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Allow the player to finish dungeons
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@@ -17,4 +17,6 @@ message DungeonChallengeFinishNotify {
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uint32 challenge_record_type = 4;
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uint32 current_value = 5;
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map<uint32, StrengthenPointData> strengthen_point_data_map = 6;
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uint32 unk1 = 7;
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uint32 unk2 = 8;
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}
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