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https://github.com/Grasscutters/Grasscutter.git
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Fix whitespace [skip actions]
This commit is contained in:
@@ -10,164 +10,164 @@ import emu.grasscutter.utils.Utils;
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import lombok.Getter;
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public class GachaBanner {
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@Getter private int gachaType;
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@Getter private int scheduleId;
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@Getter private String prefabPath;
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@Getter private String previewPrefabPath;
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@Getter private String titlePath;
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private int costItemId = 0;
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private int costItemAmount = 1;
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private int costItemId10 = 0;
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private int costItemAmount10 = 10;
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@Getter private int beginTime;
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@Getter private int endTime;
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@Getter private int sortId;
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@Getter private int gachaTimesLimit = Integer.MAX_VALUE;
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private int[] rateUpItems4 = {};
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private int[] rateUpItems5 = {};
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@Getter private int[] fallbackItems3 = {11301, 11302, 11306, 12301, 12302, 12305, 13303, 14301, 14302, 14304, 15301, 15302, 15304};
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@Getter private int[] fallbackItems4Pool1 = {1014, 1020, 1023, 1024, 1025, 1027, 1031, 1032, 1034, 1036, 1039, 1043, 1044, 1045, 1048, 1053, 1055, 1056, 1064};
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@Getter private int[] fallbackItems4Pool2 = {11401, 11402, 11403, 11405, 12401, 12402, 12403, 12405, 13401, 13407, 14401, 14402, 14403, 14409, 15401, 15402, 15403, 15405};
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@Getter private int[] fallbackItems5Pool1 = {1003, 1016, 1042, 1035, 1041};
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@Getter private int[] fallbackItems5Pool2 = {11501, 11502, 12501, 12502, 13502, 13505, 14501, 14502, 15501, 15502};
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@Getter private boolean removeC6FromPool = false;
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@Getter private boolean autoStripRateUpFromFallback = true;
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private int[][] weights4 = {{1,510}, {8,510}, {10,10000}};
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private int[][] weights5 = {{1,75}, {73,150}, {90,10000}};
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private int[][] poolBalanceWeights4 = {{1,255}, {17,255}, {21,10455}};
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private int[][] poolBalanceWeights5 = {{1,30}, {147,150}, {181,10230}};
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private int eventChance4 = 50; // Chance to win a featured event item
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private int eventChance5 = 50; // Chance to win a featured event item
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@Getter private BannerType bannerType = BannerType.STANDARD;
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@Getter private int gachaType;
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@Getter private int scheduleId;
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@Getter private String prefabPath;
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@Getter private String previewPrefabPath;
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@Getter private String titlePath;
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private int costItemId = 0;
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private int costItemAmount = 1;
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private int costItemId10 = 0;
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private int costItemAmount10 = 10;
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@Getter private int beginTime;
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@Getter private int endTime;
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@Getter private int sortId;
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@Getter private int gachaTimesLimit = Integer.MAX_VALUE;
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private int[] rateUpItems4 = {};
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private int[] rateUpItems5 = {};
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@Getter private int[] fallbackItems3 = {11301, 11302, 11306, 12301, 12302, 12305, 13303, 14301, 14302, 14304, 15301, 15302, 15304};
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@Getter private int[] fallbackItems4Pool1 = {1014, 1020, 1023, 1024, 1025, 1027, 1031, 1032, 1034, 1036, 1039, 1043, 1044, 1045, 1048, 1053, 1055, 1056, 1064};
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@Getter private int[] fallbackItems4Pool2 = {11401, 11402, 11403, 11405, 12401, 12402, 12403, 12405, 13401, 13407, 14401, 14402, 14403, 14409, 15401, 15402, 15403, 15405};
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@Getter private int[] fallbackItems5Pool1 = {1003, 1016, 1042, 1035, 1041};
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@Getter private int[] fallbackItems5Pool2 = {11501, 11502, 12501, 12502, 13502, 13505, 14501, 14502, 15501, 15502};
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@Getter private boolean removeC6FromPool = false;
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@Getter private boolean autoStripRateUpFromFallback = true;
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private int[][] weights4 = {{1,510}, {8,510}, {10,10000}};
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private int[][] weights5 = {{1,75}, {73,150}, {90,10000}};
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private int[][] poolBalanceWeights4 = {{1,255}, {17,255}, {21,10455}};
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private int[][] poolBalanceWeights5 = {{1,30}, {147,150}, {181,10230}};
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private int eventChance4 = 50; // Chance to win a featured event item
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private int eventChance5 = 50; // Chance to win a featured event item
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@Getter private BannerType bannerType = BannerType.STANDARD;
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// Kinda wanna deprecate these but they're in people's configs
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private int[] rateUpItems1 = {};
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private int[] rateUpItems2 = {};
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private int eventChance = -1;
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private int costItem = 0;
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@Getter private int wishMaxProgress = 2;
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// Kinda wanna deprecate these but they're in people's configs
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private int[] rateUpItems1 = {};
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private int[] rateUpItems2 = {};
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private int eventChance = -1;
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private int costItem = 0;
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@Getter private int wishMaxProgress = 2;
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public ItemParamData getCost(int numRolls) {
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return switch (numRolls) {
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case 10 -> new ItemParamData((costItemId10 > 0) ? costItemId10 : getCostItem(), costItemAmount10);
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default -> new ItemParamData(getCostItem(), costItemAmount * numRolls);
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};
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}
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public ItemParamData getCost(int numRolls) {
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return switch (numRolls) {
