Allow the player to finish dungeons

This commit is contained in:
Melledy
2022-04-29 00:49:05 -07:00
parent 069ae5fbb8
commit c3c170def9
9 changed files with 65 additions and 3 deletions

View File

@@ -17,4 +17,6 @@ message DungeonChallengeFinishNotify {
uint32 challenge_record_type = 4;
uint32 current_value = 5;
map<uint32, StrengthenPointData> strengthen_point_data_map = 6;
uint32 unk1 = 7;
uint32 unk2 = 8;
}

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@@ -0,0 +1,16 @@
syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
import "ParamList.proto";
import "StrengthenPointData.proto";
message DungeonSettleNotify {
uint32 dungeon_id = 1;
bool is_success = 2;
repeated uint32 fail_cond_list = 3;
map<uint32, ParamList> settle_show = 4;
uint32 close_time = 5;
map<uint32, StrengthenPointData> strengthen_point_data_map = 6;
uint32 result = 7;
}

7
proto/ParamList.proto Normal file
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@@ -0,0 +1,7 @@
syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
message ParamList {
repeated uint32 param_list_ = 1;
}