mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2025-12-17 01:15:52 +01:00
Fix whitespace [skip actions]
This commit is contained in:
@@ -167,7 +167,7 @@ public final class CommandMap {
|
||||
CommandHandler.sendTranslatedMessage(player, "commands.execution.clear_target");
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
// Sets default targetPlayer to the UID provided.
|
||||
try {
|
||||
int uid = Integer.parseInt(targetUid);
|
||||
@@ -237,7 +237,7 @@ public final class CommandMap {
|
||||
Command annotation = this.annotations.get(label);
|
||||
|
||||
// Resolve targetPlayer
|
||||
try{
|
||||
try {
|
||||
targetPlayer = getTargetPlayer(playerId, player, targetPlayer, args);
|
||||
} catch (IllegalArgumentException e) {
|
||||
return;
|
||||
|
||||
@@ -39,8 +39,8 @@ public final class AccountCommand implements CommandHandler {
|
||||
int uid = 0;
|
||||
String password = "";
|
||||
|
||||
if(Configuration.ACCOUNT.EXPERIMENTAL_RealPassword == true) {
|
||||
if(args.size() < 3) {
|
||||
if (Configuration.ACCOUNT.EXPERIMENTAL_RealPassword == true) {
|
||||
if (args.size() < 3) {
|
||||
CommandHandler.sendMessage(null, "EXPERIMENTAL_RealPassword requires a password argument");
|
||||
CommandHandler.sendMessage(null, "Usage: account create <username> <password> [uid]");
|
||||
|
||||
@@ -53,7 +53,7 @@ public final class AccountCommand implements CommandHandler {
|
||||
uid = Integer.parseInt(args.get(3));
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(null, translate(sender, "commands.account.invalid"));
|
||||
if(Configuration.ACCOUNT.EXPERIMENTAL_RealPassword == true) {
|
||||
if (Configuration.ACCOUNT.EXPERIMENTAL_RealPassword == true) {
|
||||
CommandHandler.sendMessage(null, "EXPERIMENTAL_RealPassword requires argument 2 to be a password, not a uid");
|
||||
CommandHandler.sendMessage(null, "Usage: account create <username> <password> [uid]");
|
||||
}
|
||||
@@ -76,7 +76,7 @@ public final class AccountCommand implements CommandHandler {
|
||||
CommandHandler.sendMessage(null, translate(sender, "commands.account.exists"));
|
||||
return;
|
||||
} else {
|
||||
if(Configuration.ACCOUNT.EXPERIMENTAL_RealPassword == true) {
|
||||
if (Configuration.ACCOUNT.EXPERIMENTAL_RealPassword == true) {
|
||||
account.setPassword(BCrypt.withDefaults().hashToString(12, password.toCharArray()));
|
||||
}
|
||||
account.addPermission("*");
|
||||
@@ -93,7 +93,7 @@ public final class AccountCommand implements CommandHandler {
|
||||
CommandHandler.sendMessage(null, translate(sender, "commands.account.no_account"));
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
// Get the player for the account.
|
||||
// If that player is currently online, we kick them before proceeding with the deletion.
|
||||
Player player = Grasscutter.getGameServer().getPlayerByAccountId(toDelete.getId());
|
||||
@@ -106,12 +106,12 @@ public final class AccountCommand implements CommandHandler {
|
||||
CommandHandler.sendMessage(null, translate(sender, "commands.account.delete"));
|
||||
return;
|
||||
case "resetpass":
|
||||
if(Configuration.ACCOUNT.EXPERIMENTAL_RealPassword != true) {
|
||||
if (Configuration.ACCOUNT.EXPERIMENTAL_RealPassword != true) {
|
||||
CommandHandler.sendMessage(null, "resetpass requires EXPERIMENTAL_RealPassword to be true.");
|
||||
return;
|
||||
}
|
||||
|
||||
if(args.size() != 3) {
|
||||
if (args.size() != 3) {
|
||||
CommandHandler.sendMessage(null, "Invalid Args");
|
||||
CommandHandler.sendMessage(null, "Usage: account resetpass <username> <password>");
|
||||
return;
|
||||
|
||||
@@ -28,7 +28,7 @@ public final class AnnounceCommand implements CommandHandler {
|
||||
return;
|
||||
}
|
||||
|
||||
switch (args.get(0)){
|
||||
switch (args.get(0)) {
|
||||
case "tpl":
|
||||
if (args.size() < 2) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.announce.command_usage");
|
||||
@@ -37,7 +37,7 @@ public final class AnnounceCommand implements CommandHandler {
|
||||
|
||||
var templateId = Integer.parseInt(args.get(1));
|
||||
var tpl = manager.getAnnounceConfigItemMap().get(templateId);
|
||||
if(tpl == null){
|
||||
if (tpl == null) {
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.announce.not_found", templateId));
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -38,7 +38,7 @@ public final class CoopCommand implements CommandHandler {
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.coop.usage"));
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
// There's no target==host check but this just places them in multiplayer in their own world which seems fine.
|
||||
if (targetPlayer.isInMultiplayer()) {
|
||||
targetPlayer.getServer().getMultiplayerSystem().leaveCoop(targetPlayer);
|
||||
|
||||
@@ -21,10 +21,10 @@ public final class EnterDungeonCommand implements CommandHandler {
|
||||
try {
|
||||
int dungeonId = Integer.parseInt(args.get(0));
|
||||
if (dungeonId == targetPlayer.getSceneId()) {
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.enter_dungeon.in_dungeon_error"));
|
||||
return;
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.enter_dungeon.in_dungeon_error"));
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
boolean result = targetPlayer.getServer().getDungeonSystem().enterDungeon(targetPlayer.getSession().getPlayer(), 0, dungeonId);
|
||||
|
||||
if (!result) {
|
||||
|
||||
@@ -257,7 +257,7 @@ public final class GiveCommand implements CommandHandler {
|
||||
if (avatar.getAvatarId() == GameConstants.MAIN_CHARACTER_MALE) {
|
||||
avatar.setSkillDepotData(GameData.getAvatarSkillDepotDataMap().get(504));
|
||||
}
|
||||
else if(avatar.getAvatarId() == GameConstants.MAIN_CHARACTER_FEMALE) {
|
||||
else if (avatar.getAvatarId() == GameConstants.MAIN_CHARACTER_FEMALE) {
|
||||
avatar.setSkillDepotData(GameData.getAvatarSkillDepotDataMap().get(704));
|
||||
}
|
||||
|
||||
@@ -352,11 +352,11 @@ public final class GiveCommand implements CommandHandler {
|
||||
return affixes;
|
||||
}
|
||||
|
||||
private static int getAppendPropId(String substatText, ItemData itemData) throws IllegalArgumentException {
|
||||
// If the given substat text is an integer, we just use that as the append prop ID.