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case 10 -> new ItemParamData((costItemId10 > 0) ? costItemId10 : getCostItem(), costItemAmount10);
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default -> new ItemParamData(getCostItem(), costItemAmount * numRolls);
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};
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}
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public int getCostItem() {
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return (costItem > 0) ? costItem : costItemId;
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}
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public int getCostItem() {
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return (costItem > 0) ? costItem : costItemId;
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}
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public int[] getRateUpItems4() {
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return (rateUpItems2.length > 0) ? rateUpItems2 : rateUpItems4;
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}
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public int[] getRateUpItems5() {
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return (rateUpItems1.length > 0) ? rateUpItems1 : rateUpItems5;
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}
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public int[] getRateUpItems4() {
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return (rateUpItems2.length > 0) ? rateUpItems2 : rateUpItems4;
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}
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public int[] getRateUpItems5() {
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return (rateUpItems1.length > 0) ? rateUpItems1 : rateUpItems5;
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}
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public boolean hasEpitomized() {
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return bannerType.equals(BannerType.WEAPON);
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}
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public boolean hasEpitomized() {
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return bannerType.equals(BannerType.WEAPON);
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}
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public int getWeight(int rarity, int pity) {
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return switch(rarity) {
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case 4 -> Utils.lerp(pity, weights4);
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default -> Utils.lerp(pity, weights5);
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};
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}
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public int getWeight(int rarity, int pity) {
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return switch (rarity) {
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case 4 -> Utils.lerp(pity, weights4);
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default -> Utils.lerp(pity, weights5);
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};
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}
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public int getPoolBalanceWeight(int rarity, int pity) {
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return switch(rarity) {
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case 4 -> Utils.lerp(pity, poolBalanceWeights4);
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default -> Utils.lerp(pity, poolBalanceWeights5);
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};
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}
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public int getPoolBalanceWeight(int rarity, int pity) {
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return switch (rarity) {
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case 4 -> Utils.lerp(pity, poolBalanceWeights4);
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default -> Utils.lerp(pity, poolBalanceWeights5);
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};
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}
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public int getEventChance(int rarity) {
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return switch(rarity) {
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case 4 -> eventChance4;
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default -> (eventChance > -1) ? eventChance : eventChance5;
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};
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}
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public GachaInfo toProto(Player player) {
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// TODO: use other Nonce/key insteadof session key to ensure the overall security for the player
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String sessionKey = player.getAccount().getSessionKey();
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String record = "http" + (HTTP_ENCRYPTION.useInRouting ? "s" : "") + "://"
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+ lr(HTTP_INFO.accessAddress, HTTP_INFO.bindAddress) + ":"
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+ lr(HTTP_INFO.accessPort, HTTP_INFO.bindPort)
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+ "/gacha?s=" + sessionKey + "&gachaType=" + gachaType;
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String details = "http" + (HTTP_ENCRYPTION.useInRouting ? "s" : "") + "://"
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+ lr(HTTP_INFO.accessAddress, HTTP_INFO.bindAddress) + ":"
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+ lr(HTTP_INFO.accessPort, HTTP_INFO.bindPort)
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+ "/gacha/details?s=" + sessionKey + "&scheduleId=" + scheduleId;
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public int getEventChance(int rarity) {
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return switch (rarity) {
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case 4 -> eventChance4;
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default -> (eventChance > -1) ? eventChance : eventChance5;
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};
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}
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// Grasscutter.getLogger().info("record = " + record);
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ItemParamData costItem1 = this.getCost(1);
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ItemParamData costItem10 = this.getCost(10);
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PlayerGachaBannerInfo gachaInfo = player.getGachaInfo().getBannerInfo(this);
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int leftGachaTimes = switch(gachaTimesLimit) {
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case Integer.MAX_VALUE -> Integer.MAX_VALUE;
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default -> Math.max(gachaTimesLimit - gachaInfo.getTotalPulls(), 0);
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};
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GachaInfo.Builder info = GachaInfo.newBuilder()
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.setGachaType(this.getGachaType())
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.setScheduleId(this.getScheduleId())
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.setBeginTime(this.getBeginTime())
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.setEndTime(this.getEndTime())
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.setCostItemId(costItem1.getId())
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.setCostItemNum(costItem1.getCount())
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.setTenCostItemId(costItem10.getId())
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.setTenCostItemNum(costItem10.getCount())
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.setGachaPrefabPath(this.getPrefabPath())
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.setGachaPreviewPrefabPath(this.getPreviewPrefabPath())
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.setGachaProbUrl(details)
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.setGachaProbUrlOversea(details)
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.setGachaRecordUrl(record)
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.setGachaRecordUrlOversea(record)
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.setLeftGachaTimes(leftGachaTimes)
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.setGachaTimesLimit(gachaTimesLimit)
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.setGachaSortId(this.getSortId());
