneId();
|
||||
var scene = player.getScene();
|
||||
scene.setPrevScene(sceneId);
|
||||
|
||||
if (player.getWorld().transferPlayerToScene(player, sceneId, data)) {
|
||||
scene = player.getScene();
|
||||
scene.addDungeonSettleObserver(basicDungeonSettleObserver);
|
||||
}
|
||||
|
||||
scene.setPrevScenePoint(pointId);
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* used in tower dungeons handoff
|
||||
*/
|
||||
public boolean handoffDungeon(Player player, int dungeonId, List<DungeonSettleListener> dungeonSettleListeners) {
|
||||
DungeonData data = GameData.getDungeonDataMap().get(dungeonId);
|
||||
|
||||
if (data == null) {
|
||||
return false;
|
||||
}
|
||||
Grasscutter.getLogger().info("{}({}) is trying to enter tower dungeon {}" ,player.getNickname(),player.getUid(),dungeonId);
|
||||
|
||||
if (player.getWorld().transferPlayerToScene(player, data.getSceneId(), data)) {
|
||||
dungeonSettleListeners.forEach(player.getScene()::addDungeonSettleObserver);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public void exitDungeon(Player player) {
|
||||
Scene scene = player.getScene();
|
||||
|
||||
if (scene==null || scene.getSceneType() != SceneType.SCENE_DUNGEON) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Get previous scene
|
||||
int prevScene = scene.getPrevScene() > 0 ? scene.getPrevScene() : 3;
|
||||
|
||||
// Get previous position
|
||||
val dungeonManager = scene.getDungeonManager();
|
||||
DungeonData dungeonData = dungeonManager != null ? dungeonManager.getDungeonData() : null;
|
||||
Position prevPos = new Position(GameConstants.START_POSITION);
|
||||
|
||||
if (dungeonData != null) {
|
||||
ScenePointEntry entry = GameData.getScenePointEntryById(prevScene, scene.getPrevScenePoint());
|
||||
|
||||
if (entry != null) {
|
||||
prevPos.set(entry.getPointData().getTranPos());
|
||||
}
|
||||
if(!dungeonManager.isFinishedSuccessfully()){
|
||||
dungeonManager.quitDungeon();
|
||||
}
|
||||
|
||||
dungeonManager.unsetTrialTeam(player);
|
||||
}
|
||||
// clean temp team if it has
|
||||
player.getTeamManager().cleanTemporaryTeam();
|
||||
player.getTowerManager().clearEntry();
|
||||
|
||||
|
||||
// Transfer player back to world
|
||||
player.getWorld().transferPlayerToScene(player, prevScene, prevPos);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,31 +1,38 @@
|
||||
package emu.grasscutter.game.dungeons;
|
||||
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.server.packet.send.PacketDungeonSettleNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketTowerFloorRecordChangeNotify;
|
||||
import emu.grasscutter.utils.Utils;
|
||||
|
||||
public class TowerDungeonSettleListener implements DungeonSettleListener {
|
||||
|
||||
@Override
|
||||
public void onDungeonSettle(Scene scene) {
|
||||
if (scene.getScriptManager().getVariables().containsKey("stage")
|
||||
&& scene.getScriptManager().getVariables().get("stage") == 1) {
|
||||
return;
|
||||
}
|
||||
scene.setAutoCloseTime(Utils.getCurrentSeconds() + 1000);
|
||||
var towerManager = scene.getPlayers().get(0).getTowerManager();
|
||||
|
||||
towerManager.notifyCurLevelRecordChangeWhenDone(3);
|
||||
scene.broadcastPacket(
|
||||
new PacketTowerFloorRecordChangeNotify(
|
||||
towerManager.getCurrentFloorId(), 3, towerManager.canEnterScheduleFloor()));
|
||||
|
||||
scene.broadcastPacket(
|
||||
new PacketDungeonSettleNotify(
|
||||
scene.getChallenge(),
|
||||
towerManager.hasNextFloor(),
|
||||
towerManager.hasNextLevel(),
|
||||
towerManager.hasNextLevel() ? 0 : towerManager.getNextFloorId()));
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons;
|
||||
|
||||
import emu.grasscutter.game.dungeons.dungeon_results.BaseDungeonResult.DungeonEndReason;
|
||||
import emu.grasscutter.game.world.SceneGroupInstance;
|
||||
import emu.grasscutter.game.dungeons.dungeon_results.TowerResult;
|
||||
import emu.grasscutter.server.packet.send.PacketDungeonSettleNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketTowerFloorRecordChangeNotify;
|
||||
|
||||
public class TowerDungeonSettleListener implements DungeonSettleListener {
|
||||
|
||||
@Override
|
||||
public void onDungeonSettle(DungeonManager dungeonManager, DungeonEndReason endReason) {
|
||||
var scene = dungeonManager.getScene();
|
||||
var dungeonData = dungeonManager.getDungeonData();
|
||||
if (scene.getLoadedGroups().stream().anyMatch(g -> {
|
||||
var variables = scene.getScriptManager().getVariables(g.id);
|
||||
return variables != null && variables.containsKey("stage") && variables.get("stage") == 1;
|
||||
})) {
|
||||
return;
|
||||
}
|
||||
|
||||
var towerManager = scene.getPlayers().get(0).getTowerManager();
|
||||
|
||||
towerManager.notifyCurLevelRecordChangeWhenDone(3);
|
||||
scene.broadcastPacket(new PacketTowerFloorRecordChangeNotify(
|
||||
towerManager.getCurrentFloorId(),
|
||||
3,
|
||||
towerManager.canEnterScheduleFloor()
|
||||
));
|
||||
|
||||
var challenge = scene.getChallenge();
|
||||
var dungeonStats = new DungeonEndStats(scene.getKilledMonsterCount(), challenge.getFinishedTime(), 0, endReason);
|
||||
var result = new TowerResult(dungeonData, dungeonStats, towerManager, challenge);
|
||||
|
||||
scene.broadcastPacket(new PacketDungeonSettleNotify(result));
