Convert to the superior language system. (pt. 3)

This commit is contained in:
KingRainbow44
2022-05-06 18:50:18 -04:00
parent c0b1ec1b9e
commit b3a917007b
17 changed files with 97 additions and 73 deletions

View File

@@ -1,6 +1,5 @@
package emu.grasscutter.command.commands;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.entity.EntityAvatar;
@@ -12,6 +11,8 @@ import emu.grasscutter.server.packet.send.PacketLifeStateChangeNotify;
import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "killcharacter", usage = "killcharacter", aliases = {"suicide", "kill"},
description = "Kills the players current character", permission = "player.killcharacter")
public final class KillCharacterCommand implements CommandHandler {
@@ -32,6 +33,6 @@ public final class KillCharacterCommand implements CommandHandler {
targetPlayer.getScene().removeEntity(entity);
entity.onDeath(0);
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().KillCharacter_kill_current_character.replace("{name}", targetPlayer.getNickname()));
CommandHandler.sendMessage(sender, translate("commands.killCharacter.success", targetPlayer.getNickname()));
}
}