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public GachaInfo toProto(Player player) {
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// TODO: use other Nonce/key insteadof session key to ensure the overall security for the player
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String sessionKey = player.getAccount().getSessionKey();
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if(hasEpitomized()) {
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info.setWishItemId(gachaInfo.getWishItemId())
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.setWishProgress(gachaInfo.getFailedChosenItemPulls())
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.setWishMaxProgress(this.getWishMaxProgress());
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}
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String record = "http" + (HTTP_ENCRYPTION.useInRouting ? "s" : "") + "://"
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+ lr(HTTP_INFO.accessAddress, HTTP_INFO.bindAddress) + ":"
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+ lr(HTTP_INFO.accessPort, HTTP_INFO.bindPort)
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+ "/gacha?s=" + sessionKey + "&gachaType=" + gachaType;
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String details = "http" + (HTTP_ENCRYPTION.useInRouting ? "s" : "") + "://"
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+ lr(HTTP_INFO.accessAddress, HTTP_INFO.bindAddress) + ":"
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+ lr(HTTP_INFO.accessPort, HTTP_INFO.bindPort)
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+ "/gacha/details?s=" + sessionKey + "&scheduleId=" + scheduleId;
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if (this.getTitlePath() != null) {
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info.setTitleTextmap(this.getTitlePath());
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}
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if (this.getRateUpItems5().length > 0) {
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GachaUpInfo.Builder upInfo = GachaUpInfo.newBuilder().setItemParentType(1);
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for (int id : getRateUpItems5()) {
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upInfo.addItemIdList(id);
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info.addDisplayUp5ItemList(id);
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}
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info.addGachaUpInfoList(upInfo);
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}
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if (this.getRateUpItems4().length > 0) {
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GachaUpInfo.Builder upInfo = GachaUpInfo.newBuilder().setItemParentType(2);
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for (int id : getRateUpItems4()) {
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upInfo.addItemIdList(id);
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if (info.getDisplayUp4ItemListCount() == 0) {
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info.addDisplayUp4ItemList(id);
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}
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}
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info.addGachaUpInfoList(upInfo);
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}
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return info.build();
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}
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public enum BannerType {
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STANDARD, EVENT, WEAPON;
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}
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// Grasscutter.getLogger().info("record = " + record);
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ItemParamData costItem1 = this.getCost(1);
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ItemParamData costItem10 = this.getCost(10);
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PlayerGachaBannerInfo gachaInfo = player.getGachaInfo().getBannerInfo(this);
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int leftGachaTimes = switch (gachaTimesLimit) {
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case Integer.MAX_VALUE -> Integer.MAX_VALUE;
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default -> Math.max(gachaTimesLimit - gachaInfo.getTotalPulls(), 0);
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};
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GachaInfo.Builder info = GachaInfo.newBuilder()
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.setGachaType(this.getGachaType())
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.setScheduleId(this.getScheduleId())
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.setBeginTime(this.getBeginTime())
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.setEndTime(this.getEndTime())
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.setCostItemId(costItem1.getId())
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.setCostItemNum(costItem1.getCount())
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.setTenCostItemId(costItem10.getId())
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.setTenCostItemNum(costItem10.getCount())
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.setGachaPrefabPath(this.getPrefabPath())
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.setGachaPreviewPrefabPath(this.getPreviewPrefabPath())
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.setGachaProbUrl(details)
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.setGachaProbUrlOversea(details)
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.setGachaRecordUrl(record)
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.setGachaRecordUrlOversea(record)
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.setLeftGachaTimes(leftGachaTimes)
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.setGachaTimesLimit(gachaTimesLimit)
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.setGachaSortId(this.getSortId());
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if (hasEpitomized()) {
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info.setWishItemId(gachaInfo.getWishItemId())
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.setWishProgress(gachaInfo.getFailedChosenItemPulls())
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.setWishMaxProgress(this.getWishMaxProgress());
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}
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if (this.getTitlePath() != null) {
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info.setTitleTextmap(this.getTitlePath());
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}
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if (this.getRateUpItems5().length > 0) {
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GachaUpInfo.Builder upInfo = GachaUpInfo.newBuilder().setItemParentType(1);
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for (int id : getRateUpItems5()) {
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upInfo.addItemIdList(id);
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info.addDisplayUp5ItemList(id);
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}
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info.addGachaUpInfoList(upInfo);
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}
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if (this.getRateUpItems4().length > 0) {
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GachaUpInfo.Builder upInfo = GachaUpInfo.newBuilder().setItemParentType(2);
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for (int id : getRateUpItems4()) {
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upInfo.addItemIdList(id);
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if (info.getDisplayUp4ItemListCount() == 0) {
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info.addDisplayUp4ItemList(id);
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}
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}
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info.addGachaUpInfoList(upInfo);
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}
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return info.build();
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}
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public enum BannerType {
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STANDARD, EVENT, WEAPON;
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}
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}
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@@ -48,400 +48,400 @@ import it.unimi.dsi.fastutil.ints.IntList;
