Fix whitespace [skip actions]

This commit is contained in:
github-actions
2022-07-21 07:21:22 +00:00
committed by Melledy
parent 510d564bcb
commit ae2d1fe438
166 changed files with 12928 additions and 12928 deletions

View File

@@ -22,47 +22,47 @@ import emu.grasscutter.utils.Utils;
@Entity
public class GameQuest {
@Transient private GameMainQuest mainQuest;
@Transient private QuestData questData;
@Transient private GameMainQuest mainQuest;
@Transient private QuestData questData;
private int questId;
private int mainQuestId;
private QuestState state;
private int questId;
private int mainQuestId;
private QuestState state;
private int startTime;
private int acceptTime;
private int finishTime;
private int startTime;
private int acceptTime;
private int finishTime;
private int[] finishProgressList;
private int[] failProgressList;
private int[] finishProgressList;
private int[] failProgressList;
@Deprecated // Morphia only. Do not use.
public GameQuest() {}
@Deprecated // Morphia only. Do not use.
public GameQuest() {}
public GameQuest(GameMainQuest mainQuest, QuestData questData) {
this.mainQuest = mainQuest;
this.questId = questData.getId();
this.mainQuestId = questData.getMainId();
this.questData = questData;
this.acceptTime = Utils.getCurrentSeconds();
this.startTime = this.acceptTime;
this.state = QuestState.QUEST_STATE_UNFINISHED;
public GameQuest(GameMainQuest mainQuest, QuestData questData) {
this.mainQuest = mainQuest;
this.questId = questData.getId();
this.mainQuestId = questData.getMainId();
this.questData = questData;
this.acceptTime = Utils.getCurrentSeconds();
this.startTime = this.acceptTime;
this.state = QuestState.QUEST_STATE_UNFINISHED;
if (questData.getFinishCond() != null && questData.getAcceptCond().size() != 0) {
this.finishProgressList = new int[questData.getFinishCond().size()];
}
if (questData.getFinishCond() != null && questData.getAcceptCond().size() != 0) {
this.finishProgressList = new int[questData.getFinishCond().size()];
}
if (questData.getFailCond() != null && questData.getFailCond().size() != 0) {
this.failProgressList = new int[questData.getFailCond().size()];
}
if (questData.getFailCond() != null && questData.getFailCond().size() != 0) {
this.failProgressList = new int[questData.getFailCond().size()];
}
this.mainQuest.getChildQuests().put(this.questId, this);
this.mainQuest.getChildQuests().put(this.questId, this);
this.getData().getBeginExec().forEach(e -> getOwner().getServer().getQuestSystem().triggerExec(this, e, e.getParam()));
this.getOwner().getQuestManager().triggerEvent(QuestTrigger.QUEST_CONTENT_QUEST_STATE_EQUAL, this.questId, this.state.getValue());
if (ChapterData.beginQuestChapterMap.containsKey(questId)){
if (ChapterData.beginQuestChapterMap.containsKey(questId)) {
mainQuest.getOwner().sendPacket(new PacketChapterStateNotify(
ChapterData.beginQuestChapterMap.get(questId).getId(),
ChapterStateOuterClass.ChapterState.CHAPTER_STATE_BEGIN
@@ -70,112 +70,112 @@ public class GameQuest {
}
Grasscutter.getLogger().debug("Quest {} is started", questId);
}
}
public GameMainQuest getMainQuest() {
return mainQuest;
}
public GameMainQuest getMainQuest() {
return mainQuest;
}
public void setMainQuest(GameMainQuest mainQuest) {
this.mainQuest = mainQuest;
}
public void setMainQuest(GameMainQuest mainQuest) {
this.mainQuest = mainQuest;
}
public Player getOwner() {
return getMainQuest().getOwner();
}
public Player getOwner() {
return getMainQuest().getOwner();
}
public int getQuestId() {
return questId;
}
public int getQuestId() {
return questId;
}
public int getMainQuestId() {
return mainQuestId;
}
public int getMainQuestId() {
return mainQuestId;
}
public QuestData getData() {
return questData;
}
public QuestData getData() {
return questData;
}
public void setConfig(QuestData config) {
if (this.getQuestId() != config.getId()) return;
this.questData = config;
}
public void setConfig(QuestData config) {
if (this.getQuestId() != config.getId()) return;
this.questData = config;
}
public QuestState getState() {
return state;
}
public QuestState getState() {
