implement BattlePass (Except missions) (#1316)

* BattlePass

* BattlePass
This commit is contained in:
诗音澄鸢 镜苑芳依
2022-06-21 22:18:13 +08:00
committed by GitHub
parent c171b5904e
commit b9bf33c2f7
15 changed files with 416 additions and 1 deletions

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package emu.grasscutter.server.packet.recv;
import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.TakeBattlePassMissionPointReqOuterClass;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.packet.send.PacketBattlePassCurScheduleUpdateNotify;
import emu.grasscutter.server.packet.send.PacketBattlePassMissionUpdateNotify;
import emu.grasscutter.server.packet.send.PacketTakeBattlePassMissionPointRsp;
@Opcodes(PacketOpcodes.TakeBattlePassMissionPointReq)
public class HandlerTakeBattlePassMissionPointReq extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
var req
= TakeBattlePassMissionPointReqOuterClass.TakeBattlePassMissionPointReq.parseFrom(payload);
session.send(new PacketBattlePassMissionUpdateNotify(req.getMissionIdListList() , session));
session.send(new PacketBattlePassCurScheduleUpdateNotify(session.getPlayer()));
session.send(new PacketTakeBattlePassMissionPointRsp());
}
}

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package emu.grasscutter.server.packet.recv;
import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.TakeBattlePassRewardReqOuterClass;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.packet.send.PacketTakeBattlePassRewardRsp;
@Opcodes(PacketOpcodes.TakeBattlePassRewardReq)
public class HandlerTakeBattlePassRewardReq extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
var req
= TakeBattlePassRewardReqOuterClass.TakeBattlePassRewardReq.parseFrom(payload);
//due to the list only have one element, so we can use get(0)
session.send(new PacketTakeBattlePassRewardRsp(req.getTakeOptionListList() , session));
//update the awardTakenLevel
req.getTakeOptionListList().forEach(battlePassRewardTakeOption ->
session.getPlayer().getBattlePassManager().updateAwardTakenLevel(battlePassRewardTakeOption.getTag().getLevel()));
}
}