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import org.greenrobot.eventbus.Subscribe;
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public class GachaSystem extends BaseGameSystem {
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private final Int2ObjectMap<GachaBanner> gachaBanners;
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private WatchService watchService;
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private final Int2ObjectMap<GachaBanner> gachaBanners;
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private WatchService watchService;
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private static final int starglitterId = 221;
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private static final int stardustId = 222;
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private int[] fallbackItems4Pool2Default = {11401, 11402, 11403, 11405, 12401, 12402, 12403, 12405, 13401, 13407, 14401, 14402, 14403, 14409, 15401, 15402, 15403, 15405};
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private int[] fallbackItems5Pool2Default = {11501, 11502, 12501, 12502, 13502, 13505, 14501, 14502, 15501, 15502};
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private static final int starglitterId = 221;
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private static final int stardustId = 222;
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private int[] fallbackItems4Pool2Default = {11401, 11402, 11403, 11405, 12401, 12402, 12403, 12405, 13401, 13407, 14401, 14402, 14403, 14409, 15401, 15402, 15403, 15405};
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private int[] fallbackItems5Pool2Default = {11501, 11502, 12501, 12502, 13502, 13505, 14501, 14502, 15501, 15502};
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public GachaSystem(GameServer server) {
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super(server);
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this.gachaBanners = new Int2ObjectOpenHashMap<>();
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this.load();
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this.startWatcher(server);
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}
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public GachaSystem(GameServer server) {
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super(server);
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this.gachaBanners = new Int2ObjectOpenHashMap<>();
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this.load();
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this.startWatcher(server);
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}
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public Int2ObjectMap<GachaBanner> getGachaBanners() {
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return gachaBanners;
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}
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public Int2ObjectMap<GachaBanner> getGachaBanners() {
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return gachaBanners;
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}
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public int randomRange(int min, int max) { // Both are inclusive
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return ThreadLocalRandom.current().nextInt(max - min + 1) + min;
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}
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public int randomRange(int min, int max) { // Both are inclusive
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return ThreadLocalRandom.current().nextInt(max - min + 1) + min;
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}
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public int getRandom(int[] array) {
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return array[randomRange(0, array.length - 1)];
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}
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public int getRandom(int[] array) {
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return array[randomRange(0, array.length - 1)];
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}
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public synchronized void load() {
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try (Reader fileReader = DataLoader.loadReader("Banners.json")) {
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getGachaBanners().clear();
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List<GachaBanner> banners = Grasscutter.getGsonFactory().fromJson(fileReader, TypeToken.getParameterized(Collection.class, GachaBanner.class).getType());
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if(banners.size() > 0) {
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for (GachaBanner banner : banners) {
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getGachaBanners().put(banner.getScheduleId(), banner);
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}
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Grasscutter.getLogger().debug("Banners successfully loaded.");
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} else {
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Grasscutter.getLogger().error("Unable to load banners. Banners size is 0.");
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}
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} catch (Exception e) {
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// TODO Auto-generated catch block
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e.printStackTrace();
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}
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}
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public synchronized void load() {
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try (Reader fileReader = DataLoader.loadReader("Banners.json")) {
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getGachaBanners().clear();
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List<GachaBanner> banners = Grasscutter.getGsonFactory().fromJson(fileReader, TypeToken.getParameterized(Collection.class, GachaBanner.class).getType());
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if (banners.size() > 0) {
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for (GachaBanner banner : banners) {
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getGachaBanners().put(banner.getScheduleId(), banner);
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}
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Grasscutter.getLogger().debug("Banners successfully loaded.");
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} else {
|
||||
Grasscutter.getLogger().error("Unable to load banners. Banners size is 0.");
|
||||
}
|
||||
} catch (Exception e) {
|
||||
// TODO Auto-generated catch block
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
private class BannerPools {
|
||||
public int[] rateUpItems4;
|
||||
public int[] rateUpItems5;
|
||||
public int[] fallbackItems4Pool1;
|
||||
public int[] fallbackItems4Pool2;
|
||||
public int[] fallbackItems5Pool1;
|
||||
public int[] fallbackItems5Pool2;
|
||||
private class BannerPools {
|
||||
public int[] rateUpItems4;
|
||||
public int[] rateUpItems5;
|
||||
public int[] fallbackItems4Pool1;
|
||||
public int[] fallbackItems4Pool2;
|
||||
public int[] fallbackItems5Pool1;
|
||||
public int[] fallbackItems5Pool2;
|
||||
|
||||
public BannerPools(GachaBanner banner) {
|
||||
rateUpItems4 = banner.getRateUpItems4();
|
||||
rateUpItems5 = banner.getRateUpItems5();
|
||||
fallbackItems4Pool1 = banner.getFallbackItems4Pool1();
|
||||
fallbackItems4Pool2 = banner.getFallbackItems4Pool2();
|
||||
fallbackItems5Pool1 = banner.getFallbackItems5Pool1();
|
||||
fallbackItems5Pool2 = banner.getFallbackItems5Pool2();
|
||||
public BannerPools(GachaBanner banner) {
|
||||
rateUpItems4 = banner.getRateUpItems4();
|
||||
rateUpItems5 = banner.getRateUpItems5();
|
||||
fallbackItems4Pool1 = banner.getFallbackItems4Pool1();
|
||||
fallbackItems4Pool2 = banner.getFallbackItems4Pool2();
|
||||
fallbackItems5Pool1 = banner.getFallbackItems5Pool1();
|
||||
fallbackItems5Pool2 = banner.getFallbackItems5Pool2();
|
||||
|
||||
if (banner.isAutoStripRateUpFromFallback()) {
|
||||
fallbackItems4Pool1 = Utils.setSubtract(fallbackItems4Pool1, rateUpItems4);
|
||||
fallbackItems4Pool2 = Utils.setSubtract(fallbackItems4Pool2, rateUpItems4);
|
||||
fallbackItems5Pool1 = Utils.setSubtract(fallbackItems5Pool1, rateUpItems5);
|
||||
fallbackItems5Pool2 = Utils.setSubtract(fallbackItems5Pool2, rateUpItems5);
|
||||
}
|
||||
}
|
||||
if (banner.isAutoStripRateUpFromFallback()) {
|
||||
fallbackItems4Pool1 = Utils.setSubtract(fallbackItems4Pool1, rateUpItems4);