|
||||
try {
|
||||
return Integer.parseInt(substatText);
|
||||
} catch (NumberFormatException ignored) {
|
||||
private static int getAppendPropId(String substatText, ItemData itemData) throws IllegalArgumentException {
|
||||
// If the given substat text is an integer, we just use that as the append prop ID.
|
||||
try {
|
||||
return Integer.parseInt(substatText);
|
||||
} catch (NumberFormatException ignored) {
|
||||
// If the argument was not an integer, we try to determine
|
||||
// the append prop ID from the given text + artifact information.
|
||||
// A substat string has the format `substat_tier`, with the
|
||||
@@ -378,8 +378,8 @@ public final class GiveCommand implements CommandHandler {
|
||||
substatTier -= 1; // 1-indexed to 0-indexed
|
||||
substatTier = Math.min(Math.max(0, substatTier), substats.size() - 1);
|
||||
return substats.get(substatTier);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void parseRelicArgs(GiveItemParameters param, List<String> args) throws IllegalArgumentException {
|
||||
// Get the main stat from the arguments.
|
||||
@@ -476,11 +476,11 @@ public final class GiveCommand implements CommandHandler {
|
||||
10000-10008, 11411, 11506-11508, 12505, 12506, 12508, 12509,
|
||||
13503, 13506, 14411, 14503, 14505, 14508, 15504-15506
|
||||
""");
|
||||
|
||||
|
||||
private static final SparseSet illegalRelicIds = new SparseSet("""
|
||||
20001, 23300-23340, 23383-23385, 78310-78554, 99310-99554
|
||||
""");
|
||||
|
||||
|
||||
private static final SparseSet illegalItemIds = new SparseSet("""
|
||||
100086, 100087, 100100-101000, 101106-101110, 101306, 101500-104000,
|
||||
105001, 105004, 106000-107000, 107011, 108000, 109000-110000,
|
||||
|
||||
@@ -22,13 +22,13 @@ public final class HelpCommand implements CommandHandler {
|
||||
}
|
||||
}
|
||||
builder.append("\n\t").append(translate(player, "commands.help.tip_need_permission"));
|
||||
if(annotation.permission().isEmpty() || annotation.permission().isBlank()) {
|
||||
if (annotation.permission().isEmpty() || annotation.permission().isBlank()) {
|
||||
builder.append(translate(player, "commands.help.tip_need_no_permission"));
|
||||
} else {
|
||||
builder.append(annotation.permission());
|
||||
}
|
||||
|
||||
if(!annotation.permissionTargeted().isEmpty() && !annotation.permissionTargeted().isBlank()) {
|
||||
if (!annotation.permissionTargeted().isEmpty() && !annotation.permissionTargeted().isBlank()) {
|
||||
String permissionTargeted = annotation.permissionTargeted();
|
||||
builder.append(" ").append(translate(player, "commands.help.tip_permission_targeted", permissionTargeted));
|
||||
}
|
||||
|
||||
@@ -15,13 +15,13 @@ public final class ReloadCommand implements CommandHandler {
|
||||
@Override
|
||||
public void execute(Player sender, Player targetPlayer, List<String> args) {
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.reload.reload_start"));
|
||||
|
||||
|
||||
Grasscutter.loadConfig();
|
||||
Grasscutter.loadLanguage();
|
||||
Grasscutter.getGameServer().getGachaSystem().load();
|
||||
Grasscutter.getGameServer().getDropSystem().load();
|
||||
Grasscutter.getGameServer().getShopSystem().load();
|
||||
|
||||
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.reload.reload_done"));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -27,7 +27,7 @@ public final class SendMailCommand implements CommandHandler {
|
||||
@Override
|
||||
public void execute(Player sender, Player targetPlayer, List<String> args) {
|
||||
int senderId;
|
||||
if(sender != null) {
|
||||
if (sender != null) {
|
||||
senderId = sender.getUid();
|
||||
} else {
|
||||
senderId = -1;
|
||||
@@ -162,7 +162,7 @@ public final class SendMailCommand implements CommandHandler {
|
||||
}
|
||||
|
||||
private String getConstructionArgs(int stage, Player sender) {
|
||||
return switch(stage) {
|
||||
return switch (stage) {
|
||||
case 0 -> translate(sender, "commands.sendMail.title");
|
||||
case 1 -> translate(sender, "commands.sendMail.message");
|
||||
case 2 -> translate(sender, "commands.sendMail.sender");
|
||||
|
||||
@@ -1,205 +1,205 @@
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.PlayerProperty;
|
||||
import emu.grasscutter.game.tower.TowerLevelRecord;
|
||||
|
||||
@Command(label = "setprop", usage = "setprop|prop <prop> <value>", aliases = {"prop"}, permission = "player.setprop", permissionTargeted = "player.setprop.others", description = "commands.setProp.description")
|
||||
public final class SetPropCommand implements CommandHandler {
|
||||
static enum PseudoProp {
|
||||
NONE,
|
||||
WORLD_LEVEL,
|
||||
TOWER_LEVEL,
|
||||
BP_LEVEL,
|
||||
GOD_MODE,
|
||||
NO_STAMINA,
|
||||
UNLIMITED_ENERGY
|
||||
}
|
||||
|
||||
static class Prop {
|
||||
String name;
|
||||
PlayerProperty prop;
|
||||
PseudoProp pseudoProp;
|
||||
|
||||
public Prop(PlayerProperty prop) {
|
||||
this(prop.toString(), prop, PseudoProp.NONE);
|
||||
}
|
||||
|
||||
public Prop(String name) {
|
||||
this(name, PlayerProperty.PROP_NONE, PseudoProp.NONE);
|
||||
}
|
||||
|
||||
public Prop(String name, PseudoProp pseudoProp) {
|
||||
this(name, PlayerProperty.PROP_NONE, pseudoProp);
|
||||
}
|
||||
|
||||
public Prop(String name, PlayerProperty prop) {
|
||||
this(name, prop, PseudoProp.NONE);
|
||||
}
|
||||
|
||||
public Prop(String name, PlayerProperty prop, PseudoProp pseudoProp) {
|
||||
this.name = name;
|
||||
this.prop = prop;
|
||||
this.pseudoProp = pseudoProp;
|
||||
}
|
||||
}
|
||||
|
||||
Map<String, Prop> props;
|
||||
|
||||
public SetPropCommand() {
|
||||
this.props = new HashMap<>();
|
||||