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,144 +1,167 @@
|
||||
package emu.grasscutter.game.dungeons.challenge;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.ChallengeTrigger;
|
||||
import emu.grasscutter.game.entity.EntityGadget;
|
||||
import emu.grasscutter.game.entity.EntityMonster;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.scripts.constants.EventType;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
import emu.grasscutter.scripts.data.ScriptArgs;
|
||||
import emu.grasscutter.server.packet.send.PacketDungeonChallengeBeginNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketDungeonChallengeFinishNotify;
|
||||
import java.util.List;
|
||||
import java.util.concurrent.atomic.AtomicInteger;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
|
||||
@Getter
|
||||
@Setter
|
||||
public class WorldChallenge {
|
||||
private final Scene scene;
|
||||
private final SceneGroup group;
|
||||
private final int challengeId;
|
||||
private final int challengeIndex;
|
||||
private final List<Integer> paramList;
|
||||
private final int timeLimit;
|
||||
private final List<ChallengeTrigger> challengeTriggers;
|
||||
private final int goal;
|
||||
private final AtomicInteger score;
|
||||
private boolean progress;
|
||||
private boolean success;
|
||||
private long startedAt;
|
||||
private int finishedTime;
|
||||
|
||||
public WorldChallenge(
|
||||
Scene scene,
|
||||
SceneGroup group,
|
||||
int challengeId,
|
||||
int challengeIndex,
|
||||
List<Integer> paramList,
|
||||
int timeLimit,
|
||||
int goal,
|
||||
List<ChallengeTrigger> challengeTriggers) {
|
||||
this.scene = scene;
|
||||
this.group = group;
|
||||
this.challengeId = challengeId;
|
||||
this.challengeIndex = challengeIndex;
|
||||
this.paramList = paramList;
|
||||
this.timeLimit = timeLimit;
|
||||
this.challengeTriggers = challengeTriggers;
|
||||
this.goal = goal;
|
||||
this.score = new AtomicInteger(0);
|
||||
}
|
||||
|
||||
public boolean inProgress() {
|
||||
return this.progress;
|
||||
}
|
||||
|
||||
public void onCheckTimeOut() {
|
||||
if (!inProgress()) {
|
||||
return;
|
||||
}
|
||||
if (timeLimit <= 0) {
|
||||
return;
|
||||
}
|
||||
challengeTriggers.forEach(t -> t.onCheckTimeout(this));
|
||||
}
|
||||
|
||||
public void start() {
|
||||
if (inProgress()) {
|
||||
Grasscutter.getLogger().info("Could not start a in progress challenge.");
|
||||
return;
|
||||
}
|
||||
this.progress = true;
|
||||
this.startedAt = System.currentTimeMillis();
|
||||
getScene().broadcastPacket(new PacketDungeonChallengeBeginNotify(this));
|
||||
challengeTriggers.forEach(t -> t.onBegin(this));
|
||||
}
|
||||
|
||||
public void done() {
|
||||
if (!inProgress()) {
|
||||
return;
|
||||
}
|
||||
finish(true);
|
||||
this.getScene()
|
||||
.getScriptManager()
|
||||
.callEvent(
|
||||
EventType.EVENT_CHALLENGE_SUCCESS,
|
||||
// TODO record the time in PARAM2 and used in action
|
||||
new ScriptArgs().setParam2(finishedTime));
|
||||
|
||||
challengeTriggers.forEach(t -> t.onFinish(this));
|
||||
}
|
||||
|
||||
public void fail() {
|
||||
if (!inProgress()) {
|
||||
return;
|
||||
}
|
||||
finish(false);
|
||||
this.getScene().getScriptManager().callEvent(EventType.EVENT_CHALLENGE_FAIL, null);
|
||||
challengeTriggers.forEach(t -> t.onFinish(this));
|
||||
}
|
||||
|
||||
private void finish(boolean success) {
|
||||
this.progress = false;
|
||||
this.success = success;
|
||||
this.finishedTime = (int) ((System.currentTimeMillis() - this.startedAt) / 1000L);
|
||||
getScene().broadcastPacket(new PacketDungeonChallengeFinishNotify(this));
|
||||
}
|
||||
|
||||
public int increaseScore() {
|
||||
return score.incrementAndGet();
|
||||
}
|
||||
|
||||
public void onMonsterDeath(EntityMonster monster) {
|
||||
if (!inProgress()) {
|
||||
return;
|
||||
}
|
||||
if (monster.getGroupId() != getGroup().id) {
|
||||
return;
|
||||
}
|
||||
this.challengeTriggers.forEach(t -> t.onMonsterDeath(this, monster));
|
||||
}
|
||||
|
||||
public void onGadgetDeath(EntityGadget gadget) {
|
||||
if (!inProgress()) {
|
||||
return;
|
||||
}
|
||||
if (gadget.getGroupId() != getGroup().id) {
|
||||
return;
|
||||
}
|
||||
this.challengeTriggers.forEach(t -> t.onGadgetDeath(this, gadget));
|
||||
}
|
||||
|
||||
public void onGadgetDamage(EntityGadget gadget) {
|
||||
if (!inProgress()) {
|
||||
return;
|
||||
}
|
||||
if (gadget.getGroupId() != getGroup().id) {
|
||||
return;
|
||||
}
|
||||
this.challengeTriggers.forEach(t -> t.onGadgetDamage(this, gadget));
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.challenge;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.ChallengeTrigger;
|
||||
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
|
||||
import emu.grasscutter.game.entity.EntityGadget;
|
||||
import emu.grasscutter.game.entity.EntityMonster;
|
||||
import emu.grasscutter.game.props.WatcherTriggerType;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.scripts.constants.EventType;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
import emu.grasscutter.scripts.data.SceneTrigger;
|
||||
import emu.grasscutter.scripts.data.ScriptArgs;
|
||||
import emu.grasscutter.server.packet.send.PacketDungeonChallengeBeginNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketDungeonChallengeFinishNotify;
