mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2025-12-21 19:34:42 +01:00
Continue updating/refactoring classes
Most code is matched from `Grasscutter-Quests`.
This commit is contained in:
@@ -1,30 +1,24 @@
|
||||
package emu.grasscutter.server.event.entity;
|
||||
|
||||
import emu.grasscutter.game.entity.GameEntity;
|
||||
import emu.grasscutter.server.event.Cancellable;
|
||||
import emu.grasscutter.server.event.types.EntityEvent;
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
public final class EntityDamageEvent extends EntityEvent implements Cancellable {
|
||||
@Nullable private final GameEntity damager;
|
||||
private float damage;
|
||||
|
||||
public EntityDamageEvent(GameEntity entity, float damage, @Nullable GameEntity damager) {
|
||||
super(entity);
|
||||
|
||||
this.damage = damage;
|
||||
this.damager = damager;
|
||||
}
|
||||
|
||||
public float getDamage() {
|
||||
return this.damage;
|
||||
}
|
||||
|
||||
public void setDamage(float damage) {
|
||||
this.damage = damage;
|
||||
}
|
||||
|
||||
@Nullable public GameEntity getDamager() {
|
||||
return this.damager;
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.server.event.entity;
|
||||
|
||||
import emu.grasscutter.game.entity.GameEntity;
|
||||
import emu.grasscutter.game.props.ElementType;
|
||||
import emu.grasscutter.server.event.Cancellable;
|
||||
import emu.grasscutter.server.event.types.EntityEvent;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
public final class EntityDamageEvent extends EntityEvent implements Cancellable {
|
||||
@Getter @Setter private float damage;
|
||||
@Getter @Setter private ElementType attackElementType;
|
||||
@Getter @Nullable private final GameEntity damager;
|
||||
|
||||
public EntityDamageEvent(GameEntity entity, float damage, ElementType attackElementType, @Nullable GameEntity damager) {
|
||||
super(entity);
|
||||
|
||||
this.damage = damage;
|
||||
this.attackElementType = attackElementType;
|
||||
this.damager = damager;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,281 +1,279 @@
|
||||
package emu.grasscutter.server.game;
|
||||
|
||||
import static emu.grasscutter.config.Configuration.GAME_INFO;
|
||||
import static emu.grasscutter.utils.Language.translate;
|
||||
|
||||
import emu.grasscutter.GameConstants;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.database.DatabaseHelper;
|
||||
import emu.grasscutter.game.Account;
|
||||
import emu.grasscutter.game.battlepass.BattlePassSystem;
|
||||
import emu.grasscutter.game.chat.ChatSystem;
|
||||
import emu.grasscutter.game.chat.ChatSystemHandler;
|
||||
import emu.grasscutter.game.combine.CombineManger;
|
||||
import emu.grasscutter.game.drop.DropSystem;
|
||||
import emu.grasscutter.game.dungeons.DungeonSystem;
|
||||
import emu.grasscutter.game.dungeons.challenge.DungeonChallenge;
|
||||
import emu.grasscutter.game.expedition.ExpeditionSystem;
|
||||
import emu.grasscutter.game.gacha.GachaSystem;
|
||||
import emu.grasscutter.game.managers.cooking.CookingCompoundManager;
|
||||
import emu.grasscutter.game.managers.cooking.CookingManager;
|
||||
import emu.grasscutter.game.managers.energy.EnergyManager;
|
||||
import emu.grasscutter.game.managers.stamina.StaminaManager;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.quest.QuestSystem;
|
||||
import emu.grasscutter.game.shop.ShopSystem;
|
||||
import emu.grasscutter.game.systems.AnnouncementSystem;
|
||||
import emu.grasscutter.game.systems.InventorySystem;
|
||||
import emu.grasscutter.game.systems.MultiplayerSystem;
|
||||
import emu.grasscutter.game.tower.TowerSystem;
|
||||
import emu.grasscutter.game.world.World;
|
||||
import emu.grasscutter.game.world.WorldDataSystem;
|
||||
import emu.grasscutter.net.packet.PacketHandler;
|
||||
import emu.grasscutter.net.proto.SocialDetailOuterClass.SocialDetail;
|
||||
import emu.grasscutter.server.event.game.ServerTickEvent;
|
||||
import emu.grasscutter.server.event.internal.ServerStartEvent;
|
||||
import emu.grasscutter.server.event.internal.ServerStopEvent;
|
||||
import emu.grasscutter.server.event.types.ServerEvent;
|
||||
import emu.grasscutter.server.scheduler.ServerTaskScheduler;
|
||||
import emu.grasscutter.task.TaskMap;
|
||||
import java.net.InetSocketAddress;
|
||||
import java.time.Instant;
|
||||
import java.time.OffsetDateTime;
|
||||
import java.util.*;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import kcp.highway.ChannelConfig;
|
||||
import kcp.highway.KcpServer;
|
||||
import lombok.Getter;
|
||||
|
||||
@Getter
|
||||
public final class GameServer extends KcpServer {
|
||||
// Game server base
|
||||
private final InetSocketAddress address;
|
||||
private final GameServerPacketHandler packetHandler;
|
||||
private final Map<Integer, Player> players;
|
||||
private final Set<World> worlds;
|
||||
|
||||
// Server systems
|
||||
private final InventorySystem inventorySystem;
|
||||
private final GachaSystem gachaSystem;
|
||||
private final ShopSystem shopSystem;
|
||||
private final MultiplayerSystem multiplayerSystem;
|
||||
private final DungeonSystem dungeonSystem;
|
||||
private final ExpeditionSystem expeditionSystem;
|
||||
private final DropSystem dropSystem;
|
||||
private final WorldDataSystem worldDataSystem;
|
||||
private final BattlePassSystem battlePassSystem;
|
||||
private final CombineManger combineSystem;
|
||||
private final TowerSystem towerSystem;
|
||||
private final AnnouncementSystem announcementSystem;
|
||||
private final QuestSystem questSystem;
|
||||
|
||||
// Extra
|
||||
private final ServerTaskScheduler scheduler;
|
||||
private final TaskMap taskMap;
|
||||
|
||||
private ChatSystemHandler chatManager;
|
||||
|
||||
public GameServer() {
|
||||
this(getAdapterInetSocketAddress());
|
||||
}
|
||||
|
||||
public GameServer(InetSocketAddress address) {
|
||||
ChannelConfig channelConfig = new ChannelConfig();
|
||||
channelConfig.nodelay(true, GAME_INFO.kcpInterval, 2, true);
|
||||
channelConfig.setMtu(1400);
|
||||
channelConfig.setSndwnd(256);
|
||||
channelConfig.setRcvwnd(256);
|
||||
channelConfig.setTimeoutMillis(30 * 1000); // 30s
|
||||
channelConfig.setUseConvChannel(true);
|
||||
channelConfig.setAckNoDelay(false);
|
||||
|
||||
this.init(GameSessionManager.getListener(), channelConfig, address);
|
||||
|
||||
DungeonChallenge.initialize();
|
||||
EnergyManager.initialize();
|
||||
StaminaManager.initialize();
|
||||
CookingManager.initialize();
|
||||
CookingCompoundManager.initialize();
|
||||
CombineManger.initialize();
|
||||
|
||||
// Game Server base
|
||||
this.address = address;
|
||||
this.packetHandler = new GameServerPacketHandler(PacketHandler.class);
|
||||
this.players = new ConcurrentHashMap<>();
|
||||
this.worlds = Collections.synchronizedSet(new HashSet<>());
|
||||
|
||||
// Extra
|
||||
this.scheduler = new ServerTaskScheduler();
|
||||
this.taskMap = new TaskMap(true);
|
||||
|
||||
// Create game systems
|
||||
this.inventorySystem = new InventorySystem(this);
|
||||
this.gachaSystem = new GachaSystem(this);
|
||||
this.shopSystem = new ShopSystem(this);
|
||||
this.multiplayerSystem = new MultiplayerSystem(this);
|
||||
this.dungeonSystem = new DungeonSystem(this);
|
||||
this.dropSystem = new DropSystem(this);
|
||||
this.expeditionSystem = new ExpeditionSystem(this);
|
||||
this.combineSystem = new CombineManger(this);
|
||||
this.towerSystem = new TowerSystem(this);
|
||||
this.worldDataSystem = new WorldDataSystem(this);
|
||||
this.battlePassSystem = new BattlePassSystem(this);
|
||||
this.announcementSystem = new AnnouncementSystem(this);
|
||||
this.questSystem = new QuestSystem(this);
|
||||
|
||||
// Chata manager
|
||||
this.chatManager = new ChatSystem(this);
|
||||
|
||||
// Hook into shutdown event.
|
||||
Runtime.getRuntime().addShutdownHook(new Thread(this::onServerShutdown));
|
||||
}
|
||||
|
||||
private static InetSocketAddress getAdapterInetSocketAddress() {
|
||||
InetSocketAddress inetSocketAddress;
|
||||
if (GAME_INFO.bindAddress.equals("")) {
|
||||
inetSocketAddress = new InetSocketAddress(GAME_INFO.bindPort);
|
||||
} else {
|
||||
inetSocketAddress = new InetSocketAddress(GAME_INFO.bindAddress, GAME_INFO.bindPort);
|
||||
}
|
||||
return inetSocketAddress;
|
||||
}
|
||||
|
||||
@Deprecated
|
||||
public ChatSystemHandler getChatManager() {
|
||||
return chatManager;
|
||||
}
|
||||
|
||||
@Deprecated
|
||||
public void setChatManager(ChatSystemHandler chatManager) {
|
||||
this.chatManager = chatManager;
|
||||
}
|
||||
|
||||
public ChatSystemHandler getChatSystem() {
|
||||
return chatManager;
|
||||
}
|
||||
|
||||
public void setChatSystem(ChatSystemHandler chatManager) {
|
||||
this.chatManager = chatManager;
|
||||
}
|
||||
|
||||
public void registerPlayer(Player player) {
|
||||
getPlayers().put(player.getUid(), player);
|
||||
}
|
||||
|
||||
public Player getPlayerByUid(int id) {
|
||||
return this.getPlayerByUid(id, false);
|
||||
}
|
||||
|
||||
public Player getPlayerByUid(int id, boolean allowOfflinePlayers) {
|
||||
// Console check
|
||||
if (id == GameConstants.SERVER_CONSOLE_UID) {
|
||||
return null;
|
||||
}
|
||||
|
||||
// Get from online players
|
||||
Player player = this.getPlayers().get(id);
|
||||
|
||||
if (!allowOfflinePlayers) {
|
||||
return player;
|
||||
}
|
||||
|
||||
// Check database if character isnt here
|
||||
if (player == null) {
|
||||
player = DatabaseHelper.getPlayerByUid(id);
|
||||
}
|
||||
|
||||
return player;
|
||||
}
|
||||
|
||||
public Player getPlayerByAccountId(String accountId) {
|
||||
Optional<Player> playerOpt =
|
||||
getPlayers().values().stream()
|
||||
.filter(player -> player.getAccount().getId().equals(accountId))
|
||||
.findFirst();
|
||||
return playerOpt.orElse(null);
|
||||
}
|
||||
|
||||
public SocialDetail.Builder getSocialDetailByUid(int id) {
|
||||
// Get from online players
|
||||
Player player = this.getPlayerByUid(id, true);
|
||||
|
||||
if (player == null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
return player.getSocialDetail();
|
||||
}
|
||||
|
||||
public Account getAccountByName(String username) {
|
||||
Optional<Player> playerOpt =
|
||||
getPlayers().values().stream()
|
||||
.filter(player -> player.getAccount().getUsername().equals(username))
|
||||
.findFirst();
|
||||
if (playerOpt.isPresent()) {
|
||||
return playerOpt.get().getAccount();
|
||||
}
|
||||
return DatabaseHelper.getAccountByName(username);
|
||||
}
|
||||
|
||||
public synchronized void onTick() {
|
||||
var tickStart = Instant.now();
|
||||
|
||||
// Tick worlds.
|
||||
this.worlds.removeIf(World::onTick);
|
||||
|
||||
// Tick players.
|
||||
this.players.values().forEach(Player::onTick);
|
||||
|
||||
// Tick scheduler.
|
||||
this.getScheduler().runTasks();
|
||||
|
||||
// Call server tick event.
|
||||
ServerTickEvent event = new ServerTickEvent(tickStart, Instant.now());
|
||||
event.call();
|
||||
}
|
||||
|
||||
public void registerWorld(World world) {
|
||||
this.getWorlds().add(world);
|
||||
}
|
||||
|
||||
public void deregisterWorld(World world) {
|
||||
// TODO Auto-generated method stub
|
||||
|
||||
}
|
||||
|
||||
public void start() {
|
||||
// Schedule game loop.
