Separate the dispatch and game servers (pt. 1)

gacha is still broken, handbook still needs to be done
This commit is contained in:
KingRainbow44
2023-05-15 00:43:16 -04:00
parent 97fbbdca84
commit bcc9ae10cd
28 changed files with 1225 additions and 379 deletions

View File

@@ -2,12 +2,14 @@ package emu.grasscutter.auth;
import emu.grasscutter.game.Account;
import emu.grasscutter.server.http.objects.*;
import emu.grasscutter.utils.DispatchUtils;
import io.javalin.http.Context;
import javax.annotation.Nullable;
import lombok.AllArgsConstructor;
import lombok.Builder;
import lombok.Getter;
import javax.annotation.Nullable;
/** Defines an authenticator for the server. Can be changed by plugins. */
public interface AuthenticationSystem {
@@ -104,6 +106,17 @@ public interface AuthenticationSystem {
*/
Authenticator<ComboTokenResJson> getSessionKeyAuthenticator();
/**
* This is the authenticator used for validating session tokens.
* This is a part of the logic in {@link DispatchUtils#authenticate(String, String)}.
* <p>
* Plugins can override this authenticator to add
* support for alternate session authentication methods.
*
* @return {@code true} if the session token is valid, {@code false} otherwise.
*/
Authenticator<Account> getSessionTokenValidator();
/**
* This is the authenticator used for handling external authentication requests.
*
@@ -123,7 +136,7 @@ public interface AuthenticationSystem {
@AllArgsConstructor
@Getter
class AuthenticationRequest {
private final Context context;
@Nullable private final Context context;
@Nullable private final LoginAccountRequestJson passwordRequest;
@Nullable private final LoginTokenRequestJson tokenRequest;

View File

@@ -1,14 +1,14 @@
package emu.grasscutter.auth;
import static emu.grasscutter.config.Configuration.ACCOUNT;
import static emu.grasscutter.utils.Language.translate;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.auth.DefaultAuthenticators.*;
import emu.grasscutter.game.Account;
import emu.grasscutter.server.http.objects.ComboTokenResJson;
import emu.grasscutter.server.http.objects.LoginResultJson;
import static emu.grasscutter.config.Configuration.ACCOUNT;
import static emu.grasscutter.utils.Language.translate;
/**
* The default Grasscutter authentication implementation. Allows all users to access any account.
*/
@@ -17,6 +17,7 @@ public final class DefaultAuthentication implements AuthenticationSystem {
private final Authenticator<LoginResultJson> tokenAuthenticator = new TokenAuthenticator();
private final Authenticator<ComboTokenResJson> sessionKeyAuthenticator =
new SessionKeyAuthenticator();
private final Authenticator<Account> sessionTokenValidator = new SessionTokenValidator();
private final ExternalAuthenticator externalAuthenticator = new ExternalAuthentication();
private final OAuthAuthenticator oAuthAuthenticator = new OAuthAuthentication();
@@ -60,6 +61,11 @@ public final class DefaultAuthentication implements AuthenticationSystem {
return this.sessionKeyAuthenticator;
}
@Override
public Authenticator<Account> getSessionTokenValidator() {
return this.sessionTokenValidator;
}
@Override
public ExternalAuthenticator getExternalAuthenticator() {
return this.externalAuthenticator;