|
||||
import java.util.List;
|
||||
import java.util.concurrent.atomic.AtomicInteger;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
import lombok.val;
|
||||
|
||||
@Getter
|
||||
@Setter
|
||||
public class WorldChallenge {
|
||||
private final Scene scene;
|
||||
private final SceneGroup group;
|
||||
private final int challengeId;
|
||||
private final int challengeIndex;
|
||||
private final List<Integer> paramList;
|
||||
private final int timeLimit;
|
||||
private final List<ChallengeTrigger> challengeTriggers;
|
||||
private final int goal;
|
||||
private final AtomicInteger score;
|
||||
private boolean progress;
|
||||
private boolean success;
|
||||
private long startedAt;
|
||||
private int finishedTime;
|
||||
|
||||
public WorldChallenge(
|
||||
Scene scene,
|
||||
SceneGroup group,
|
||||
int challengeId,
|
||||
int challengeIndex,
|
||||
List<Integer> paramList,
|
||||
int timeLimit,
|
||||
int goal,
|
||||
List<ChallengeTrigger> challengeTriggers) {
|
||||
this.scene = scene;
|
||||
this.group = group;
|
||||
this.challengeId = challengeId;
|
||||
this.challengeIndex = challengeIndex;
|
||||
this.paramList = paramList;
|
||||
this.timeLimit = timeLimit;
|
||||
this.challengeTriggers = challengeTriggers;
|
||||
this.goal = goal;
|
||||
this.score = new AtomicInteger(0);
|
||||
}
|
||||
|
||||
public boolean inProgress() {
|
||||
return this.progress;
|
||||
}
|
||||
|
||||
public void onCheckTimeOut() {
|
||||
if (!inProgress()) {
|
||||
return;
|
||||
}
|
||||
if (timeLimit <= 0) {
|
||||
return;
|
||||
}
|
||||
challengeTriggers.forEach(t -> t.onCheckTimeout(this));
|
||||
}
|
||||
|
||||
public void start() {
|
||||
if (inProgress()) {
|
||||
Grasscutter.getLogger().info("Could not start a in progress challenge.");
|
||||
return;
|
||||
}
|
||||
this.progress = true;
|
||||
this.startedAt = System.currentTimeMillis();
|
||||
getScene().broadcastPacket(new PacketDungeonChallengeBeginNotify(this));
|
||||
challengeTriggers.forEach(t -> t.onBegin(this));
|
||||
}
|
||||
|
||||
public void done() {
|
||||
if (!this.inProgress()) return;
|
||||
this.finish(true);
|
||||
|
||||
var scene = this.getScene();
|
||||
var dungeonManager = scene.getDungeonManager();
|
||||
if (dungeonManager != null && dungeonManager.getDungeonData() != null) {
|
||||
scene.getPlayers().forEach(p -> p.getActivityManager().triggerWatcher(
|
||||
WatcherTriggerType.TRIGGER_FINISH_CHALLENGE,
|
||||
String.valueOf(dungeonManager.getDungeonData().getId()),
|
||||
String.valueOf(this.getGroup().id),
|
||||
String.valueOf(this.getChallengeId())
|
||||
));
|
||||
}
|
||||
|
||||
scene.getScriptManager().callEvent(
|
||||
// TODO record the time in PARAM2 and used in action
|
||||
new ScriptArgs(this.getGroup().id, EventType.EVENT_CHALLENGE_SUCCESS).setParam2(finishedTime));
|
||||
this.getScene().triggerDungeonEvent(DungeonPassConditionType.DUNGEON_COND_FINISH_CHALLENGE, getChallengeId(), getChallengeIndex());
|
||||
|
||||
this.challengeTriggers.forEach(t -> t.onFinish(this));
|
||||
}
|
||||
|
||||
public void fail(){
|
||||
if (!this.inProgress()) return;
|
||||
this.finish(true);
|
||||
|
||||
this.getScene().getScriptManager().callEvent(new ScriptArgs(this.getGroup().id, EventType.EVENT_CHALLENGE_FAIL));
|
||||
challengeTriggers.forEach(t -> t.onFinish(this));
|
||||
}
|
||||
|
||||
private void finish(boolean success) {
|
||||
this.progress = false;
|
||||
this.success = success;
|
||||
this.finishedTime = (int) ((System.currentTimeMillis() - this.startedAt) / 1000L);
|
||||
getScene().broadcastPacket(new PacketDungeonChallengeFinishNotify(this));
|
||||
}
|
||||
|
||||
public int increaseScore() {
|
||||
return score.incrementAndGet();
|
||||
}
|
||||
|
||||
public void onMonsterDeath(EntityMonster monster) {
|
||||
if (!inProgress()) {
|
||||
return;
|
||||
}
|
||||
if (monster.getGroupId() != getGroup().id) {
|
||||
return;
|
||||
}
|
||||
this.challengeTriggers.forEach(t -> t.onMonsterDeath(this, monster));
|
||||
}
|
||||
|
||||
public void onGadgetDeath(EntityGadget gadget) {
|
||||
if (!inProgress()) {
|
||||
return;
|
||||
}
|
||||
if (gadget.getGroupId() != getGroup().id) {
|
||||
return;
|
||||
}
|
||||
this.challengeTriggers.forEach(t -> t.onGadgetDeath(this, gadget));
|
||||
}
|
||||
|
||||
public void onGroupTriggerDeath(SceneTrigger trigger) {
|
||||
if(!this.inProgress()) return;
|
||||
|
||||
var triggerGroup = trigger.getCurrentGroup();
|
||||
if (triggerGroup == null ||
|
||||
triggerGroup.id != getGroup().id) {
|
||||
return;
|
||||
}
|
||||
|
||||
this.challengeTriggers.forEach(t -> t.onGroupTrigger(this, trigger));
|
||||
}
|
||||
|
||||
public void onGadgetDamage(EntityGadget gadget) {
|
||||
if (!inProgress()) {
|
||||
return;
|
||||
}
|
||||
if (gadget.getGroupId() != getGroup().id) {
|
||||
return;
|
||||
}
|
||||
this.challengeTriggers.forEach(t -> t.onGadgetDamage(this, gadget));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,37 +1,36 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.factory;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class ChallengeFactory {
|
||||
|
||||
private static final List<ChallengeFactoryHandler> challengeFactoryHandlers = new ArrayList<>();
|
||||
|
||||
static {
|
||||
