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More refactoring (player id -> player uid)
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@@ -7,7 +7,7 @@ import emu.grasscutter.utils.Utils;
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public class PlayerProfile {
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@Transient private GenshinPlayer player;
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private int id;
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@AlsoLoad("id") private int uid;
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private int nameCard;
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private int avatarId;
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private String name;
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@@ -22,12 +22,12 @@ public class PlayerProfile {
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public PlayerProfile() { }
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public PlayerProfile(GenshinPlayer player) {
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this.id = player.getUid();
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this.uid = player.getUid();
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this.syncWithCharacter(player);
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}
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public int getId() {
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return id;
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public int getUid() {
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return uid;
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}
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public GenshinPlayer getPlayer() {
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@@ -87,7 +87,7 @@ public class PlayerProfile {
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return;
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}
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this.id = player.getUid();
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this.uid = player.getUid();
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this.name = player.getNickname();
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this.avatarId = player.getHeadImage();
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this.signature = player.getSignature();
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