|
||||
Timer gameLoop = new Timer();
|
||||
gameLoop.scheduleAtFixedRate(
|
||||
new TimerTask() {
|
||||
@Override
|
||||
public void run() {
|
||||
try {
|
||||
onTick();
|
||||
} catch (Exception e) {
|
||||
Grasscutter.getLogger().error(translate("messages.game.game_update_error"), e);
|
||||
}
|
||||
}
|
||||
},
|
||||
new Date(),
|
||||
1000L);
|
||||
Grasscutter.getLogger().info(translate("messages.status.free_software"));
|
||||
Grasscutter.getLogger()
|
||||
.info(translate("messages.game.address_bind", GAME_INFO.accessAddress, address.getPort()));
|
||||
ServerStartEvent event = new ServerStartEvent(ServerEvent.Type.GAME, OffsetDateTime.now());
|
||||
event.call();
|
||||
}
|
||||
|
||||
public void onServerShutdown() {
|
||||
ServerStopEvent event = new ServerStopEvent(ServerEvent.Type.GAME, OffsetDateTime.now());
|
||||
event.call();
|
||||
|
||||
// Kick and save all players
|
||||
List<Player> list = new ArrayList<>(this.getPlayers().size());
|
||||
list.addAll(this.getPlayers().values());
|
||||
|
||||
for (Player player : list) {
|
||||
player.getSession().close();
|
||||
}
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.server.game;
|
||||
|
||||
import static emu.grasscutter.config.Configuration.GAME_INFO;
|
||||
import static emu.grasscutter.utils.Language.translate;
|
||||
|
||||
import emu.grasscutter.GameConstants;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.database.DatabaseHelper;
|
||||
import emu.grasscutter.game.Account;
|
||||
import emu.grasscutter.game.battlepass.BattlePassSystem;
|
||||
import emu.grasscutter.game.chat.ChatSystem;
|
||||
import emu.grasscutter.game.chat.ChatSystemHandler;
|
||||
import emu.grasscutter.game.combine.CombineManger;
|
||||
import emu.grasscutter.game.drop.DropSystem;
|
||||
import emu.grasscutter.game.dungeons.DungeonSystem;
|
||||
import emu.grasscutter.game.expedition.ExpeditionSystem;
|
||||
import emu.grasscutter.game.gacha.GachaSystem;
|
||||
import emu.grasscutter.game.managers.cooking.CookingCompoundManager;
|
||||
import emu.grasscutter.game.managers.cooking.CookingManager;
|
||||
import emu.grasscutter.game.managers.energy.EnergyManager;
|
||||
import emu.grasscutter.game.managers.stamina.StaminaManager;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.quest.QuestSystem;
|
||||
import emu.grasscutter.game.shop.ShopSystem;
|
||||
import emu.grasscutter.game.systems.AnnouncementSystem;
|
||||
import emu.grasscutter.game.systems.InventorySystem;
|
||||
import emu.grasscutter.game.systems.MultiplayerSystem;
|
||||
import emu.grasscutter.game.tower.TowerSystem;
|
||||
import emu.grasscutter.game.world.World;
|
||||
import emu.grasscutter.game.world.WorldDataSystem;
|
||||
import emu.grasscutter.net.packet.PacketHandler;
|
||||
import emu.grasscutter.net.proto.SocialDetailOuterClass.SocialDetail;
|
||||
import emu.grasscutter.server.event.game.ServerTickEvent;
|
||||
import emu.grasscutter.server.event.internal.ServerStartEvent;
|
||||
import emu.grasscutter.server.event.internal.ServerStopEvent;
|
||||
import emu.grasscutter.server.event.types.ServerEvent;
|
||||
import emu.grasscutter.server.scheduler.ServerTaskScheduler;
|
||||
import emu.grasscutter.task.TaskMap;
|
||||
import java.net.InetSocketAddress;
|
||||
import java.time.Instant;
|
||||
import java.time.OffsetDateTime;
|
||||
import java.util.*;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import kcp.highway.ChannelConfig;
|
||||
import kcp.highway.KcpServer;
|
||||
import lombok.Getter;
|
||||
|
||||
@Getter
|
||||
public final class GameServer extends KcpServer {
|
||||
// Game server base
|
||||
private final InetSocketAddress address;
|
||||
private final GameServerPacketHandler packetHandler;
|
||||
private final Map<Integer, Player> players;
|
||||
private final Set<World> worlds;
|
||||
|
||||
// Server systems
|
||||
private final InventorySystem inventorySystem;
|
||||
private final GachaSystem gachaSystem;
|
||||
private final ShopSystem shopSystem;
|
||||
private final MultiplayerSystem multiplayerSystem;
|
||||
private final DungeonSystem dungeonSystem;
|
||||
private final ExpeditionSystem expeditionSystem;
|
||||
private final DropSystem dropSystem;
|
||||
private final WorldDataSystem worldDataSystem;
|
||||
private final BattlePassSystem battlePassSystem;
|
||||
private final CombineManger combineSystem;
|
||||
private final TowerSystem towerSystem;
|
||||
private final AnnouncementSystem announcementSystem;
|
||||
private final QuestSystem questSystem;
|
||||
|
||||
// Extra
|
||||
private final ServerTaskScheduler scheduler;
|
||||
private final TaskMap taskMap;
|
||||
|
||||
private ChatSystemHandler chatManager;
|
||||
|
||||
public GameServer() {
|
||||
this(getAdapterInetSocketAddress());
|
||||
}
|
||||
|
||||
public GameServer(InetSocketAddress address) {
|
||||
ChannelConfig channelConfig = new ChannelConfig();
|
||||
channelConfig.nodelay(true, GAME_INFO.kcpInterval, 2, true);
|
||||
channelConfig.setMtu(1400);
|
||||
channelConfig.setSndwnd(256);
|
||||
channelConfig.setRcvwnd(256);
|
||||
channelConfig.setTimeoutMillis(30 * 1000); // 30s
|
||||
channelConfig.setUseConvChannel(true);
|
||||
channelConfig.setAckNoDelay(false);
|
||||
|
||||
this.init(GameSessionManager.getListener(), channelConfig, address);
|
||||
|
||||
EnergyManager.initialize();
|
||||
StaminaManager.initialize();
|
||||
CookingManager.initialize();
|
||||
CookingCompoundManager.initialize();
|
||||
CombineManger.initialize();
|
||||
|
||||
// Game Server base
|
||||
this.address = address;
|
||||
this.packetHandler = new GameServerPacketHandler(PacketHandler.class);
|
||||
this.players = new ConcurrentHashMap<>();
|
||||
this.worlds = Collections.synchronizedSet(new HashSet<>());
|
||||
|
||||
// Extra
|
||||
this.scheduler = new ServerTaskScheduler();
|
||||
this.taskMap = new TaskMap(true);
|
||||
|
||||
// Create game systems
|
||||
this.inventorySystem = new InventorySystem(this);
|
||||
this.gachaSystem = new GachaSystem(this);
|
||||
this.shopSystem = new ShopSystem(this);
|
||||
this.multiplayerSystem = new MultiplayerSystem(this);
|
||||
this.dungeonSystem = new DungeonSystem(this);
|
||||
this.dropSystem = new DropSystem(this);
|
||||
this.expeditionSystem = new ExpeditionSystem(this);
|
||||
this.combineSystem = new CombineManger(this);
|
||||
this.towerSystem = new TowerSystem(this);
|
||||
this.worldDataSystem = new WorldDataSystem(this);
|
||||
this.battlePassSystem = new BattlePassSystem(this);
|
||||
this.announcementSystem = new AnnouncementSystem(this);
|
||||
this.questSystem = new QuestSystem(this);
|
||||
|
||||
// Chata manager
|
||||
this.chatManager = new ChatSystem(this);
|
||||
|
||||
// Hook into shutdown event.
|
||||
Runtime.getRuntime().addShutdownHook(new Thread(this::onServerShutdown));
|
||||
}
|
||||
|
||||
private static InetSocketAddress getAdapterInetSocketAddress() {
|
||||
InetSocketAddress inetSocketAddress;
|
||||
if (GAME_INFO.bindAddress.equals("")) {
|
||||
inetSocketAddress = new InetSocketAddress(GAME_INFO.bindPort);
|
||||
} else {
|
||||
inetSocketAddress = new InetSocketAddress(GAME_INFO.bindAddress, GAME_INFO.bindPort);
|
||||
}
|
||||
return inetSocketAddress;
|
||||
}
|
||||
|
||||
@Deprecated
|
||||
public ChatSystemHandler getChatManager() {
|
||||
return chatManager;
|
||||
}
|
||||
|
||||
@Deprecated
|
||||
public void setChatManager(ChatSystemHandler chatManager) {
|
||||
this.chatManager = chatManager;
|
||||
}
|
||||
|
||||
public ChatSystemHandler getChatSystem() {
|
||||
return chatManager;
|
||||
}
|
||||
|
||||
public void setChatSystem(ChatSystemHandler chatManager) {
|
||||
this.chatManager = chatManager;
|
||||
}
|
||||
|
||||
public void registerPlayer(Player player) {
|
||||
getPlayers().put(player.getUid(), player);
|
||||
}
|
||||
|
||||
public Player getPlayerByUid(int id) {
|
||||
return this.getPlayerByUid(id, false);
|
||||
}
|
||||
|
||||
public Player getPlayerByUid(int id, boolean allowOfflinePlayers) {
|
||||
// Console check
|
||||
if (id == GameConstants.SERVER_CONSOLE_UID) {
|
||||
return null;
|
||||
}
|
||||
|
||||
// Get from online players
|
||||
Player player = this.getPlayers().get(id);
|
||||
|
||||
if (!allowOfflinePlayers) {
|
||||
return player;
|
||||
}
|
||||
|
||||
// Check database if character isnt here
|
||||
if (player == null) {
|
||||
player = DatabaseHelper.getPlayerByUid(id);
|
||||
}
|
||||
|
||||
return player;
|
||||
}
|
||||
|
||||
public Player getPlayerByAccountId(String accountId) {
|
||||
Optional<Player> playerOpt =
|
||||
getPlayers().values().stream()
|
||||
.filter(player -> player.getAccount().getId().equals(accountId))
|
||||
.findFirst();
|
||||
return playerOpt.orElse(null);
|
||||
}
|
||||
|
||||
public SocialDetail.Builder getSocialDetailByUid(int id) {
|
||||
// Get from online players
|
||||
Player player = this.getPlayerByUid(id, true);
|
||||
|
||||
if (player == null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
return player.getSocialDetail();
|
||||
}
|
||||
|
||||
public Account getAccountByName(String username) {
|
||||
Optional<Player> playerOpt =
|
||||
getPlayers().values().stream()
|
||||
.filter(player -> player.getAccount().getUsername().equals(username))
|
||||
.findFirst();
|
||||
if (playerOpt.isPresent()) {
|
||||
return playerOpt.get().getAccount();
|
||||
}
|
||||
return DatabaseHelper.getAccountByName(username);
|
||||
}
|
||||
|
||||
public synchronized void onTick() {
|
||||
var tickStart = Instant.now();
|
||||
|
||||
// Tick worlds.
|
||||
this.worlds.removeIf(World::onTick);
|
||||
|
||||
// Tick players.
|
||||
this.players.values().forEach(Player::onTick);
|
||||
|
||||
// Tick scheduler.
|
||||
this.getScheduler().runTasks();
|
||||
|
||||
// Call server tick event.
|
||||
ServerTickEvent event = new ServerTickEvent(tickStart, Instant.now());
|
||||
event.call();
|
||||
}
|
||||
|
||||
public void registerWorld(World world) {
|
||||
this.getWorlds().add(world);
|
||||
}
|
||||
|
||||
public void deregisterWorld(World world) {
|
||||
// TODO Auto-generated method stub
|
||||
|
||||
}
|
||||
|
||||
public void start() {
|
||||
// Schedule game loop.
