Persist Tower Data && Set The Tower Schedule

This commit is contained in:
Akka
2022-05-08 17:11:02 +08:00
committed by Melledy
parent 9ad44f5c10
commit 9fc4b916c8
20 changed files with 500 additions and 66 deletions

View File

@@ -12,12 +12,18 @@ public class TowerDungeonSettleListener implements DungeonSettleListener {
scene.setAutoCloseTime(Utils.getCurrentSeconds() + 1000);
var towerManager = scene.getPlayers().get(0).getTowerManager();
towerManager.notifyCurLevelRecordChangeWhenDone();
scene.broadcastPacket(new PacketTowerFloorRecordChangeNotify(towerManager.getCurrentFloorId()));
scene.broadcastPacket(new PacketDungeonSettleNotify(scene.getChallenge(),
true,
towerManager.notifyCurLevelRecordChangeWhenDone(3);
scene.broadcastPacket(new PacketTowerFloorRecordChangeNotify(
towerManager.getCurrentFloorId(),
3,
towerManager.canEnterScheduleFloor()
));
scene.broadcastPacket(new PacketDungeonSettleNotify(
scene.getChallenge(),
towerManager.hasNextFloor(),
towerManager.hasNextLevel(),
towerManager.getNextFloorId()
towerManager.hasNextLevel() ? 0 : towerManager.getNextFloorId()
));
}

View File

@@ -0,0 +1,64 @@
package emu.grasscutter.game.tower;
import dev.morphia.annotations.Entity;
import java.util.HashMap;
import java.util.Map;
@Entity
public class TowerLevelRecord {
/**
* floorId in config
*/
private int floorId;
/**
* LevelId - Stars
*/
private Map<Integer, Integer> passedLevelMap;
private int floorStarRewardProgress;
public TowerLevelRecord setLevelStars(int levelId, int stars){
passedLevelMap.put(levelId, stars);
return this;
}
public int getStarCount() {
return passedLevelMap.values().stream().mapToInt(Integer::intValue).sum();
}
public TowerLevelRecord(){
}
public TowerLevelRecord(int floorId){
this.floorId = floorId;
this.passedLevelMap = new HashMap<>();
this.floorStarRewardProgress = 0;
}
public int getFloorId() {
return floorId;
}
public void setFloorId(int floorId) {
this.floorId = floorId;
}
public Map<Integer, Integer> getPassedLevelMap() {
return passedLevelMap;
}
public void setPassedLevelMap(Map<Integer, Integer> passedLevelMap) {
this.passedLevelMap = passedLevelMap;
}
public int getFloorStarRewardProgress() {
return floorStarRewardProgress;
}
public void setFloorStarRewardProgress(int floorStarRewardProgress) {
this.floorStarRewardProgress = floorStarRewardProgress;
}
}

View File

@@ -9,10 +9,12 @@ import emu.grasscutter.game.dungeons.TowerDungeonSettleListener;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.server.packet.send.PacketCanUseSkillNotify;
import emu.grasscutter.server.packet.send.PacketTowerCurLevelRecordChangeNotify;
import emu.grasscutter.server.packet.send.PacketTowerEnterLevelRsp;
import emu.grasscutter.server.packet.send.PacketTowerLevelStarCondNotify;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
@Entity
public class TowerManager {
@@ -26,11 +28,19 @@ public class TowerManager {
this.player = player;
}
/**
* the floor players chose
*/
private int currentFloorId;
private int currentLevel;
@Transient
private int currentLevelId;
/**
* floorId - Record
*/
private Map<Integer, TowerLevelRecord> recordMap;
@Transient
private int entryScene;
@@ -38,7 +48,26 @@ public class TowerManager {
return currentFloorId;
}
public int getCurrentLevelId(){
return this.currentLevelId + currentLevel;
}
/**
* form 1-3
*/
public int getCurrentLevel(){
return currentLevel + 1;
}
private static final List<DungeonSettleListener> towerDungeonSettleListener = List.of(new TowerDungeonSettleListener());
public Map<Integer, TowerLevelRecord> getRecordMap() {
if(recordMap == null){
recordMap = new HashMap<>();
recordMap.put(1001, new TowerLevelRecord(1001));
}
return recordMap;
}
public void teamSelect(int floor, List<List<Long>> towerTeams) {
var floorData = GameData.getTowerFloorDataMap().get(floor);
@@ -54,51 +83,73 @@ public class TowerManager {
entryScene = player.getSceneId();
}
player.getTeamManager().setupTemporaryTeam(towerTeams);
}
public void enterLevel(int enterPointId) {
var levelData = GameData.getTowerLevelDataMap().get(currentLevelId + currentLevel);
var levelData = GameData.getTowerLevelDataMap().get(getCurrentLevelId());
this.currentLevel++;
var id = levelData.getDungeonId();
var dungeonId = levelData.getDungeonId();
notifyCurLevelRecordChange();
// use team user choose
player.getTeamManager().useTemporaryTeam(0);
player.getServer().getDungeonManager().handoffDungeon(player, id,
player.getServer().getDungeonManager().handoffDungeon(player, dungeonId,
towerDungeonSettleListener);
// make sure user can exit dungeon correctly
player.getScene().setPrevScene(entryScene);
player.getScene().setPrevScenePoint(enterPointId);
player.getSession().send(new PacketTowerEnterLevelRsp(currentFloorId, currentLevel));
player.getSession().send(new PacketTowerEnterLevelRsp(currentFloorId, getCurrentLevel()));
// stop using skill
player.getSession().send(new PacketCanUseSkillNotify(false));
// notify the cond of stars
player.getSession().send(new PacketTowerLevelStarCondNotify(currentFloorId, getCurrentLevel()));
}
public void notifyCurLevelRecordChange(){
player.getSession().send(new PacketTowerCurLevelRecordChangeNotify(currentFloorId, currentLevel));
player.getSession().send(new PacketTowerCurLevelRecordChangeNotify(currentFloorId, getCurrentLevel()));
}
public void notifyCurLevelRecordChangeWhenDone(){
player.getSession().send(new PacketTowerCurLevelRecordChangeNotify(currentFloorId, currentLevel + 1));
public void notifyCurLevelRecordChangeWhenDone(int stars){
if(!recordMap.containsKey(currentFloorId)){
recordMap.put(currentFloorId,
new TowerLevelRecord(currentFloorId).setLevelStars(getCurrentLevelId(),stars));
}else{
recordMap.put(currentFloorId,
recordMap.get(currentFloorId).setLevelStars(getCurrentLevelId(),stars));
}
this.currentLevel++;
if(!hasNextLevel()){
// set up the next floor
recordMap.put(getNextFloorId(), new TowerLevelRecord(getNextFloorId()));
player.getSession().send(new PacketTowerCurLevelRecordChangeNotify(getNextFloorId(), 1));
}else{
player.getSession().send(new PacketTowerCurLevelRecordChangeNotify(currentFloorId, getCurrentLevel()));
}
}
public boolean hasNextLevel(){
return this.currentLevel < 3;
}
public int getNextFloorId() {
if(hasNextLevel()){
return 0;
}
this.currentFloorId++;
return this.currentFloorId;
return player.getServer().getTowerScheduleManager().getNextFloorId(this.currentFloorId);
}
public boolean hasNextFloor(){
return player.getServer().getTowerScheduleManager().getNextFloorId(this.currentFloorId) > 0;
}
public void clearEntry() {
this.entryScene = 0;
}
public boolean canEnterScheduleFloor(){
if(!recordMap.containsKey(player.getServer().getTowerScheduleManager().getLastEntranceFloor())){
return false;
}
return recordMap.get(player.getServer().getTowerScheduleManager().getLastEntranceFloor())
.getStarCount() >= 6;
}
}

