Fix whitespace [skip actions]

This commit is contained in:
github-actions
2022-07-21 07:21:22 +00:00
committed by Melledy
parent 510d564bcb
commit ae2d1fe438
166 changed files with 12928 additions and 12928 deletions

View File

@@ -21,106 +21,106 @@ import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
public class QuestManager extends BasePlayerManager {
private final Int2ObjectMap<GameMainQuest> quests;
private final Int2ObjectMap<GameMainQuest> quests;
public QuestManager(Player player) {
super(player);
this.quests = new Int2ObjectOpenHashMap<>();
}
public QuestManager(Player player) {
super(player);
this.quests = new Int2ObjectOpenHashMap<>();
}
public Int2ObjectMap<GameMainQuest> getQuests() {
return quests;
}
public GameMainQuest getMainQuestById(int mainQuestId) {
return getQuests().get(mainQuestId);
}
public GameQuest getQuestById(int questId) {
QuestData questConfig = GameData.getQuestDataMap().get(questId);
if (questConfig == null) {
return null;
}
GameMainQuest mainQuest = getQuests().get(questConfig.getMainId());
if (mainQuest == null) {
return null;
}
return mainQuest.getChildQuests().get(questId);
}
public void forEachQuest(Consumer<GameQuest> callback) {
for (GameMainQuest mainQuest : getQuests().values()) {
for (GameQuest quest : mainQuest.getChildQuests().values()) {
callback.accept(quest);
}
}
}
public Int2ObjectMap<GameMainQuest> getQuests() {
return quests;
}
public void forEachMainQuest(Consumer<GameMainQuest> callback) {
for (GameMainQuest mainQuest : getQuests().values()) {
callback.accept(mainQuest);
}
}
// TODO
public void forEachActiveQuest(Consumer<GameQuest> callback) {
for (GameMainQuest mainQuest : getQuests().values()) {
for (GameQuest quest : mainQuest.getChildQuests().values()) {
if (quest.getState() != QuestState.QUEST_STATE_FINISHED) {
callback.accept(quest);
}
}
}
}
public GameMainQuest addMainQuest(QuestData questConfig) {
GameMainQuest mainQuest = new GameMainQuest(getPlayer(), questConfig.getMainId());
getQuests().put(mainQuest.getParentQuestId(), mainQuest);
public GameMainQuest getMainQuestById(int mainQuestId) {
return getQuests().get(mainQuestId);
}
getPlayer().sendPacket(new PacketFinishedParentQuestUpdateNotify(mainQuest));
return mainQuest;
}
public GameQuest addQuest(int questId) {
QuestData questConfig = GameData.getQuestDataMap().get(questId);
if (questConfig == null) {
return null;
}
// Main quest
GameMainQuest mainQuest = this.getMainQuestById(questConfig.getMainId());
// Create main quest if it doesnt exist
if (mainQuest == null) {
mainQuest = addMainQuest(questConfig);
}
// Sub quest
GameQuest quest = mainQuest.getChildQuestById(questId);
if (quest != null) {
return null;
}
public GameQuest getQuestById(int questId) {
QuestData questConfig = GameData.getQuestDataMap().get(questId);
if (questConfig == null) {
return null;
}
// Create
quest = new GameQuest(mainQuest, questConfig);
GameMainQuest mainQuest = getQuests().get(questConfig.getMainId());
// Save main quest
mainQuest.save();
if (mainQuest == null) {
return null;
}
// Send packet
getPlayer().sendPacket(new PacketQuestListUpdateNotify(quest));
return mainQuest.getChildQuests().get(questId);
}
return quest;
}
public void startMainQuest(int mainQuestId){
public void forEachQuest(Consumer<GameQuest> callback) {
for (GameMainQuest mainQuest : getQuests().values()) {
for (GameQuest quest : mainQuest.getChildQuests().values()) {
callback.accept(quest);
}
}
}
public void forEachMainQuest(Consumer<GameMainQuest> callback) {
for (GameMainQuest mainQuest : getQuests().values()) {
callback.accept(mainQuest);
}
}
// TODO
public void forEachActiveQuest(Consumer<GameQuest> callback) {
for (GameMainQuest mainQuest : getQuests().values()) {
for (GameQuest quest : mainQuest.getChildQuests().values()) {
if (quest.getState() != QuestState.QUEST_STATE_FINISHED) {
callback.accept(quest);
}
}
}
}
public GameMainQuest addMainQuest(QuestData questConfig) {
GameMainQuest mainQuest = new GameMainQuest(getPlayer(), questConfig.getMainId());
getQuests().put(mainQuest.getParentQuestId(), mainQuest);
getPlayer().sendPacket(new PacketFinishedParentQuestUpdateNotify(mainQuest));
return mainQuest;
}
public GameQuest addQuest(int questId) {
