Move join & quit to player event

This commit is contained in:
KingRainbow44
2022-04-30 16:11:00 -04:00
parent f73a713fac
commit b5c277234c
5 changed files with 24 additions and 36 deletions

View File

@@ -21,7 +21,6 @@ import emu.grasscutter.game.inventory.Inventory;
import emu.grasscutter.game.mail.Mail;
import emu.grasscutter.game.props.ActionReason;
import emu.grasscutter.game.props.PlayerProperty;
import emu.grasscutter.game.shop.ShopInfo;
import emu.grasscutter.game.shop.ShopLimit;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.game.world.World;
@@ -37,8 +36,8 @@ import emu.grasscutter.net.proto.PlayerWorldLocationInfoOuterClass;
import emu.grasscutter.net.proto.ProfilePictureOuterClass.ProfilePicture;
import emu.grasscutter.net.proto.SocialDetailOuterClass.SocialDetail;
import emu.grasscutter.net.proto.SocialShowAvatarInfoOuterClass;
import emu.grasscutter.server.event.game.PlayerJoinEvent;
import emu.grasscutter.server.event.game.PlayerQuitEvent;
import emu.grasscutter.server.event.player.PlayerJoinEvent;
import emu.grasscutter.server.event.player.PlayerQuitEvent;
import emu.grasscutter.server.event.player.PlayerReceiveMailEvent;
import emu.grasscutter.server.game.GameServer;
import emu.grasscutter.server.game.GameSession;