Merge remote-tracking branch 'upstream/development' into dev-mail

This commit is contained in:
Benjamin Elsdon
2022-04-24 18:01:32 +08:00
29 changed files with 735 additions and 43 deletions

View File

@@ -35,7 +35,30 @@ import emu.grasscutter.net.proto.SocialDetailOuterClass.SocialDetail;
import emu.grasscutter.net.proto.WorldPlayerLocationInfoOuterClass.WorldPlayerLocationInfo;
import emu.grasscutter.server.game.GameServer;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.packet.send.*;
import emu.grasscutter.server.packet.send.PacketAbilityInvocationsNotify;
import emu.grasscutter.server.packet.send.PacketAvatarAddNotify;
import emu.grasscutter.server.packet.send.PacketAvatarDataNotify;
import emu.grasscutter.server.packet.send.PacketAvatarGainCostumeNotify;
import emu.grasscutter.server.packet.send.PacketAvatarGainFlycloakNotify;
import emu.grasscutter.server.packet.send.PacketClientAbilityInitFinishNotify;
import emu.grasscutter.server.packet.send.PacketCombatInvocationsNotify;
import emu.grasscutter.server.packet.send.PacketGadgetInteractRsp;
import emu.grasscutter.server.packet.send.PacketItemAddHintNotify;
import emu.grasscutter.server.packet.send.PacketOpenStateUpdateNotify;
import emu.grasscutter.server.packet.send.PacketPlayerApplyEnterMpResultNotify;
import emu.grasscutter.server.packet.send.PacketPlayerDataNotify;
import emu.grasscutter.server.packet.send.PacketPlayerEnterSceneNotify;
import emu.grasscutter.server.packet.send.PacketPlayerPropNotify;
import emu.grasscutter.server.packet.send.PacketPlayerStoreNotify;
import emu.grasscutter.server.packet.send.PacketPrivateChatNotify;
import emu.grasscutter.server.packet.send.PacketScenePlayerLocationNotify;
import emu.grasscutter.server.packet.send.PacketPlayerLevelRewardUpdateNotify;
import emu.grasscutter.server.packet.send.PacketSetNameCardRsp;
import emu.grasscutter.server.packet.send.PacketStoreWeightLimitNotify;
import emu.grasscutter.server.packet.send.PacketUnlockNameCardNotify;
import emu.grasscutter.server.packet.send.PacketWorldPlayerLocationNotify;
import emu.grasscutter.server.packet.send.PacketWorldPlayerRTTNotify;
import emu.grasscutter.server.packet.send.PacketMailChangeNotify;
import emu.grasscutter.utils.Position;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
@@ -75,6 +98,7 @@ public class GenshinPlayer {
private MpSettingType mpSetting = MpSettingType.MpSettingEnterAfterApply;
private boolean showAvatar;
private ArrayList<AvatarProfileData> shownAvatars;
private Set<Integer> rewardedLevels;
private ArrayList<Mail> mail;
private int sceneId;
@@ -125,6 +149,7 @@ public class GenshinPlayer {
this.clientAbilityInitFinishHandler = new InvokeHandler(PacketClientAbilityInitFinishNotify.class);
this.birthday = new PlayerBirthday();
this.rewardedLevels = new HashSet<>();
}
// On player creation
@@ -648,6 +673,14 @@ public class GenshinPlayer {
this.updateProfile();
}
public Set<Integer> getRewardedLevels() {
return rewardedLevels;
}
public void setRewardedLevels(Set<Integer> rewardedLevels) {
this.rewardedLevels = rewardedLevels;
}
public SocialDetail.Builder getSocialDetail() {
SocialDetail.Builder social = SocialDetail.newBuilder()
.setUid(this.getUid())
@@ -765,6 +798,7 @@ public class GenshinPlayer {
session.send(new PacketAvatarDataNotify(this));
session.send(new PacketPlayerEnterSceneNotify(this)); // Enter game world
session.send(new PacketPlayerLevelRewardUpdateNotify(rewardedLevels));
session.send(new PacketOpenStateUpdateNotify());
// First notify packets sent