challengeFactoryHandlers.add(new DungeonChallengeFactoryHandler());
|
||||
challengeFactoryHandlers.add(new DungeonGuardChallengeFactoryHandler());
|
||||
challengeFactoryHandlers.add(new KillGadgetChallengeFactoryHandler());
|
||||
challengeFactoryHandlers.add(new KillMonsterChallengeFactoryHandler());
|
||||
}
|
||||
|
||||
public static WorldChallenge getChallenge(
|
||||
int param1,
|
||||
int param2,
|
||||
int param3,
|
||||
int param4,
|
||||
int param5,
|
||||
int param6,
|
||||
Scene scene,
|
||||
SceneGroup group) {
|
||||
for (var handler : challengeFactoryHandlers) {
|
||||
if (!handler.isThisType(param1, param2, param3, param4, param5, param6, scene, group)) {
|
||||
continue;
|
||||
}
|
||||
return handler.build(param1, param2, param3, param4, param5, param6, scene, group);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.challenge.factory;
|
||||
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
import lombok.val;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public abstract class ChallengeFactory {
|
||||
private static final List<ChallengeFactoryHandler> challengeFactoryHandlers = new ArrayList<>();
|
||||
|
||||
static {
|
||||
challengeFactoryHandlers.add(new KillAndGuardChallengeFactoryHandler());
|
||||
challengeFactoryHandlers.add(new KillMonsterCountChallengeFactoryHandler());
|
||||
challengeFactoryHandlers.add(new KillMonsterInTimeChallengeFactoryHandler());
|
||||
challengeFactoryHandlers.add(new KillMonsterTimeChallengeFactoryHandler());
|
||||
challengeFactoryHandlers.add(new SurviveChallengeFactoryHandler());
|
||||
challengeFactoryHandlers.add(new TriggerInTimeChallengeFactoryHandler());
|
||||
}
|
||||
|
||||
public static WorldChallenge getChallenge(int localChallengeId, int challengeDataId, int param3, int param4, int param5, int param6, Scene scene, SceneGroup group){
|
||||
val challengeData = GameData.getDungeonChallengeConfigDataMap().get(challengeDataId);
|
||||
val challengeType = challengeData.getChallengeType();
|
||||
|
||||
for(var handler : challengeFactoryHandlers){
|
||||
if(!handler.isThisType(challengeType)){
|
||||
continue;
|
||||
}
|
||||
return handler.build(localChallengeId, challengeDataId, param3, param4, param5, param6, scene, group);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,27 +1,11 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.factory;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.dungeons.challenge.enums.ChallengeType;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
|
||||
public interface ChallengeFactoryHandler {
|
||||
boolean isThisType(
|
||||
int challengeIndex,
|
||||
int challengeId,
|
||||
int param3,
|
||||
int param4,
|
||||
int param5,
|
||||
int param6,
|
||||
Scene scene,
|
||||
SceneGroup group);
|
||||
|
||||
WorldChallenge build(
|
||||
int challengeIndex,
|
||||
int challengeId,
|
||||
int param3,
|
||||
int param4,
|
||||
int param5,
|
||||
int param6,
|
||||
Scene scene,
|
||||
SceneGroup group);
|
||||
boolean isThisType(ChallengeType challengeType);
|
||||
WorldChallenge build(int challengeIndex, int challengeId, int param3, int param4, int param5, int param6, Scene scene, SceneGroup group);
|
||||
}
|
||||
|
||||
@@ -1,48 +0,0 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.factory;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.DungeonChallenge;
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.InTimeTrigger;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.KillMonsterTrigger;
|
||||
import emu.grasscutter.game.props.SceneType;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
import java.util.List;
|
||||
|
||||
public class DungeonChallengeFactoryHandler implements ChallengeFactoryHandler {
|
||||
@Override
|
||||
public boolean isThisType(
|
||||
int challengeIndex,
|
||||
int challengeId,
|
||||
int param3,
|
||||
int param4,
|
||||
int param5,
|
||||
int param6,
|
||||
Scene scene,
|
||||
SceneGroup group) {
|
||||
// ActiveChallenge with 1,1000,300,233101003,15,0
|
||||
return scene.getSceneType() == SceneType.SCENE_DUNGEON && param4 == group.id;
|
||||
}
|
||||
|
||||
@Override
|
||||
public WorldChallenge build(
|
||||
int challengeIndex,
|
||||
int challengeId,
|
||||
int param3,
|
||||
int param4,
|
||||
int param5,
|
||||
int param6,
|
||||
Scene scene,
|
||||
SceneGroup group) {
|
||||
var realGroup = scene.getScriptManager().getGroupById(param4);
|
||||
return new DungeonChallenge(
|
||||
scene,
|
||||
realGroup,
|
||||
challengeId, // Id
|
||||
challengeIndex, // Index
|
||||
List.of(param5, param3),
|
||||
param3, // Limit
|
||||
param5, // Goal
|
||||
List.of(new InTimeTrigger(), new KillMonsterTrigger()));
|
||||
}
|
||||
}
|
||||
@@ -1,47 +0,0 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.factory;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.DungeonChallenge;
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.GuardTrigger;
|
||||
import emu.grasscutter.game.props.SceneType;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
import java.util.List;
|
||||
|
||||
public class DungeonGuardChallengeFactoryHandler implements ChallengeFactoryHandler {
|
||||
@Override
|
||||
public boolean isThisType(
|
||||
int challengeIndex,
|
||||
int challengeId,
|
||||
int param3,
|
||||
int param4,
|
||||
