Add embryos for all skill depots for the main characters

This commit is contained in:
Melledy
2022-06-16 07:54:53 -07:00
parent fa4b768d0d
commit ac49114c45
9 changed files with 214 additions and 44 deletions

View File

@@ -77,6 +77,7 @@ public class GameData {
private static final ArrayList<CodexReliquaryData> codexReliquaryArrayList = new ArrayList<>();
private static final Int2ObjectMap<FetterCharacterCardData> fetterCharacterCardDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<RewardData> rewardDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<WorldAreaData> worldAreaDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<WorldLevelData> worldLevelDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<DailyDungeonData> dailyDungeonDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<DungeonData> dungeonDataMap = new Int2ObjectOpenHashMap<>();
@@ -319,6 +320,10 @@ public class GameData {
public static ArrayList<CodexReliquaryData> getcodexReliquaryArrayList(){return codexReliquaryArrayList;}
public static Int2ObjectMap<WorldAreaData> getWorldAreaDataMap() {
return worldAreaDataMap;
}
public static Int2ObjectMap<WorldLevelData> getWorldLevelDataMap() {
return worldLevelDataMap;
}