mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2025-12-21 11:24:47 +01:00
Implement support for multiple scenes in a world
This commit is contained in:
@@ -1,5 +1,6 @@
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
import emu.grasscutter.game.World;
|
||||
import emu.grasscutter.net.packet.GenshinPacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
@@ -7,11 +8,11 @@ import emu.grasscutter.net.proto.ChangeGameTimeRspOuterClass.ChangeGameTimeRsp;
|
||||
|
||||
public class PacketChangeGameTimeRsp extends GenshinPacket {
|
||||
|
||||
public PacketChangeGameTimeRsp(World world) {
|
||||
public PacketChangeGameTimeRsp(GenshinPlayer player) {
|
||||
super(PacketOpcodes.ChangeGameTimeRsp);
|
||||
|
||||
ChangeGameTimeRsp proto = ChangeGameTimeRsp.newBuilder()
|
||||
.setCurGameTime(world.getTime())
|
||||
.setCurGameTime(player.getScene().getTime())
|
||||
.build();
|
||||
|
||||
this.setData(proto);
|
||||
|
||||
@@ -16,8 +16,8 @@ public class PacketGetSceneAreaRsp extends GenshinPacket {
|
||||
this.buildHeader(0);
|
||||
|
||||
GetSceneAreaRsp p = GetSceneAreaRsp.newBuilder()
|
||||
.setSceneId(3)
|
||||
.addAllAreaIdList(Arrays.stream(new int[] {1,2,3,4,5,6,7,8,9,10,11,12,13,14,17,18,19}).boxed().collect(Collectors.toList()))
|
||||
.setSceneId(sceneId)
|
||||
.addAllAreaIdList(Arrays.stream(new int[] {1,2,3,4,5,6,7,8,9,10,11,12,13,14,17,18,19,100,101,102,103,200,210,300}).boxed().collect(Collectors.toList()))
|
||||
.addCityInfoList(CityInfo.newBuilder().setCityId(1).setLevel(1).build())
|
||||
.addCityInfoList(CityInfo.newBuilder().setCityId(2).setLevel(1).build())
|
||||
.addCityInfoList(CityInfo.newBuilder().setCityId(3).setLevel(1).build())
|
||||
|
||||
@@ -29,10 +29,6 @@ public class PacketPlayerEnterSceneNotify extends GenshinPacket {
|
||||
.setWorldLevel(player.getWorldLevel())
|
||||
.setEnterReason(EnterReason.Login.getValue())
|
||||
.setIsFirstLoginEnterScene(player.isFirstLoginEnterScene())
|
||||
.addSceneTagIdList(102)
|
||||
.addSceneTagIdList(107)
|
||||
.addSceneTagIdList(113)
|
||||
.addSceneTagIdList(117)
|
||||
.setUnk1(1)
|
||||
.setUnk2("3-" + player.getId() + "-" + (int) (System.currentTimeMillis() / 1000) + "-" + 18402)
|
||||
.build();
|
||||
|
||||
@@ -8,11 +8,11 @@ import emu.grasscutter.net.proto.PlayerGameTimeNotifyOuterClass.PlayerGameTimeNo
|
||||
|
||||
public class PacketPlayerGameTimeNotify extends GenshinPacket {
|
||||
|
||||
public PacketPlayerGameTimeNotify(World world, GenshinPlayer player) {
|
||||
public PacketPlayerGameTimeNotify(GenshinPlayer player) {
|
||||
super(PacketOpcodes.PlayerGameTimeNotify);
|
||||
|
||||
PlayerGameTimeNotify proto = PlayerGameTimeNotify.newBuilder()
|
||||
.setGameTime(world.getTime())
|
||||
.setGameTime(player.getScene().getTime())
|
||||
.setUid(player.getId())
|
||||
.build();
|
||||
|
||||
|
||||
@@ -8,12 +8,12 @@ import emu.grasscutter.net.proto.SceneAreaWeatherNotifyOuterClass.SceneAreaWeath
|
||||
|
||||
public class PacketSceneAreaWeatherNotify extends GenshinPacket {
|
||||
|
||||
public PacketSceneAreaWeatherNotify(World world, GenshinPlayer player) {
|
||||
public PacketSceneAreaWeatherNotify(GenshinPlayer player) {
|
||||
super(PacketOpcodes.SceneAreaWeatherNotify);
|
||||
|
||||
SceneAreaWeatherNotify proto = SceneAreaWeatherNotify.newBuilder()
|
||||
.setWeatherAreaId(1)
|
||||
.setClimateType(world.getClimate().getValue())
|
||||
.setClimateType(player.getScene().getClimate().getValue())
|
||||
.build();
|
||||
|
||||
this.setData(proto);
|
||||
|
||||
@@ -21,7 +21,7 @@ public class PacketScenePlayerInfoNotify extends GenshinPacket {
|
||||
.setUid(p.getId())
|
||||
.setPeerId(p.getPeerId())
|
||||
.setName(p.getNickname())
|
||||
.setSceneId(world.getSceneId())
|
||||
.setSceneId(p.getSceneId())
|
||||
.setOnlinePlayerInfo(p.getOnlinePlayerInfo())
|
||||
.build();
|
||||
|
||||
|
||||
@@ -0,0 +1,24 @@
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.net.packet.GenshinPacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.SceneUnlockInfoNotifyOuterClass.SceneUnlockInfoNotify;
|
||||
import emu.grasscutter.net.proto.SceneUnlockInfoOuterClass.SceneUnlockInfo;
|
||||
|
||||
public class PacketSceneUnlockInfoNotify extends GenshinPacket {
|
||||
|
||||
public PacketSceneUnlockInfoNotify() {
|
||||
super(PacketOpcodes.SceneUnlockInfoNotify); // Rename opcode later
|
||||
|
||||
SceneUnlockInfoNotify proto = SceneUnlockInfoNotify.newBuilder()
|
||||
.addUnlockInfos(SceneUnlockInfo.newBuilder().setSceneId(1))
|
||||
.addUnlockInfos(SceneUnlockInfo.newBuilder().setSceneId(3))
|
||||
.addUnlockInfos(SceneUnlockInfo.newBuilder().setSceneId(4))
|
||||
.addUnlockInfos(SceneUnlockInfo.newBuilder().setSceneId(5))
|
||||
.addUnlockInfos(SceneUnlockInfo.newBuilder().setSceneId(6))
|
||||
.addUnlockInfos(SceneUnlockInfo.newBuilder().setSceneId(7))
|
||||
.build();
|
||||
|
||||
this.setData(proto);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user