Fix Librarian Story Quest (#2218)

* Fix Librarian Story Quest

* People die if they are killed

You want to die people instead of remove them so they play their sweet death animations.

* Nope. I take it back. Scriptlib is the wierd one to think removeEntity removes the entity.

* One must stop editing the code directly.

* Update EntityType.java

* Add warnings per Hartie

* Per Hartie, change getEntityType to EntityType
This commit is contained in:
Nazrin
2023-06-20 13:37:00 -07:00
committed by GitHub
parent 97b28b13fe
commit b58caf0632
6 changed files with 42 additions and 7 deletions

View File

@@ -629,7 +629,7 @@ public class SceneScriptManager {
getScene().getEntities().values().stream()
.filter(
e ->
e.getEntityType() == EntityType.Avatar.getValue()
e.getEntityType() == EntityType.Avatar
&& region.getMetaRegion().contains(e.getPosition()))
.toList();
entities.forEach(region::addEntity);