View File

@@ -1,22 +1,27 @@
package emu.grasscutter.auth;
import static emu.grasscutter.config.Configuration.ACCOUNT;
import static emu.grasscutter.utils.Language.translate;
import at.favre.lib.crypto.bcrypt.BCrypt;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.auth.AuthenticationSystem.AuthenticationRequest;
import emu.grasscutter.database.DatabaseHelper;
import emu.grasscutter.game.Account;
import emu.grasscutter.server.dispatch.IDispatcher;
import emu.grasscutter.server.dispatch.PacketIds;
import emu.grasscutter.server.http.objects.ComboTokenResJson;
import emu.grasscutter.server.http.objects.LoginResultJson;
import emu.grasscutter.utils.FileUtils;
import emu.grasscutter.utils.Utils;
import javax.crypto.Cipher;
import java.nio.charset.StandardCharsets;
import java.security.KeyFactory;
import java.security.interfaces.RSAPrivateKey;
import java.security.spec.PKCS8EncodedKeySpec;
import javax.crypto.Cipher;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.TimeUnit;
import static emu.grasscutter.config.Configuration.ACCOUNT;
import static emu.grasscutter.utils.Language.translate;
/** A class containing default authenticators. */
public final class DefaultAuthenticators {
@@ -29,7 +34,6 @@ public final class DefaultAuthenticators {
var requestData = request.getPasswordRequest();
assert requestData != null; // This should never be null.
int playerCount = Grasscutter.getGameServer().getPlayers().size();
boolean successfulLogin = false;
String address = request.getContext().ip();
@@ -38,37 +42,31 @@ public final class DefaultAuthenticators {
// Get account from database.
Account account = DatabaseHelper.getAccountByName(requestData.account);
if (ACCOUNT.maxPlayer <= -1 || playerCount < ACCOUNT.maxPlayer) {
// Check if account exists.
if (account == null && ACCOUNT.autoCreate) {
// This account has been created AUTOMATICALLY. There will be no permissions added.
account = DatabaseHelper.createAccountWithUid(requestData.account, 0);
// Check if account exists.
if (account == null && ACCOUNT.autoCreate) {
// This account has been created AUTOMATICALLY. There will be no permissions added.
account = DatabaseHelper.createAccountWithUid(requestData.account, 0);
// Check if the account was created successfully.
if (account == null) {
responseMessage = translate("messages.dispatch.account.username_create_error");
Grasscutter.getLogger()
.info(translate("messages.dispatch.account.account_login_create_error", address));
} else {
// Continue with login.
successfulLogin = true;
// Check if the account was created successfully.
if (account == null) {
responseMessage = translate("messages.dispatch.account.username_create_error");
Grasscutter.getLogger()
.info(translate("messages.dispatch.account.account_login_create_error", address));
} else {
// Continue with login.
successfulLogin = true;
// Log the creation.
Grasscutter.getLogger()
.info(
translate(
"messages.dispatch.account.account_login_create_success",
address,
response.data.account.uid));
}
} else if (account != null) successfulLogin = true;
else
loggerMessage = translate("messages.dispatch.account.account_login_exist_error", address);
} else {
responseMessage = translate("messages.dispatch.account.server_max_player_limit");
loggerMessage = translate("messages.dispatch.account.login_max_player_limit", address);
}
// Log the creation.
Grasscutter.getLogger()
.info(
translate(
"messages.dispatch.account.account_login_create_success",
address,
response.data.account.uid));
}
} else if (account != null) successfulLogin = true;
else
loggerMessage = translate("messages.dispatch.account.account_login_exist_error", address);
// Set response data.
if (successfulLogin) {
@@ -96,7 +94,6 @@ public final class DefaultAuthenticators {
var requestData = request.getPasswordRequest();
assert requestData != null; // This should never be null.
int playerCount = Grasscutter.getGameServer().getPlayers().size();
boolean successfulLogin = false;
String address = request.getContext().ip();
@@ -129,61 +126,56 @@ public final class DefaultAuthenticators {
// Get account from database.
Account account = DatabaseHelper.getAccountByName(requestData.account);
if (ACCOUNT.maxPlayer <= -1 || playerCount < ACCOUNT.maxPlayer) {
// Check if account exists.
if (account == null && ACCOUNT.autoCreate) {
// This account has been created AUTOMATICALLY. There will be no permissions added.