QuestData questConfig = GameData.getQuestDataMap().get(questId);
if (questConfig == null) {
return null;
}
// Main quest
GameMainQuest mainQuest = this.getMainQuestById(questConfig.getMainId());
// Create main quest if it doesnt exist
if (mainQuest == null) {
mainQuest = addMainQuest(questConfig);
}
// Sub quest
GameQuest quest = mainQuest.getChildQuestById(questId);
if (quest != null) {
return null;
}
// Create
quest = new GameQuest(mainQuest, questConfig);
// Save main quest
mainQuest.save();
// Send packet
getPlayer().sendPacket(new PacketQuestListUpdateNotify(quest));
return quest;
}
public void startMainQuest(int mainQuestId) {
var mainQuestData = GameData.getMainQuestDataMap().get(mainQuestId);
if (mainQuestData == null){
if (mainQuestData == null) {
return;
}
@@ -133,52 +133,52 @@ public class QuestManager extends BasePlayerManager {
triggerEvent(condType, "", params);
}
public void triggerEvent(QuestTrigger condType, String paramStr, int... params) {
public void triggerEvent(QuestTrigger condType, String paramStr, int... params) {
Grasscutter.getLogger().debug("Trigger Event {}, {}, {}", condType, paramStr, params);
Set<GameQuest> changedQuests = new HashSet<>();
Set<GameQuest> changedQuests = new HashSet<>();
this.forEachActiveQuest(quest -> {
QuestData data = quest.getData();
this.forEachActiveQuest(quest -> {
QuestData data = quest.getData();
for (int i = 0; i < data.getFinishCond().size(); i++) {
if (quest.getFinishProgressList() == null
|| quest.getFinishProgressList().length == 0
|| quest.getFinishProgressList()[i] == 1) {
continue;
}
for (int i = 0; i < data.getFinishCond().size(); i++) {
if (quest.getFinishProgressList() == null
|| quest.getFinishProgressList().length == 0
|| quest.getFinishProgressList()[i] == 1) {
continue;
}
QuestCondition condition = data.getFinishCond().get(i);
QuestCondition condition = data.getFinishCond().get(i);
if (condition.getType() != condType) {
continue;
}
if (condition.getType() != condType) {
continue;
}
boolean result = getPlayer().getServer().getQuestSystem().triggerContent(quest, condition, paramStr, params);
boolean result = getPlayer().getServer().getQuestSystem().triggerContent(quest, condition, paramStr, params);
if (result) {
quest.getFinishProgressList()[i] = 1;
if (result) {
quest.getFinishProgressList()[i] = 1;
changedQuests.add(quest);
}
}
});
changedQuests.add(quest);
}
}
});
for (GameQuest quest : changedQuests) {
LogicType logicType = quest.getData().getFailCondComb();
int[] progress = quest.getFinishProgressList();
for (GameQuest quest : changedQuests) {
LogicType logicType = quest.getData().getFailCondComb();
int[] progress = quest.getFinishProgressList();
// Handle logical comb
boolean finish = LogicType.calculate(logicType, progress);
// Handle logical comb
boolean finish = LogicType.calculate(logicType, progress);
// Finish
if (finish) {
quest.finish();
} else {
getPlayer().sendPacket(new PacketQuestProgressUpdateNotify(quest));
quest.save();
}
}
}
// Finish
if (finish) {
quest.finish();
} else {
getPlayer().sendPacket(new PacketQuestProgressUpdateNotify(quest));
quest.save();
}
}
}
public List<QuestGroupSuite> getSceneGroupSuite(int sceneId) {
return getQuests().values().stream()
@@ -189,18 +189,18 @@ public class QuestManager extends BasePlayerManager {
.filter(i -> i.getScene() == sceneId)
.toList();
}
public void loadFromDatabase() {
List<GameMainQuest> quests = DatabaseHelper.getAllQuests(getPlayer());
for (GameMainQuest mainQuest : quests) {
mainQuest.setOwner(this.getPlayer());
for (GameQuest quest : mainQuest.getChildQuests().values()) {
quest.setMainQuest(mainQuest);
quest.setConfig(GameData.getQuestDataMap().get(quest.getQuestId()));
}
this.getQuests().put(mainQuest.getParentQuestId(), mainQuest);
}
}
public void loadFromDatabase() {
List<GameMainQuest> quests = DatabaseHelper.getAllQuests(getPlayer());
for (GameMainQuest mainQuest : quests) {
mainQuest.setOwner(this.getPlayer());
for (GameQuest quest : mainQuest.getChildQuests().values()) {
quest.setMainQuest(mainQuest);
quest.setConfig(GameData.getQuestDataMap().get(quest.getQuestId()));
}
this.getQuests().put(mainQuest.getParentQuestId(), mainQuest);
}
}
}