|
||||
Timer gameLoop = new Timer();
|
||||
gameLoop.scheduleAtFixedRate(
|
||||
new TimerTask() {
|
||||
@Override
|
||||
public void run() {
|
||||
try {
|
||||
onTick();
|
||||
} catch (Exception e) {
|
||||
Grasscutter.getLogger().error(translate("messages.game.game_update_error"), e);
|
||||
}
|
||||
}
|
||||
},
|
||||
new Date(),
|
||||
1000L);
|
||||
Grasscutter.getLogger().info(translate("messages.status.free_software"));
|
||||
Grasscutter.getLogger()
|
||||
.info(translate("messages.game.address_bind", GAME_INFO.accessAddress, address.getPort()));
|
||||
ServerStartEvent event = new ServerStartEvent(ServerEvent.Type.GAME, OffsetDateTime.now());
|
||||
event.call();
|
||||
}
|
||||
|
||||
public void onServerShutdown() {
|
||||
ServerStopEvent event = new ServerStopEvent(ServerEvent.Type.GAME, OffsetDateTime.now());
|
||||
event.call();
|
||||
|
||||
// Kick and save all players
|
||||
List<Player> list = new ArrayList<>(this.getPlayers().size());
|
||||
list.addAll(this.getPlayers().values());
|
||||
|
||||
for (Player player : list) {
|
||||
player.getSession().close();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,41 +1,26 @@
|
||||
package emu.grasscutter.server.packet.recv;
|
||||
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.excels.QuestData.QuestCondition;
|
||||
import emu.grasscutter.game.quest.enums.QuestTrigger;
|
||||
import emu.grasscutter.net.packet.Opcodes;
|
||||
import emu.grasscutter.net.packet.PacketHandler;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.AddQuestContentProgressReqOuterClass;
|
||||
import emu.grasscutter.server.game.GameSession;
|
||||
import emu.grasscutter.server.packet.send.PacketAddQuestContentProgressRsp;
|
||||
import java.util.List;
|
||||
import java.util.stream.Stream;
|
||||
|
||||
@Opcodes(PacketOpcodes.AddQuestContentProgressReq)
|
||||
public class HandlerAddQuestContentProgressReq extends PacketHandler {
|
||||
|
||||
@Override
|
||||
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
|
||||
var req = AddQuestContentProgressReqOuterClass.AddQuestContentProgressReq.parseFrom(payload);
|
||||
// Find all conditions in quest that are the same as the given one
|
||||
Stream<QuestCondition> finishCond =
|
||||
GameData.getQuestDataMap().get(req.getParam()).getFinishCond().stream();
|
||||
Stream<QuestCondition> acceptCond =
|
||||
GameData.getQuestDataMap().get(req.getParam()).getAcceptCond().stream();
|
||||
Stream<QuestCondition> failCond =
|
||||
GameData.getQuestDataMap().get(req.getParam()).getFailCond().stream();
|
||||
List<QuestCondition> allCondMatch =
|
||||
Stream.concat(Stream.concat(acceptCond, failCond), finishCond)
|
||||
.filter(p -> p.getType().getValue() == req.getContentType())
|
||||
.toList();
|
||||
for (QuestCondition cond : allCondMatch) {
|
||||
session
|
||||
.getPlayer()
|
||||
.getQuestManager()
|
||||
.triggerEvent(
|
||||
QuestTrigger.getContentTriggerByValue(req.getContentType()), cond.getParam());
|
||||
}
|
||||
session.send(new PacketAddQuestContentProgressRsp(req.getContentType()));
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.server.packet.recv;
|
||||
|
||||
import emu.grasscutter.game.quest.enums.QuestContent;
|
||||
import emu.grasscutter.net.packet.Opcodes;
|
||||
import emu.grasscutter.net.packet.PacketHandler;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.AddQuestContentProgressReqOuterClass.AddQuestContentProgressReq;
|
||||
import emu.grasscutter.server.game.GameSession;
|
||||
import emu.grasscutter.server.packet.send.PacketAddQuestContentProgressRsp;
|
||||
|
||||
@Opcodes(PacketOpcodes.AddQuestContentProgressReq)
|
||||
public class HandlerAddQuestContentProgressReq extends PacketHandler {
|
||||
@Override
|
||||
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
|
||||
var req = AddQuestContentProgressReq.parseFrom(payload);
|
||||
|
||||
// Find all conditions in quest that are the same as the given one
|
||||
var type = QuestContent.getContentTriggerByValue(req.getContentType());
|
||||
if(type != null) {
|
||||
session.getPlayer().getQuestManager().queueEvent(type, req.getParam());
|
||||
}
|
||||
|
||||
session.send(new PacketAddQuestContentProgressRsp(req.getContentType()));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -1,69 +1,39 @@
|
||||
package emu.grasscutter.server.packet.recv;
|
||||
|
||||
import emu.grasscutter.GameConstants;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.excels.avatar.AvatarSkillDepotData;
|
||||
import emu.grasscutter.data.excels.world.WorldAreaData;
|
||||
import emu.grasscutter.game.avatar.Avatar;
|
||||
import emu.grasscutter.game.entity.EntityAvatar;
|
||||
import emu.grasscutter.net.packet.Opcodes;
|
||||
import emu.grasscutter.net.packet.PacketHandler;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.AvatarChangeElementTypeReqOuterClass.AvatarChangeElementTypeReq;
|
||||
import emu.grasscutter.net.proto.RetcodeOuterClass.Retcode;
|
||||
import emu.grasscutter.server.game.GameSession;
|
||||
import emu.grasscutter.server.packet.send.PacketAbilityChangeNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketAvatarChangeElementTypeRsp;
|
||||
import emu.grasscutter.server.packet.send.PacketAvatarFightPropNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketAvatarSkillDepotChangeNotify;
|
||||
|
||||
@Opcodes(PacketOpcodes.AvatarChangeElementTypeReq)
|
||||
public class HandlerAvatarChangeElementTypeReq extends PacketHandler {
|
||||
|
||||
@Override
|
||||
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
|
||||
AvatarChangeElementTypeReq req = AvatarChangeElementTypeReq.parseFrom(payload);
|
||||
|
||||
WorldAreaData area = GameData.getWorldAreaDataMap().get(req.getAreaId());
|
||||
|
||||
if (area == null
|
||||
|| area.getElementType() == null
|
||||
|| area.getElementType().getDepotValue() <= 0) {
|
||||
session.send(new PacketAvatarChangeElementTypeRsp(Retcode.RET_SVR_ERROR_VALUE));
|
||||
return;
|
||||
}
|
||||
|
||||
// Get current avatar, should be one of the main characters
|
||||
EntityAvatar mainCharacterEntity =
|
||||
session.getPlayer().getTeamManager().getCurrentAvatarEntity();
|
||||
Avatar mainCharacter = mainCharacterEntity.getAvatar();
|
||||
|
||||
int skillDepotId = area.getElementType().getDepotValue();
|
||||
switch (mainCharacter.getAvatarId()) {
|
||||
case GameConstants.MAIN_CHARACTER_MALE -> skillDepotId += 500;
|
||||
case GameConstants.MAIN_CHARACTER_FEMALE -> skillDepotId += 700;
|
||||
default -> {
|
||||
session.send(new PacketAvatarChangeElementTypeRsp(Retcode.RET_SVR_ERROR_VALUE));
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// Sanity checks for skill depots
|
||||
AvatarSkillDepotData skillDepot = GameData.getAvatarSkillDepotDataMap().get(skillDepotId);
|
||||
if (skillDepot == null || skillDepot.getId() == mainCharacter.getSkillDepotId()) {
|
||||
session.send(new PacketAvatarChangeElementTypeRsp(Retcode.RET_SVR_ERROR_VALUE));
|
||||
return;
|
||||
}
|
||||
|
||||
// Set skill depot
|
||||
mainCharacter.setSkillDepotData(skillDepot);
|
||||
|
||||
// Success
|
||||
session.send(new PacketAvatarChangeElementTypeRsp());
|
||||
|
||||
// Ability change packet
|
||||
session.send(new PacketAvatarSkillDepotChangeNotify(mainCharacter));
|
||||
session.send(new PacketAbilityChangeNotify(mainCharacterEntity));
|
||||
session.send(new PacketAvatarFightPropNotify(mainCharacter));
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.server.packet.recv;
|
||||
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.net.packet.Opcodes;
|
||||
import emu.grasscutter.net.packet.PacketHandler;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.AvatarChangeElementTypeReqOuterClass.AvatarChangeElementTypeReq;
|
||||
import emu.grasscutter.net.proto.RetcodeOuterClass.Retcode;
|
||||
import emu.grasscutter.server.game.GameSession;
|
||||
import emu.grasscutter.server.packet.send.PacketAvatarChangeElementTypeRsp;
|
||||
import lombok.val;
|
||||
|
||||
/**
|
||||
* Changes the currently active avatars Element if possible
|
||||
*/
|
||||
@Opcodes(PacketOpcodes.AvatarChangeElementTypeReq)
|
||||
public class HandlerAvatarChangeElementTypeReq extends PacketHandler {
|
||||
|
||||
@Override
|
||||
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
|
||||
var req = AvatarChangeElementTypeReq.parseFrom(payload);
|
||||
var area = GameData.getWorldAreaDataMap().get(req.getAreaId());
|
||||
|
||||
if (area == null || area.getElementType() == null || area.getElementType().getDepotIndex() <= 0) {
|
||||
session.send(new PacketAvatarChangeElementTypeRsp(Retcode.RET_SVR_ERROR_VALUE));
|
||||
return;
|
||||
}
|
||||
|
||||
val avatar = session.getPlayer().getTeamManager().getCurrentAvatarEntity().getAvatar();
|
||||
if (!avatar.changeElement(area.getElementType())) {
|
||||
session.send(new PacketAvatarChangeElementTypeRsp(Retcode.RET_SVR_ERROR_VALUE));
|
||||
return;
|
||||
}
|
||||
|
||||
// Success
|
||||
session.send(new PacketAvatarChangeElementTypeRsp());
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -1,191 +1,191 @@
|
||||
package emu.grasscutter.server.packet.recv;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.game.entity.GameEntity;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.FightProperty;
|
||||
import emu.grasscutter.net.packet.Opcodes;
|
||||
import emu.grasscutter.net.packet.PacketHandler;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.AttackResultOuterClass.AttackResult;
|
||||
import emu.grasscutter.net.proto.CombatInvocationsNotifyOuterClass.CombatInvocationsNotify;
|
||||
import emu.grasscutter.net.proto.CombatInvokeEntryOuterClass.CombatInvokeEntry;
|
||||
import emu.grasscutter.net.proto.EntityMoveInfoOuterClass.EntityMoveInfo;
|
||||
import emu.grasscutter.net.proto.EvtAnimatorParameterInfoOuterClass.EvtAnimatorParameterInfo;
|
||||
import emu.grasscutter.net.proto.EvtBeingHitInfoOuterClass.EvtBeingHitInfo;
|
||||
import emu.grasscutter.net.proto.MotionInfoOuterClass.MotionInfo;
|
||||
import emu.grasscutter.net.proto.MotionStateOuterClass.MotionState;
|
||||
import emu.grasscutter.net.proto.PlayerDieTypeOuterClass;
|
||||
import emu.grasscutter.server.event.entity.EntityMoveEvent;
|
||||
import emu.grasscutter.server.game.GameSession;
|
||||
import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify;
|
||||
import emu.grasscutter.utils.Position;
|
||||
|
||||
@Opcodes(PacketOpcodes.CombatInvocationsNotify)
|
||||
public class HandlerCombatInvocationsNotify extends PacketHandler {
|
||||
|
||||
private float cachedLandingSpeed = 0;
|
||||
private long cachedLandingTimeMillisecond = 0;
|
||||
private boolean monitorLandingEvent = false;
|
||||
|
||||
@Override
|
||||
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
|
||||
CombatInvocationsNotify notif = CombatInvocationsNotify.parseFrom(payload);
|
||||
for (CombatInvokeEntry entry : notif.getInvokeListList()) {
|
||||
// Handle combat invoke
|
||||
switch (entry.getArgumentType()) {
|
||||
case COMBAT_TYPE_ARGUMENT_EVT_BEING_HIT -> {
|
||||
EvtBeingHitInfo hitInfo = EvtBeingHitInfo.parseFrom(entry.getCombatData());
|
||||
AttackResult attackResult = hitInfo.getAttackResult();
|
||||
Player player = session.getPlayer();
|
||||
|
||||
// Check if the player is invulnerable.
|
||||
if (attackResult.getAttackerId()
|
||||
!= player.getTeamManager().getCurrentAvatarEntity().getId()
|
||||
&& player.getAbilityManager().isAbilityInvulnerable()) break;
|
||||
|
||||
// Handle damage
|
||||
player.getAttackResults().add(attackResult);
|
||||
player.getEnergyManager().handleAttackHit(hitInfo);
|
||||
}
|
||||
case COMBAT_TYPE_ARGUMENT_ENTITY_MOVE -> {
|
||||
// Handle movement
|
||||
EntityMoveInfo moveInfo = EntityMoveInfo.parseFrom(entry.getCombatData());
|
||||
GameEntity entity = session.getPlayer().getScene().getEntityById(moveInfo.getEntityId());
|
||||
if (entity != null) {
|
||||
// Move player
|
||||
MotionInfo motionInfo = moveInfo.getMotionInfo();
|
||||
MotionState motionState = motionInfo.getState();
|
||||
|
||||
// Call entity move event.