// Full PlayerProperty enum that won't be advertised but can be used by devs
|
||||
for (PlayerProperty prop : PlayerProperty.values()) {
|
||||
String name = prop.toString().substring(5); // PROP_EXP -> EXP
|
||||
String key = name.toLowerCase(); // EXP -> exp
|
||||
this.props.put(key, new Prop(name, prop));
|
||||
}
|
||||
// Add special props
|
||||
Prop worldlevel = new Prop("World Level", PlayerProperty.PROP_PLAYER_WORLD_LEVEL, PseudoProp.WORLD_LEVEL);
|
||||
this.props.put("worldlevel", worldlevel);
|
||||
this.props.put("wl", worldlevel);
|
||||
|
||||
Prop abyss = new Prop("Tower Level", PseudoProp.TOWER_LEVEL);
|
||||
this.props.put("abyss", abyss);
|
||||
this.props.put("abyssfloor", abyss);
|
||||
this.props.put("ut", abyss);
|
||||
this.props.put("tower", abyss);
|
||||
this.props.put("towerlevel", abyss);
|
||||
this.props.put("unlocktower", abyss);
|
||||
|
||||
Prop bplevel = new Prop("BP Level", PseudoProp.BP_LEVEL);
|
||||
this.props.put("bplevel", bplevel);
|
||||
this.props.put("bp", bplevel);
|
||||
this.props.put("battlepass", bplevel);
|
||||
|
||||
Prop godmode = new Prop("godmode", PseudoProp.GOD_MODE);
|
||||
this.props.put("godmode", godmode);
|
||||
this.props.put("god", godmode);
|
||||
|
||||
Prop nostamina = new Prop("nostamina", PseudoProp.NO_STAMINA);
|
||||
this.props.put("nostamina", nostamina);
|
||||
this.props.put("nostam", nostamina);
|
||||
this.props.put("ns", nostamina);
|
||||
|
||||
Prop unlimitedenergy = new Prop("unlimitedenergy", PseudoProp.UNLIMITED_ENERGY);
|
||||
this.props.put("unlimitedenergy", unlimitedenergy);
|
||||
this.props.put("ue", unlimitedenergy);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Player sender, Player targetPlayer, List<String> args) {
|
||||
if (args.size() != 2) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.setProp.usage");
|
||||
return;
|
||||
}
|
||||
String propStr = args.get(0).toLowerCase();
|
||||
String valueStr = args.get(1).toLowerCase();
|
||||
int value;
|
||||
|
||||
if (!props.containsKey(propStr)) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.setProp.usage");
|
||||
return;
|
||||
}
|
||||
try {
|
||||
value = switch(valueStr.toLowerCase()) {
|
||||
case "on", "true" -> 1;
|
||||
case "off", "false" -> 0;
|
||||
case "toggle" -> -1;
|
||||
default -> Integer.parseInt(valueStr);
|
||||
};
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.execution.argument_error");
|
||||
return;
|
||||
}
|
||||
|
||||
boolean success = false;
|
||||
Prop prop = props.get(propStr);
|
||||
|
||||
success = switch (prop.pseudoProp) {
|
||||
case WORLD_LEVEL -> targetPlayer.setWorldLevel(value);
|
||||
case BP_LEVEL -> targetPlayer.getBattlePassManager().setLevel(value);
|
||||
case TOWER_LEVEL -> this.setTowerLevel(sender, targetPlayer, value);
|
||||
case GOD_MODE, NO_STAMINA, UNLIMITED_ENERGY -> this.setBool(sender, targetPlayer, prop.pseudoProp, value);
|
||||
default -> targetPlayer.setProperty(prop.prop, value);
|
||||
};
|
||||
|
||||
if (success) {
|
||||
if (targetPlayer == sender) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.generic.set_to", prop.name, valueStr);
|
||||
} else {
|
||||
String uidStr = targetPlayer.getAccount().getId();
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.generic.set_for_to", prop.name, uidStr, valueStr);
|
||||
}
|
||||
} else {
|
||||
if (prop.prop != PlayerProperty.PROP_NONE) { // PseudoProps need to do their own error messages
|
||||
String min = Integer.toString(targetPlayer.getPropertyMin(prop.prop));
|
||||
String max = Integer.toString(targetPlayer.getPropertyMax(prop.prop));
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.generic.invalid.value_between", prop.name, min, max);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private boolean setTowerLevel(Player sender, Player targetPlayer, int topFloor) {
|
||||
List<Integer> floorIds = targetPlayer.getServer().getTowerSystem().getAllFloors();
|
||||
if (topFloor < 0 || topFloor > floorIds.size()) {
|
||||
String min = Integer.toString(0);
|
||||
String max = Integer.toString(floorIds.size());
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.generic.invalid.value_between", "Tower Level", min, max);
|
||||
return false;
|
||||
}
|
||||
|
||||
Map<Integer, TowerLevelRecord> recordMap = targetPlayer.getTowerManager().getRecordMap();
|
||||
// Add records for each unlocked floor
|
||||
for (int floor : floorIds.subList(0, topFloor)) {
|
||||
if (!recordMap.containsKey(floor)) {
|
||||
recordMap.put(floor, new TowerLevelRecord(floor));
|
||||
}
|
||||
}
|
||||
// Remove records for each floor past our target
|
||||
for (int floor : floorIds.subList(topFloor, floorIds.size())) {
|
||||
if (recordMap.containsKey(floor)) {
|
||||
recordMap.remove(floor);
|
||||
}
|
||||
}
|
||||
// Six stars required on Floor 8 to unlock Floor 9+
|
||||
if (topFloor > 8) {
|
||||
recordMap.get(floorIds.get(7)).setLevelStars(0, 6); // levelIds seem to start at 1 for Floor 1 Chamber 1, so this doesn't get shown at all
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private boolean setBool(Player sender, Player targetPlayer, PseudoProp pseudoProp, int value) {
|
||||
boolean enabled = switch (pseudoProp) {
|
||||
case GOD_MODE -> targetPlayer.inGodmode();
|
||||
case NO_STAMINA -> targetPlayer.getUnlimitedStamina();
|
||||
case UNLIMITED_ENERGY -> !targetPlayer.getEnergyManager().getEnergyUsage();
|
||||
default -> false;
|
||||
};
|
||||
enabled = switch (value) {
|
||||
case -1 -> !enabled;
|
||||
case 0 -> false;
|
||||
default -> true;
|
||||
};
|
||||
|
||||
switch (pseudoProp) {
|
||||
case GOD_MODE:
|
||||
targetPlayer.setGodmode(enabled);
|