|
||||
fallbackItems4Pool2 = Utils.setSubtract(fallbackItems4Pool2, rateUpItems4);
|
||||
fallbackItems5Pool1 = Utils.setSubtract(fallbackItems5Pool1, rateUpItems5);
|
||||
fallbackItems5Pool2 = Utils.setSubtract(fallbackItems5Pool2, rateUpItems5);
|
||||
}
|
||||
}
|
||||
|
||||
public void removeFromAllPools(int[] itemIds) {
|
||||
rateUpItems4 = Utils.setSubtract(rateUpItems4, itemIds);
|
||||
rateUpItems5 = Utils.setSubtract(rateUpItems5, itemIds);
|
||||
fallbackItems4Pool1 = Utils.setSubtract(fallbackItems4Pool1, itemIds);
|
||||
fallbackItems4Pool2 = Utils.setSubtract(fallbackItems4Pool2, itemIds);
|
||||
fallbackItems5Pool1 = Utils.setSubtract(fallbackItems5Pool1, itemIds);
|
||||
fallbackItems5Pool2 = Utils.setSubtract(fallbackItems5Pool2, itemIds);
|
||||
}
|
||||
}
|
||||
public void removeFromAllPools(int[] itemIds) {
|
||||
rateUpItems4 = Utils.setSubtract(rateUpItems4, itemIds);
|
||||
rateUpItems5 = Utils.setSubtract(rateUpItems5, itemIds);
|
||||
fallbackItems4Pool1 = Utils.setSubtract(fallbackItems4Pool1, itemIds);
|
||||
fallbackItems4Pool2 = Utils.setSubtract(fallbackItems4Pool2, itemIds);
|
||||
fallbackItems5Pool1 = Utils.setSubtract(fallbackItems5Pool1, itemIds);
|
||||
fallbackItems5Pool2 = Utils.setSubtract(fallbackItems5Pool2, itemIds);
|
||||
}
|
||||
}
|
||||
|
||||
private synchronized int checkPlayerAvatarConstellationLevel(Player player, int itemId) { // Maybe this would be useful in the Player class?
|
||||
ItemData itemData = GameData.getItemDataMap().get(itemId);
|
||||
if ((itemData == null) || (itemData.getMaterialType() != MaterialType.MATERIAL_AVATAR)){
|
||||
return -2; // Not an Avatar
|
||||
}
|
||||
Avatar avatar = player.getAvatars().getAvatarById((itemId % 1000) + 10000000);
|
||||
if (avatar == null) {
|
||||
return -1; // Doesn't have
|
||||
}
|
||||
// Constellation
|
||||
int constLevel = avatar.getCoreProudSkillLevel();
|
||||
GameItem constItem = player.getInventory().getInventoryTab(ItemType.ITEM_MATERIAL).getItemById(itemId + 100);
|
||||
constLevel += (constItem == null)? 0 : constItem.getCount();
|
||||
return constLevel;
|
||||
}
|
||||
private synchronized int checkPlayerAvatarConstellationLevel(Player player, int itemId) { // Maybe this would be useful in the Player class?
|
||||
ItemData itemData = GameData.getItemDataMap().get(itemId);
|
||||
if ((itemData == null) || (itemData.getMaterialType() != MaterialType.MATERIAL_AVATAR)) {
|
||||
return -2; // Not an Avatar
|
||||
}
|
||||
Avatar avatar = player.getAvatars().getAvatarById((itemId % 1000) + 10000000);
|
||||
if (avatar == null) {
|
||||
return -1; // Doesn't have
|
||||
}
|
||||
// Constellation
|
||||
int constLevel = avatar.getCoreProudSkillLevel();
|
||||
GameItem constItem = player.getInventory().getInventoryTab(ItemType.ITEM_MATERIAL).getItemById(itemId + 100);
|
||||
constLevel += (constItem == null)? 0 : constItem.getCount();
|
||||
return constLevel;
|
||||
}
|
||||
|
||||
private synchronized int[] removeC6FromPool(int[] itemPool, Player player) {
|
||||
IntList temp = new IntArrayList();
|
||||
for (int itemId : itemPool) {
|
||||
if (checkPlayerAvatarConstellationLevel(player, itemId) < 6) {
|
||||
temp.add(itemId);
|
||||
}
|
||||
}
|
||||
return temp.toIntArray();
|
||||
}
|
||||
private synchronized int[] removeC6FromPool(int[] itemPool, Player player) {
|
||||
IntList temp = new IntArrayList();
|
||||
for (int itemId : itemPool) {
|
||||
if (checkPlayerAvatarConstellationLevel(player, itemId) < 6) {
|
||||
temp.add(itemId);
|
||||
}
|
||||
}
|
||||
return temp.toIntArray();
|
||||
}
|
||||
|
||||
private synchronized int drawRoulette(int[] weights, int cutoff) {
|
||||
// This follows the logic laid out in issue #183
|
||||
// Simple weighted selection with an upper bound for the roll that cuts off trailing entries
|
||||
// All weights must be >= 0
|
||||
int total = 0;
|
||||
for (int weight : weights) {
|
||||
if (weight < 0) {
|
||||
throw new IllegalArgumentException("Weights must be non-negative!");
|
||||
}
|
||||
total += weight;
|
||||
}
|
||||
int roll = ThreadLocalRandom.current().nextInt((total < cutoff)? total : cutoff);
|
||||
int subTotal = 0;
|
||||
for (int i=0; i<weights.length; i++) {
|
||||
subTotal += weights[i];
|
||||
if (roll < subTotal) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
// throw new IllegalStateException();
|
||||
return 0; // This should only be reachable if total==0
|
||||
}
|
||||
private synchronized int drawRoulette(int[] weights, int cutoff) {
|
||||
// This follows the logic laid out in issue #183
|
||||
// Simple weighted selection with an upper bound for the roll that cuts off trailing entries
|
||||
// All weights must be >= 0
|
||||
int total = 0;
|
||||
for (int weight : weights) {
|
||||
if (weight < 0) {
|
||||
throw new IllegalArgumentException("Weights must be non-negative!");
|
||||
}
|
||||
total += weight;
|
||||
}
|
||||
int roll = ThreadLocalRandom.current().nextInt((total < cutoff)? total : cutoff);
|
||||
int subTotal = 0;
|
||||
for (int i=0; i<weights.length; i++) {
|
||||
subTotal += weights[i];
|
||||
if (roll < subTotal) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
// throw new IllegalStateException();
|
||||
return 0; // This should only be reachable if total==0
|
||||
}
|
||||
|
||||
private synchronized int doFallbackRarePull(int[] fallback1, int[] fallback2, int rarity, GachaBanner banner, PlayerGachaBannerInfo gachaInfo) {
|
||||
if (fallback1.length < 1) {
|
||||
if (fallback2.length < 1) {
|
||||
return getRandom((rarity==5)? fallbackItems5Pool2Default : fallbackItems4Pool2Default);
|
||||
} else {
|
||||
return getRandom(fallback2);
|
||||
}
|
||||
} else if (fallback2.length < 1) {
|
||||
return getRandom(fallback1);
|
||||
} else { // Both pools are possible, use the pool balancer
|
||||
int pityPool1 = banner.getPoolBalanceWeight(rarity, gachaInfo.getPityPool(rarity, 1));
|
||||
int pityPool2 = banner.getPoolBalanceWeight(rarity, gachaInfo.getPityPool(rarity, 2));
|
||||
int chosenPool = switch ((pityPool1 >= pityPool2)? 1 : 0) { // Larger weight must come first for the hard cutoff to function correctly
|
||||
case 1 -> 1 + drawRoulette(new int[] {pityPool1, pityPool2}, 10000);
|
||||
default -> 2 - drawRoulette(new int[] {pityPool2, pityPool1}, 10000);
|
||||
};
|
||||
return switch (chosenPool) {
|
||||
case 1:
|
||||
gachaInfo.setPityPool(rarity, 1, 0);
|
||||
yield getRandom(fallback1);
|
||||
default:
|
||||
gachaInfo.setPityPool(rarity, 2, 0);
|
||||
yield getRandom(fallback2);
|
||||
};
|
||||
}
|
||||
}
|
||||
private synchronized int doFallbackRarePull(int[] fallback1, int[] fallback2, int rarity, GachaBanner banner, PlayerGachaBannerInfo gachaInfo) {
|
||||
if (fallback1.length < 1) {
|
||||
if (fallback2.length < 1) {
|
||||
return getRandom((rarity==5)? fallbackItems5Pool2Default : fallbackItems4Pool2Default);
|
||||
} else {
|
||||
return getRandom(fallback2);
|
||||
}
|
||||
} else if (fallback2.length < 1) {
|
||||
return getRandom(fallback1);
|
||||
} else { // Both pools are possible, use the pool balancer
|
||||
int pityPool1 = banner.getPoolBalanceWeight(rarity, gachaInfo.getPityPool(rarity, 1));
|
||||
int pityPool2 = banner.getPoolBalanceWeight(rarity, gachaInfo.getPityPool(rarity, 2));
|
||||
int chosenPool = switch ((pityPool1 >= pityPool2)? 1 : 0) { // Larger weight must come first for the hard cutoff to function correctly
|
||||
case 1 -> 1 + drawRoulette(new int[] {pityPool1, pityPool2}, 10000);
|
||||
default -> 2 - drawRoulette(new int[] {pityPool2, pityPool1}, 10000);
|
||||
};
|
||||
return switch (chosenPool) {
|
||||
case 1:
|
||||
gachaInfo.setPityPool(rarity, 1, 0);
|
||||
yield getRandom(fallback1);
|
||||
default:
|
||||
gachaInfo.setPityPool(rarity, 2, 0);
|
||||
yield getRandom(fallback2);
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private synchronized int doRarePull(int[] featured, int[] fallback1, int[] fallback2, int rarity, GachaBanner banner, PlayerGachaBannerInfo gachaInfo) {
|
||||
int itemId = 0;
|
||||
boolean epitomized = (banner.hasEpitomized()) && (rarity == 5) && (gachaInfo.getWishItemId() != 0);
|
||||
boolean pityEpitomized = (gachaInfo.getFailedChosenItemPulls() >= banner.getWishMaxProgress()); // Maximum fate points reached
|
||||
boolean pityFeatured = (gachaInfo.getFailedFeaturedItemPulls(rarity) >= 1); // Lost previous coinflip
|
||||
boolean rollFeatured = (this.randomRange(1, 100) <= banner.getEventChance(rarity)); // Won this coinflip
|
||||
boolean pullFeatured = pityFeatured || rollFeatured;
|
||||
private synchronized int doRarePull(int[] featured, int[] fallback1, int[] fallback2, int rarity, GachaBanner banner, PlayerGachaBannerInfo gachaInfo) {
|
||||
int itemId = 0;
|
||||
boolean epitomized = (banner.hasEpitomized()) && (rarity == 5) && (gachaInfo.getWishItemId() != 0);
|
||||