|
||||
EntityMoveEvent event =
|
||||
new EntityMoveEvent(
|
||||
entity,
|
||||
new Position(motionInfo.getPos()),
|
||||
new Position(motionInfo.getRot()),
|
||||
motionState);
|
||||
event.call();
|
||||
|
||||
entity.move(event.getPosition(), event.getRotation());
|
||||
entity.setLastMoveSceneTimeMs(moveInfo.getSceneTime());
|
||||
entity.setLastMoveReliableSeq(moveInfo.getReliableSeq());
|
||||
entity.setMotionState(motionState);
|
||||
|
||||
session
|
||||
.getPlayer()
|
||||
.getStaminaManager()
|
||||
.handleCombatInvocationsNotify(session, moveInfo, entity);
|
||||
|
||||
// TODO: handle MOTION_FIGHT landing which has a different damage factor
|
||||
// Also, for plunge attacks, LAND_SPEED is always -30 and is not useful.
|
||||
// May need the height when starting plunge attack.
|
||||
|
||||
// MOTION_LAND_SPEED and MOTION_FALL_ON_GROUND arrive in different packets.
|
||||
// Cache land speed for later use.
|
||||
if (motionState == MotionState.MOTION_STATE_LAND_SPEED) {
|
||||
cachedLandingSpeed = motionInfo.getSpeed().getY();
|
||||
cachedLandingTimeMillisecond = System.currentTimeMillis();
|
||||
monitorLandingEvent = true;
|
||||
}
|
||||
if (monitorLandingEvent) {
|
||||
if (motionState == MotionState.MOTION_STATE_FALL_ON_GROUND) {
|
||||
monitorLandingEvent = false;
|
||||
handleFallOnGround(session, entity, motionState);
|
||||
}
|
||||
}
|
||||
|
||||
// MOTION_STATE_NOTIFY = Dont send to other players
|
||||
if (motionState == MotionState.MOTION_STATE_NOTIFY) {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
case COMBAT_TYPE_ARGUMENT_ANIMATOR_PARAMETER_CHANGED -> {
|
||||
EvtAnimatorParameterInfo paramInfo =
|
||||
EvtAnimatorParameterInfo.parseFrom(entry.getCombatData());
|
||||
if (paramInfo.getIsServerCache()) {
|
||||
paramInfo = paramInfo.toBuilder().setIsServerCache(false).build();
|
||||
entry = entry.toBuilder().setCombatData(paramInfo.toByteString()).build();
|
||||
}
|
||||
}
|
||||
default -> {}
|
||||
}
|
||||
|
||||
session.getPlayer().getCombatInvokeHandler().addEntry(entry.getForwardType(), entry);
|
||||
}
|
||||
}
|
||||
|
||||
private void handleFallOnGround(GameSession session, GameEntity entity, MotionState motionState) {
|
||||
if (session.getPlayer().inGodmode()) {
|
||||
return;
|
||||
}
|
||||
// People have reported that after plunge attack (client sends a FIGHT instead of
|
||||
// FALL_ON_GROUND) they will die
|
||||
// if they talk to an NPC (this is when the client sends a FALL_ON_GROUND) without jumping
|
||||
// again.
|
||||
// A dirty patch: if not received immediately after MOTION_LAND_SPEED, discard this packet.
|
||||
// 200ms seems to be a reasonable delay.
|
||||
int maxDelay = 200;
|
||||
long actualDelay = System.currentTimeMillis() - cachedLandingTimeMillisecond;
|
||||
Grasscutter.getLogger()
|
||||
.trace(
|
||||
"MOTION_FALL_ON_GROUND received after "
|
||||
+ actualDelay
|
||||
+ "/"
|
||||
+ maxDelay
|
||||
+ "ms."
|
||||
+ (actualDelay > maxDelay ? " Discard" : ""));
|
||||
if (actualDelay > maxDelay) {
|
||||
return;
|
||||
}
|
||||
float currentHP = entity.getFightProperty(FightProperty.FIGHT_PROP_CUR_HP);
|
||||
float maxHP = entity.getFightProperty(FightProperty.FIGHT_PROP_MAX_HP);
|
||||
float damageFactor = 0;
|
||||
if (cachedLandingSpeed < -23.5) {
|
||||
damageFactor = 0.33f;
|
||||
}
|
||||
if (cachedLandingSpeed < -25) {
|
||||
damageFactor = 0.5f;
|
||||
}
|
||||
if (cachedLandingSpeed < -26.5) {
|
||||
damageFactor = 0.66f;
|
||||
}
|
||||
if (cachedLandingSpeed < -28) {
|
||||
damageFactor = 1f;
|
||||
}
|
||||
float damage = maxHP * damageFactor;
|
||||
float newHP = currentHP - damage;
|
||||
if (newHP < 0) {
|
||||
newHP = 0;
|
||||
}
|
||||
if (damageFactor > 0) {
|
||||
Grasscutter.getLogger()
|
||||
.debug(
|
||||
currentHP
|
||||
+ "/"
|
||||
+ maxHP
|
||||
+ "\tLandingSpeed: "
|
||||
+ cachedLandingSpeed
|
||||
+ "\tDamageFactor: "
|
||||
+ damageFactor
|
||||
+ "\tDamage: "
|
||||
+ damage
|
||||
+ "\tNewHP: "
|
||||
+ newHP);
|
||||
} else {
|
||||
Grasscutter.getLogger().trace(currentHP + "/" + maxHP + "\tLandingSpeed: 0\tNo damage");
|
||||
}
|
||||
entity.setFightProperty(FightProperty.FIGHT_PROP_CUR_HP, newHP);
|
||||
entity
|
||||
.getWorld()
|
||||
.broadcastPacket(
|
||||
new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_CUR_HP));
|
||||
if (newHP == 0) {
|
||||
session
|
||||
.getPlayer()
|
||||
.getStaminaManager()
|
||||
.killAvatar(session, entity, PlayerDieTypeOuterClass.PlayerDieType.PLAYER_DIE_TYPE_FALL);
|
||||
}
|
||||
cachedLandingSpeed = 0;
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.server.packet.recv;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.game.entity.GameEntity;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.FightProperty;
|
||||
import emu.grasscutter.net.packet.Opcodes;
|
||||
import emu.grasscutter.net.packet.PacketHandler;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.AttackResultOuterClass.AttackResult;
|
||||
import emu.grasscutter.net.proto.CombatInvocationsNotifyOuterClass.CombatInvocationsNotify;
|
||||
import emu.grasscutter.net.proto.CombatInvokeEntryOuterClass.CombatInvokeEntry;
|
||||
import emu.grasscutter.net.proto.EntityMoveInfoOuterClass.EntityMoveInfo;
|
||||
import emu.grasscutter.net.proto.EvtAnimatorParameterInfoOuterClass.EvtAnimatorParameterInfo;
|
||||
import emu.grasscutter.net.proto.EvtBeingHitInfoOuterClass.EvtBeingHitInfo;
|
||||
import emu.grasscutter.net.proto.MotionInfoOuterClass.MotionInfo;
|
||||
import emu.grasscutter.net.proto.MotionStateOuterClass.MotionState;
|
||||
import emu.grasscutter.net.proto.PlayerDieTypeOuterClass;
|
||||
import emu.grasscutter.server.event.entity.EntityMoveEvent;
|
||||
import emu.grasscutter.server.game.GameSession;
|
||||
import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify;
|
||||
import emu.grasscutter.utils.Position;
|
||||
|
||||
@Opcodes(PacketOpcodes.CombatInvocationsNotify)
|
||||
public class HandlerCombatInvocationsNotify extends PacketHandler {
|
||||
|
||||
private float cachedLandingSpeed = 0;
|
||||
private long cachedLandingTimeMillisecond = 0;
|
||||
private boolean monitorLandingEvent = false;
|
||||
|
||||
@Override
|
||||
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
|
||||
CombatInvocationsNotify notif = CombatInvocationsNotify.parseFrom(payload);
|
||||
for (CombatInvokeEntry entry : notif.getInvokeListList()) {
|
||||
// Handle combat invoke
|
||||
switch (entry.getArgumentType()) {
|
||||
case COMBAT_TYPE_ARGUMENT_EVT_BEING_HIT -> {
|
||||
EvtBeingHitInfo hitInfo = EvtBeingHitInfo.parseFrom(entry.getCombatData());
|
||||
AttackResult attackResult = hitInfo.getAttackResult();
|
||||
Player player = session.getPlayer();
|
||||
|
||||
// Check if the player is invulnerable.
|
||||
if (attackResult.getAttackerId()
|
||||
!= player.getTeamManager().getCurrentAvatarEntity().getId()
|
||||
&& player.getAbilityManager().isAbilityInvulnerable()) break;
|
||||
|
||||
// Handle damage
|
||||
player.getAttackResults().add(attackResult);
|
||||
player.getEnergyManager().handleAttackHit(hitInfo);
|
||||
}
|
||||
case COMBAT_TYPE_ARGUMENT_ENTITY_MOVE -> {
|
||||
// Handle movement
|
||||
EntityMoveInfo moveInfo = EntityMoveInfo.parseFrom(entry.getCombatData());
|
||||
GameEntity entity = session.getPlayer().getScene().getEntityById(moveInfo.getEntityId());
|
||||
if (entity != null) {
|
||||
// Move player
|
||||
MotionInfo motionInfo = moveInfo.getMotionInfo();
|
||||
MotionState motionState = motionInfo.getState();
|
||||
|
||||
// Call entity move event.
|
||||
EntityMoveEvent event =
|
||||
new EntityMoveEvent(
|
||||
entity,
|
||||
new Position(motionInfo.getPos()),
|
||||
new Position(motionInfo.getRot()),
|
||||
motionState);
|
||||
event.call();
|
||||
|
||||
entity.move(event.getPosition(), event.getRotation());
|
||||
entity.setLastMoveSceneTimeMs(moveInfo.getSceneTime());
|
||||
entity.setLastMoveReliableSeq(moveInfo.getReliableSeq());
|
||||
entity.setMotionState(motionState);
|
||||
|
||||
session
|
||||
.getPlayer()
|
||||
.getStaminaManager()
|
||||
.handleCombatInvocationsNotify(session, moveInfo, entity);
|
||||
|
||||
// TODO: handle MOTION_FIGHT landing which has a different damage factor
|
||||
// Also, for plunge attacks, LAND_SPEED is always -30 and is not useful.
|
||||
// May need the height when starting plunge attack.
|
||||
|
||||
// MOTION_LAND_SPEED and MOTION_FALL_ON_GROUND arrive in different packets.
|
||||
// Cache land speed for later use.
|
||||
if (motionState == MotionState.MOTION_STATE_LAND_SPEED) {
|
||||
cachedLandingSpeed = motionInfo.getSpeed().getY();
|
||||
cachedLandingTimeMillisecond = System.currentTimeMillis();
|
||||
monitorLandingEvent = true;
|
||||
}
|
||||
if (monitorLandingEvent) {
|
||||
if (motionState == MotionState.MOTION_STATE_FALL_ON_GROUND) {
|
||||
monitorLandingEvent = false;
|
||||
handleFallOnGround(session, entity, motionState);
|
||||
}
|
||||
}
|
||||
|
||||
// MOTION_STATE_NOTIFY = Dont send to other players
|
||||
if (motionState == MotionState.MOTION_STATE_NOTIFY) {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
case COMBAT_TYPE_ARGUMENT_ANIMATOR_PARAMETER_CHANGED -> {
|
||||
EvtAnimatorParameterInfo paramInfo =
|
||||
EvtAnimatorParameterInfo.parseFrom(entry.getCombatData());
|
||||
if (paramInfo.getIsServerCache()) {
|
||||
paramInfo = paramInfo.toBuilder().setIsServerCache(false).build();
|
||||
entry = entry.toBuilder().setCombatData(paramInfo.toByteString()).build();
|
||||
}
|
||||
}
|
||||
default -> {}
|
||||
}
|
||||
|
||||
session.getPlayer().getCombatInvokeHandler().addEntry(entry.getForwardType(), entry);
|
||||
}
|
||||
}
|
||||
|
||||
private void handleFallOnGround(GameSession session, GameEntity entity, MotionState motionState) {
|
||||
if (session.getPlayer().isInGodMode()) {
|
||||
return;
|
||||
}
|
||||
// People have reported that after plunge attack (client sends a FIGHT instead of
|
||||
// FALL_ON_GROUND) they will die
|
||||
// if they talk to an NPC (this is when the client sends a FALL_ON_GROUND) without jumping
|
||||
// again.
|
||||
// A dirty patch: if not received immediately after MOTION_LAND_SPEED, discard this packet.
|
||||
// 200ms seems to be a reasonable delay.
|
||||
int maxDelay = 200;
|
||||
long actualDelay = System.currentTimeMillis() - cachedLandingTimeMillisecond;
|
||||
Grasscutter.getLogger()
|
||||
.trace(
|
||||
"MOTION_FALL_ON_GROUND received after "
|
||||
+ actualDelay
|
||||
+ "/"
|
||||
+ maxDelay
|
||||
+ "ms."