||||
break;
|
||||
case NO_STAMINA:
|
||||
targetPlayer.setUnlimitedStamina(enabled);
|
||||
break;
|
||||
case UNLIMITED_ENERGY:
|
||||
targetPlayer.getEnergyManager().setEnergyUsage(!enabled);
|
||||
break;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.PlayerProperty;
|
||||
import emu.grasscutter.game.tower.TowerLevelRecord;
|
||||
|
||||
@Command(label = "setprop", usage = "setprop|prop <prop> <value>", aliases = {"prop"}, permission = "player.setprop", permissionTargeted = "player.setprop.others", description = "commands.setProp.description")
|
||||
public final class SetPropCommand implements CommandHandler {
|
||||
static enum PseudoProp {
|
||||
NONE,
|
||||
WORLD_LEVEL,
|
||||
TOWER_LEVEL,
|
||||
BP_LEVEL,
|
||||
GOD_MODE,
|
||||
NO_STAMINA,
|
||||
UNLIMITED_ENERGY
|
||||
}
|
||||
|
||||
static class Prop {
|
||||
String name;
|
||||
PlayerProperty prop;
|
||||
PseudoProp pseudoProp;
|
||||
|
||||
public Prop(PlayerProperty prop) {
|
||||
this(prop.toString(), prop, PseudoProp.NONE);
|
||||
}
|
||||
|
||||
public Prop(String name) {
|
||||
this(name, PlayerProperty.PROP_NONE, PseudoProp.NONE);
|
||||
}
|
||||
|
||||
public Prop(String name, PseudoProp pseudoProp) {
|
||||
this(name, PlayerProperty.PROP_NONE, pseudoProp);
|
||||
}
|
||||
|
||||
public Prop(String name, PlayerProperty prop) {
|
||||
this(name, prop, PseudoProp.NONE);
|
||||
}
|
||||
|
||||
public Prop(String name, PlayerProperty prop, PseudoProp pseudoProp) {
|
||||
this.name = name;
|
||||
this.prop = prop;
|
||||
this.pseudoProp = pseudoProp;
|
||||
}
|
||||
}
|
||||
|
||||
Map<String, Prop> props;
|
||||
|
||||
public SetPropCommand() {
|
||||
this.props = new HashMap<>();
|
||||
// Full PlayerProperty enum that won't be advertised but can be used by devs
|
||||
for (PlayerProperty prop : PlayerProperty.values()) {
|
||||
String name = prop.toString().substring(5); // PROP_EXP -> EXP
|
||||
String key = name.toLowerCase(); // EXP -> exp
|
||||
this.props.put(key, new Prop(name, prop));
|
||||
}
|
||||
// Add special props
|
||||
Prop worldlevel = new Prop("World Level", PlayerProperty.PROP_PLAYER_WORLD_LEVEL, PseudoProp.WORLD_LEVEL);
|
||||
this.props.put("worldlevel", worldlevel);
|
||||
this.props.put("wl", worldlevel);
|
||||
|
||||
Prop abyss = new Prop("Tower Level", PseudoProp.TOWER_LEVEL);
|
||||
this.props.put("abyss", abyss);
|
||||
this.props.put("abyssfloor", abyss);
|
||||
this.props.put("ut", abyss);
|
||||
this.props.put("tower", abyss);
|
||||
this.props.put("towerlevel", abyss);
|
||||
this.props.put("unlocktower", abyss);
|
||||
|
||||
Prop bplevel = new Prop("BP Level", PseudoProp.BP_LEVEL);
|
||||
this.props.put("bplevel", bplevel);
|
||||
this.props.put("bp", bplevel);
|
||||
this.props.put("battlepass", bplevel);
|
||||
|
||||
Prop godmode = new Prop("godmode", PseudoProp.GOD_MODE);
|
||||
this.props.put("godmode", godmode);
|
||||
this.props.put("god", godmode);
|
||||
|
||||
Prop nostamina = new Prop("nostamina", PseudoProp.NO_STAMINA);
|
||||
this.props.put("nostamina", nostamina);
|
||||
this.props.put("nostam", nostamina);
|
||||
this.props.put("ns", nostamina);
|
||||
|
||||
Prop unlimitedenergy = new Prop("unlimitedenergy", PseudoProp.UNLIMITED_ENERGY);
|
||||
this.props.put("unlimitedenergy", unlimitedenergy);
|
||||
this.props.put("ue", unlimitedenergy);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Player sender, Player targetPlayer, List<String> args) {
|
||||
if (args.size() != 2) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.setProp.usage");
|
||||
return;
|
||||
}
|
||||
String propStr = args.get(0).toLowerCase();
|
||||
String valueStr = args.get(1).toLowerCase();
|
||||
int value;
|
||||
|
||||
if (!props.containsKey(propStr)) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.setProp.usage");
|
||||
return;
|
||||
}
|
||||
try {
|
||||
value = switch (valueStr.toLowerCase()) {
|
||||
case "on", "true" -> 1;
|
||||
case "off", "false" -> 0;
|
||||
case "toggle" -> -1;
|
||||
default -> Integer.parseInt(valueStr);
|
||||
};
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.execution.argument_error");
|
||||
return;
|
||||
}
|
||||
|
||||
boolean success = false;
|
||||
Prop prop = props.get(propStr);
|
||||
|
||||
success = switch (prop.pseudoProp) {
|
||||
case WORLD_LEVEL -> targetPlayer.setWorldLevel(value);
|
||||
case BP_LEVEL -> targetPlayer.getBattlePassManager().setLevel(value);
|
||||
case TOWER_LEVEL -> this.setTowerLevel(sender, targetPlayer, value);
|
||||
case GOD_MODE, NO_STAMINA, UNLIMITED_ENERGY -> this.setBool(sender, targetPlayer, prop.pseudoProp, value);
|
||||
default -> targetPlayer.setProperty(prop.prop, value);
|
||||
};
|
||||
|
||||
if (success) {
|
||||
if (targetPlayer == sender) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.generic.set_to", prop.name, valueStr);
|
||||
} else {
|
||||
String uidStr = targetPlayer.getAccount().getId();
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.generic.set_for_to", prop.name, uidStr, valueStr);
|
||||
}
|
||||
} else {
|
||||
if (prop.prop != PlayerProperty.PROP_NONE) { // PseudoProps need to do their own error messages
|
||||
String min = Integer.toString(targetPlayer.getPropertyMin(prop.prop));
|
||||
String max = Integer.toString(targetPlayer.getPropertyMax(prop.prop));
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.generic.invalid.value_between", prop.name, min, max);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private boolean setTowerLevel(Player sender, Player targetPlayer, int topFloor) {
|
||||
List<Integer> floorIds = targetPlayer.getServer().getTowerSystem().getAllFloors();
|
