Add embryos for all skill depots for the main characters

This commit is contained in:
Melledy
2022-06-16 07:54:53 -07:00
parent fa4b768d0d
commit ac49114c45
9 changed files with 214 additions and 44 deletions

View File

@@ -77,6 +77,7 @@ public class GameData {
private static final ArrayList<CodexReliquaryData> codexReliquaryArrayList = new ArrayList<>();
private static final Int2ObjectMap<FetterCharacterCardData> fetterCharacterCardDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<RewardData> rewardDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<WorldAreaData> worldAreaDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<WorldLevelData> worldLevelDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<DailyDungeonData> dailyDungeonDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<DungeonData> dungeonDataMap = new Int2ObjectOpenHashMap<>();
@@ -319,6 +320,10 @@ public class GameData {
public static ArrayList<CodexReliquaryData> getcodexReliquaryArrayList(){return codexReliquaryArrayList;}
public static Int2ObjectMap<WorldAreaData> getWorldAreaDataMap() {
return worldAreaDataMap;
}
public static Int2ObjectMap<WorldLevelData> getWorldLevelDataMap() {
return worldLevelDataMap;
}

View File

@@ -1,12 +1,16 @@
package emu.grasscutter.data;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import org.danilopianini.util.FlexibleQuadTree;
import org.danilopianini.util.SpatialIndex;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.ResourceLoader.AvatarConfig;
import emu.grasscutter.data.ResourceLoader.AvatarConfigAbility;
import emu.grasscutter.data.excels.ReliquaryAffixData;
import emu.grasscutter.data.excels.ReliquaryMainPropData;
import emu.grasscutter.game.world.SpawnDataEntry;
@@ -19,6 +23,7 @@ public class GameDepot {
private static Int2ObjectMap<WeightedList<ReliquaryMainPropData>> relicMainPropDepot = new Int2ObjectOpenHashMap<>();
private static Int2ObjectMap<List<ReliquaryAffixData>> relicAffixDepot = new Int2ObjectOpenHashMap<>();
private static Map<String, AvatarConfig> playerAbilities = new HashMap<>();
private static Int2ObjectMap<SpatialIndex<SpawnGroupEntry>> spawnLists = new Int2ObjectOpenHashMap<>();
public static void load() {
@@ -61,4 +66,12 @@ public class GameDepot {
public static SpatialIndex<SpawnGroupEntry> getSpawnListById(int sceneId) {
return getSpawnLists().computeIfAbsent(sceneId, id -> new FlexibleQuadTree<>());
}
public static Map<String, AvatarConfig> getPlayerAbilities() {
return playerAbilities;
}
public static void setPlayerAbilities(Map<String, AvatarConfig> playerAbilities) {
GameDepot.playerAbilities = playerAbilities;
}
}

View File

@@ -66,37 +66,6 @@ public class ResourceLoader {
loadQuests();
// Load scene points - must be done AFTER resources are loaded
loadScenePoints();
// Custom - TODO move this somewhere else
try {
GameData.getAvatarSkillDepotDataMap().get(504).setAbilities(
new AbilityEmbryoEntry(
"",
new String[] {
"Avatar_PlayerBoy_ExtraAttack_Wind",
"Avatar_Player_UziExplode_Mix",
"Avatar_Player_UziExplode",
"Avatar_Player_UziExplode_Strike_01",
"Avatar_Player_UziExplode_Strike_02",
"Avatar_Player_WindBreathe",
"Avatar_Player_WindBreathe_CameraController"
}
));
GameData.getAvatarSkillDepotDataMap().get(704).setAbilities(
new AbilityEmbryoEntry(
"",
new String[] {
"Avatar_PlayerGirl_ExtraAttack_Wind",
"Avatar_Player_UziExplode_Mix",
"Avatar_Player_UziExplode",
"Avatar_Player_UziExplode_Strike_01",
"Avatar_Player_UziExplode_Strike_02",
"Avatar_Player_WindBreathe",
"Avatar_Player_WindBreathe_CameraController"
}
));
} catch (Exception e) {
Grasscutter.getLogger().error("Error loading abilities", e);
}
}
public static void loadResources() {
@@ -244,6 +213,16 @@ public class ResourceLoader {
AbilityEmbryoEntry al = new AbilityEmbryoEntry(avatarName, config.abilities.stream().map(Object::toString).toArray(size -> new String[s]));
embryoList.add(al);
}
File playerElementsFile = new File(Utils.toFilePath(RESOURCE("BinOutput/AbilityGroup/AbilityGroup_Other_PlayerElementAbility.json")));
if (playerElementsFile.exists()) {
try (FileReader fileReader = new FileReader(playerElementsFile)) {
GameDepot.setPlayerAbilities(Grasscutter.getGsonFactory().fromJson(fileReader, new TypeToken<Map<String, AvatarConfig>>(){}.getType()));
} catch (Exception e) {
e.printStackTrace();
}
}
}
if (embryoList == null || embryoList.isEmpty()) {
@@ -417,14 +396,15 @@ public class ResourceLoader {
// BinOutput configs
private static class AvatarConfig {
public static class AvatarConfig {
@SerializedName(value="abilities", alternate={"targetAbilities"})
public ArrayList<AvatarConfigAbility> abilities;
private static class AvatarConfigAbility {
public String abilityName;
public String toString() {
return abilityName;
}
}
public static class AvatarConfigAbility {
public String abilityName;
public String toString() {
return abilityName;
}
}

View File

@@ -3,7 +3,10 @@ package emu.grasscutter.data.excels;
import java.util.List;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.GameDepot;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceLoader.AvatarConfig;
import emu.grasscutter.data.ResourceLoader.AvatarConfigAbility;
import emu.grasscutter.data.ResourceType;
import emu.grasscutter.data.ResourceType.LoadPriority;
import emu.grasscutter.data.binout.AbilityEmbryoEntry;
@@ -95,12 +98,21 @@ public class AvatarSkillDepotData extends GameResource {
@Override
public void onLoad() {
// Set energy skill data
this.energySkillData = GameData.getAvatarSkillDataMap().get(this.energySkill);
if (getEnergySkillData() != null) {
this.elementType = getEnergySkillData().getCostElemType();
} else {
this.elementType = ElementType.None;
}
// Set embryo abilities (if player skill depot)
if (getSkillDepotAbilityGroup() != null && getSkillDepotAbilityGroup().length() > 0) {
AvatarConfig config = GameDepot.getPlayerAbilities().get(getSkillDepotAbilityGroup());
if (config != null) {
this.setAbilities(new AbilityEmbryoEntry(getSkillDepotAbilityGroup(), config.abilities.stream().map(Object::toString).toArray(String[]::new)));
}
}
}
public static class InherentProudSkillOpens {

View File

@@ -0,0 +1,32 @@
package emu.grasscutter.data.excels;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType;
import emu.grasscutter.game.props.ElementType;
@ResourceType(name = "WorldAreaConfigData.json")
public class WorldAreaData extends GameResource {
private int ID;
private int AreaID1;
private int AreaID2;
private int SceneID;
private ElementType elementType;
@Override
public int getId() {
return (this.AreaID2 << 16) + this.AreaID1;
}
public int getSceneID() {
return this.SceneID;
}
public ElementType getElementType() {
return this.elementType;
}
@Override
public void onLoad() {
}
}