return state;
}
public void setState(QuestState state) {
this.state = state;
}
public void setState(QuestState state) {
this.state = state;
}
public int getStartTime() {
return startTime;
}
public int getStartTime() {
return startTime;
}
public void setStartTime(int startTime) {
this.startTime = startTime;
}
public void setStartTime(int startTime) {
this.startTime = startTime;
}
public int getAcceptTime() {
return acceptTime;
}
public int getAcceptTime() {
return acceptTime;
}
public void setAcceptTime(int acceptTime) {
this.acceptTime = acceptTime;
}
public void setAcceptTime(int acceptTime) {
this.acceptTime = acceptTime;
}
public int getFinishTime() {
return finishTime;
}
public int getFinishTime() {
return finishTime;
}
public void setFinishTime(int finishTime) {
this.finishTime = finishTime;
}
public void setFinishTime(int finishTime) {
this.finishTime = finishTime;
}
public int[] getFinishProgressList() {
return finishProgressList;
}
public int[] getFinishProgressList() {
return finishProgressList;
}
public void setFinishProgress(int index, int value) {
finishProgressList[index] = value;
}
public void setFinishProgress(int index, int value) {
finishProgressList[index] = value;
}
public int[] getFailProgressList() {
return failProgressList;
}
public int[] getFailProgressList() {
return failProgressList;
}
public void setFailProgress(int index, int value) {
failProgressList[index] = value;
}
public void setFailProgress(int index, int value) {
failProgressList[index] = value;
}
public void finish() {
this.state = QuestState.QUEST_STATE_FINISHED;
this.finishTime = Utils.getCurrentSeconds();
public void finish() {
this.state = QuestState.QUEST_STATE_FINISHED;
this.finishTime = Utils.getCurrentSeconds();
if (this.getFinishProgressList() != null) {
for (int i = 0 ; i < getFinishProgressList().length; i++) {
getFinishProgressList()[i] = 1;
}
}
if (this.getFinishProgressList() != null) {
for (int i = 0 ; i < getFinishProgressList().length; i++) {
getFinishProgressList()[i] = 1;
}
}
this.getOwner().getSession().send(new PacketQuestProgressUpdateNotify(this));
this.getOwner().getSession().send(new PacketQuestListUpdateNotify(this));
this.getOwner().getSession().send(new PacketQuestProgressUpdateNotify(this));
this.getOwner().getSession().send(new PacketQuestListUpdateNotify(this));
if (this.getData().finishParent()) {
// This quest finishes the questline - the main quest will also save the quest to db so we dont have to call save() here
this.getMainQuest().finish();
} else {
// Try and accept other quests if possible
this.tryAcceptQuestLine();
this.save();
}
if (this.getData().finishParent()) {
// This quest finishes the questline - the main quest will also save the quest to db so we dont have to call save() here
this.getMainQuest().finish();
} else {
// Try and accept other quests if possible
this.tryAcceptQuestLine();
this.save();
}
this.getData().getFinishExec().forEach(e -> getOwner().getServer().getQuestSystem().triggerExec(this, e, e.getParam()));
this.getOwner().getQuestManager().triggerEvent(QuestTrigger.QUEST_CONTENT_QUEST_STATE_EQUAL, this.questId, this.state.getValue());
if (ChapterData.endQuestChapterMap.containsKey(questId)){
if (ChapterData.endQuestChapterMap.containsKey(questId)) {
mainQuest.getOwner().sendPacket(new PacketChapterStateNotify(
ChapterData.endQuestChapterMap.get(questId).getId(),
ChapterStateOuterClass.ChapterState.CHAPTER_STATE_END
@@ -183,74 +183,74 @@ public class GameQuest {
}
Grasscutter.getLogger().debug("Quest {} is finished", questId);
}
}
public boolean tryAcceptQuestLine() {
try {
MainQuestData questConfig = GameData.getMainQuestDataMap().get(this.getMainQuestId());
public boolean tryAcceptQuestLine() {
try {
MainQuestData questConfig = GameData.getMainQuestDataMap().get(this.getMainQuestId());
for (SubQuestData subQuest : questConfig.getSubQuests()) {
GameQuest quest = getMainQuest().getChildQuestById(subQuest.getSubId());
for (SubQuestData subQuest : questConfig.getSubQuests()) {
GameQuest quest = getMainQuest().getChildQuestById(subQuest.getSubId());