||||
if (topFloor < 0 || topFloor > floorIds.size()) {
|
||||
String min = Integer.toString(0);
|
||||
String max = Integer.toString(floorIds.size());
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.generic.invalid.value_between", "Tower Level", min, max);
|
||||
return false;
|
||||
}
|
||||
|
||||
Map<Integer, TowerLevelRecord> recordMap = targetPlayer.getTowerManager().getRecordMap();
|
||||
// Add records for each unlocked floor
|
||||
for (int floor : floorIds.subList(0, topFloor)) {
|
||||
if (!recordMap.containsKey(floor)) {
|
||||
recordMap.put(floor, new TowerLevelRecord(floor));
|
||||
}
|
||||
}
|
||||
// Remove records for each floor past our target
|
||||
for (int floor : floorIds.subList(topFloor, floorIds.size())) {
|
||||
if (recordMap.containsKey(floor)) {
|
||||
recordMap.remove(floor);
|
||||
}
|
||||
}
|
||||
// Six stars required on Floor 8 to unlock Floor 9+
|
||||
if (topFloor > 8) {
|
||||
recordMap.get(floorIds.get(7)).setLevelStars(0, 6); // levelIds seem to start at 1 for Floor 1 Chamber 1, so this doesn't get shown at all
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private boolean setBool(Player sender, Player targetPlayer, PseudoProp pseudoProp, int value) {
|
||||
boolean enabled = switch (pseudoProp) {
|
||||
case GOD_MODE -> targetPlayer.inGodmode();
|
||||
case NO_STAMINA -> targetPlayer.getUnlimitedStamina();
|
||||
case UNLIMITED_ENERGY -> !targetPlayer.getEnergyManager().getEnergyUsage();
|
||||
default -> false;
|
||||
};
|
||||
enabled = switch (value) {
|
||||
case -1 -> !enabled;
|
||||
case 0 -> false;
|
||||
default -> true;
|
||||
};
|
||||
|
||||
switch (pseudoProp) {
|
||||
case GOD_MODE:
|
||||
targetPlayer.setGodmode(enabled);
|
||||
break;
|
||||
case NO_STAMINA:
|
||||
targetPlayer.setUnlimitedStamina(enabled);
|
||||
break;
|
||||
case UNLIMITED_ENERGY:
|
||||
targetPlayer.getEnergyManager().setEnergyUsage(!enabled);
|
||||
break;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -31,7 +31,7 @@ public final class SpawnCommand implements CommandHandler {
|
||||
int id = 0; // This is just to shut up the linter, it's not a real default
|
||||
int amount = 1;
|
||||
int level = 1;
|
||||
float x = 0, y = 0, z = 0;
|
||||
float x = 0, y = 0, z = 0;
|
||||
switch (args.size()) {
|
||||
case 6:
|
||||
try {
|
||||
@@ -64,7 +64,7 @@ public final class SpawnCommand implements CommandHandler {
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.spawn.usage"));
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
MonsterData monsterData = GameData.getMonsterDataMap().get(id);
|
||||
GadgetData gadgetData = GameData.getGadgetDataMap().get(id);
|
||||
ItemData itemData = GameData.getItemDataMap().get(id);
|
||||
@@ -72,21 +72,21 @@ public final class SpawnCommand implements CommandHandler {
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.generic.invalid.entityId"));
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
Scene scene = targetPlayer.getScene();
|
||||
|
||||
|
||||
if (scene.getEntities().size() + amount > GAME_OPTIONS.sceneEntityLimit) {
|
||||
amount = Math.max(Math.min(GAME_OPTIONS.sceneEntityLimit - scene.getEntities().size(), amount), 0);
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.spawn.limit_reached", amount));
|
||||
if (amount <= 0) {
|
||||
return;
|
||||
}
|
||||
amount = Math.max(Math.min(GAME_OPTIONS.sceneEntityLimit - scene.getEntities().size(), amount), 0);
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.spawn.limit_reached", amount));
|
||||
if (amount <= 0) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
double maxRadius = Math.sqrt(amount * 0.2 / Math.PI);
|
||||
for (int i = 0; i < amount; i++) {
|
||||
Position pos = GetRandomPositionInCircle(targetPlayer.getPosition(), maxRadius).addY(3);
|
||||
if(x != 0 && y != 0 && z != 0) {
|
||||
if (x != 0 && y != 0 && z != 0) {
|
||||
pos = GetRandomPositionInCircle(new Position(x, y, z), maxRadius).addY(3);
|
||||
}
|
||||
GameEntity entity = null;
|
||||
@@ -120,7 +120,7 @@ public final class SpawnCommand implements CommandHandler {
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.spawn.success", Integer.toString(amount), Integer.toString(id)));
|
||||
}
|
||||
|
||||
private Position GetRandomPositionInCircle(Position origin, double radius){
|
||||
private Position GetRandomPositionInCircle(Position origin, double radius) {
|
||||
Position target = origin.clone();
|
||||
double angle = Math.random() * 360;
|
||||
double r = Math.sqrt(Math.random() * radius * radius);
|
||||
|
||||
@@ -1,255 +1,255 @@
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.server.packet.send.PacketChangeMpTeamAvatarRsp;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import static emu.grasscutter.config.Configuration.*;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashSet;
|
||||
|
||||
@Command(label = "team", usage = "team <add|remove|set> [avatarId,...] [index|first|last|index-index,...]",
|
||||
permission = "player.team", permissionTargeted = "player.team.others", description = "commands.team.description")
|
||||
public final class TeamCommand implements CommandHandler {
|
||||
private static final int BASE_AVATARID = 10000000;
|
||||
|
||||
@Override
|
||||
public void execute(Player sender, Player targetPlayer, List<String> args) {
|
||||
if (args.isEmpty()) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.team.usage");
|
||||
return;
|
||||
}
|
||||
|
||||
switch (args.get(0)) {
|
||||
case "add":
|
||||
if (!addCommand(sender, targetPlayer, args)) return;
|
||||
break;
|
||||
|
||||
case "remove":
|
||||
if (!removeCommand(sender, targetPlayer, args)) return;