|
||||
+ (actualDelay > maxDelay ? " Discard" : ""));
|
||||
if (actualDelay > maxDelay) {
|
||||
return;
|
||||
}
|
||||
float currentHP = entity.getFightProperty(FightProperty.FIGHT_PROP_CUR_HP);
|
||||
float maxHP = entity.getFightProperty(FightProperty.FIGHT_PROP_MAX_HP);
|
||||
float damageFactor = 0;
|
||||
if (cachedLandingSpeed < -23.5) {
|
||||
damageFactor = 0.33f;
|
||||
}
|
||||
if (cachedLandingSpeed < -25) {
|
||||
damageFactor = 0.5f;
|
||||
}
|
||||
if (cachedLandingSpeed < -26.5) {
|
||||
damageFactor = 0.66f;
|
||||
}
|
||||
if (cachedLandingSpeed < -28) {
|
||||
damageFactor = 1f;
|
||||
}
|
||||
float damage = maxHP * damageFactor;
|
||||
float newHP = currentHP - damage;
|
||||
if (newHP < 0) {
|
||||
newHP = 0;
|
||||
}
|
||||
if (damageFactor > 0) {
|
||||
Grasscutter.getLogger()
|
||||
.debug(
|
||||
currentHP
|
||||
+ "/"
|
||||
+ maxHP
|
||||
+ "\tLandingSpeed: "
|
||||
+ cachedLandingSpeed
|
||||
+ "\tDamageFactor: "
|
||||
+ damageFactor
|
||||
+ "\tDamage: "
|
||||
+ damage
|
||||
+ "\tNewHP: "
|
||||
+ newHP);
|
||||
} else {
|
||||
Grasscutter.getLogger().trace(currentHP + "/" + maxHP + "\tLandingSpeed: 0\tNo damage");
|
||||
}
|
||||
entity.setFightProperty(FightProperty.FIGHT_PROP_CUR_HP, newHP);
|
||||
entity
|
||||
.getWorld()
|
||||
.broadcastPacket(
|
||||
new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_CUR_HP));
|
||||
if (newHP == 0) {
|
||||
session
|
||||
.getPlayer()
|
||||
.getStaminaManager()
|
||||
.killAvatar(session, entity, PlayerDieTypeOuterClass.PlayerDieType.PLAYER_DIE_TYPE_FALL);
|
||||
}
|
||||
cachedLandingSpeed = 0;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,28 +1,29 @@
|
||||
package emu.grasscutter.server.packet.recv;
|
||||
|
||||
import emu.grasscutter.net.packet.Opcodes;
|
||||
import emu.grasscutter.net.packet.PacketHandler;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.EvtDoSkillSuccNotifyOuterClass.EvtDoSkillSuccNotify;
|
||||
import emu.grasscutter.server.game.GameSession;
|
||||
|
||||
@Opcodes(PacketOpcodes.EvtDoSkillSuccNotify)
|
||||
public class HandlerEvtDoSkillSuccNotify extends PacketHandler {
|
||||
|
||||
@Override
|
||||
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
|
||||
EvtDoSkillSuccNotify notify = EvtDoSkillSuccNotify.parseFrom(payload);
|
||||
|
||||
var player = session.getPlayer();
|
||||
int skillId = notify.getSkillId();
|
||||
int casterId = notify.getCasterId();
|
||||
|
||||
// Call skill perform in the player's ability manager.
|
||||
player.getAbilityManager().onSkillStart(session.getPlayer(), skillId, casterId);
|
||||
|
||||
// Handle skill notify in other managers.
|
||||
player.getStaminaManager().handleEvtDoSkillSuccNotify(session, skillId, casterId);
|
||||
player.getEnergyManager().handleEvtDoSkillSuccNotify(session, skillId, casterId);
|
||||
player.getQuestManager().triggerEvent(QuestContent.QUEST_CONTENT_SKILL, skillId, 0);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.server.packet.recv;
|
||||
|
||||
import emu.grasscutter.game.quest.enums.QuestContent;
|
||||
import emu.grasscutter.net.packet.Opcodes;
|
||||
import emu.grasscutter.net.packet.PacketHandler;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.EvtDoSkillSuccNotifyOuterClass.EvtDoSkillSuccNotify;
|
||||
import emu.grasscutter.server.game.GameSession;
|
||||
|
||||
@Opcodes(PacketOpcodes.EvtDoSkillSuccNotify)
|
||||
public class HandlerEvtDoSkillSuccNotify extends PacketHandler {
|
||||
|
||||
@Override
|
||||
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
|
||||
EvtDoSkillSuccNotify notify = EvtDoSkillSuccNotify.parseFrom(payload);
|
||||
|
||||
var player = session.getPlayer();
|
||||
int skillId = notify.getSkillId();
|
||||
int casterId = notify.getCasterId();
|
||||
|
||||
// Call skill perform in the player's ability manager.
|
||||
player.getAbilityManager().onSkillStart(session.getPlayer(), skillId, casterId);
|
||||
|
||||
// Handle skill notify in other managers.
|
||||
player.getStaminaManager().handleEvtDoSkillSuccNotify(session, skillId, casterId);
|
||||
player.getEnergyManager().handleEvtDoSkillSuccNotify(session, skillId, casterId);
|
||||
player.getQuestManager().queueEvent(QuestContent.QUEST_CONTENT_SKILL, skillId, 0);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,29 +1,29 @@
|
||||
package emu.grasscutter.server.packet.recv;
|
||||
|
||||
import emu.grasscutter.game.entity.EntityGadget;
|
||||
import emu.grasscutter.game.entity.GameEntity;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.net.packet.Opcodes;
|
||||
import emu.grasscutter.net.packet.PacketHandler;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.ExecuteGadgetLuaReqOuterClass.ExecuteGadgetLuaReq;
|
||||
import emu.grasscutter.server.game.GameSession;
|
||||
import emu.grasscutter.server.packet.send.PacketExecuteGadgetLuaRsp;
|
||||
|
||||
@Opcodes(PacketOpcodes.ExecuteGadgetLuaReq)
|
||||
public class HandlerExecuteGadgetLuaReq extends PacketHandler {
|
||||
|
||||
@Override
|
||||
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
|
||||
ExecuteGadgetLuaReq req = ExecuteGadgetLuaReq.parseFrom(payload);
|
||||
|
||||
Player player = session.getPlayer();
|
||||
GameEntity entity = player.getScene().getEntities().get(req.getSourceEntityId());
|
||||
|
||||
int result = 1;
|
||||
if (entity instanceof EntityGadget gadget)
|
||||
result = gadget.onClientExecuteRequest(req.getParam1(), req.getParam2(), req.getParam3());
|
||||
|
||||
player.sendPacket(new PacketExecuteGadgetLuaRsp(result));
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.server.packet.recv;
|
||||
|
||||
import emu.grasscutter.game.entity.EntityGadget;
|
||||
import emu.grasscutter.game.entity.GameEntity;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.net.packet.Opcodes;
|
||||
import emu.grasscutter.net.packet.PacketHandler;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.ExecuteGadgetLuaReqOuterClass.ExecuteGadgetLuaReq;
|
||||
import emu.grasscutter.server.game.GameSession;
|
||||
import emu.grasscutter.server.packet.send.PacketExecuteGadgetLuaRsp;
|
||||
|
||||
@Opcodes(PacketOpcodes.ExecuteGadgetLuaReq)
|
||||
public class HandlerExecuteGadgetLuaReq extends PacketHandler {
|
||||
|
||||
@Override
|
||||
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
|
||||
ExecuteGadgetLuaReq req = ExecuteGadgetLuaReq.parseFrom(payload);
|
||||
|
||||
Player player = session.getPlayer();
|
||||
GameEntity entity = player.getScene().getEntities().get(req.getSourceEntityId());
|
||||
|
||||
int result = 1;
|
||||
if (entity instanceof EntityGadget gadget)
|
||||
result = gadget.onClientExecuteRequest(req.getParam1(), req.getParam2(), req.getParam3());
|
||||
|
||||
player.sendPacket(new PacketExecuteGadgetLuaRsp(result));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,22 +1,23 @@
|
||||
package emu.grasscutter.server.packet.recv;
|
||||
|
||||
import emu.grasscutter.net.packet.Opcodes;
|
||||
import emu.grasscutter.net.packet.PacketHandler;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.GadgetInteractReqOuterClass.GadgetInteractReq;
|
||||
import emu.grasscutter.server.game.GameSession;
|
||||
|
||||
@Opcodes(PacketOpcodes.GadgetInteractReq)
|
||||
public class HandlerGadgetInteractReq extends PacketHandler {
|
||||
|
||||
@Override
|
||||
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
|
||||
GadgetInteractReq req = GadgetInteractReq.parseFrom(payload);
|
||||
|
||||
session
|
||||
.getPlayer()
|
||||
.getQuestManager()
|
||||
.triggerEvent(QuestContent.QUEST_CONTENT_INTERACT_GADGET, req.getGadgetId());
|
||||
session.getPlayer().interactWith(req.getGadgetEntityId(), req);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.server.packet.recv;
|
||||
|
||||
import emu.grasscutter.game.quest.enums.QuestContent;
|
||||
import emu.grasscutter.net.packet.Opcodes;
|
||||
import emu.grasscutter.net.packet.PacketHandler;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.GadgetInteractReqOuterClass.GadgetInteractReq;
|
||||
import emu.grasscutter.server.game.GameSession;
|
||||
|
||||
@Opcodes(PacketOpcodes.GadgetInteractReq)
|
||||
public class HandlerGadgetInteractReq extends PacketHandler {
|
||||
|
||||
@Override
|
||||
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
|
||||
GadgetInteractReq req = GadgetInteractReq.parseFrom(payload);
|
||||
|
||||
session
|
||||
.getPlayer()
|
||||
.getQuestManager()
|
||||
.queueEvent(QuestContent.QUEST_CONTENT_INTERACT_GADGET, req.getGadgetId());
|
||||
session.getPlayer().interactWith(req.getGadgetEntityId(), req);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,67 +1,66 @@
|
||||
package emu.grasscutter.server.packet.recv;
|
||||
|
||||
import emu.grasscutter.game.activity.musicgame.MusicGameActivityHandler;
|
||||
import emu.grasscutter.game.activity.musicgame.MusicGamePlayerData;
|
||||
import emu.grasscutter.game.props.ActivityType;
|
||||
import emu.grasscutter.game.props.WatcherTriggerType;
|
||||
import emu.grasscutter.net.packet.Opcodes;
|
||||
import emu.grasscutter.net.packet.PacketHandler;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.MusicGameSettleReqOuterClass;
|
||||
import emu.grasscutter.server.game.GameSession;
|
||||
import emu.grasscutter.server.packet.send.PacketActivityInfoNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketMusicGameSettleRsp;
|
||||
|
||||
@Opcodes(PacketOpcodes.MusicGameSettleReq)
|
||||
public class HandlerMusicGameSettleReq extends PacketHandler {
|
||||
|
||||
@Override
|
||||
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
|
||||
var req = MusicGameSettleReqOuterClass.MusicGameSettleReq.parseFrom(payload);
|
||||
|
||||
var playerData =
|
||||
session
|
||||
.getPlayer()
|
||||
.getActivityManager()
|
||||
.getPlayerActivityDataByActivityType(ActivityType.NEW_ACTIVITY_MUSIC_GAME);
|
||||
if (playerData.isEmpty()) {
|
||||
return;
|
||||
}
|
||||
var handler = (MusicGameActivityHandler) playerData.get().getActivityHandler();
|
||||
boolean isNewRecord = false;
|
||||
// check if custom beatmap
|
||||
|
||||
if (req.getUgcGuid() == 0) {
|
||||
session
|
||||
.getPlayer()
|
||||
.getActivityManager()
|
||||
.triggerWatcher(
|
||||
WatcherTriggerType.TRIGGER_FLEUR_FAIR_MUSIC_GAME_REACH_SCORE,
|
||||
String.valueOf(req.getMusicBasicId()),
|
||||
String.valueOf(req.getScore()));
|
||||
|
||||
isNewRecord =
|
||||
handler.setMusicGameRecord(
|
||||
playerData.get(),
|
||||
MusicGamePlayerData.MusicGameRecord.of()
|
||||
.musicId(req.getMusicBasicId())
|
||||
.maxCombo(req.getMaxCombo())
|
||||
.maxScore(req.getScore())
|
||||
.build());
|
||||
|
||||
// update activity info
|
||||
session.send(new PacketActivityInfoNotify(handler.toProto(playerData.get())));
|
||||
} else {
|
||||
handler.setMusicGameCustomBeatmapRecord(
|
||||
playerData.get(),
|
||||
MusicGamePlayerData.CustomBeatmapRecord.of()
|
||||
.musicShareId(req.getUgcGuid())
|
||||
.score(req.getMaxCombo())
|
||||
// .settle(req.getSuccess())
|
||||
.build());
