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Implement script support needed for dungeons
Only a few are supported right now You will need certain script files in ./resources/Scripts
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20
proto/DungeonChallengeFinishNotify.proto
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20
proto/DungeonChallengeFinishNotify.proto
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syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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import "ChannellerSlabLoopDungeonResultInfo.proto";
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import "EffigyChallengeDungeonResultInfo.proto";
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import "StrengthenPointData.proto";
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message DungeonChallengeFinishNotify {
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oneof Detail {
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ChannellerSlabLoopDungeonResultInfo channeller_slab_loop_dungeon_result_info = 101;
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EffigyChallengeDungeonResultInfo effigy_challenge_dungeon_result_info = 102;
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}
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uint32 challenge_index = 1;
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bool is_success = 2;
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bool is_new_record = 3;
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uint32 challenge_record_type = 4;
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uint32 current_value = 5;
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map<uint32, StrengthenPointData> strengthen_point_data_map = 6;
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}
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