Fix commands in party chat, re-add optional positional item quantity to give command, error out and print usage if excess arguments given to give command

This commit is contained in:
AnimeGitB
2022-07-02 18:08:41 +09:30
committed by Melledy
parent 13a7f08665
commit a80302cdcd
2 changed files with 56 additions and 35 deletions

View File

@@ -7,14 +7,15 @@ import emu.grasscutter.server.game.GameServer;
import emu.grasscutter.server.packet.send.PacketPlayerChatNotify;
import emu.grasscutter.server.packet.send.PacketPrivateChatNotify;
import java.util.Arrays;
import java.util.List;
import java.util.regex.Pattern;
public class ChatManager implements ChatManagerHandler {
static final List<Character> PREFIXES = Arrays.asList('/', '!');
static final String PREFIXES = "[/!]";
static final Pattern RE_PREFIXES = Pattern.compile(PREFIXES);
static final Pattern RE_COMMANDS = Pattern.compile("\n" + PREFIXES);
private final GameServer server;
public ChatManager(GameServer server) {
this.server = server;
}
@@ -23,56 +24,62 @@ public class ChatManager implements ChatManagerHandler {
return server;
}
private boolean tryInvokeCommand(Player sender, Player target, String rawMessage) {
if (!RE_PREFIXES.matcher(rawMessage.substring(0, 1)).matches())
return false;
for (String line : rawMessage.substring(1).split("\n[/!]"))
CommandMap.getInstance().invoke(sender, target, line);
return true;
}
public void sendPrivateMessage(Player player, int targetUid, String message) {
// Sanity checks
if (message == null || message.length() == 0) {
return;
}
// Get target
Player target = getServer().getPlayerByUid(targetUid);
// Check if command
if (PREFIXES.contains(message.charAt(0))) {
CommandMap.getInstance().invoke(player, target, message.substring(1));
if (tryInvokeCommand(player, target, message)) {
return;
}
if (target == null) {
return;
}
// Create chat packet
BasePacket packet = new PacketPrivateChatNotify(player.getUid(), target.getUid(), message);
player.sendPacket(packet);
target.sendPacket(packet);
}
public void sendPrivateMessage(Player player, int targetUid, int emote) {
// Get target
Player target = getServer().getPlayerByUid(targetUid);
if (target == null) {
return;
}
// Create chat packet
BasePacket packet = new PacketPrivateChatNotify(player.getUid(), target.getUid(), emote);
player.sendPacket(packet);
target.sendPacket(packet);
}
public void sendTeamMessage(Player player, int channel, String message) {
// Sanity checks
if (message == null || message.length() == 0) {
return;
}
// Check if command
if (PREFIXES.contains(message.charAt(0))) {
CommandMap.getInstance().invoke(player, null, message);
if (tryInvokeCommand(player, null, message)) {
return;
}