|
||||
}
|
||||
|
||||
session.send(
|
||||
new PacketMusicGameSettleRsp(req.getMusicBasicId(), req.getUgcGuid(), isNewRecord));
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.server.packet.recv;
|
||||
|
||||
import emu.grasscutter.game.activity.musicgame.MusicGameActivityHandler;
|
||||
import emu.grasscutter.game.activity.musicgame.MusicGamePlayerData;
|
||||
import emu.grasscutter.game.props.ActivityType;
|
||||
import emu.grasscutter.game.props.WatcherTriggerType;
|
||||
import emu.grasscutter.net.packet.Opcodes;
|
||||
import emu.grasscutter.net.packet.PacketHandler;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.MusicGameSettleReqOuterClass.MusicGameSettleReq;
|
||||
import emu.grasscutter.net.proto.RetcodeOuterClass;
|
||||
import emu.grasscutter.server.game.GameSession;
|
||||
import emu.grasscutter.server.packet.send.PacketActivityInfoNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketMusicGameSettleRsp;
|
||||
import lombok.val;
|
||||
|
||||
@Opcodes(PacketOpcodes.MusicGameSettleReq)
|
||||
public class HandlerMusicGameSettleReq extends PacketHandler {
|
||||
|
||||
@Override
|
||||
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
|
||||
val req = MusicGameSettleReq.parseFrom(payload);
|
||||
|
||||
val activityManager = session.getPlayer().getActivityManager();
|
||||
|
||||
val playerDataOpt = activityManager.getPlayerActivityDataByActivityType(ActivityType.NEW_ACTIVITY_MUSIC_GAME);
|
||||
if (playerDataOpt.isEmpty()) {
|
||||
session.send(new PacketMusicGameSettleRsp(RetcodeOuterClass.Retcode.RET_MUSIC_GAME_LEVEL_CONFIG_NOT_FOUND, req));
|
||||
return;
|
||||
}
|
||||
|
||||
val playerData = playerDataOpt.get();
|
||||
val handler = (MusicGameActivityHandler) playerData.getActivityHandler();
|
||||
boolean isNewRecord = false;
|
||||
|
||||
// check if custom beatmap
|
||||
if (req.getUgcGuid() == 0) {
|
||||
session.getPlayer().getActivityManager().triggerWatcher(
|
||||
WatcherTriggerType.TRIGGER_FLEUR_FAIR_MUSIC_GAME_REACH_SCORE,
|
||||
String.valueOf(req.getMusicBasicId()),
|
||||
String.valueOf(req.getScore())
|
||||
);
|
||||
|
||||
isNewRecord = handler.setMusicGameRecord(playerData,
|
||||
MusicGamePlayerData.MusicGameRecord.of()
|
||||
.musicId(req.getMusicBasicId())
|
||||
.maxCombo(req.getMaxCombo())
|
||||
.maxScore(req.getScore())
|
||||
.build());
|
||||
|
||||
// update activity info
|
||||
session.send(new PacketActivityInfoNotify(handler.toProto(playerData, activityManager.getConditionExecutor())));
|
||||
} else {
|
||||
handler.setMusicGameCustomBeatmapRecord(playerData,
|
||||
MusicGamePlayerData.CustomBeatmapRecord.of()
|
||||
.musicShareId(req.getUgcGuid())
|
||||
.score(req.getMaxCombo())
|
||||
.settle(req.getIsSaveScore())
|
||||
.build());
|
||||
}
|
||||
|
||||
|
||||
session.send(new PacketMusicGameSettleRsp(req.getMusicBasicId(), req.getUgcGuid(), isNewRecord));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -1,66 +1,67 @@
|
||||
package emu.grasscutter.server.packet.recv;
|
||||
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.binout.MainQuestData;
|
||||
import emu.grasscutter.data.binout.MainQuestData.TalkData;
|
||||
import emu.grasscutter.net.packet.Opcodes;
|
||||
import emu.grasscutter.net.packet.PacketHandler;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.NpcTalkReqOuterClass.NpcTalkReq;
|
||||
import emu.grasscutter.server.game.GameSession;
|
||||
import emu.grasscutter.server.packet.send.PacketNpcTalkRsp;
|
||||
|
||||
@Opcodes(PacketOpcodes.NpcTalkReq)
|
||||
public class HandlerNpcTalkReq extends PacketHandler {
|
||||
@Override
|
||||
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
|
||||
NpcTalkReq req = NpcTalkReq.parseFrom(payload);
|
||||
|
||||
// Check if mainQuest exists
|
||||
// remove last 2 digits to get a mainQuestId
|
||||
int talkId = req.getTalkId();
|
||||
int mainQuestId = talkId / 100;
|
||||
MainQuestData mainQuestData = GameData.getMainQuestDataMap().get(mainQuestId);
|
||||
|
||||
if (mainQuestData != null) {
|
||||
// This talk is associated with a quest. Handle it.
|
||||
// If the quest has no talk data defined on it, create one.
|
||||
TalkData talkForQuest = new TalkData(talkId, "");
|
||||
if (mainQuestData.getTalks() != null) {
|
||||
var talks = mainQuestData.getTalks().stream().filter(p -> p.getId() == talkId).toList();
|
||||
|
||||
if (talks.size() > 0) {
|
||||
talkForQuest = talks.get(0);
|
||||
}
|
||||
}
|
||||
|
||||
// Add to the list of done talks for this quest.
|
||||
var mainQuest = session.getPlayer().getQuestManager().getMainQuestById(mainQuestId);
|
||||
if (mainQuest != null) {
|
||||
session
|
||||
.getPlayer()
|
||||
.getQuestManager()
|
||||
.getMainQuestById(mainQuestId)
|
||||
.getTalks()
|
||||
.put(talkId, talkForQuest);
|
||||
}
|
||||
|
||||
// Fire quest triggers.
|
||||
session
|
||||
.getPlayer()
|
||||
.getQuestManager()
|
||||
.triggerEvent(
|
||||
QuestContent.QUEST_CONTENT_COMPLETE_ANY_TALK, String.valueOf(req.getTalkId()), 0, 0);
|
||||
session
|
||||
.getPlayer()
|
||||
.getQuestManager()
|
||||
.triggerEvent(QuestContent.QUEST_CONTENT_COMPLETE_TALK, req.getTalkId(), 0);
|
||||
session
|
||||
.getPlayer()
|
||||
.getQuestManager()
|
||||
.triggerEvent(QuestContent.QUEST_CONTENT_FINISH_PLOT, req.getTalkId(), 0);
|
||||
}
|
||||
|
||||
session.send(new PacketNpcTalkRsp(req.getNpcEntityId(), req.getTalkId(), req.getEntityId()));
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.server.packet.recv;
|
||||
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.binout.MainQuestData;
|
||||
import emu.grasscutter.data.binout.MainQuestData.TalkData;
|
||||
import emu.grasscutter.game.quest.enums.QuestContent;
|
||||
import emu.grasscutter.net.packet.Opcodes;
|
||||
import emu.grasscutter.net.packet.PacketHandler;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.NpcTalkReqOuterClass.NpcTalkReq;
|
||||
import emu.grasscutter.server.game.GameSession;
|
||||
import emu.grasscutter.server.packet.send.PacketNpcTalkRsp;
|
||||
|
||||
@Opcodes(PacketOpcodes.NpcTalkReq)
|
||||
public class HandlerNpcTalkReq extends PacketHandler {
|
||||
@Override
|
||||
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
|
||||
NpcTalkReq req = NpcTalkReq.parseFrom(payload);
|
||||
|
||||
// Check if mainQuest exists
|
||||
// remove last 2 digits to get a mainQuestId
|
||||
int talkId = req.getTalkId();
|
||||
int mainQuestId = talkId / 100;
|
||||
MainQuestData mainQuestData = GameData.getMainQuestDataMap().get(mainQuestId);
|
||||
|
||||
if (mainQuestData != null) {
|
||||
// This talk is associated with a quest. Handle it.
|
||||
// If the quest has no talk data defined on it, create one.
|
||||
TalkData talkForQuest = new TalkData(talkId, "");
|
||||
if (mainQuestData.getTalks() != null) {
|
||||
var talks = mainQuestData.getTalks().stream().filter(p -> p.getId() == talkId).toList();
|
||||
|
||||
if (talks.size() > 0) {
|
||||
talkForQuest = talks.get(0);
|
||||
}
|
||||
}
|
||||
|
||||
// Add to the list of done talks for this quest.
|
||||
var mainQuest = session.getPlayer().getQuestManager().getMainQuestById(mainQuestId);
|
||||
if (mainQuest != null) {
|
||||
session
|
||||
.getPlayer()
|
||||
.getQuestManager()
|
||||
.getMainQuestById(mainQuestId)
|
||||
.getTalks()
|
||||
.put(talkId, talkForQuest);
|
||||
}
|
||||
|
||||
// Fire quest triggers.
|
||||
session
|
||||
.getPlayer()
|
||||
.getQuestManager()
|
||||
.queueEvent(
|
||||
QuestContent.QUEST_CONTENT_COMPLETE_ANY_TALK, String.valueOf(req.getTalkId()), 0, 0);
|
||||
session
|
||||
.getPlayer()
|
||||
.getQuestManager()
|
||||
.queueEvent(QuestContent.QUEST_CONTENT_COMPLETE_TALK, req.getTalkId(), 0);
|
||||
session
|
||||
.getPlayer()
|
||||
.getQuestManager()
|
||||
.queueEvent(QuestContent.QUEST_CONTENT_FINISH_PLOT, req.getTalkId(), 0);
|
||||
}
|
||||
|
||||
session.send(new PacketNpcTalkRsp(req.getNpcEntityId(), req.getTalkId(), req.getEntityId()));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,24 +1,25 @@
|
||||
package emu.grasscutter.server.packet.recv;
|
||||
|
||||
import emu.grasscutter.game.props.SceneType;
|
||||
import emu.grasscutter.net.packet.Opcodes;
|
||||
import emu.grasscutter.net.packet.PacketHandler;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.server.game.GameSession;
|
||||
import emu.grasscutter.server.packet.send.PacketPostEnterSceneRsp;
|
||||
|
||||
@Opcodes(PacketOpcodes.PostEnterSceneReq)
|
||||
public class HandlerPostEnterSceneReq extends PacketHandler {
|
||||
|
||||
@Override
|
||||
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
|
||||
if (session.getPlayer().getScene().getSceneType() == SceneType.SCENE_ROOM) {
|
||||
session
|
||||
.getPlayer()
|
||||
.getQuestManager()
|
||||
.triggerEvent(QuestContent.QUEST_CONTENT_ENTER_ROOM, session.getPlayer().getSceneId(), 0);
|
||||
}
|
||||
|
||||
session.send(new PacketPostEnterSceneRsp(session.getPlayer()));
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.server.packet.recv;
|
||||
|
||||
import emu.grasscutter.game.props.SceneType;
|
||||
import emu.grasscutter.game.quest.enums.QuestContent;
|
||||
import emu.grasscutter.net.packet.Opcodes;
|
||||
import emu.grasscutter.net.packet.PacketHandler;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.server.game.GameSession;
|
||||
import emu.grasscutter.server.packet.send.PacketPostEnterSceneRsp;
|
||||
|
||||
@Opcodes(PacketOpcodes.PostEnterSceneReq)
|
||||
public class HandlerPostEnterSceneReq extends PacketHandler {
|
||||
|
||||
@Override
|
||||
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
|
||||
if (session.getPlayer().getScene().getSceneType() == SceneType.SCENE_ROOM) {
|
||||
session
|
||||
.getPlayer()
|
||||
.getQuestManager()
|
||||
.queueEvent(QuestContent.QUEST_CONTENT_ENTER_ROOM, session.getPlayer().getSceneId(), 0);
|
||||
}
|
||||
|
||||
session.send(new PacketPostEnterSceneRsp(session.getPlayer()));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,40 +1,39 @@
|
||||
package emu.grasscutter.server.packet.recv;
|
||||
|
||||
import emu.grasscutter.game.entity.EntityGadget;
|
||||
import emu.grasscutter.game.entity.GameEntity;
|
||||
import emu.grasscutter.net.packet.Opcodes;
|
||||
import emu.grasscutter.net.packet.PacketHandler;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.SelectWorktopOptionReqOuterClass.SelectWorktopOptionReq;
|
||||
import emu.grasscutter.scripts.constants.EventType;
|
||||
import emu.grasscutter.scripts.data.ScriptArgs;
|
||||
import emu.grasscutter.server.game.GameSession;
|
||||
import emu.grasscutter.server.packet.send.PacketSelectWorktopOptionRsp;
|
||||
|
||||
@Opcodes(PacketOpcodes.SelectWorktopOptionReq)
|
||||
public class HandlerSelectWorktopOptionReq extends PacketHandler {
|
||||
|
||||
@Override
|
||||
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
|
||||
SelectWorktopOptionReq req = SelectWorktopOptionReq.parseFrom(payload);
|
||||
|
||||
try {
|
||||