if (quest == null) {
QuestData questData = GameData.getQuestDataMap().get(subQuest.getSubId());
if (quest == null) {
QuestData questData = GameData.getQuestDataMap().get(subQuest.getSubId());
if (questData == null || questData.getAcceptCond() == null
|| questData.getAcceptCond().size() == 0) {
continue;
}
if (questData == null || questData.getAcceptCond() == null
|| questData.getAcceptCond().size() == 0) {
continue;
}
int[] accept = new int[questData.getAcceptCond().size()];
int[] accept = new int[questData.getAcceptCond().size()];
// TODO
for (int i = 0; i < questData.getAcceptCond().size(); i++) {
QuestCondition condition = questData.getAcceptCond().get(i);
boolean result = getOwner().getServer().getQuestSystem().triggerCondition(this, condition,
// TODO
for (int i = 0; i < questData.getAcceptCond().size(); i++) {
QuestCondition condition = questData.getAcceptCond().get(i);
boolean result = getOwner().getServer().getQuestSystem().triggerCondition(this, condition,
condition.getParamStr(),
condition.getParam());
condition.getParam());
accept[i] = result ? 1 : 0;
}
accept[i] = result ? 1 : 0;
}
boolean shouldAccept = LogicType.calculate(questData.getAcceptCondComb(), accept);
boolean shouldAccept = LogicType.calculate(questData.getAcceptCondComb(), accept);
if (shouldAccept) {
this.getOwner().getQuestManager().addQuest(questData.getId());
}
}
}
} catch (Exception e) {
Grasscutter.getLogger().error("An error occurred while trying to accept quest.", e);
}
if (shouldAccept) {
this.getOwner().getQuestManager().addQuest(questData.getId());
}
}
}
} catch (Exception e) {
Grasscutter.getLogger().error("An error occurred while trying to accept quest.", e);
}
return false;
}
return false;
}
public void save() {
getMainQuest().save();
}
public void save() {
getMainQuest().save();
}
public Quest toProto() {
Quest.Builder proto = Quest.newBuilder()
.setQuestId(this.getQuestId())
.setState(this.getState().getValue())
.setParentQuestId(this.getMainQuestId())
.setStartTime(this.getStartTime())
.setStartGameTime(438)
.setAcceptTime(this.getAcceptTime());
public Quest toProto() {
Quest.Builder proto = Quest.newBuilder()
.setQuestId(this.getQuestId())
.setState(this.getState().getValue())
.setParentQuestId(this.getMainQuestId())
.setStartTime(this.getStartTime())
.setStartGameTime(438)
.setAcceptTime(this.getAcceptTime());
if (this.getFinishProgressList() != null) {
for (int i : this.getFinishProgressList()) {
proto.addFinishProgressList(i);
}
}
if (this.getFinishProgressList() != null) {
for (int i : this.getFinishProgressList()) {
proto.addFinishProgressList(i);
}
}
if (this.getFailProgressList() != null) {
for (int i : this.getFailProgressList()) {
proto.addFailProgressList(i);
}
}
if (this.getFailProgressList() != null) {
for (int i : this.getFailProgressList()) {
proto.addFailProgressList(i);
}
}
return proto.build();
}
return proto.build();
}
}

View File

@@ -21,106 +21,106 @@ import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
public class QuestManager extends BasePlayerManager {
private final Int2ObjectMap<GameMainQuest> quests;
private final Int2ObjectMap<GameMainQuest> quests;
public QuestManager(Player player) {
super(player);
this.quests = new Int2ObjectOpenHashMap<>();
}
public QuestManager(Player player) {
super(player);
this.quests = new Int2ObjectOpenHashMap<>();
}
public Int2ObjectMap<GameMainQuest> getQuests() {
return quests;
}
public GameMainQuest getMainQuestById(int mainQuestId) {
return getQuests().get(mainQuestId);
}
public GameQuest getQuestById(int questId) {
QuestData questConfig = GameData.getQuestDataMap().get(questId);
if (questConfig == null) {
return null;
}
GameMainQuest mainQuest = getQuests().get(questConfig.getMainId());
if (mainQuest == null) {
return null;
}
return mainQuest.getChildQuests().get(questId);
}
public void forEachQuest(Consumer<GameQuest> callback) {
for (GameMainQuest mainQuest : getQuests().values()) {
for (GameQuest quest : mainQuest.getChildQuests().values()) {
callback.accept(quest);
}
}
}
public Int2ObjectMap<GameMainQuest> getQuests() {