boolean pityEpitomized = (gachaInfo.getFailedChosenItemPulls() >= banner.getWishMaxProgress()); // Maximum fate points reached
|
||||
boolean pityFeatured = (gachaInfo.getFailedFeaturedItemPulls(rarity) >= 1); // Lost previous coinflip
|
||||
boolean rollFeatured = (this.randomRange(1, 100) <= banner.getEventChance(rarity)); // Won this coinflip
|
||||
boolean pullFeatured = pityFeatured || rollFeatured;
|
||||
|
||||
if (epitomized && pityEpitomized) { // Auto pick item when epitomized points reached
|
||||
gachaInfo.setFailedFeaturedItemPulls(rarity, 0); // Epitomized item will always be a featured one
|
||||
itemId = gachaInfo.getWishItemId();
|
||||
} else {
|
||||
if (pullFeatured && (featured.length > 0)) {
|
||||
gachaInfo.setFailedFeaturedItemPulls(rarity, 0);
|
||||
itemId = getRandom(featured);
|
||||
} else {
|
||||
gachaInfo.addFailedFeaturedItemPulls(rarity, 1); // This could be moved into doFallbackRarePull but having it here makes it clearer
|
||||
itemId = doFallbackRarePull(fallback1, fallback2, rarity, banner, gachaInfo);
|
||||
}
|
||||
}
|
||||
if (epitomized && pityEpitomized) { // Auto pick item when epitomized points reached
|
||||
gachaInfo.setFailedFeaturedItemPulls(rarity, 0); // Epitomized item will always be a featured one
|
||||
itemId = gachaInfo.getWishItemId();
|
||||
} else {
|
||||
if (pullFeatured && (featured.length > 0)) {
|
||||
gachaInfo.setFailedFeaturedItemPulls(rarity, 0);
|
||||
itemId = getRandom(featured);
|
||||
} else {
|
||||
gachaInfo.addFailedFeaturedItemPulls(rarity, 1); // This could be moved into doFallbackRarePull but having it here makes it clearer
|
||||
itemId = doFallbackRarePull(fallback1, fallback2, rarity, banner, gachaInfo);
|
||||
}
|
||||
}
|
||||
|
||||
if (epitomized) {
|
||||
if(itemId == gachaInfo.getWishItemId()) { // Reset epitomized points when got wished item
|
||||
gachaInfo.setFailedChosenItemPulls(0);
|
||||
} else { // Add epitomized points if not get wished item
|
||||
gachaInfo.addFailedChosenItemPulls(1);
|
||||
}
|
||||
}
|
||||
return itemId;
|
||||
}
|
||||
if (epitomized) {
|
||||
if (itemId == gachaInfo.getWishItemId()) { // Reset epitomized points when got wished item
|
||||
gachaInfo.setFailedChosenItemPulls(0);
|
||||
} else { // Add epitomized points if not get wished item
|
||||
gachaInfo.addFailedChosenItemPulls(1);
|
||||
}
|
||||
}
|
||||
return itemId;
|
||||
}
|
||||
|
||||
private synchronized int doPull(GachaBanner banner, PlayerGachaBannerInfo gachaInfo, BannerPools pools) {
|
||||
// Pre-increment all pity pools (yes this makes all calculations assume 1-indexed pity)
|
||||
gachaInfo.incPityAll();
|
||||
private synchronized int doPull(GachaBanner banner, PlayerGachaBannerInfo gachaInfo, BannerPools pools) {
|
||||
// Pre-increment all pity pools (yes this makes all calculations assume 1-indexed pity)
|
||||
gachaInfo.incPityAll();
|
||||
|
||||
int[] weights = {banner.getWeight(5, gachaInfo.getPity5()), banner.getWeight(4, gachaInfo.getPity4()), 10000};
|
||||
int levelWon = 5 - drawRoulette(weights, 10000);
|
||||
int[] weights = {banner.getWeight(5, gachaInfo.getPity5()), banner.getWeight(4, gachaInfo.getPity4()), 10000};
|
||||
int levelWon = 5 - drawRoulette(weights, 10000);
|
||||
|
||||
return switch (levelWon) {
|
||||
case 5:
|
||||
gachaInfo.setPity5(0);
|
||||
yield doRarePull(pools.rateUpItems5, pools.fallbackItems5Pool1, pools.fallbackItems5Pool2, 5, banner, gachaInfo);
|
||||
case 4:
|
||||
gachaInfo.setPity4(0);
|
||||
yield doRarePull(pools.rateUpItems4, pools.fallbackItems4Pool1, pools.fallbackItems4Pool2, 4, banner, gachaInfo);
|
||||
default:
|
||||
yield getRandom(banner.getFallbackItems3());
|
||||
};
|
||||
}
|
||||
return switch (levelWon) {
|
||||
case 5:
|
||||
gachaInfo.setPity5(0);
|
||||
yield doRarePull(pools.rateUpItems5, pools.fallbackItems5Pool1, pools.fallbackItems5Pool2, 5, banner, gachaInfo);
|
||||
case 4:
|
||||
gachaInfo.setPity4(0);
|
||||
yield doRarePull(pools.rateUpItems4, pools.fallbackItems4Pool1, pools.fallbackItems4Pool2, 4, banner, gachaInfo);
|
||||
default:
|
||||
yield getRandom(banner.getFallbackItems3());
|
||||
};
|
||||
}
|
||||
|
||||
public synchronized void doPulls(Player player, int scheduleId, int times) {
|
||||
// Sanity check
|
||||
if (times != 10 && times != 1) {
|
||||
player.sendPacket(new PacketDoGachaRsp(Retcode.RET_GACHA_INVALID_TIMES));
|
||||
return;
|
||||
}
|
||||
Inventory inventory = player.getInventory();
|
||||
if (inventory.getInventoryTab(ItemType.ITEM_WEAPON).getSize() + times > inventory.getInventoryTab(ItemType.ITEM_WEAPON).getMaxCapacity()) {
|
||||
player.sendPacket(new PacketDoGachaRsp(Retcode.RET_ITEM_EXCEED_LIMIT));
|
||||
return;
|
||||
}
|
||||
public synchronized void doPulls(Player player, int scheduleId, int times) {
|
||||
// Sanity check
|
||||
if (times != 10 && times != 1) {
|
||||
player.sendPacket(new PacketDoGachaRsp(Retcode.RET_GACHA_INVALID_TIMES));
|
||||
return;
|
||||
}
|
||||
Inventory inventory = player.getInventory();
|
||||
if (inventory.getInventoryTab(ItemType.ITEM_WEAPON).getSize() + times > inventory.getInventoryTab(ItemType.ITEM_WEAPON).getMaxCapacity()) {
|
||||
player.sendPacket(new PacketDoGachaRsp(Retcode.RET_ITEM_EXCEED_LIMIT));
|
||||
return;
|
||||
}
|
||||
|
||||
// Get banner
|
||||
GachaBanner banner = this.getGachaBanners().get(scheduleId);
|
||||
if (banner == null) {
|
||||
player.sendPacket(new PacketDoGachaRsp());
|
||||
return;
|
||||
}
|
||||
// Get banner
|
||||
GachaBanner banner = this.getGachaBanners().get(scheduleId);
|
||||
if (banner == null) {
|
||||
player.sendPacket(new PacketDoGachaRsp());
|
||||
return;
|
||||
}
|
||||
|
||||
// Check against total limit
|
||||
PlayerGachaBannerInfo gachaInfo = player.getGachaInfo().getBannerInfo(banner);
|
||||
int gachaTimesLimit = banner.getGachaTimesLimit();
|
||||
if (gachaTimesLimit != Integer.MAX_VALUE && (gachaInfo.getTotalPulls() + times) > gachaTimesLimit) {
|
||||
player.sendPacket(new PacketDoGachaRsp(Retcode.RET_GACHA_TIMES_LIMIT));
|
||||
return;
|
||||
}
|
||||
// Check against total limit
|
||||
PlayerGachaBannerInfo gachaInfo = player.getGachaInfo().getBannerInfo(banner);
|
||||
int gachaTimesLimit = banner.getGachaTimesLimit();
|
||||
if (gachaTimesLimit != Integer.MAX_VALUE && (gachaInfo.getTotalPulls() + times) > gachaTimesLimit) {
|
||||
player.sendPacket(new PacketDoGachaRsp(Retcode.RET_GACHA_TIMES_LIMIT));
|
||||
return;
|
||||
}
|
||||
|
||||
// Spend currency
|
||||
ItemParamData cost = banner.getCost(times);
|
||||
if (cost.getCount() > 0 && !inventory.payItem(cost)) {
|
||||
player.sendPacket(new PacketDoGachaRsp(Retcode.RET_GACHA_COST_ITEM_NOT_ENOUGH));
|
||||
return;
|
||||
}
|
||||
// Spend currency
|
||||
ItemParamData cost = banner.getCost(times);
|
||||
if (cost.getCount() > 0 && !inventory.payItem(cost)) {
|
||||
player.sendPacket(new PacketDoGachaRsp(Retcode.RET_GACHA_COST_ITEM_NOT_ENOUGH));
|
||||
return;
|
||||
}
|
||||
|
||||
// Add to character
|
||||
gachaInfo.addTotalPulls(times);
|
||||
BannerPools pools = new BannerPools(banner);
|
||||
List<GachaItem> list = new ArrayList<>();
|
||||
int stardust = 0, starglitter = 0;
|
||||
// Add to character
|
||||
gachaInfo.addTotalPulls(times);
|
||||
BannerPools pools = new BannerPools(banner);
|
||||
List<GachaItem> list = new ArrayList<>();
|
||||
int stardust = 0, starglitter = 0;
|
||||
|
||||
if (banner.isRemoveC6FromPool()) { // The ultimate form of pity (non-vanilla)
|
||||
pools.rateUpItems4 = removeC6FromPool(pools.rateUpItems4, player);
|
||||
pools.rateUpItems5 = removeC6FromPool(pools.rateUpItems5, player);
|
||||
pools.fallbackItems4Pool1 = removeC6FromPool(pools.fallbackItems4Pool1, player);
|
||||
pools.fallbackItems4Pool2 = removeC6FromPool(pools.fallbackItems4Pool2, player);
|
||||
pools.fallbackItems5Pool1 = removeC6FromPool(pools.fallbackItems5Pool1, player);
|
||||
pools.fallbackItems5Pool2 = removeC6FromPool(pools.fallbackItems5Pool2, player);
|
||||
}
|
||||
if (banner.isRemoveC6FromPool()) { // The ultimate form of pity (non-vanilla)
|
||||
pools.rateUpItems4 = removeC6FromPool(pools.rateUpItems4, player);
|
||||
pools.rateUpItems5 = removeC6FromPool(pools.rateUpItems5, player);
|
||||
pools.fallbackItems4Pool1 = removeC6FromPool(pools.fallbackItems4Pool1, player);
|
||||
pools.fallbackItems4Pool2 = removeC6FromPool(pools.fallbackItems4Pool2, player);
|
||||
pools.fallbackItems5Pool1 = removeC6FromPool(pools.fallbackItems5Pool1, player);
|
||||
pools.fallbackItems5Pool2 = removeC6FromPool(pools.fallbackItems5Pool2, player);
|
||||
}
|
||||
|
||||
for (int i = 0; i < times; i++) {
|
||||
// Roll
|
||||
int itemId = doPull(banner, gachaInfo, pools);
|
||||
ItemData itemData = GameData.getItemDataMap().get(itemId);
|
||||
if (itemData == null) {
|
||||
continue; // Maybe we should bail out if an item fails instead of rolling the rest?