GameEntity entity = session.getPlayer().getScene().getEntityById(req.getGadgetEntityId());
|
||||
|
||||
if (!(entity instanceof EntityGadget)) {
|
||||
return;
|
||||
}
|
||||
session.getPlayer().getScene().selectWorktopOptionWith(req);
|
||||
session
|
||||
.getPlayer()
|
||||
.getScene()
|
||||
.getScriptManager()
|
||||
.callEvent(
|
||||
EventType.EVENT_SELECT_OPTION,
|
||||
new ScriptArgs(entity.getConfigId(), req.getOptionId()));
|
||||
} finally {
|
||||
// Always send packet
|
||||
session.send(new PacketSelectWorktopOptionRsp(req.getGadgetEntityId(), req.getOptionId()));
|
||||
}
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.server.packet.recv;
|
||||
|
||||
import emu.grasscutter.game.entity.EntityGadget;
|
||||
import emu.grasscutter.game.entity.GameEntity;
|
||||
import emu.grasscutter.game.quest.enums.QuestContent;
|
||||
import emu.grasscutter.net.packet.Opcodes;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.SelectWorktopOptionReqOuterClass.SelectWorktopOptionReq;
|
||||
import emu.grasscutter.scripts.constants.EventType;
|
||||
import emu.grasscutter.scripts.data.ScriptArgs;
|
||||
import emu.grasscutter.net.packet.PacketHandler;
|
||||
import emu.grasscutter.server.game.GameSession;
|
||||
import emu.grasscutter.server.packet.send.PacketSelectWorktopOptionRsp;
|
||||
|
||||
@Opcodes(PacketOpcodes.SelectWorktopOptionReq)
|
||||
public class HandlerSelectWorktopOptionReq extends PacketHandler {
|
||||
|
||||
@Override
|
||||
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
|
||||
SelectWorktopOptionReq req = SelectWorktopOptionReq.parseFrom(payload);
|
||||
|
||||
try {
|
||||
GameEntity entity = session.getPlayer().getScene().getEntityById(req.getGadgetEntityId());
|
||||
|
||||
if (!(entity instanceof EntityGadget)) {
|
||||
return;
|
||||
}
|
||||
session.getPlayer().getScene().selectWorktopOptionWith(req);
|
||||
session.getPlayer().getScene().getScriptManager().callEvent(
|
||||
new ScriptArgs(entity.getGroupId(), EventType.EVENT_SELECT_OPTION, entity.getConfigId(), req.getOptionId())
|
||||
);
|
||||
session.getPlayer().getQuestManager().queueEvent(QuestContent.QUEST_CONTENT_WORKTOP_SELECT, entity.getConfigId(), req.getOptionId());
|
||||
} finally {
|
||||
// Always send packet
|
||||
session.send(new PacketSelectWorktopOptionRsp(req.getGadgetEntityId(), req.getOptionId()));
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -14,7 +14,7 @@ public class HandlerSkipPlayerGameTimeReq extends PacketHandler {
|
||||
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
|
||||
var req = SkipPlayerGameTimeReqOuterClass.SkipPlayerGameTimeReq.parseFrom(payload);
|
||||
var player = session.getPlayer();
|
||||
player.getScene().setTime(req.getGameTime());
|
||||
player.updatePlayerGameTime(req.getGameTime());
|
||||
player.getScene().broadcastPacket(new PacketPlayerGameTimeNotify(player));
|
||||
player.sendPacket(new PacketSkipPlayerGameTimeRsp(req));
|
||||
}
|
||||
|
||||
@@ -1,34 +1,27 @@
|
||||
package emu.grasscutter.server.packet.recv;
|
||||
|
||||
import emu.grasscutter.game.entity.platform.EntityPlatform;
|
||||
import emu.grasscutter.net.packet.Opcodes;
|
||||
import emu.grasscutter.net.packet.PacketHandler;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.UpdateAbilityCreatedMovingPlatformNotifyOuterClass;
|
||||
import emu.grasscutter.server.game.GameSession;
|
||||
import emu.grasscutter.server.packet.send.PacketPlatformStartRouteNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketPlatformStopRouteNotify;
|
||||
|
||||
@Opcodes(PacketOpcodes.UpdateAbilityCreatedMovingPlatformNotify)
|
||||
public class HandlerUpdateAbilityCreatedMovingPlatformNotify extends PacketHandler {
|
||||
@Override
|
||||
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
|
||||
var notify =
|
||||
UpdateAbilityCreatedMovingPlatformNotifyOuterClass.UpdateAbilityCreatedMovingPlatformNotify
|
||||
.parseFrom(payload);
|
||||
var entity = session.getPlayer().getScene().getEntityById(notify.getEntityId());
|
||||
|
||||
if (!(entity instanceof EntityPlatform)) {
|
||||
return;
|
||||
}
|
||||
|
||||
var scene = ((EntityPlatform) entity).getOwner().getScene();
|
||||
|
||||
switch (notify.getOpType()) {
|
||||
case OP_TYPE_ACTIVATE -> scene.broadcastPacket(
|
||||
new PacketPlatformStartRouteNotify((EntityPlatform) entity, scene));
|
||||
case OP_TYPE_DEACTIVATE -> scene.broadcastPacket(
|
||||
new PacketPlatformStopRouteNotify((EntityPlatform) entity, scene));
|
||||
}
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.server.packet.recv;
|
||||
|
||||
import emu.grasscutter.game.entity.EntityGadget;
|
||||
import emu.grasscutter.game.entity.gadget.platform.AbilityRoute;
|
||||
import emu.grasscutter.net.packet.Opcodes;
|
||||
import emu.grasscutter.net.packet.PacketHandler;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.UpdateAbilityCreatedMovingPlatformNotifyOuterClass.UpdateAbilityCreatedMovingPlatformNotify;
|
||||
import emu.grasscutter.server.game.GameSession;
|
||||
|
||||
@Opcodes(PacketOpcodes.UpdateAbilityCreatedMovingPlatformNotify)
|
||||
public class HandlerUpdateAbilityCreatedMovingPlatformNotify extends PacketHandler {
|
||||
@Override
|
||||
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
|
||||
var notify = UpdateAbilityCreatedMovingPlatformNotify.parseFrom(payload);
|
||||
var entity = session.getPlayer().getScene().getEntityById(notify.getEntityId());
|
||||
|
||||
if (!(entity instanceof EntityGadget entityGadget) || !(entityGadget.getRouteConfig() instanceof AbilityRoute)) {
|
||||
return;
|
||||
}
|
||||
|
||||
switch (notify.getOpType()) {
|
||||
case OP_TYPE_ACTIVATE -> entityGadget.startPlatform();
|
||||
case OP_TYPE_DEACTIVATE -> entityGadget.stopPlatform();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,18 +1,18 @@
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.ChangeGameTimeRspOuterClass.ChangeGameTimeRsp;
|
||||
|
||||
public class PacketChangeGameTimeRsp extends BasePacket {
|
||||
|
||||
public PacketChangeGameTimeRsp(Player player) {
|
||||
super(PacketOpcodes.ChangeGameTimeRsp);
|
||||
|
||||
ChangeGameTimeRsp proto =
|
||||
ChangeGameTimeRsp.newBuilder().setCurGameTime(player.getScene().getTime()).build();
|
||||
|
||||
this.setData(proto);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.ChangeGameTimeRspOuterClass.ChangeGameTimeRsp;
|
||||
|
||||
public class PacketChangeGameTimeRsp extends BasePacket {
|
||||
|
||||
public PacketChangeGameTimeRsp(Player player) {
|
||||
super(PacketOpcodes.ChangeGameTimeRsp);
|
||||
|
||||
ChangeGameTimeRsp proto =
|
||||
ChangeGameTimeRsp.newBuilder().setCurGameTime(player.getWorld().getGameTime()).build();
|
||||
|
||||
this.setData(proto);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,64 +1,13 @@
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.DungeonSettleNotifyOuterClass.DungeonSettleNotify;
|
||||
import emu.grasscutter.net.proto.ItemParamOuterClass;
|
||||
import emu.grasscutter.net.proto.TowerLevelEndNotifyOuterClass.TowerLevelEndNotify;
|
||||
|
||||
public class PacketDungeonSettleNotify extends BasePacket {
|
||||
|
||||
public PacketDungeonSettleNotify(WorldChallenge challenge) {
|
||||
super(PacketOpcodes.DungeonSettleNotify);
|
||||
|
||||
DungeonSettleNotify proto =
|
||||
DungeonSettleNotify.newBuilder()
|
||||
.setDungeonId(challenge.getScene().getDungeonData().getId())
|
||||
.setIsSuccess(challenge.isSuccess())
|
||||
.setCloseTime(challenge.getScene().getAutoCloseTime())
|
||||
.setResult(challenge.isSuccess() ? 1 : 0)
|
||||
.build();
|
||||
|
||||
this.setData(proto);
|
||||
}
|
||||
|
||||
public PacketDungeonSettleNotify(
|
||||
WorldChallenge challenge, boolean canJump, boolean hasNextLevel, int nextFloorId) {
|
||||
super(PacketOpcodes.DungeonSettleNotify);
|
||||
|
||||
var continueStatus =
|
||||
TowerLevelEndNotify.ContinueStateType.CONTINUE_STATE_TYPE_CAN_NOT_CONTINUE_VALUE;
|
||||
if (challenge.isSuccess() && canJump) {
|
||||
continueStatus =
|
||||
hasNextLevel
|
||||
? TowerLevelEndNotify.ContinueStateType.CONTINUE_STATE_TYPE_CAN_ENTER_NEXT_LEVEL_VALUE
|
||||
: TowerLevelEndNotify.ContinueStateType
|
||||
.CONTINUE_STATE_TYPE_CAN_ENTER_NEXT_FLOOR_VALUE;
|
||||
}
|
||||
|
||||
var towerLevelEndNotify =
|
||||
TowerLevelEndNotify.newBuilder()
|
||||
.setIsSuccess(challenge.isSuccess())
|
||||
.setContinueState(continueStatus)
|
||||
.addFinishedStarCondList(1)
|
||||
.addFinishedStarCondList(2)
|
||||
.addFinishedStarCondList(3)
|
||||
.addRewardItemList(
|
||||
ItemParamOuterClass.ItemParam.newBuilder().setItemId(201).setCount(1000).build());
|
||||
if (nextFloorId > 0 && canJump) {
|
||||
towerLevelEndNotify.setNextFloorId(nextFloorId);
|
||||
}
|
||||
|
||||
DungeonSettleNotify proto =
|
||||
DungeonSettleNotify.newBuilder()
|
||||
.setDungeonId(challenge.getScene().getDungeonData().getId())
|
||||
.setIsSuccess(challenge.isSuccess())
|
||||
.setCloseTime(challenge.getScene().getAutoCloseTime())
|
||||
.setResult(challenge.isSuccess() ? 1 : 0)
|
||||
.setTowerLevelEndNotify(towerLevelEndNotify.build())
|
||||
.build();
|
||||
|
||||
this.setData(proto);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.game.dungeons.dungeon_results.BaseDungeonResult;
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
|
||||
public class PacketDungeonSettleNotify extends BasePacket {
|
||||
public PacketDungeonSettleNotify(BaseDungeonResult result) {
|
||||
super(PacketOpcodes.DungeonSettleNotify);
|
||||
|
||||
this.setData(result.getProto());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,22 +1,33 @@
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.game.entity.GameEntity;
|
||||
import emu.grasscutter.game.props.FightProperty;
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.EntityFightPropUpdateNotifyOuterClass.EntityFightPropUpdateNotify;
|
||||
|
||||
public class PacketEntityFightPropUpdateNotify extends BasePacket {
|
||||
|
||||
public PacketEntityFightPropUpdateNotify(GameEntity entity, FightProperty prop) {
|
||||
super(PacketOpcodes.EntityFightPropUpdateNotify);
|
||||
|
||||
EntityFightPropUpdateNotify proto =
|
||||
EntityFightPropUpdateNotify.newBuilder()
|
||||
.setEntityId(entity.getId())
|
||||
.putFightPropMap(prop.getId(), entity.getFightProperty(prop))
|
||||
.build();
|
||||
|
||||
this.setData(proto);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.game.entity.GameEntity;
|
||||
import emu.grasscutter.game.props.FightProperty;
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.EntityFightPropUpdateNotifyOuterClass.EntityFightPropUpdateNotify;
|
||||
|
||||
import java.util.Collection;
|
||||
|
||||
public class PacketEntityFightPropUpdateNotify extends BasePacket {
|
||||
public PacketEntityFightPropUpdateNotify(GameEntity entity, FightProperty prop) {
|
||||
super(PacketOpcodes.EntityFightPropUpdateNotify);
|
||||
|
||||
EntityFightPropUpdateNotify proto =
|
||||
EntityFightPropUpdateNotify.newBuilder()
|
||||
.setEntityId(entity.getId())