int param5,
|
||||
int param6,
|
||||
Scene scene,
|
||||
SceneGroup group) {
|
||||
// ActiveChallenge with 1,188,234101003,12,3030,0
|
||||
return scene.getSceneType() == SceneType.SCENE_DUNGEON && param3 == group.id;
|
||||
}
|
||||
|
||||
@Override
|
||||
public WorldChallenge build(
|
||||
int challengeIndex,
|
||||
int challengeId,
|
||||
int param3,
|
||||
int param4,
|
||||
int param5,
|
||||
int param6,
|
||||
Scene scene,
|
||||
SceneGroup group) {
|
||||
var realGroup = scene.getScriptManager().getGroupById(param3);
|
||||
return new DungeonChallenge(
|
||||
scene,
|
||||
realGroup,
|
||||
challengeId, // Id
|
||||
challengeIndex, // Index
|
||||
List.of(param4, 0),
|
||||
0, // Limit
|
||||
param4, // Goal
|
||||
List.of(new GuardTrigger()));
|
||||
}
|
||||
}
|
||||
@@ -1,17 +1,18 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.factory;
|
||||
|
||||
import static emu.grasscutter.game.dungeons.challenge.enums.ChallengeType.CHALLENGE_KILL_COUNT_GUARD_HP;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.dungeons.challenge.enums.ChallengeType;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.GuardTrigger;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.KillMonsterCountTrigger;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
import java.util.List;
|
||||
import lombok.val;
|
||||
|
||||
public class KillAndGuardChallengeFactoryHandler implements ChallengeFactoryHandler {
|
||||
import java.util.List;
|
||||
|
||||
import static emu.grasscutter.game.dungeons.challenge.enums.ChallengeType.CHALLENGE_KILL_COUNT_GUARD_HP;
|
||||
|
||||
public class KillAndGuardChallengeFactoryHandler implements ChallengeFactoryHandler{
|
||||
@Override
|
||||
public boolean isThisType(ChallengeType challengeType) {
|
||||
// ActiveChallenge with 1,188,234101003,12,3030,0
|
||||
@@ -19,24 +20,15 @@ public class KillAndGuardChallengeFactoryHandler implements ChallengeFactoryHand
|
||||
}
|
||||
|
||||
@Override /*TODO check param4 == monstesToKill*/
|
||||
public WorldChallenge build(
|
||||
int challengeIndex,
|
||||
int challengeId,
|
||||
int groupId,
|
||||
int monstersToKill,
|
||||
int gadgetCFGId,
|
||||
int unused,
|
||||
Scene scene,
|
||||
SceneGroup group) {
|
||||
public WorldChallenge build(int challengeIndex, int challengeId, int groupId, int monstersToKill, int gadgetCFGId, int unused, Scene scene, SceneGroup group) {
|
||||
val realGroup = scene.getScriptManager().getGroupById(groupId);
|
||||
return new WorldChallenge(
|
||||
scene,
|
||||
realGroup,
|
||||
scene, realGroup,
|
||||
challengeId, // Id
|
||||
challengeIndex, // Index
|
||||
List.of(monstersToKill, 0),
|
||||
0, // Limit
|
||||
monstersToKill, // Goal
|
||||
monstersToKill, // Goal
|
||||
List.of(new KillMonsterCountTrigger(), new GuardTrigger(gadgetCFGId)));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,48 +0,0 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.factory;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.InTimeTrigger;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.KillGadgetTrigger;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
import java.util.List;
|
||||
|
||||
public class KillGadgetChallengeFactoryHandler implements ChallengeFactoryHandler {
|
||||
@Override
|
||||
public boolean isThisType(
|
||||
int challengeIndex,
|
||||
int challengeId,
|
||||
int param3,
|
||||
int param4,
|
||||
int param5,
|
||||
int param6,
|
||||
Scene scene,
|
||||
SceneGroup group) {
|
||||
// kill gadgets(explosive barrel) in time
|
||||
// ActiveChallenge with 56,201,20,2,201,4
|
||||
// open chest in time
|
||||
// ActiveChallenge with 666,202,30,7,202,1
|
||||
return challengeId == 201 || challengeId == 202;
|
||||
}
|
||||
|
||||
@Override
|
||||
public WorldChallenge build(
|
||||
int challengeIndex,
|
||||
int challengeId,
|
||||
int param3,
|
||||
int param4,
|
||||
int param5,
|
||||
int param6,
|
||||
Scene scene,
|
||||
SceneGroup group) {
|
||||
return new WorldChallenge(
|
||||
scene,
|
||||
group,
|
||||
challengeId, // Id
|
||||
challengeIndex, // Index
|
||||
List.of(param3, param6, 0),
|
||||
param3, // Limit
|
||||
param6, // Goal
|
||||
List.of(new InTimeTrigger(), new KillGadgetTrigger()));
|
||||
}
|
||||
}
|
||||
@@ -1,46 +0,0 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.factory;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.InTimeTrigger;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.KillMonsterTrigger;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
import java.util.List;
|
||||
|
||||
public class KillMonsterChallengeFactoryHandler implements ChallengeFactoryHandler {
|
||||
@Override
|
||||
public boolean isThisType(
|
||||
int challengeIndex,
|
||||
int challengeId,
|
||||
int param3,
|
||||
int param4,
|
||||
int param5,
|
||||
int param6,
|
||||
Scene scene,
|
||||
SceneGroup group) {
|
||||
// ActiveChallenge with 180,180,45,133108061,1,0
|
||||
return challengeId == 180;
|
||||
}
|
||||
|
||||
@Override
|
||||
public WorldChallenge build(
|
||||
int challengeIndex,
|
||||
int challengeId,
|
||||
int param3,
|
||||
int param4,
|
||||
int param5,
|
||||
int param6,
|
||||
Scene scene,
|
||||
SceneGroup group) {
|
||||
var realGroup = scene.getScriptManager().getGroupById(param4);
|
||||