|
||||
}
|
||||
for (int i = 0; i < times; i++) {
|
||||
// Roll
|
||||
int itemId = doPull(banner, gachaInfo, pools);
|
||||
ItemData itemData = GameData.getItemDataMap().get(itemId);
|
||||
if (itemData == null) {
|
||||
continue; // Maybe we should bail out if an item fails instead of rolling the rest?
|
||||
}
|
||||
|
||||
// Write gacha record
|
||||
GachaRecord gachaRecord = new GachaRecord(itemId, player.getUid(), banner.getGachaType());
|
||||
DatabaseHelper.saveGachaRecord(gachaRecord);
|
||||
// Write gacha record
|
||||
GachaRecord gachaRecord = new GachaRecord(itemId, player.getUid(), banner.getGachaType());
|
||||
DatabaseHelper.saveGachaRecord(gachaRecord);
|
||||
|
||||
// Create gacha item
|
||||
GachaItem.Builder gachaItem = GachaItem.newBuilder();
|
||||
int addStardust = 0, addStarglitter = 0;
|
||||
boolean isTransferItem = false;
|
||||
// Create gacha item
|
||||
GachaItem.Builder gachaItem = GachaItem.newBuilder();
|
||||
int addStardust = 0, addStarglitter = 0;
|
||||
boolean isTransferItem = false;
|
||||
|
||||
// Const check
|
||||
int constellation = checkPlayerAvatarConstellationLevel(player, itemId);
|
||||
switch (constellation) {
|
||||
case -2: // Is weapon
|
||||
switch (itemData.getRankLevel()) {
|
||||
case 5 -> addStarglitter = 10;
|
||||
case 4 -> addStarglitter = 2;
|
||||
default -> addStardust = 15;
|
||||
}
|
||||
break;
|
||||
case -1: // New character
|
||||
gachaItem.setIsGachaItemNew(true);
|
||||
break;
|
||||
default:
|
||||
if (constellation >= 6) { // C6, give consolation starglitter
|
||||
addStarglitter = (itemData.getRankLevel()==5)? 25 : 5;
|
||||
} else { // C0-C5, give constellation item
|
||||
if (banner.isRemoveC6FromPool() && constellation == 5) { // New C6, remove it from the pools so we don't get C7 in a 10pull
|
||||
pools.removeFromAllPools(new int[] {itemId});
|
||||
}
|
||||
addStarglitter = (itemData.getRankLevel()==5)? 10 : 2;
|
||||
int constItemId = itemId + 100;
|
||||
GameItem constItem = inventory.getInventoryTab(ItemType.ITEM_MATERIAL).getItemById(constItemId);
|
||||
gachaItem.addTransferItems(GachaTransferItem.newBuilder().setItem(ItemParam.newBuilder().setItemId(constItemId).setCount(1)).setIsTransferItemNew(constItem == null));
|
||||
inventory.addItem(constItemId, 1);
|
||||
}
|
||||
isTransferItem = true;
|
||||
break;
|
||||
}
|
||||
// Const check
|
||||
int constellation = checkPlayerAvatarConstellationLevel(player, itemId);
|
||||
switch (constellation) {
|
||||
case -2: // Is weapon
|
||||
switch (itemData.getRankLevel()) {
|
||||
case 5 -> addStarglitter = 10;
|
||||
case 4 -> addStarglitter = 2;
|
||||
default -> addStardust = 15;
|
||||
}
|
||||
break;
|
||||
case -1: // New character
|
||||
gachaItem.setIsGachaItemNew(true);
|
||||
break;
|
||||
default:
|
||||
if (constellation >= 6) { // C6, give consolation starglitter
|
||||
addStarglitter = (itemData.getRankLevel()==5)? 25 : 5;
|
||||
} else { // C0-C5, give constellation item
|
||||
if (banner.isRemoveC6FromPool() && constellation == 5) { // New C6, remove it from the pools so we don't get C7 in a 10pull
|
||||
pools.removeFromAllPools(new int[] {itemId});
|
||||
}
|
||||
addStarglitter = (itemData.getRankLevel()==5)? 10 : 2;
|
||||
int constItemId = itemId + 100;
|
||||
GameItem constItem = inventory.getInventoryTab(ItemType.ITEM_MATERIAL).getItemById(constItemId);
|
||||
gachaItem.addTransferItems(GachaTransferItem.newBuilder().setItem(ItemParam.newBuilder().setItemId(constItemId).setCount(1)).setIsTransferItemNew(constItem == null));
|
||||
inventory.addItem(constItemId, 1);
|
||||
}
|
||||
isTransferItem = true;
|
||||
break;
|
||||
}
|
||||
|
||||
// Create item
|
||||
GameItem item = new GameItem(itemData);
|
||||
gachaItem.setGachaItem(item.toItemParam());
|
||||
inventory.addItem(item);
|
||||
// Create item
|
||||
GameItem item = new GameItem(itemData);
|
||||
gachaItem.setGachaItem(item.toItemParam());
|
||||
inventory.addItem(item);
|
||||
|
||||
stardust += addStardust;
|
||||
starglitter += addStarglitter;
|
||||
stardust += addStardust;
|
||||
starglitter += addStarglitter;
|
||||
|
||||
if (addStardust > 0) {
|
||||
gachaItem.addTokenItemList(ItemParam.newBuilder().setItemId(stardustId).setCount(addStardust));
|
||||
}
|
||||
if (addStarglitter > 0) {
|
||||
ItemParam starglitterParam = ItemParam.newBuilder().setItemId(starglitterId).setCount(addStarglitter).build();
|
||||
if (isTransferItem) {
|
||||
gachaItem.addTransferItems(GachaTransferItem.newBuilder().setItem(starglitterParam));
|
||||
}
|
||||
gachaItem.addTokenItemList(starglitterParam);
|
||||
}
|
||||
if (addStardust > 0) {
|
||||
gachaItem.addTokenItemList(ItemParam.newBuilder().setItemId(stardustId).setCount(addStardust));
|
||||
}
|
||||
if (addStarglitter > 0) {
|
||||
ItemParam starglitterParam = ItemParam.newBuilder().setItemId(starglitterId).setCount(addStarglitter).build();
|
||||
if (isTransferItem) {
|
||||
gachaItem.addTransferItems(GachaTransferItem.newBuilder().setItem(starglitterParam));
|
||||
}
|
||||
gachaItem.addTokenItemList(starglitterParam);
|
||||
}
|
||||
|
||||
list.add(gachaItem.build());
|
||||
}
|
||||
list.add(gachaItem.build());
|
||||
}
|
||||
|
||||