|
||||
.putFightPropMap(prop.getId(), entity.getFightProperty(prop))
|
||||
.build();
|
||||
|
||||
this.setData(proto);
|
||||
}
|
||||
|
||||
public PacketEntityFightPropUpdateNotify(GameEntity entity, Collection<FightProperty> props) {
|
||||
super(PacketOpcodes.EntityFightPropUpdateNotify);
|
||||
|
||||
var protoBuilder = EntityFightPropUpdateNotify.newBuilder()
|
||||
.setEntityId(entity.getId());
|
||||
props.forEach(p -> protoBuilder.putFightPropMap(p.getId(), entity.getFightProperty(p)));
|
||||
|
||||
this.setData(protoBuilder);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,26 +1,26 @@
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.quest.GameMainQuest;
|
||||
import emu.grasscutter.game.quest.enums.ParentQuestState;
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.FinishedParentQuestNotifyOuterClass.FinishedParentQuestNotify;
|
||||
|
||||
public class PacketFinishedParentQuestNotify extends BasePacket {
|
||||
|
||||
public PacketFinishedParentQuestNotify(Player player) {
|
||||
super(PacketOpcodes.FinishedParentQuestNotify, true);
|
||||
|
||||
FinishedParentQuestNotify.Builder proto = FinishedParentQuestNotify.newBuilder();
|
||||
|
||||
for (GameMainQuest mainQuest : player.getQuestManager().getMainQuests().values()) {
|
||||
// Canceled Quests do not appear in this packet
|
||||
if (mainQuest.getState() != ParentQuestState.PARENT_QUEST_STATE_CANCELED) {
|
||||
proto.addParentQuestList(mainQuest.toProto());
|
||||
}
|
||||
}
|
||||
|
||||
this.setData(proto);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.quest.GameMainQuest;
|
||||
import emu.grasscutter.game.quest.enums.ParentQuestState;
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.FinishedParentQuestNotifyOuterClass.FinishedParentQuestNotify;
|
||||
|
||||
public class PacketFinishedParentQuestNotify extends BasePacket {
|
||||
|
||||
public PacketFinishedParentQuestNotify(Player player) {
|
||||
super(PacketOpcodes.FinishedParentQuestNotify, true);
|
||||
|
||||
FinishedParentQuestNotify.Builder proto = FinishedParentQuestNotify.newBuilder();
|
||||
|
||||
for (GameMainQuest mainQuest : player.getQuestManager().getMainQuests().values()) {
|
||||
//Canceled Quests do not appear in this packet
|
||||
if (mainQuest.getState() != ParentQuestState.PARENT_QUEST_STATE_CANCELED) {
|
||||
proto.addParentQuestList(mainQuest.toProto(false));
|
||||
}
|
||||
}
|
||||
|
||||
this.setData(proto);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,31 +1,33 @@
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.game.quest.GameMainQuest;
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.FinishedParentQuestUpdateNotifyOuterClass.FinishedParentQuestUpdateNotify;
|
||||
import java.util.List;
|
||||
|
||||
public class PacketFinishedParentQuestUpdateNotify extends BasePacket {
|
||||
|
||||
public PacketFinishedParentQuestUpdateNotify(GameMainQuest quest) {
|
||||
super(PacketOpcodes.FinishedParentQuestUpdateNotify);
|
||||
|
||||
FinishedParentQuestUpdateNotify proto =
|
||||
FinishedParentQuestUpdateNotify.newBuilder().addParentQuestList(quest.toProto()).build();
|
||||
|
||||
this.setData(proto);
|
||||
}
|
||||
|
||||
public PacketFinishedParentQuestUpdateNotify(List<GameMainQuest> quests) {
|
||||
super(PacketOpcodes.FinishedParentQuestUpdateNotify);
|
||||
|
||||
var proto = FinishedParentQuestUpdateNotify.newBuilder();
|
||||
|
||||
for (GameMainQuest mainQuest : quests) {
|
||||
proto.addParentQuestList(mainQuest.toProto());
|
||||
}
|
||||
proto.build();
|
||||
this.setData(proto);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.game.quest.GameMainQuest;
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.FinishedParentQuestUpdateNotifyOuterClass.FinishedParentQuestUpdateNotify;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class PacketFinishedParentQuestUpdateNotify extends BasePacket {
|
||||
|
||||
public PacketFinishedParentQuestUpdateNotify(GameMainQuest quest) {
|
||||
super(PacketOpcodes.FinishedParentQuestUpdateNotify);
|
||||
|
||||
FinishedParentQuestUpdateNotify proto = FinishedParentQuestUpdateNotify.newBuilder()
|
||||
.addParentQuestList(quest.toProto(true))
|
||||
.build();
|
||||
|
||||
this.setData(proto);
|
||||
}
|
||||
|
||||
public PacketFinishedParentQuestUpdateNotify(List<GameMainQuest> quests) {
|
||||
super(PacketOpcodes.FinishedParentQuestUpdateNotify);
|
||||
|
||||
var proto = FinishedParentQuestUpdateNotify.newBuilder();
|
||||
|
||||
for (GameMainQuest mainQuest : quests) {
|
||||
proto.addParentQuestList(mainQuest.toProto(true));
|
||||
}
|
||||
proto.build();
|
||||
this.setData(proto);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
|
||||
public class PacketHomeUnknown2Rsp extends BasePacket {
|
||||
|
||||
public PacketHomeUnknown2Rsp() {
|
||||
super(PacketOpcodes.Unk2700_KIIOGMKFNNP_ServerRsp);
|
||||
}
|
||||
}
|
||||
//package emu.grasscutter.server.packet.send;
|
||||
//
|
||||
//import emu.grasscutter.net.packet.BasePacket;
|
||||
//import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
//
|
||||
//public class PacketHomeUnknown2Rsp extends BasePacket {
|
||||
//
|
||||
// public PacketHomeUnknown2Rsp() {
|
||||
// super(PacketOpcodes.Unk2700_KIIOGMKFNNP_ServerRsp);
|
||||
// }
|
||||
//}
|
||||
|
||||
@@ -1,18 +1,32 @@
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.MusicGameSettleRspOuterClass;
|
||||
|
||||
public class PacketMusicGameSettleRsp extends BasePacket {
|
||||
|
||||
public PacketMusicGameSettleRsp(int musicBasicId, long musicShareId, boolean isNewRecord) {
|
||||
super(PacketOpcodes.MusicGameSettleRsp);
|
||||
|
||||
var proto = MusicGameSettleRspOuterClass.MusicGameSettleRsp.newBuilder();
|
||||
|
||||
proto.setMusicBasicId(musicBasicId).setUgcGuid(musicShareId).setIsNewRecord(isNewRecord);
|
||||
|
||||
this.setData(proto);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.MusicGameSettleReqOuterClass;
|
||||
import emu.grasscutter.net.proto.MusicGameSettleRspOuterClass;
|
||||
import emu.grasscutter.net.proto.RetcodeOuterClass;
|
||||
|
||||
public class PacketMusicGameSettleRsp extends BasePacket {
|
||||
|
||||
public PacketMusicGameSettleRsp(int musicBasicId, long musicShareId, boolean isNewRecord) {
|
||||
super(PacketOpcodes.MusicGameSettleRsp);
|
||||
|
||||
var proto = MusicGameSettleRspOuterClass.MusicGameSettleRsp.newBuilder();
|
||||
|
||||
proto.setMusicBasicId(musicBasicId).setUgcGuid(musicShareId).setIsNewRecord(isNewRecord);
|
||||
|
||||
this.setData(proto);
|
||||
}
|
||||
|
||||
public PacketMusicGameSettleRsp(RetcodeOuterClass.Retcode errorCode, MusicGameSettleReqOuterClass.MusicGameSettleReq req) {
|
||||
super(PacketOpcodes.MusicGameSettleRsp);
|
||||
|
||||
var proto = MusicGameSettleRspOuterClass.MusicGameSettleRsp.newBuilder()
|
||||
.setRetcode(errorCode.getNumber())
|
||||
.setMusicBasicId(req.getMusicBasicId())
|
||||
.setUgcGuid(req.getUgcGuid());
|
||||
|
||||
|
||||
this.setData(proto);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,22 +1,20 @@
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.game.entity.platform.EntityPlatform;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.PlatformStartRouteNotifyOuterClass;
|
||||
|
||||
public class PacketPlatformStartRouteNotify extends BasePacket {
|
||||
public PacketPlatformStartRouteNotify(EntityPlatform entity, Scene scene) {
|
||||
super(PacketOpcodes.PlatformStartRouteNotify);
|
||||
|
||||
var notify =
|
||||
PlatformStartRouteNotifyOuterClass.PlatformStartRouteNotify.newBuilder()
|
||||
.setEntityId(entity.getId())
|
||||
.setSceneTime(scene.getSceneTime())
|
||||
.setPlatform(entity.onStartRoute())
|
||||
.build();
|
||||
|
||||
this.setData(notify);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.game.entity.EntityGadget;
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.PlatformStartRouteNotifyOuterClass.PlatformStartRouteNotify;
|
||||
import lombok.val;
|
||||
|
||||
public class PacketPlatformStartRouteNotify extends BasePacket {
|
||||
public PacketPlatformStartRouteNotify(EntityGadget gadgetEntity) {
|
||||
super(PacketOpcodes.PlatformStartRouteNotify);
|
||||
|
||||
val notify = PlatformStartRouteNotify.newBuilder()
|
||||
.setEntityId(gadgetEntity.getId())
|
||||
.setSceneTime(gadgetEntity.getScene().getSceneTime())
|
||||
.setPlatform(gadgetEntity.getPlatformInfo());
|
||||
|
||||
this.setData(notify);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,22 +1,20 @@
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.game.entity.platform.EntityPlatform;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.PlatformStopRouteNotifyOuterClass;
|
||||
|
||||
public class PacketPlatformStopRouteNotify extends BasePacket {
|
||||
public PacketPlatformStopRouteNotify(EntityPlatform entity, Scene scene) {
|
||||
super(PacketOpcodes.PlatformStopRouteNotify);
|
||||
|
||||
var notify =
|
||||
PlatformStopRouteNotifyOuterClass.PlatformStopRouteNotify.newBuilder()
|
||||
.setPlatform(entity.onStopRoute())
|
||||
.setSceneTime(scene.getSceneTime())
|
||||
.setEntityId(entity.getId())
|
||||
.build();
|
||||
|
||||
this.setData(notify);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.game.entity.EntityGadget;
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.PlatformStopRouteNotifyOuterClass;
|
||||
|
||||
public class PacketPlatformStopRouteNotify extends BasePacket {
|
||||
public PacketPlatformStopRouteNotify(EntityGadget gadgetEntity) {
|
||||
super(PacketOpcodes.PlatformStopRouteNotify);
|
||||
|
||||
var notify = PlatformStopRouteNotifyOuterClass.PlatformStopRouteNotify.newBuilder()
|
||||
.setPlatform(gadgetEntity.getPlatformInfo())
|
||||
.setSceneTime(gadgetEntity.getScene().getSceneTime())
|
||||
.setEntityId(gadgetEntity.getId())
|
||||
.build();
|
||||
|
||||
this.setData(notify);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,21 +1,21 @@
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.PlayerGameTimeNotifyOuterClass.PlayerGameTimeNotify;
|
||||
|
||||
public class PacketPlayerGameTimeNotify extends BasePacket {
|
||||
|
||||
public PacketPlayerGameTimeNotify(Player player) {
|
||||
super(PacketOpcodes.PlayerGameTimeNotify);
|
||||
|
||||
PlayerGameTimeNotify proto =
|
||||
PlayerGameTimeNotify.newBuilder()
|
||||
.setGameTime(player.getScene().getTime())
|
||||
.setUid(player.getUid())
|
||||
.build();
|
||||
|
||||
this.setData(proto);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.PlayerGameTimeNotifyOuterClass.PlayerGameTimeNotify;
|
||||
|
||||
public class PacketPlayerGameTimeNotify extends BasePacket {
|
||||
|
||||
public PacketPlayerGameTimeNotify(Player player) {
|
||||
super(PacketOpcodes.PlayerGameTimeNotify);
|
||||
|
||||
PlayerGameTimeNotify proto =
|
||||
PlayerGameTimeNotify.newBuilder()
|
||||
.setGameTime(player.getWorld().getGameTime())
|
||||
.setUid(player.getUid())
|
||||
.build();
|
||||
|
||||
this.setData(proto);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user