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Implement game time locking
implement for quests
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package emu.grasscutter.game.quest.exec;
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import emu.grasscutter.data.excels.quest.QuestData.QuestExecParam;
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import emu.grasscutter.game.quest.GameQuest;
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import emu.grasscutter.game.quest.QuestValueExec;
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import emu.grasscutter.game.quest.enums.QuestExec;
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import emu.grasscutter.game.quest.handlers.QuestExecHandler;
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import java.util.Objects;
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@QuestValueExec(QuestExec.QUEST_EXEC_SET_IS_GAME_TIME_LOCKED)
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public final class ExecSetGameTimeLocked extends QuestExecHandler {
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@Override
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public boolean execute(GameQuest quest, QuestExecParam condition, String... paramStr) {
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var isLocked = Objects.equals(condition.getParam()[0], "1");
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quest.getOwner().getWorld().lockTime(isLocked);
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return true;
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}
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}
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