|
||||
break;
|
||||
|
||||
case "set":
|
||||
if (!setCommand(sender, targetPlayer, args)) return;
|
||||
break;
|
||||
|
||||
default:
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.team.invalid_usage");
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.team.usage");
|
||||
return;
|
||||
}
|
||||
|
||||
targetPlayer.getTeamManager().updateTeamEntities(
|
||||
new PacketChangeMpTeamAvatarRsp(targetPlayer, targetPlayer.getTeamManager().getCurrentTeamInfo()));
|
||||
}
|
||||
|
||||
private boolean addCommand(Player sender, Player targetPlayer, List<String> args) {
|
||||
if (args.size() < 2) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.team.invalid_usage");
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.team.add_usage");
|
||||
return false;
|
||||
}
|
||||
|
||||
int index = -1;
|
||||
if (args.size() > 2) {
|
||||
try {
|
||||
index = Integer.parseInt(args.get(2)) - 1;
|
||||
if (index < 0) index = 0;
|
||||
} catch (Exception e) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.team.invalid_index");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
var avatarIds = args.get(1).split(",");
|
||||
var currentTeamAvatars = targetPlayer.getTeamManager().getCurrentTeamInfo().getAvatars();
|
||||
|
||||
if (currentTeamAvatars.size() + avatarIds.length > GAME_OPTIONS.avatarLimits.singlePlayerTeam) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.team.add_too_much", GAME_OPTIONS.avatarLimits.singlePlayerTeam);
|
||||
return false;
|
||||
}
|
||||
|
||||
for (var avatarId: avatarIds) {
|
||||
int id = Integer.parseInt(avatarId);
|
||||
var success = addAvatar(sender, targetPlayer, id, index);
|
||||
if (index > 0) ++index;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private boolean removeCommand(Player sender, Player targetPlayer, List<String> args) {
|
||||
if (args.size() < 2) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.team.invalid_usage");
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.team.remove_usage");
|
||||
return false;
|
||||
}
|
||||
|
||||
var currentTeamAvatars = targetPlayer.getTeamManager().getCurrentTeamInfo().getAvatars();
|
||||
var avatarCount = currentTeamAvatars.size();
|
||||
|
||||
var metaIndexList = args.get(1).split(",");
|
||||
var indexes = new HashSet<Integer>();
|
||||
var ignoreList = new ArrayList<Integer>();
|
||||
for (var metaIndex: metaIndexList) {
|
||||
// step 1: parse metaIndex to indexes
|
||||
var subIndexes = transformToIndexes(metaIndex, avatarCount);
|
||||
if (subIndexes == null) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.team.failed_to_parse_index", metaIndex);
|
||||
continue;
|
||||
}
|
||||
|
||||
// step 2: get all of the avatar id through indexes
|
||||
for (var avatarIndex: subIndexes) {
|
||||
try {
|
||||
indexes.add(currentTeamAvatars.get(avatarIndex - 1));
|
||||
} catch (Exception e) {
|
||||
ignoreList.add(avatarIndex);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// step 3: check if user remove all of the avatar
|
||||
if (indexes.size() >= avatarCount) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.team.remove_too_much");
|
||||
return false;
|
||||
}
|
||||
|
||||
// step 4: hint user for ignore index
|
||||
if (!ignoreList.isEmpty()) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.team.ignore_index", ignoreList);
|
||||
}
|
||||
|
||||
// step 5: remove
|
||||
currentTeamAvatars.removeAll(indexes);
|
||||
return true;
|
||||
}
|
||||
|
||||
private boolean setCommand(Player sender, Player targetPlayer, List<String> args) {
|
||||
if (args.size() < 3) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.team.invalid_usage");
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.team.set_usage");
|
||||
return false;
|
||||
}
|
||||
|
||||
var currentTeamAvatars = targetPlayer.getTeamManager().getCurrentTeamInfo().getAvatars();
|
||||
|
||||
int index;
|
||||
try {
|
||||
index = Integer.parseInt(args.get(1)) - 1;
|
||||
if (index < 0) index = 0;
|
||||
} catch(Exception e) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.team.failed_to_parse_index", args.get(1));
|
||||
return false;
|
||||
}
|
||||
|
||||
if (index + 1 > currentTeamAvatars.size()) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.team.index_out_of_range");
|
||||
return false;
|
||||
}
|
||||
|
||||
int avatarId;
|
||||
try {
|
||||
avatarId = Integer.parseInt(args.get(2));
|
||||
} catch(Exception e) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.team.failed_parse_avatar_id", args.get(2));
|
||||
return false;
|
||||
}
|
||||
if (avatarId < BASE_AVATARID) {
|
||||
avatarId += BASE_AVATARID;
|
||||
}
|
||||
|
||||
if (currentTeamAvatars.contains(avatarId)) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.team.avatar_already_in_team", avatarId);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!targetPlayer.getAvatars().hasAvatar(avatarId)) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.team.avatar_not_found", avatarId);
|
||||
return false;
|
||||
}
|
||||
|
||||
currentTeamAvatars.set(index, avatarId);
|
||||
return true;
|
||||
}
|
||||
|
||||
private boolean addAvatar(Player sender, Player targetPlayer, int avatarId, int index) {
|
||||
if (avatarId < BASE_AVATARID) {
|
||||
avatarId += BASE_AVATARID;
|
||||
}
|
||||
var currentTeamAvatars = targetPlayer.getTeamManager().getCurrentTeamInfo().getAvatars();
|
||||
if (currentTeamAvatars.contains(avatarId)) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.team.avatar_already_in_team", avatarId);
|
||||
return false;
|
||||
}
|
||||
if (!targetPlayer.getAvatars().hasAvatar(avatarId)) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.team.avatar_not_found", avatarId);