View File

@@ -0,0 +1,35 @@
package emu.grasscutter.game.tower;
import java.util.Date;
public class TowerScheduleConfig {
private int scheduleId;
private Date scheduleStartTime;
private Date nextScheduleChangeTime;
public int getScheduleId() {
return scheduleId;
}
public void setScheduleId(int scheduleId) {
this.scheduleId = scheduleId;
}
public Date getScheduleStartTime() {
return scheduleStartTime;
}
public void setScheduleStartTime(Date scheduleStartTime) {
this.scheduleStartTime = scheduleStartTime;
}
public Date getNextScheduleChangeTime() {
return nextScheduleChangeTime;
}
public void setNextScheduleChangeTime(Date nextScheduleChangeTime) {
this.nextScheduleChangeTime = nextScheduleChangeTime;
}
}

View File

@@ -0,0 +1,75 @@
package emu.grasscutter.game.tower;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.def.TowerScheduleData;
import emu.grasscutter.server.game.GameServer;
import java.io.FileReader;
import java.util.List;
public class TowerScheduleManager {
private final GameServer gameServer;
public GameServer getGameServer() {
return gameServer;
}
public TowerScheduleManager(GameServer gameServer) {
this.gameServer = gameServer;
this.load();
}
private TowerScheduleConfig towerScheduleConfig;
public synchronized void load(){
try (FileReader fileReader = new FileReader(Grasscutter.getConfig().DATA_FOLDER + "TowerSchedule.json")) {
towerScheduleConfig = Grasscutter.getGsonFactory().fromJson(fileReader, TowerScheduleConfig.class);
} catch (Exception e) {
Grasscutter.getLogger().error("Unable to load tower schedule config.", e);
}
}
public TowerScheduleConfig getTowerScheduleConfig() {
return towerScheduleConfig;
}
public TowerScheduleData getCurrentTowerScheduleData(){
var data = GameData.getTowerScheduleDataMap().get(towerScheduleConfig.getScheduleId());
if(data == null){
Grasscutter.getLogger().error("Could not get current tower schedule data by config:{}", towerScheduleConfig);
}
return data;
}
public List<Integer> getScheduleFloors() {
return getCurrentTowerScheduleData().getSchedules().get(0).getFloorList();
}
public int getNextFloorId(int floorId){
var entranceFloors = getCurrentTowerScheduleData().getEntranceFloorId();
var nextId = 0;
// find in entrance floors first
for(int i=0;i<entranceFloors.size()-1;i++){
if(floorId == entranceFloors.get(i)){
nextId = entranceFloors.get(i+1);
}
}
if(nextId != 0){
return nextId;
}
var scheduleFloors = getScheduleFloors();
// find in schedule floors
for(int i=0;i<scheduleFloors.size()-1;i++){
if(floorId == scheduleFloors.get(i)){
nextId = scheduleFloors.get(i+1);
}
}
return nextId;
}
public Integer getLastEntranceFloor() {
return getCurrentTowerScheduleData().getEntranceFloorId().get(getCurrentTowerScheduleData().getEntranceFloorId().size()-1);
}
}