Format code [skip actions]

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github-actions
2023-06-01 01:06:12 +00:00
parent 73c23707b4
commit b1b8abc627
4 changed files with 15 additions and 19 deletions

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@@ -1,5 +1,7 @@
package emu.grasscutter.game.avatar;
import static emu.grasscutter.config.Configuration.GAME_OPTIONS;
import dev.morphia.annotations.*;
import emu.grasscutter.GameConstants;
import emu.grasscutter.data.GameData;
@@ -30,14 +32,11 @@ import emu.grasscutter.net.proto.TrialAvatarInfoOuterClass.TrialAvatarInfo;
import emu.grasscutter.server.packet.send.*;
import emu.grasscutter.utils.helpers.ProtoHelper;
import it.unimi.dsi.fastutil.ints.*;
import lombok.*;
import org.bson.types.ObjectId;
import javax.annotation.*;
import java.util.*;
import java.util.stream.Stream;
import static emu.grasscutter.config.Configuration.GAME_OPTIONS;
import javax.annotation.*;
import lombok.*;
import org.bson.types.ObjectId;
@Entity(value = "avatars", useDiscriminator = false)
public class Avatar {
@@ -230,8 +229,7 @@ public class Avatar {
/**
* @return The avatar's equipped weapon.
*/
@Nullable
public GameItem getWeapon() {
@Nullable public GameItem getWeapon() {
return this.getEquipBySlot(EquipType.EQUIP_WEAPON);
}