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https://github.com/Grasscutters/Grasscutter.git
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send CompoundDataNotify on Login;fix spelling mistakes. (#1869)
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@@ -14,6 +14,7 @@ import emu.grasscutter.net.proto.PlayerCompoundMaterialReqOuterClass.PlayerCompo
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import emu.grasscutter.net.proto.RetcodeOuterClass.Retcode;
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import emu.grasscutter.net.proto.TakeCompoundOutputReqOuterClass.TakeCompoundOutputReq;
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import emu.grasscutter.server.packet.send.PackageTakeCompoundOutputRsp;
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import emu.grasscutter.server.packet.send.PacketCompoundDataNotify;
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import emu.grasscutter.server.packet.send.PacketGetCompoundDataRsp;
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import emu.grasscutter.server.packet.send.PacketPlayerCompoundMaterialRsp;
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import emu.grasscutter.utils.Utils;
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@@ -129,4 +130,8 @@ public class CookingCompoundManager extends BasePlayerManager {
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player.sendPacket(new PackageTakeCompoundOutputRsp(null, Retcode.RET_COMPOUND_NOT_FINISH_VALUE));
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}
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}
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public void onPlayerLogin() {
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player.sendPacket(new PacketCompoundDataNotify(unlocked,getCompoundQueueData()));
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}
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}
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@@ -12,7 +12,6 @@ import emu.grasscutter.game.inventory.GameItem;
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import emu.grasscutter.game.player.BasePlayerManager;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.game.props.ActionReason;
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import emu.grasscutter.game.props.ItemUseOp;
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import emu.grasscutter.net.proto.CookRecipeDataOuterClass;
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import emu.grasscutter.net.proto.PlayerCookArgsReqOuterClass.PlayerCookArgsReq;
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import emu.grasscutter.net.proto.PlayerCookReqOuterClass.PlayerCookReq;
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@@ -164,16 +163,16 @@ public class CookingManager extends BasePlayerManager {
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}
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}
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public void sendCookDataNofity() {
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// Default unlocked recipies to player if they don't have them yet.
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public void sendCookDataNotify() {
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// Default unlocked recipes to player if they don't have them yet.
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this.addDefaultUnlocked();
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// Get unlocked recipies.
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var unlockedRecipies = this.player.getUnlockedRecipies();
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// Get unlocked recipes.
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var unlockedRecipes = this.player.getUnlockedRecipies();
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// Construct CookRecipeData protos.
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List<CookRecipeDataOuterClass.CookRecipeData> data = new ArrayList<>();
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for (var recipe : unlockedRecipies.entrySet()) {
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for (var recipe : unlockedRecipes.entrySet()) {
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int recipeId = recipe.getKey();
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int proficiency = recipe.getValue();
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@@ -1199,7 +1199,8 @@ public class Player {
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session.send(new PacketGetChatEmojiCollectionRsp(this.getChatEmojiIdList()));
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this.forgingManager.sendForgeDataNotify();
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this.resinManager.onPlayerLogin();
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this.cookingManager.sendCookDataNofity();
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this.cookingManager.sendCookDataNotify();
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this.cookingCompoundManager.onPlayerLogin();
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this.teamManager.onPlayerLogin();
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getTodayMoonCard(); // The timer works at 0:0, some users log in after that, use this method to check if they have received a reward today or not. If not, send the reward.
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