return new WorldChallenge(
|
||||
scene,
|
||||
realGroup,
|
||||
challengeId, // Id
|
||||
challengeIndex, // Index
|
||||
List.of(param5, param3),
|
||||
param3, // Limit
|
||||
param5, // Goal
|
||||
List.of(new KillMonsterTrigger(), new InTimeTrigger()));
|
||||
}
|
||||
}
|
||||
@@ -5,10 +5,11 @@ import emu.grasscutter.game.dungeons.challenge.enums.ChallengeType;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.KillMonsterCountTrigger;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
import java.util.List;
|
||||
import lombok.val;
|
||||
|
||||
public class KillMonsterCountChallengeFactoryHandler implements ChallengeFactoryHandler {
|
||||
import java.util.List;
|
||||
|
||||
public class KillMonsterCountChallengeFactoryHandler implements ChallengeFactoryHandler{
|
||||
@Override
|
||||
public boolean isThisType(ChallengeType challengeType) {
|
||||
// ActiveChallenge with 1, 1, 241033003, 15, 0, 0
|
||||
@@ -16,24 +17,16 @@ public class KillMonsterCountChallengeFactoryHandler implements ChallengeFactory
|
||||
}
|
||||
|
||||
@Override
|
||||
public WorldChallenge build(
|
||||
int challengeIndex,
|
||||
int challengeId,
|
||||
int groupId,
|
||||
int goal,
|
||||
int param5,
|
||||
int param6,
|
||||
Scene scene,
|
||||
SceneGroup group) {
|
||||
public WorldChallenge build(int challengeIndex, int challengeId, int groupId, int goal, int param5, int param6, Scene scene, SceneGroup group) {
|
||||
val realGroup = scene.getScriptManager().getGroupById(groupId);
|
||||
return new WorldChallenge(
|
||||
scene,
|
||||
realGroup,
|
||||
scene, realGroup,
|
||||
challengeId, // Id
|
||||
challengeIndex, // Index
|
||||
List.of(goal, groupId),
|
||||
0, // Limit
|
||||
goal, // Goal
|
||||
List.of(new KillMonsterCountTrigger()));
|
||||
goal, // Goal
|
||||
List.of(new KillMonsterCountTrigger())
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,40 +1,33 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.factory;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.dungeons.challenge.enums.ChallengeType;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.InTimeTrigger;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.KillMonsterTrigger;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
import java.util.List;
|
||||
import lombok.val;
|
||||
|
||||
public class KillMonsterInTimeChallengeFactoryHandler implements ChallengeFactoryHandler {
|
||||
@Override
|
||||
public boolean isThisType(ChallengeType challengeType) {
|
||||
// ActiveChallenge with 180, 72, 240, 133220161, 133220161, 0
|
||||
return challengeType == ChallengeType.CHALLENGE_KILL_MONSTER_IN_TIME;
|
||||
}
|
||||
|
||||
@Override
|
||||
public WorldChallenge build(
|
||||
int challengeIndex,
|
||||
int challengeId,
|
||||
int timeLimit,
|
||||
int groupId,
|
||||
int targetCfgId,
|
||||
int param6,
|
||||
Scene scene,
|
||||
SceneGroup group) {
|
||||
val realGroup = scene.getScriptManager().getGroupById(groupId);
|
||||
return new WorldChallenge(
|
||||
scene,
|
||||
realGroup,
|
||||
challengeId, // Id
|
||||
challengeIndex, // Index
|
||||
List.of(timeLimit),
|
||||
timeLimit, // Limit
|
||||
0, // Goal
|
||||
List.of(new KillMonsterTrigger(targetCfgId), new InTimeTrigger()));
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.challenge.factory;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.dungeons.challenge.enums.ChallengeType;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.InTimeTrigger;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.KillMonsterTrigger;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
import lombok.val;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class KillMonsterInTimeChallengeFactoryHandler implements ChallengeFactoryHandler{
|
||||
@Override
|
||||
public boolean isThisType(ChallengeType challengeType) {
|
||||
// ActiveChallenge with 180, 72, 240, 133220161, 133220161, 0
|
||||
return challengeType == ChallengeType.CHALLENGE_KILL_MONSTER_IN_TIME;
|
||||
}
|
||||
|
||||
@Override
|
||||
public WorldChallenge build(int challengeIndex, int challengeId, int timeLimit, int groupId, int targetCfgId, int param6, Scene scene, SceneGroup group) {
|
||||
val realGroup = scene.getScriptManager().getGroupById(groupId);
|
||||
return new WorldChallenge(
|
||||
scene, realGroup,
|
||||
challengeId, // Id
|
||||
challengeIndex, // Index
|
||||
List.of(timeLimit),
|
||||
timeLimit, // Limit
|
||||
0, // Goal
|
||||
List.of(new KillMonsterTrigger(targetCfgId), new InTimeTrigger())
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -6,37 +6,30 @@ import emu.grasscutter.game.dungeons.challenge.trigger.InTimeTrigger;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.KillMonsterCountTrigger;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
import java.util.List;
|
||||
import lombok.val;
|
||||
|
||||
public class KillMonsterTimeChallengeFactoryHandler implements ChallengeFactoryHandler {
|
||||
import java.util.List;
|
||||
|
||||
public class KillMonsterTimeChallengeFactoryHandler implements ChallengeFactoryHandler{
|
||||
@Override
|
||||
public boolean isThisType(ChallengeType challengeType) {
|
||||
// ActiveChallenge with 180,180,45,133108061,1,0
|
||||
// ActiveChallenge Fast with 1001, 5, 15, 240004005, 10, 0
|
||||