return quests;
}
public void forEachMainQuest(Consumer<GameMainQuest> callback) {
for (GameMainQuest mainQuest : getQuests().values()) {
callback.accept(mainQuest);
}
}
// TODO
public void forEachActiveQuest(Consumer<GameQuest> callback) {
for (GameMainQuest mainQuest : getQuests().values()) {
for (GameQuest quest : mainQuest.getChildQuests().values()) {
if (quest.getState() != QuestState.QUEST_STATE_FINISHED) {
callback.accept(quest);
}
}
}
}
public GameMainQuest addMainQuest(QuestData questConfig) {
GameMainQuest mainQuest = new GameMainQuest(getPlayer(), questConfig.getMainId());
getQuests().put(mainQuest.getParentQuestId(), mainQuest);
public GameMainQuest getMainQuestById(int mainQuestId) {
return getQuests().get(mainQuestId);
}
getPlayer().sendPacket(new PacketFinishedParentQuestUpdateNotify(mainQuest));
return mainQuest;
}
public GameQuest addQuest(int questId) {
QuestData questConfig = GameData.getQuestDataMap().get(questId);
if (questConfig == null) {
return null;
}
// Main quest
GameMainQuest mainQuest = this.getMainQuestById(questConfig.getMainId());
// Create main quest if it doesnt exist
if (mainQuest == null) {
mainQuest = addMainQuest(questConfig);
}
// Sub quest
GameQuest quest = mainQuest.getChildQuestById(questId);
if (quest != null) {
return null;
}
public GameQuest getQuestById(int questId) {
QuestData questConfig = GameData.getQuestDataMap().get(questId);
if (questConfig == null) {
return null;
}
// Create
quest = new GameQuest(mainQuest, questConfig);
GameMainQuest mainQuest = getQuests().get(questConfig.getMainId());
// Save main quest
mainQuest.save();
if (mainQuest == null) {
return null;
}
// Send packet
getPlayer().sendPacket(new PacketQuestListUpdateNotify(quest));
return mainQuest.getChildQuests().get(questId);
}
return quest;
}
public void startMainQuest(int mainQuestId){
public void forEachQuest(Consumer<GameQuest> callback) {
for (GameMainQuest mainQuest : getQuests().values()) {
for (GameQuest quest : mainQuest.getChildQuests().values()) {
callback.accept(quest);
}
}
}
public void forEachMainQuest(Consumer<GameMainQuest> callback) {
for (GameMainQuest mainQuest : getQuests().values()) {
callback.accept(mainQuest);
}
}
// TODO
public void forEachActiveQuest(Consumer<GameQuest> callback) {
for (GameMainQuest mainQuest : getQuests().values()) {
for (GameQuest quest : mainQuest.getChildQuests().values()) {
if (quest.getState() != QuestState.QUEST_STATE_FINISHED) {
callback.accept(quest);
}
}
}
}
public GameMainQuest addMainQuest(QuestData questConfig) {
GameMainQuest mainQuest = new GameMainQuest(getPlayer(), questConfig.getMainId());
getQuests().put(mainQuest.getParentQuestId(), mainQuest);
getPlayer().sendPacket(new PacketFinishedParentQuestUpdateNotify(mainQuest));
return mainQuest;
}
public GameQuest addQuest(int questId) {
QuestData questConfig = GameData.getQuestDataMap().get(questId);
if (questConfig == null) {
return null;
}
// Main quest
GameMainQuest mainQuest = this.getMainQuestById(questConfig.getMainId());
// Create main quest if it doesnt exist
if (mainQuest == null) {
mainQuest = addMainQuest(questConfig);
}
// Sub quest
GameQuest quest = mainQuest.getChildQuestById(questId);
if (quest != null) {
return null;
}
// Create
quest = new GameQuest(mainQuest, questConfig);
// Save main quest
mainQuest.save();
// Send packet
getPlayer().sendPacket(new PacketQuestListUpdateNotify(quest));
return quest;
}
public void startMainQuest(int mainQuestId) {
var mainQuestData = GameData.getMainQuestDataMap().get(mainQuestId);
if (mainQuestData == null){
if (mainQuestData == null) {
return;
}
@@ -133,52 +133,52 @@ public class QuestManager extends BasePlayerManager {
triggerEvent(condType, "", params);
}
public void triggerEvent(QuestTrigger condType, String paramStr, int... params) {
public void triggerEvent(QuestTrigger condType, String paramStr, int... params) {
Grasscutter.getLogger().debug("Trigger Event {}, {}, {}", condType, paramStr, params);
Set<GameQuest> changedQuests = new HashSet<>();
Set<GameQuest> changedQuests = new HashSet<>();
