[WIP] Command Targeting overhaul

This commit is contained in:
AnimeGitB
2022-05-04 16:02:09 +09:30
committed by Melledy
parent 821969fdd2
commit bf654ced36
41 changed files with 115 additions and 90 deletions

View File

@@ -17,7 +17,7 @@ import java.util.List;
@Command(label = "giveart", usage = "giveart [player] <artifactId> <mainPropId> [<appendPropId>[,<times>]]... [level]", description = "Gives the player a specified artifact", aliases = {"gart"}, permission = "player.giveart")
public final class GiveArtifactCommand implements CommandHandler {
@Override
public void execute(Player sender, List<String> args) {
public void execute(Player sender, Player targetPlayer, List<String> args) {
int size = args.size(), target, itemId, mainPropId, level = 1;
ArrayList<Integer> appendPropIdList = new ArrayList<>();
String msg = Grasscutter.getLanguage().GiveArtifact_usage;
@@ -71,7 +71,6 @@ public final class GiveArtifactCommand implements CommandHandler {
return;
}
Player targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Player_not_found);
return;