return challengeType == ChallengeType.CHALLENGE_KILL_COUNT_IN_TIME
|
||||
|| challengeType == ChallengeType.CHALLENGE_KILL_COUNT_FAST;
|
||||
return challengeType == ChallengeType.CHALLENGE_KILL_COUNT_IN_TIME ||
|
||||
challengeType == ChallengeType.CHALLENGE_KILL_COUNT_FAST;
|
||||
}
|
||||
|
||||
@Override
|
||||
public WorldChallenge build(
|
||||
int challengeIndex,
|
||||
int challengeId,
|
||||
int timeLimit,
|
||||
int groupId,
|
||||
int targetCount,
|
||||
int param6,
|
||||
Scene scene,
|
||||
SceneGroup group) {
|
||||
public WorldChallenge build(int challengeIndex, int challengeId, int timeLimit, int groupId, int targetCount, int param6, Scene scene, SceneGroup group) {
|
||||
val realGroup = scene.getScriptManager().getGroupById(groupId);
|
||||
return new WorldChallenge(
|
||||
scene,
|
||||
realGroup,
|
||||
scene, realGroup,
|
||||
challengeId, // Id
|
||||
challengeIndex, // Index
|
||||
List.of(targetCount, timeLimit),
|
||||
timeLimit, // Limit
|
||||
targetCount, // Goal
|
||||
List.of(new KillMonsterCountTrigger(), new InTimeTrigger()));
|
||||
targetCount, // Goal
|
||||
List.of(new KillMonsterCountTrigger(), new InTimeTrigger())
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,14 +1,15 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.factory;
|
||||
|
||||
import static emu.grasscutter.game.dungeons.challenge.enums.ChallengeType.CHALLENGE_SURVIVE;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.dungeons.challenge.enums.ChallengeType;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.ForTimeTrigger;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import static emu.grasscutter.game.dungeons.challenge.enums.ChallengeType.CHALLENGE_SURVIVE;
|
||||
|
||||
public class SurviveChallengeFactoryHandler implements ChallengeFactoryHandler {
|
||||
@Override
|
||||
public boolean isThisType(ChallengeType challengeType) {
|
||||
@@ -18,23 +19,15 @@ public class SurviveChallengeFactoryHandler implements ChallengeFactoryHandler {
|
||||
}
|
||||
|
||||
@Override
|
||||
public WorldChallenge build(
|
||||
int challengeIndex,
|
||||
int challengeId,
|
||||
int timeToSurvive,
|
||||
int unused4,
|
||||
int unused5,
|
||||
int unused6,
|
||||
Scene scene,
|
||||
SceneGroup group) {
|
||||
public WorldChallenge build(int challengeIndex, int challengeId, int timeToSurvive, int unused4, int unused5, int unused6, Scene scene, SceneGroup group) {
|
||||
return new WorldChallenge(
|
||||
scene,
|
||||
group,
|
||||
challengeId, // Id
|
||||
challengeIndex, // Index
|
||||
List.of(timeToSurvive),
|
||||
timeToSurvive, // Limit
|
||||
0, // Goal
|
||||
List.of(new ForTimeTrigger()));
|
||||
scene, group,
|
||||
challengeId, // Id
|
||||
challengeIndex, // Index
|
||||
List.of(timeToSurvive),
|
||||
timeToSurvive, // Limit
|
||||
0, // Goal
|
||||
List.of(new ForTimeTrigger())
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,15 +1,16 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.factory;
|
||||
|
||||
import static emu.grasscutter.game.dungeons.challenge.enums.ChallengeType.CHALLENGE_TRIGGER_IN_TIME;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.dungeons.challenge.enums.ChallengeType;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.InTimeTrigger;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.TriggerGroupTriggerTrigger;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import static emu.grasscutter.game.dungeons.challenge.enums.ChallengeType.CHALLENGE_TRIGGER_IN_TIME;
|
||||
|
||||
public class TriggerInTimeChallengeFactoryHandler implements ChallengeFactoryHandler {
|
||||
@Override
|
||||
public boolean isThisType(ChallengeType challengeType) {
|
||||
@@ -21,23 +22,15 @@ public class TriggerInTimeChallengeFactoryHandler implements ChallengeFactoryHan
|
||||
}
|
||||
|
||||
@Override
|
||||
public WorldChallenge build(
|
||||
int challengeIndex,
|
||||
int challengeId,
|
||||
int timeLimit,
|
||||
int param4,
|
||||
int triggerTag,
|
||||
int triggerCount,
|
||||
Scene scene,
|
||||
SceneGroup group) {
|
||||
public WorldChallenge build(int challengeIndex, int challengeId, int timeLimit, int param4, int triggerTag, int triggerCount, Scene scene, SceneGroup group) {
|
||||
return new WorldChallenge(
|
||||
scene,
|
||||
group,
|
||||
scene, group,
|
||||
challengeId, // Id
|
||||
challengeIndex, // Index
|
||||
List.of(timeLimit, triggerCount),
|
||||
timeLimit, // Limit
|
||||
triggerCount, // Goal
|
||||
List.of(new InTimeTrigger(), new TriggerGroupTriggerTrigger(Integer.toString(triggerTag))));
|
||||
triggerCount, // Goal
|
||||
List.of(new InTimeTrigger(), new TriggerGroupTriggerTrigger(Integer.toString(triggerTag)))
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,19 +1,16 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.trigger;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.entity.EntityGadget;
|
||||
import emu.grasscutter.game.entity.EntityMonster;
|
||||
|
||||
public abstract class ChallengeTrigger {
|
||||
public void onBegin(WorldChallenge challenge) {}
|
||||
|
||||
public void onFinish(WorldChallenge challenge) {}
|
||||
|
||||
public void onMonsterDeath(WorldChallenge challenge, EntityMonster monster) {}
|
||||
|
||||
public void onGadgetDeath(WorldChallenge challenge, EntityGadget gadget) {}
|
||||
|