this.forEachActiveQuest(quest -> {
QuestData data = quest.getData();
this.forEachActiveQuest(quest -> {
QuestData data = quest.getData();
for (int i = 0; i < data.getFinishCond().size(); i++) {
if (quest.getFinishProgressList() == null
|| quest.getFinishProgressList().length == 0
|| quest.getFinishProgressList()[i] == 1) {
continue;
}
for (int i = 0; i < data.getFinishCond().size(); i++) {
if (quest.getFinishProgressList() == null
|| quest.getFinishProgressList().length == 0
|| quest.getFinishProgressList()[i] == 1) {
continue;
}
QuestCondition condition = data.getFinishCond().get(i);
QuestCondition condition = data.getFinishCond().get(i);
if (condition.getType() != condType) {
continue;
}
if (condition.getType() != condType) {
continue;
}
boolean result = getPlayer().getServer().getQuestSystem().triggerContent(quest, condition, paramStr, params);
boolean result = getPlayer().getServer().getQuestSystem().triggerContent(quest, condition, paramStr, params);
if (result) {
quest.getFinishProgressList()[i] = 1;
if (result) {
quest.getFinishProgressList()[i] = 1;
changedQuests.add(quest);
}
}
});
changedQuests.add(quest);
}
}
});
for (GameQuest quest : changedQuests) {
LogicType logicType = quest.getData().getFailCondComb();
int[] progress = quest.getFinishProgressList();
for (GameQuest quest : changedQuests) {
LogicType logicType = quest.getData().getFailCondComb();
int[] progress = quest.getFinishProgressList();
// Handle logical comb
boolean finish = LogicType.calculate(logicType, progress);
// Handle logical comb
boolean finish = LogicType.calculate(logicType, progress);
// Finish
if (finish) {
quest.finish();
} else {
getPlayer().sendPacket(new PacketQuestProgressUpdateNotify(quest));
quest.save();
}
}
}
// Finish
if (finish) {
quest.finish();
} else {
getPlayer().sendPacket(new PacketQuestProgressUpdateNotify(quest));
quest.save();
}
}
}
public List<QuestGroupSuite> getSceneGroupSuite(int sceneId) {
return getQuests().values().stream()
@@ -189,18 +189,18 @@ public class QuestManager extends BasePlayerManager {
.filter(i -> i.getScene() == sceneId)
.toList();
}
public void loadFromDatabase() {
List<GameMainQuest> quests = DatabaseHelper.getAllQuests(getPlayer());
for (GameMainQuest mainQuest : quests) {
mainQuest.setOwner(this.getPlayer());
for (GameQuest quest : mainQuest.getChildQuests().values()) {
quest.setMainQuest(mainQuest);
quest.setConfig(GameData.getQuestDataMap().get(quest.getQuestId()));
}
this.getQuests().put(mainQuest.getParentQuestId(), mainQuest);
}
}
public void loadFromDatabase() {
List<GameMainQuest> quests = DatabaseHelper.getAllQuests(getPlayer());
for (GameMainQuest mainQuest : quests) {
mainQuest.setOwner(this.getPlayer());
for (GameQuest quest : mainQuest.getChildQuests().values()) {
quest.setMainQuest(mainQuest);
quest.setConfig(GameData.getQuestDataMap().get(quest.getQuestId()));
}
this.getQuests().put(mainQuest.getParentQuestId(), mainQuest);
}
}
}

View File

@@ -17,81 +17,81 @@ import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
@SuppressWarnings("unchecked")
public class QuestSystem extends BaseGameSystem {
private final Int2ObjectMap<QuestBaseHandler> condHandlers;
private final Int2ObjectMap<QuestBaseHandler> contHandlers;
private final Int2ObjectMap<QuestExecHandler> execHandlers;
private final Int2ObjectMap<QuestBaseHandler> condHandlers;
private final Int2ObjectMap<QuestBaseHandler> contHandlers;
private final Int2ObjectMap<QuestExecHandler> execHandlers;
public QuestSystem(GameServer server) {
super(server);
this.condHandlers = new Int2ObjectOpenHashMap<>();
this.contHandlers = new Int2ObjectOpenHashMap<>();
this.execHandlers = new Int2ObjectOpenHashMap<>();
public QuestSystem(GameServer server) {
super(server);
this.registerHandlers();
}
this.condHandlers = new Int2ObjectOpenHashMap<>();
this.contHandlers = new Int2ObjectOpenHashMap<>();
this.execHandlers = new Int2ObjectOpenHashMap<>();
public void registerHandlers() {
this.registerHandlers(this.condHandlers, "emu.grasscutter.game.quest.conditions", QuestBaseHandler.class);