if (decryptedPassword.length() >= 8) {
account = DatabaseHelper.createAccountWithUid(requestData.account, 0);
account.setPassword(
BCrypt.withDefaults().hashToString(12, decryptedPassword.toCharArray()));
account.save();
// Check if account exists.
if (account == null && ACCOUNT.autoCreate) {
// This account has been created AUTOMATICALLY. There will be no permissions added.
if (decryptedPassword.length() >= 8) {
account = DatabaseHelper.createAccountWithUid(requestData.account, 0);
account.setPassword(
BCrypt.withDefaults().hashToString(12, decryptedPassword.toCharArray()));
account.save();
// Check if the account was created successfully.
if (account == null) {
responseMessage = translate("messages.dispatch.account.username_create_error");
loggerMessage =
translate("messages.dispatch.account.account_login_create_error", address);
} else {
// Continue with login.
successfulLogin = true;
// Check if the account was created successfully.
if (account == null) {
responseMessage = translate("messages.dispatch.account.username_create_error");
loggerMessage =
translate("messages.dispatch.account.account_login_create_error", address);
} else {
// Continue with login.
successfulLogin = true;
// Log the creation.
Grasscutter.getLogger()
.info(
translate(
"messages.dispatch.account.account_login_create_success",
address,
response.data.account.uid));
}
// Log the creation.
Grasscutter.getLogger()
.info(
translate(
"messages.dispatch.account.account_login_create_success",
address,
response.data.account.uid));
}
} else {
successfulLogin = false;
loggerMessage = translate("messages.dispatch.account.login_password_error", address);
responseMessage = translate("messages.dispatch.account.password_length_error");
}
} else if (account != null) {
if (account.getPassword() != null && !account.getPassword().isEmpty()) {
if (BCrypt.verifyer()
.verify(decryptedPassword.toCharArray(), account.getPassword())
.verified) {
successfulLogin = true;
} else {
successfulLogin = false;
loggerMessage = translate("messages.dispatch.account.login_password_error", address);
responseMessage = translate("messages.dispatch.account.password_length_error");
}
} else if (account != null) {
if (account.getPassword() != null && !account.getPassword().isEmpty()) {
if (BCrypt.verifyer()
.verify(decryptedPassword.toCharArray(), account.getPassword())
.verified) {
successfulLogin = true;
} else {
successfulLogin = false;
loggerMessage = translate("messages.dispatch.account.login_password_error", address);
responseMessage = translate("messages.dispatch.account.password_error");
}
} else {
successfulLogin = false;
loggerMessage =
translate("messages.dispatch.account.login_password_storage_error", address);
responseMessage = translate("messages.dispatch.account.password_storage_error");
responseMessage = translate("messages.dispatch.account.password_error");
}
} else {
loggerMessage = translate("messages.dispatch.account.account_login_exist_error", address);
successfulLogin = false;
loggerMessage =
translate("messages.dispatch.account.login_password_storage_error", address);
responseMessage = translate("messages.dispatch.account.password_storage_error");
}
} else {
responseMessage = translate("messages.dispatch.account.server_max_player_limit");
loggerMessage = translate("messages.dispatch.account.login_max_player_limit", address);
loggerMessage = translate("messages.dispatch.account.account_login_exist_error", address);
}
// Set response data.
@@ -217,43 +209,33 @@ public final class DefaultAuthenticators {
boolean successfulLogin;
String address = request.getContext().ip();
String loggerMessage;
int playerCount = Grasscutter.getGameServer().getPlayers().size();
// Log the attempt.
Grasscutter.getLogger()
.info(translate("messages.dispatch.account.login_token_attempt", address));
if (ACCOUNT.maxPlayer <= -1 || playerCount < ACCOUNT.maxPlayer) {
// Get account from database.
Account account = DatabaseHelper.getAccountById(requestData.uid);
// Get account from database.
Account account = DatabaseHelper.getAccountById(requestData.uid);
// Check if account exists/token is valid.
successfulLogin = account != null && account.getSessionKey().equals(requestData.token);
// Check if account exists/token is valid.
successfulLogin = account != null && account.getSessionKey().equals(requestData.token);
// Set response data.
if (successfulLogin) {
response.message = "OK";