||||
public void onCheckTimeout(WorldChallenge challenge) {}
|
||||
|
||||
public void onGadgetDamage(WorldChallenge challenge, EntityGadget gadget) {}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.challenge.trigger;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.entity.EntityGadget;
|
||||
import emu.grasscutter.game.entity.EntityMonster;
|
||||
import emu.grasscutter.scripts.data.SceneTrigger;
|
||||
|
||||
public abstract class ChallengeTrigger {
|
||||
public void onBegin(WorldChallenge challenge) { }
|
||||
public void onFinish(WorldChallenge challenge) { }
|
||||
public void onMonsterDeath(WorldChallenge challenge, EntityMonster monster) { }
|
||||
public void onGadgetDeath(WorldChallenge challenge, EntityGadget gadget) { }
|
||||
public void onCheckTimeout(WorldChallenge challenge) { }
|
||||
public void onGadgetDamage(WorldChallenge challenge, EntityGadget gadget) { }
|
||||
public void onGroupTrigger(WorldChallenge challenge, SceneTrigger trigger) { }
|
||||
}
|
||||
|
||||
@@ -1,26 +1,38 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.trigger;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.entity.EntityGadget;
|
||||
import emu.grasscutter.game.props.FightProperty;
|
||||
import emu.grasscutter.server.packet.send.PacketChallengeDataNotify;
|
||||
|
||||
public class GuardTrigger extends KillMonsterTrigger {
|
||||
@Override
|
||||
public void onBegin(WorldChallenge challenge) {
|
||||
super.onBegin(challenge);
|
||||
challenge.getScene().broadcastPacket(new PacketChallengeDataNotify(challenge, 2, 100));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onGadgetDamage(WorldChallenge challenge, EntityGadget gadget) {
|
||||
var curHp = gadget.getFightProperties().get(FightProperty.FIGHT_PROP_CUR_HP.getId());
|
||||
var maxHp = gadget.getFightProperties().get(FightProperty.FIGHT_PROP_BASE_HP.getId());
|
||||
int percent = (int) (curHp / maxHp);
|
||||
challenge.getScene().broadcastPacket(new PacketChallengeDataNotify(challenge, 2, percent));
|
||||
|
||||
if (percent <= 0) {
|
||||
challenge.fail();
|
||||
}
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.challenge.trigger;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.entity.EntityGadget;
|
||||
import emu.grasscutter.game.entity.EntityMonster;
|
||||
import emu.grasscutter.game.props.FightProperty;
|
||||
import emu.grasscutter.server.packet.send.PacketChallengeDataNotify;
|
||||
|
||||
public class GuardTrigger extends ChallengeTrigger {
|
||||
private final int entityToProtectCFGId;
|
||||
private int lastSendPercent = 100;
|
||||
public GuardTrigger(int entityToProtectCFGId){
|
||||
this.entityToProtectCFGId = entityToProtectCFGId;
|
||||
}
|
||||
|
||||
public void onBegin(WorldChallenge challenge) {
|
||||
challenge.getScene().broadcastPacket(new PacketChallengeDataNotify(challenge, 2, 100));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onGadgetDamage(WorldChallenge challenge, EntityGadget gadget) {
|
||||
if(gadget.getConfigId() != entityToProtectCFGId){
|
||||
return;
|
||||
}
|
||||
var curHp = gadget.getFightProperties().get(FightProperty.FIGHT_PROP_CUR_HP.getId());
|
||||
var maxHp = gadget.getFightProperties().get(FightProperty.FIGHT_PROP_BASE_HP.getId());
|
||||
int percent = (int) (curHp / maxHp);
|
||||
|
||||
if(percent!=lastSendPercent) {
|
||||
challenge.getScene().broadcastPacket(new PacketChallengeDataNotify(challenge, 2, percent));
|
||||
lastSendPercent = percent;
|
||||
}
|
||||
|
||||
if(percent <= 0){
|
||||
challenge.fail();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,24 +1,22 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.trigger;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.entity.EntityMonster;
|
||||
import emu.grasscutter.server.packet.send.PacketChallengeDataNotify;
|
||||
|
||||
public class KillMonsterTrigger extends ChallengeTrigger {
|
||||
@Override
|
||||
public void onBegin(WorldChallenge challenge) {
|
||||
challenge
|
||||
.getScene()
|
||||
.broadcastPacket(new PacketChallengeDataNotify(challenge, 1, challenge.getScore().get()));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onMonsterDeath(WorldChallenge challenge, EntityMonster monster) {
|
||||
var newScore = challenge.increaseScore();
|
||||
challenge.getScene().broadcastPacket(new PacketChallengeDataNotify(challenge, 1, newScore));
|
||||
|
||||
if (newScore >= challenge.getGoal()) {
|
||||
challenge.done();
|
||||
}
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.challenge.trigger;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.entity.EntityMonster;
|
||||
import emu.grasscutter.server.packet.send.PacketChallengeDataNotify;
|
||||
import lombok.AllArgsConstructor;
|
||||
|
||||
@AllArgsConstructor
|
||||
public class KillMonsterTrigger extends ChallengeTrigger{
|
||||
private int monsterCfgId;
|
||||
@Override
|
||||
public void onBegin(WorldChallenge challenge) {
|
||||
challenge.getScene().broadcastPacket(new PacketChallengeDataNotify(challenge, 1, challenge.getScore().get()));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onMonsterDeath(WorldChallenge challenge, EntityMonster monster) {
|
||||
if(monster.getConfigId() == monsterCfgId){
|
||||
challenge.done();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user