|
||||
return false;
|
||||
}
|
||||
if (index < 0) {
|
||||
currentTeamAvatars.add(avatarId);
|
||||
} else {
|
||||
currentTeamAvatars.add(index, avatarId);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private List<Integer> transformToIndexes(String metaIndexes, int listLength) {
|
||||
// step 1: check if metaIndexes is a special constants
|
||||
if (metaIndexes.equals("first")) {
|
||||
return List.of(1);
|
||||
} else if (metaIndexes.equals("last")) {
|
||||
return List.of(listLength);
|
||||
}
|
||||
|
||||
// step 2: check if metaIndexes is a range
|
||||
if (metaIndexes.contains("-")) {
|
||||
var range = metaIndexes.split("-");
|
||||
if (range.length < 2) {
|
||||
return null;
|
||||
}
|
||||
|
||||
int min, max;
|
||||
try {
|
||||
min = switch (range[0]) {
|
||||
case "first" -> 1;
|
||||
case "last" -> listLength;
|
||||
default -> Integer.parseInt(range[0]);
|
||||
};
|
||||
|
||||
max = switch (range[1]) {
|
||||
case "first" -> 1;
|
||||
case "last" -> listLength;
|
||||
default -> Integer.parseInt(range[1]);
|
||||
};
|
||||
} catch (Exception e) {
|
||||
return null;
|
||||
}
|
||||
|
||||
if (min > max) {
|
||||
min ^= max;
|
||||
max ^= min;
|
||||
min ^= max;
|
||||
}
|
||||
|
||||
var indexes = new ArrayList<Integer>();
|
||||
for (int i = min; i <= max; ++i) {
|
||||
indexes.add(i);
|
||||
}
|
||||
return indexes;
|
||||
}
|
||||
|
||||
// step 3: index is a value, simply return
|
||||
try {
|
||||
int index = Integer.parseInt(metaIndexes);
|
||||
return List.of(index);
|
||||
} catch (Exception e) {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.server.packet.send.PacketChangeMpTeamAvatarRsp;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import static emu.grasscutter.config.Configuration.*;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashSet;
|
||||
|
||||
@Command(label = "team", usage = "team <add|remove|set> [avatarId,...] [index|first|last|index-index,...]",
|
||||
permission = "player.team", permissionTargeted = "player.team.others", description = "commands.team.description")
|
||||
public final class TeamCommand implements CommandHandler {
|
||||
private static final int BASE_AVATARID = 10000000;
|
||||
|
||||
@Override
|
||||
public void execute(Player sender, Player targetPlayer, List<String> args) {
|
||||
if (args.isEmpty()) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.team.usage");
|
||||
return;
|
||||
}
|
||||
|
||||
switch (args.get(0)) {
|
||||
case "add":
|
||||
if (!addCommand(sender, targetPlayer, args)) return;
|
||||
break;
|
||||
|
||||
case "remove":
|
||||
if (!removeCommand(sender, targetPlayer, args)) return;
|
||||
break;
|
||||
|
||||
case "set":
|
||||
if (!setCommand(sender, targetPlayer, args)) return;
|
||||
break;
|
||||
|
||||
default:
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.team.invalid_usage");
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.team.usage");
|
||||
return;
|
||||
}
|
||||
|
||||
targetPlayer.getTeamManager().updateTeamEntities(
|
||||
new PacketChangeMpTeamAvatarRsp(targetPlayer, targetPlayer.getTeamManager().getCurrentTeamInfo()));
|
||||
}
|
||||
|
||||
private boolean addCommand(Player sender, Player targetPlayer, List<String> args) {
|
||||
if (args.size() < 2) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.team.invalid_usage");
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.team.add_usage");
|
||||
return false;
|
||||
}
|
||||
|
||||
int index = -1;
|
||||
if (args.size() > 2) {
|
||||
try {
|
||||
index = Integer.parseInt(args.get(2)) - 1;
|
||||
if (index < 0) index = 0;
|
||||
} catch (Exception e) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.team.invalid_index");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
var avatarIds = args.get(1).split(",");
|
||||
var currentTeamAvatars = targetPlayer.getTeamManager().getCurrentTeamInfo().getAvatars();
|
||||
|
||||
if (currentTeamAvatars.size() + avatarIds.length > GAME_OPTIONS.avatarLimits.singlePlayerTeam) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.team.add_too_much", GAME_OPTIONS.avatarLimits.singlePlayerTeam);
|
||||
return false;
|
||||
}
|
||||
|
||||
for (var avatarId: avatarIds) {
|
||||
int id = Integer.parseInt(avatarId);
|
||||
var success = addAvatar(sender, targetPlayer, id, index);
|
||||
if (index > 0) ++index;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private boolean removeCommand(Player sender, Player targetPlayer, List<String> args) {
|
||||
if (args.size() < 2) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.team.invalid_usage");
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.team.remove_usage");
|
||||
return false;
|
||||
}
|
||||
|
||||
var currentTeamAvatars = targetPlayer.getTeamManager().getCurrentTeamInfo().getAvatars();
|
||||
var avatarCount = currentTeamAvatars.size();
|
||||
|
||||
var metaIndexList = args.get(1).split(",");
|
||||
var indexes = new HashSet<Integer>();
|
||||
var ignoreList = new ArrayList<Integer>();
|
||||
for (var metaIndex: metaIndexList) {
|
||||
// step 1: parse metaIndex to indexes
|
||||
var subIndexes = transformToIndexes(metaIndex, avatarCount);
|
||||
if (subIndexes == null) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.team.failed_to_parse_index", metaIndex);
|
||||
continue;
|
||||
}
|
||||
|
||||
// step 2: get all of the avatar id through indexes
|
||||
for (var avatarIndex: subIndexes) {
|
||||
try {
|
||||
indexes.add(currentTeamAvatars.get(avatarIndex - 1));
|
||||
} catch (Exception e) {
|
||||
