[Ready]Replace deprecated KCP library (#1237)

* Replace deprecated KCP library

support get srtt

Waiting server to establish

logicThread

Print Bad Package Information

Avoid orphan data

improve conv id security

* Improve connection subsequence
This commit is contained in:
zhaodice
2022-06-15 19:13:35 +08:00
committed by GitHub
parent 1814c28885
commit c056ad5cd1
10 changed files with 199 additions and 415 deletions

View File

@@ -21,13 +21,13 @@ import emu.grasscutter.game.tower.TowerScheduleManager;
import emu.grasscutter.game.world.World;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.net.proto.SocialDetailOuterClass.SocialDetail;
import emu.grasscutter.netty.KcpServer;
import emu.grasscutter.server.event.types.ServerEvent;
import emu.grasscutter.server.event.game.ServerTickEvent;
import emu.grasscutter.server.event.internal.ServerStartEvent;
import emu.grasscutter.server.event.internal.ServerStopEvent;
import emu.grasscutter.task.TaskMap;
import emu.grasscutter.BuildConfig;
import kcp.highway.ChannelConfig;
import kcp.highway.KcpServer;
import java.net.InetSocketAddress;
import java.time.OffsetDateTime;
@@ -60,7 +60,7 @@ public final class GameServer extends KcpServer {
private final TowerScheduleManager towerScheduleManager;
private static InetSocketAddress getAdapterInetSocketAddress(){
InetSocketAddress inetSocketAddress = null;
InetSocketAddress inetSocketAddress;
if(GAME_INFO.bindAddress.equals("")){
inetSocketAddress=new InetSocketAddress(GAME_INFO.bindPort);
}else{
@@ -75,9 +75,17 @@ public final class GameServer extends KcpServer {
this(getAdapterInetSocketAddress());
}
public GameServer(InetSocketAddress address) {
super(address);
ChannelConfig channelConfig = new ChannelConfig();
channelConfig.nodelay(true,40,2,true);
channelConfig.setMtu(1400);
channelConfig.setSndwnd(256);
channelConfig.setRcvwnd(256);
channelConfig.setTimeoutMillis(30*1000);//30s
channelConfig.setUseConvChannel(true);
channelConfig.setAckNoDelay(false);
this.init(GameSessionManager.getListener(),channelConfig,address);
this.setServerInitializer(new GameServerInitializer(this));
this.address = address;
this.packetHandler = new GameServerPacketHandler(PacketHandler.class);
this.questHandler = new ServerQuestHandler();
@@ -96,6 +104,7 @@ public final class GameServer extends KcpServer {
this.expeditionManager = new ExpeditionManager(this);
this.combineManger = new CombineManger(this);
this.towerScheduleManager = new TowerScheduleManager(this);
// Hook into shutdown event.
Runtime.getRuntime().addShutdownHook(new Thread(this::onServerShutdown));
}
@@ -164,6 +173,7 @@ public final class GameServer extends KcpServer {
return towerScheduleManager;
}
public TaskMap getTaskMap() {
return this.taskMap;
}
@@ -220,23 +230,23 @@ public final class GameServer extends KcpServer {
}
return DatabaseHelper.getAccountByName(username);
}
public void onTick() throws Exception {
public synchronized void onTick(){
Iterator<World> it = this.getWorlds().iterator();
while (it.hasNext()) {
World world = it.next();
if (world.getPlayerCount() == 0) {
it.remove();
}
world.onTick();
}
for (Player player : this.getPlayers().values()) {
player.onTick();
}
ServerTickEvent event = new ServerTickEvent(); event.call();
}
@@ -249,8 +259,7 @@ public final class GameServer extends KcpServer {
}
@Override
public synchronized void start() {
public void start() {
// Schedule game loop.
Timer gameLoop = new Timer();
gameLoop.scheduleAtFixedRate(new TimerTask() {
@@ -263,24 +272,19 @@ public final class GameServer extends KcpServer {
}
}
}, new Date(), 1000L);
super.start();
}
@Override
public void onStartFinish() {
Grasscutter.getLogger().info(translate("messages.status.free_software"));
Grasscutter.getLogger().info(translate("messages.game.port_bind", Integer.toString(address.getPort())));
ServerStartEvent event = new ServerStartEvent(ServerEvent.Type.GAME, OffsetDateTime.now()); event.call();
ServerStartEvent event = new ServerStartEvent(ServerEvent.Type.GAME, OffsetDateTime.now());
event.call();
}
public void onServerShutdown() {
ServerStopEvent event = new ServerStopEvent(ServerEvent.Type.GAME, OffsetDateTime.now()); event.call();
// Kick and save all players
List<Player> list = new ArrayList<>(this.getPlayers().size());
list.addAll(this.getPlayers().values());
for (Player player : list) {
player.getSession().close();
}