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Set the maximum number of player on the server through the config.json (#1001)
* Show server status to three-party game launcher * Set the maximum number of player on the server through the config.json * modify the logical order and show the number of maxplayer to API /status/server * Now even players who have token already cannot bypass the maxPlayer check
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@@ -24,6 +24,7 @@
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"account": {
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"login_attempt": "[Dispatch] 客户端 %s 正在尝试登录",
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"login_success": "[Dispatch] 客户端 %s 已登录,UID 为 %s",
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"login_max_player_limit": "[Dispatch] 客户端 %s 登录失败:在线人数已满",
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"login_token_attempt": "[Dispatch] 客户端 %s 正在尝试使用 token 登录",
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"login_token_error": "[Dispatch] 客户端 %s 使用 token 登录失败",
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"login_token_success": "[Dispatch] 客户端 %s 已通过 token 登录,UID 为 %s",
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@@ -35,7 +36,8 @@
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"account_cache_error": "游戏账号缓存信息错误",
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"session_key_error": "会话密钥错误",
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"username_error": "未找到此用户名",
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"username_create_error": "未找到用户名,建立连接失败"
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"username_create_error": "未找到用户名,建立连接失败",
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"server_max_player_limit": "服务器在线人数已满"
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},
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"router_error": "[Dispatch] 无法连接路由"
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},
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