View File

@@ -89,6 +89,12 @@ public class GenshinAvatar {
private int flyCloak;
private int costume;
private int bornTime;
private int fetterLevel = 1;
private int fetterExp;
private int nameCardRewardId;
private int nameCardId;
public GenshinAvatar() {
// Morhpia only!
@@ -107,6 +113,8 @@ public class GenshinAvatar {
public GenshinAvatar(AvatarData data) {
this();
this.avatarId = data.getId();
this.nameCardRewardId = data.getNameCardRewardId();
this.nameCardId = data.getNameCardId();
this.data = data;
this.bornTime = (int) (System.currentTimeMillis() / 1000);
this.flyCloak = 140001;
@@ -169,6 +177,14 @@ public class GenshinAvatar {
this.satiation = satiation;
}
public int getNameCardRewardId() {
return nameCardRewardId;
}
public void setNameCardRewardId(int nameCardRewardId) {
this.nameCardRewardId = nameCardRewardId;
}
public int getSatiationPenalty() {
return satiationPenalty;
}
@@ -281,6 +297,30 @@ public class GenshinAvatar {
return fetters;
}
public int getFetterLevel() {
return fetterLevel;
}
public void setFetterLevel(int fetterLevel) {
this.fetterLevel = fetterLevel;
}
public int getFetterExp() {
return fetterExp;
}
public void setFetterExp(int fetterExp) {
this.fetterExp = fetterExp;
}
public int getNameCardId() {
return nameCardId;
}
public void setNameCardId(int nameCardId) {
this.nameCardId = nameCardId;
}
public float getCurrentHp() {
return currentHp;
}
@@ -403,6 +443,8 @@ public class GenshinAvatar {
// Fetters
this.setFetterList(data.getFetters());
this.setNameCardRewardId(data.getNameCardRewardId());
this.setNameCardId(data.getNameCardId());
// Get hp percent, set to 100% if none
float hpPercent = this.getFightProperty(FightProperty.FIGHT_PROP_MAX_HP) <= 0 ? 1f : this.getFightProperty(FightProperty.FIGHT_PROP_CUR_HP) / this.getFightProperty(FightProperty.FIGHT_PROP_MAX_HP);
@@ -702,8 +744,8 @@ public class GenshinAvatar {
public AvatarInfo toProto() {
AvatarFetterInfo.Builder avatarFetter = AvatarFetterInfo.newBuilder()
.setExpLevel(10)
.setExpNumber(6325); // Highest Level
.setExpLevel(this.getFetterLevel())
.setExpNumber(this.getFetterExp());
if (this.getFetterList() != null) {
for (int i = 0; i < this.getFetterList().size(); i++) {
@@ -715,6 +757,13 @@ public class GenshinAvatar {
}
}
int rewardId = this.getNameCardRewardId();
int cardId = this.getNameCardId();
if (this.getPlayer().getNameCardList().contains(cardId)) {
avatarFetter.addRewardedFetterLevelList(rewardId);
}
AvatarInfo.Builder avatarInfo = AvatarInfo.newBuilder()
.setAvatarId(this.getAvatarId())
.setGuid(this.getGuid())

View File

@@ -90,7 +90,7 @@ public class GenshinItem {
// Equip data
if (getItemType() == ItemType.ITEM_WEAPON) {
this.level = 1;
this.level = this.count > 1 ? this.count : 1;
this.affixes = new ArrayList<>(2);
if (getItemData().getSkillAffix() != null) {
for (int skillAffix : getItemData().getSkillAffix()) {

View File

@@ -711,6 +711,31 @@ public class InventoryManager {
player.sendPacket(new PacketAvatarUpgradeRsp(avatar, oldLevel, oldPropMap));
}
public void upgradeAvatarFetterLevel(GenshinPlayer player, GenshinAvatar avatar, int expGain) {
// May work. Not test.
int maxLevel = 10; // Keep it until I think of a more "elegant" way
int level = avatar.getFetterLevel();
int exp = avatar.getFetterExp();
int reqExp = GenshinData.getAvatarFetterLevelExpRequired(level);
while (expGain > 0 && reqExp > 0 && level < maxLevel) {
int toGain = Math.min(expGain, reqExp - exp);
exp += toGain;
expGain -= toGain;
if (exp >= reqExp) {
exp = 0;
level += 1;
reqExp = GenshinData.getAvatarFetterLevelExpRequired(level);
}
}
avatar.setFetterLevel(level);
avatar.setFetterExp(exp);
avatar.save();
player.sendPacket(new PacketAvatarPropNotify(avatar));
}
public void upgradeAvatarSkill(GenshinPlayer player, long guid, int skillId) {
// Sanity checks
GenshinAvatar avatar = player.getAvatars().getAvatarByGuid(guid);