response.data.account.uid = account.getId();
response.data.account.token = account.getSessionKey();
response.data.account.email = account.getEmail();
// Log the login.
loggerMessage =
translate("messages.dispatch.account.login_token_success", address, requestData.uid);
} else {
response.retcode = -201;
response.message = translate("messages.dispatch.account.account_cache_error");
// Log the failure.
loggerMessage = translate("messages.dispatch.account.login_token_error", address);
}
// Set response data.
if (successfulLogin) {
response.message = "OK";
response.data.account.uid = account.getId();
response.data.account.token = account.getSessionKey();
response.data.account.email = account.getEmail();
// Log the login.
loggerMessage =
translate("messages.dispatch.account.login_token_success", address, requestData.uid);
} else {
response.retcode = -201;
response.message = translate("messages.dispatch.account.server_max_player_limit");
response.message = translate("messages.dispatch.account.account_cache_error");
loggerMessage = translate("messages.dispatch.account.login_max_player_limit", address);
// Log the failure.
loggerMessage = translate("messages.dispatch.account.login_token_error", address);
}
Grasscutter.getLogger().info(loggerMessage);
@@ -275,37 +257,29 @@ public final class DefaultAuthenticators {
boolean successfulLogin;
String address = request.getContext().ip();
String loggerMessage;
int playerCount = Grasscutter.getGameServer().getPlayers().size();
if (ACCOUNT.maxPlayer <= -1 || playerCount < ACCOUNT.maxPlayer) {
// Get account from database.
Account account = DatabaseHelper.getAccountById(loginData.uid);
// Get account from database.
Account account = DatabaseHelper.getAccountById(loginData.uid);
// Check if account exists/token is valid.
successfulLogin = account != null && account.getSessionKey().equals(loginData.token);
// Check if account exists/token is valid.
successfulLogin = account != null && account.getSessionKey().equals(loginData.token);
// Set response data.
if (successfulLogin) {
response.message = "OK";
response.data.open_id = account.getId();
response.data.combo_id = "157795300";
response.data.combo_token = account.generateLoginToken();
// Set response data.
if (successfulLogin) {
response.message = "OK";
response.data.open_id = account.getId();
response.data.combo_id = "157795300";
response.data.combo_token = account.generateLoginToken();
// Log the login.
loggerMessage = translate("messages.dispatch.account.combo_token_success", address);
// Log the login.
loggerMessage = translate("messages.dispatch.account.combo_token_success", address);
} else {
response.retcode = -201;
response.message = translate("messages.dispatch.account.session_key_error");
// Log the failure.
loggerMessage = translate("messages.dispatch.account.combo_token_error", address);
}
} else {
response.retcode = -201;
response.message = translate("messages.dispatch.account.server_max_player_limit");
response.message = translate("messages.dispatch.account.session_key_error");
loggerMessage = translate("messages.dispatch.account.login_max_player_limit", address);
// Log the failure.
loggerMessage = translate("messages.dispatch.account.combo_token_error", address);
}
Grasscutter.getLogger().info(loggerMessage);
@@ -360,4 +334,42 @@ public final class DefaultAuthenticators {
.result("Authentication is not available with the default authentication method.");
}
}
/** Validates a session token during game login. */
public static class SessionTokenValidator implements Authenticator<Account> {
@Override
public Account authenticate(AuthenticationRequest request) {
var tokenRequest = request.getTokenRequest();
if (tokenRequest == null) {
Grasscutter.getLogger().warn("Invalid session token validator request.");
return null;
}
// Prepare the request.
var client = Grasscutter.getGameServer().getDispatchClient();
var future = new CompletableFuture<Account>();
client.registerCallback(PacketIds.TokenValidateRsp, packet -> {
var data = IDispatcher.decode(packet);
// Check if the token is valid.
var valid = data.get("valid").getAsBoolean();
if (!valid) {
future.complete(null);
return;
}
// Return the account data.
future.complete(IDispatcher.decode(
data.get("account"), Account.class));
});
client.sendMessage(PacketIds.TokenValidateReq, tokenRequest);
try {
return future.get(5, TimeUnit.SECONDS);
} catch (Exception ignored) {
return null;
}
}
}
}