Fix errors caused by merge + Refactor chests into GadgetChest

This commit is contained in:
Melledy
2022-05-18 02:36:50 -07:00
parent 94997276db
commit b375881a3e
5 changed files with 64 additions and 41 deletions

View File

@@ -0,0 +1,53 @@
package emu.grasscutter.game.entity.gadget;
import java.util.Random;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.game.entity.EntityGadget;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.net.proto.InteractTypeOuterClass.InteractType;
import emu.grasscutter.net.proto.SceneGadgetInfoOuterClass.SceneGadgetInfo;
import emu.grasscutter.scripts.constants.ScriptGadgetState;
import emu.grasscutter.server.packet.send.PacketGadgetInteractRsp;
public class GadgetChest extends GadgetContent {
public GadgetChest(EntityGadget gadget) {
super(gadget);
}
public boolean onInteract(Player player) {
var chestRewardMap = getGadget().getScene().getWorld().getServer().getWorldDataManager().getChestRewardMap();
var chestReward = chestRewardMap.get(getGadget().getGadgetData().getJsonName());
if (chestReward == null) {
Grasscutter.getLogger().warn("Could not found the config of this type of Chests {}", getGadget().getGadgetData().getJsonName());
return true;
}
player.earnExp(chestReward.getAdvExp());
player.getInventory().addItem(201, chestReward.getResin());
var mora = chestReward.getMora() * (1 + (player.getWorldLevel() - 1) * 0.5);
player.getInventory().addItem(202, (int)mora);
for(int i=0;i<chestReward.getContent().size();i++){
getGadget().getScene().addItemEntity(chestReward.getContent().get(i).getItemId(), chestReward.getContent().get(i).getCount(), getGadget());
}
var random = new Random(System.currentTimeMillis());
for(int i=0;i<chestReward.getRandomCount();i++){
var index = random.nextInt(chestReward.getRandomContent().size());
var item = chestReward.getRandomContent().get(index);
getGadget().getScene().addItemEntity(item.getItemId(), item.getCount(), getGadget());
}
getGadget().updateState(ScriptGadgetState.ChestOpened);
player.sendPacket(new PacketGadgetInteractRsp(getGadget(), InteractType.INTERACT_OPEN_CHEST));
return true;
}
public void onBuildProto(SceneGadgetInfo.Builder gadgetInfo) {
}
}