ignoreList.add(avatarIndex);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// step 3: check if user remove all of the avatar
|
||||
if (indexes.size() >= avatarCount) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.team.remove_too_much");
|
||||
return false;
|
||||
}
|
||||
|
||||
// step 4: hint user for ignore index
|
||||
if (!ignoreList.isEmpty()) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.team.ignore_index", ignoreList);
|
||||
}
|
||||
|
||||
// step 5: remove
|
||||
currentTeamAvatars.removeAll(indexes);
|
||||
return true;
|
||||
}
|
||||
|
||||
private boolean setCommand(Player sender, Player targetPlayer, List<String> args) {
|
||||
if (args.size() < 3) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.team.invalid_usage");
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.team.set_usage");
|
||||
return false;
|
||||
}
|
||||
|
||||
var currentTeamAvatars = targetPlayer.getTeamManager().getCurrentTeamInfo().getAvatars();
|
||||
|
||||
int index;
|
||||
try {
|
||||
index = Integer.parseInt(args.get(1)) - 1;
|
||||
if (index < 0) index = 0;
|
||||
} catch (Exception e) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.team.failed_to_parse_index", args.get(1));
|
||||
return false;
|
||||
}
|
||||
|
||||
if (index + 1 > currentTeamAvatars.size()) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.team.index_out_of_range");
|
||||
return false;
|
||||
}
|
||||
|
||||
int avatarId;
|
||||
try {
|
||||
avatarId = Integer.parseInt(args.get(2));
|
||||
} catch (Exception e) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.team.failed_parse_avatar_id", args.get(2));
|
||||
return false;
|
||||
}
|
||||
if (avatarId < BASE_AVATARID) {
|
||||
avatarId += BASE_AVATARID;
|
||||
}
|
||||
|
||||
if (currentTeamAvatars.contains(avatarId)) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.team.avatar_already_in_team", avatarId);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!targetPlayer.getAvatars().hasAvatar(avatarId)) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.team.avatar_not_found", avatarId);
|
||||
return false;
|
||||
}
|
||||
|
||||
currentTeamAvatars.set(index, avatarId);
|
||||
return true;
|
||||
}
|
||||
|
||||
private boolean addAvatar(Player sender, Player targetPlayer, int avatarId, int index) {
|
||||
if (avatarId < BASE_AVATARID) {
|
||||
avatarId += BASE_AVATARID;
|
||||
}
|
||||
var currentTeamAvatars = targetPlayer.getTeamManager().getCurrentTeamInfo().getAvatars();
|
||||
if (currentTeamAvatars.contains(avatarId)) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.team.avatar_already_in_team", avatarId);
|
||||
return false;
|
||||
}
|
||||
if (!targetPlayer.getAvatars().hasAvatar(avatarId)) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.team.avatar_not_found", avatarId);
|
||||
return false;
|
||||
}
|
||||
if (index < 0) {
|
||||
currentTeamAvatars.add(avatarId);
|
||||
} else {
|
||||
currentTeamAvatars.add(index, avatarId);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private List<Integer> transformToIndexes(String metaIndexes, int listLength) {
|
||||
// step 1: check if metaIndexes is a special constants
|
||||
if (metaIndexes.equals("first")) {
|
||||
return List.of(1);
|
||||
} else if (metaIndexes.equals("last")) {
|
||||
return List.of(listLength);
|
||||
}
|
||||
|
||||
// step 2: check if metaIndexes is a range
|
||||
if (metaIndexes.contains("-")) {
|
||||
var range = metaIndexes.split("-");
|
||||
if (range.length < 2) {
|
||||
return null;
|
||||
}
|
||||
|
||||
int min, max;
|
||||
try {
|
||||
min = switch (range[0]) {
|
||||
case "first" -> 1;
|
||||
case "last" -> listLength;
|
||||
default -> Integer.parseInt(range[0]);
|
||||
};
|
||||
|
||||
max = switch (range[1]) {
|
||||
case "first" -> 1;
|
||||
case "last" -> listLength;
|
||||
default -> Integer.parseInt(range[1]);
|
||||
};
|
||||
} catch (Exception e) {
|
||||
return null;
|
||||
}
|
||||
|
||||
if (min > max) {
|
||||
min ^= max;
|
||||
max ^= min;
|
||||
min ^= max;
|
||||
}
|
||||
|
||||
var indexes = new ArrayList<Integer>();
|
||||
for (int i = min; i <= max; ++i) {
|
||||
indexes.add(i);
|
||||
}
|
||||
return indexes;
|
||||
}
|
||||
|
||||
// step 3: index is a value, simply return
|
||||
try {
|
||||
int index = Integer.parseInt(metaIndexes);
|
||||
return List.of(index);
|
||||
} catch (Exception e) {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -19,7 +19,7 @@ public final class TeleportAllCommand implements CommandHandler {
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.teleportAll.error"));
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
for (Player player : targetPlayer.getWorld().getPlayers()) {
|
||||
if (player.equals(targetPlayer))
|
||||
continue;
|
||||
@@ -27,7 +27,7 @@ public final class TeleportAllCommand implements CommandHandler {
|
||||
|
||||
player.getWorld().transferPlayerToScene(player, targetPlayer.getSceneId(), pos);
|
||||
}
|
||||
|
||||
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.teleportAll.success"));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -58,8 +58,8 @@ public final class TeleportCommand implements CommandHandler {
|
||||
if (!result) {
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.teleport.exists_error"));
|
||||
} else {
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.teleport.success",
|
||||
targetPlayer.getNickname(), Float.toString(x), Float.toString(y),
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.teleport.success",
|
||||
targetPlayer.getNickname(), Float.toString(x), Float.toString(y),
|
||||
Float.toString(z), Integer.toString(sceneId))
|
||||
);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user