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Add embryos for all skill depots for the main characters
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@@ -77,6 +77,7 @@ public class GameData {
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private static final ArrayList<CodexReliquaryData> codexReliquaryArrayList = new ArrayList<>();
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private static final Int2ObjectMap<FetterCharacterCardData> fetterCharacterCardDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<RewardData> rewardDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<WorldAreaData> worldAreaDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<WorldLevelData> worldLevelDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<DailyDungeonData> dailyDungeonDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<DungeonData> dungeonDataMap = new Int2ObjectOpenHashMap<>();
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@@ -319,6 +320,10 @@ public class GameData {
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public static ArrayList<CodexReliquaryData> getcodexReliquaryArrayList(){return codexReliquaryArrayList;}
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public static Int2ObjectMap<WorldAreaData> getWorldAreaDataMap() {
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return worldAreaDataMap;
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}
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public static Int2ObjectMap<WorldLevelData> getWorldLevelDataMap() {
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return worldLevelDataMap;
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}
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