this.registerHandlers(this.contHandlers, "emu.grasscutter.game.quest.content", QuestBaseHandler.class);
this.registerHandlers(this.execHandlers, "emu.grasscutter.game.quest.exec", QuestExecHandler.class);
}
this.registerHandlers();
}
public <T> void registerHandlers(Int2ObjectMap<T> map, String packageName, Class<T> clazz) {
Reflections reflections = new Reflections(packageName);
var handlerClasses = reflections.getSubTypesOf(clazz);
public void registerHandlers() {
this.registerHandlers(this.condHandlers, "emu.grasscutter.game.quest.conditions", QuestBaseHandler.class);
this.registerHandlers(this.contHandlers, "emu.grasscutter.game.quest.content", QuestBaseHandler.class);
this.registerHandlers(this.execHandlers, "emu.grasscutter.game.quest.exec", QuestExecHandler.class);
}
for (var obj : handlerClasses) {
this.registerPacketHandler(map, obj);
}
}
public <T> void registerHandlers(Int2ObjectMap<T> map, String packageName, Class<T> clazz) {
Reflections reflections = new Reflections(packageName);
var handlerClasses = reflections.getSubTypesOf(clazz);
public <T> void registerPacketHandler(Int2ObjectMap<T> map, Class<? extends T> handlerClass) {
try {
QuestValue opcode = handlerClass.getAnnotation(QuestValue.class);
for (var obj : handlerClasses) {
this.registerPacketHandler(map, obj);
}
}
if (opcode == null || opcode.value().getValue() <= 0) {
return;
}
public <T> void registerPacketHandler(Int2ObjectMap<T> map, Class<? extends T> handlerClass) {
try {
QuestValue opcode = handlerClass.getAnnotation(QuestValue.class);
map.put(opcode.value().getValue(), handlerClass.newInstance());
} catch (Exception e) {
e.printStackTrace();
}
}
if (opcode == null || opcode.value().getValue() <= 0) {
return;
}
// TODO make cleaner
map.put(opcode.value().getValue(), handlerClass.newInstance());
} catch (Exception e) {
e.printStackTrace();
}
}
public boolean triggerCondition(GameQuest quest, QuestCondition condition, String paramStr, int... params) {
QuestBaseHandler handler = condHandlers.get(condition.getType().getValue());
// TODO make cleaner
if (handler == null || quest.getData() == null) {
public boolean triggerCondition(GameQuest quest, QuestCondition condition, String paramStr, int... params) {
QuestBaseHandler handler = condHandlers.get(condition.getType().getValue());
if (handler == null || quest.getData() == null) {
Grasscutter.getLogger().debug("Could not trigger condition {} at {}", condition.getType().getValue(), quest.getData());
return false;
}
return false;
}
return handler.execute(quest, condition, paramStr, params);
}
return handler.execute(quest, condition, paramStr, params);
}
public boolean triggerContent(GameQuest quest, QuestCondition condition, String paramStr, int... params) {
QuestBaseHandler handler = contHandlers.get(condition.getType().getValue());
public boolean triggerContent(GameQuest quest, QuestCondition condition, String paramStr, int... params) {
QuestBaseHandler handler = contHandlers.get(condition.getType().getValue());
if (handler == null || quest.getData() == null) {
if (handler == null || quest.getData() == null) {
Grasscutter.getLogger().debug("Could not trigger content {} at {}", condition.getType().getValue(), quest.getData());
return false;
}
return false;
}
return handler.execute(quest, condition, paramStr, params);
}
return handler.execute(quest, condition, paramStr, params);
}
public boolean triggerExec(GameQuest quest, QuestExecParam execParam, String... params) {
QuestExecHandler handler = execHandlers.get(execParam.getType().getValue());
public boolean triggerExec(GameQuest quest, QuestExecParam execParam, String... params) {
QuestExecHandler handler = execHandlers.get(execParam.getType().getValue());
if (handler == null || quest.getData() == null) {
if (handler == null || quest.getData() == null) {
Grasscutter.getLogger().debug("Could not trigger exec {} at {}", execParam.getType().getValue(), quest.getData());
return false;
}
return false;
}
return handler.execute(quest, execParam, params);
}
return handler.execute(quest, execParam, params);
}
}