// Add stardust/starglitter
|
||||
if (stardust > 0) {
|
||||
inventory.addItem(stardustId, stardust);
|
||||
}
|
||||
if (starglitter > 0) {
|
||||
inventory.addItem(starglitterId, starglitter);
|
||||
}
|
||||
// Add stardust/starglitter
|
||||
if (stardust > 0) {
|
||||
inventory.addItem(stardustId, stardust);
|
||||
}
|
||||
if (starglitter > 0) {
|
||||
inventory.addItem(starglitterId, starglitter);
|
||||
}
|
||||
|
||||
// Packets
|
||||
player.sendPacket(new PacketDoGachaRsp(banner, list, gachaInfo));
|
||||
// Packets
|
||||
player.sendPacket(new PacketDoGachaRsp(banner, list, gachaInfo));
|
||||
|
||||
// Battle Pass trigger
|
||||
player.getBattlePassManager().triggerMission(WatcherTriggerType.TRIGGER_GACHA_NUM, 0, times);
|
||||
}
|
||||
// Battle Pass trigger
|
||||
player.getBattlePassManager().triggerMission(WatcherTriggerType.TRIGGER_GACHA_NUM, 0, times);
|
||||
}
|
||||
|
||||
private synchronized void startWatcher(GameServer server) {
|
||||
if(this.watchService == null) {
|
||||
try {
|
||||
this.watchService = FileSystems.getDefault().newWatchService();
|
||||
Path path = new File(DATA()).toPath();
|
||||
path.register(watchService, new WatchEvent.Kind[]{StandardWatchEventKinds.ENTRY_MODIFY}, SensitivityWatchEventModifier.HIGH);
|
||||
} catch (Exception e) {
|
||||
Grasscutter.getLogger().error("Unable to load the Gacha Manager Watch Service. If ServerOptions.watchGacha is true it will not auto-reload");
|
||||
e.printStackTrace();
|
||||
}
|
||||
} else {
|
||||
Grasscutter.getLogger().error("Cannot reinitialise watcher ");
|
||||
}
|
||||
}
|
||||
private synchronized void startWatcher(GameServer server) {
|
||||
if (this.watchService == null) {
|
||||
try {
|
||||
this.watchService = FileSystems.getDefault().newWatchService();
|
||||
Path path = new File(DATA()).toPath();
|
||||
path.register(watchService, new WatchEvent.Kind[]{StandardWatchEventKinds.ENTRY_MODIFY}, SensitivityWatchEventModifier.HIGH);
|
||||
} catch (Exception e) {
|
||||
Grasscutter.getLogger().error("Unable to load the Gacha Manager Watch Service. If ServerOptions.watchGacha is true it will not auto-reload");
|
||||
e.printStackTrace();
|
||||
}
|
||||
} else {
|
||||
Grasscutter.getLogger().error("Cannot reinitialise watcher ");
|
||||
}
|
||||
}
|
||||
|
||||
@Subscribe
|
||||
public synchronized void watchBannerJson(GameServerTickEvent tickEvent) {
|
||||
if(GAME_OPTIONS.watchGachaConfig) {
|
||||
try {
|
||||
WatchKey watchKey = watchService.take();
|
||||
@Subscribe
|
||||
public synchronized void watchBannerJson(GameServerTickEvent tickEvent) {
|
||||
if (GAME_OPTIONS.watchGachaConfig) {
|
||||
try {
|
||||
WatchKey watchKey = watchService.take();
|
||||
|
||||
for (WatchEvent<?> event : watchKey.pollEvents()) {
|
||||
final Path changed = (Path) event.context();
|
||||
if (changed.endsWith("Banners.json")) {
|
||||
Grasscutter.getLogger().info("Change detected with banners.json. Reloading gacha config");
|
||||
this.load();
|
||||
}
|
||||
}
|
||||
for (WatchEvent<?> event : watchKey.pollEvents()) {
|
||||
final Path changed = (Path) event.context();
|
||||
if (changed.endsWith("Banners.json")) {
|
||||
Grasscutter.getLogger().info("Change detected with banners.json. Reloading gacha config");
|
||||
this.load();
|
||||
}
|
||||
}
|
||||
|
||||
boolean valid = watchKey.reset();
|
||||
if (!valid) {
|
||||
Grasscutter.getLogger().error("Unable to reset Gacha Manager Watch Key. Auto-reload of banners.json will no longer work.");
|
||||
return;
|
||||
}
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
}
|
||||
boolean valid = watchKey.reset();
|
||||
if (!valid) {
|
||||
Grasscutter.getLogger().error("Unable to reset Gacha Manager Watch Key. Auto-reload of banners.json will no longer work.");
|
||||
return;
|
||||
}
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private synchronized GetGachaInfoRsp createProto(Player player) {
|
||||
GetGachaInfoRsp.Builder proto = GetGachaInfoRsp.newBuilder().setGachaRandom(12345);
|
||||
private synchronized GetGachaInfoRsp createProto(Player player) {
|
||||
GetGachaInfoRsp.Builder proto = GetGachaInfoRsp.newBuilder().setGachaRandom(12345);
|
||||
|
||||
long currentTime = System.currentTimeMillis() / 1000L;
|
||||
long currentTime = System.currentTimeMillis() / 1000L;
|
||||
|
||||
for (GachaBanner banner : getGachaBanners().values()) {
|
||||
if ((banner.getEndTime() >= currentTime && banner.getBeginTime() <= currentTime) || (banner.getBannerType() == BannerType.STANDARD))
|
||||
{
|
||||
proto.addGachaInfoList(banner.toProto(player));
|
||||
}
|
||||
}
|
||||
for (GachaBanner banner : getGachaBanners().values()) {
|
||||
if ((banner.getEndTime() >= currentTime && banner.getBeginTime() <= currentTime) || (banner.getBannerType() == BannerType.STANDARD))
|
||||
{
|
||||
proto.addGachaInfoList(banner.toProto(player));
|
||||
}
|
||||
}
|
||||
|
||||
return proto.build();
|
||||
}
|
||||
return proto.build();
|
||||
}
|
||||
|
||||
public GetGachaInfoRsp toProto(Player player) {
|
||||
return createProto(player);
|
||||
}
|
||||
public GetGachaInfoRsp toProto(Player player) {
|
||||
return createProto(player);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user