mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2026-02-06 18:17:00 +01:00
Fix whitespace [skip actions]
This commit is contained in:
@@ -45,8 +45,8 @@ public final class AccountCommand implements CommandHandler {
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int uid = 0;
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String password = "";
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if(Configuration.ACCOUNT.EXPERIMENTAL_RealPassword == true) {
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if(args.size() < 3) {
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if (Configuration.ACCOUNT.EXPERIMENTAL_RealPassword == true) {
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if (args.size() < 3) {
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CommandHandler.sendMessage(sender, "EXPERIMENTAL_RealPassword requires a password argument");
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CommandHandler.sendMessage(sender, "Usage: account create <username> <password> [uid]");
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return;
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@@ -58,7 +58,7 @@ public final class AccountCommand implements CommandHandler {
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uid = Integer.parseInt(args.get(3));
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} catch (NumberFormatException ignored) {
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CommandHandler.sendMessage(sender, translate(sender, "commands.account.invalid"));
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if(Configuration.ACCOUNT.EXPERIMENTAL_RealPassword == true) {
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if (Configuration.ACCOUNT.EXPERIMENTAL_RealPassword == true) {
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CommandHandler.sendMessage(sender, "EXPERIMENTAL_RealPassword requires argument 2 to be a password, not a uid");
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CommandHandler.sendMessage(sender, "Usage: account create <username> <password> [uid]");
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}
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@@ -107,12 +107,12 @@ public final class AccountCommand implements CommandHandler {
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CommandHandler.sendMessage(sender, translate(sender, "commands.account.delete"));
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return;
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case "resetpass":
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if(Configuration.ACCOUNT.EXPERIMENTAL_RealPassword != true) {
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if (Configuration.ACCOUNT.EXPERIMENTAL_RealPassword != true) {
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CommandHandler.sendMessage(sender, "resetpass requires EXPERIMENTAL_RealPassword to be true.");
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return;
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}
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if(args.size() != 3) {
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if (args.size() != 3) {
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CommandHandler.sendMessage(sender, "Invalid Args");
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CommandHandler.sendMessage(sender, "Usage: account resetpass <username> <password>");
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return;
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@@ -61,4 +61,4 @@ public final class BanCommand implements CommandHandler {
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CommandHandler.sendTranslatedMessage(sender, "commands.ban.failure");
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}
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}
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}
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}
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@@ -1,55 +1,55 @@
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package emu.grasscutter.command.commands;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.command.Command;
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import emu.grasscutter.command.CommandHandler;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.utils.Utils;
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import java.util.List;
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import java.util.Locale;
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import static emu.grasscutter.utils.Language.translate;
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@Command(label = "language", usage = {"[<language code>]"}, aliases = {"lang"}, targetRequirement = Command.TargetRequirement.NONE)
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public final class LanguageCommand implements CommandHandler {
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@Override
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public void execute(Player sender, Player targetPlayer, List<String> args) {
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if (args.isEmpty()) {
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String curLangCode = null;
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if (sender != null) {
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curLangCode = Utils.getLanguageCode(sender.getAccount().getLocale());
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}
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else {
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curLangCode = Grasscutter.getLanguage().getLanguageCode();
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}
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CommandHandler.sendMessage(sender, translate(sender, "commands.language.current_language", curLangCode));
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return;
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}
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String langCode = args.get(0);
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var languageInst = Grasscutter.getLanguage(langCode);
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var actualLangCode = languageInst.getLanguageCode();
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var locale = Locale.forLanguageTag(actualLangCode);
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if (sender != null) {
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var account = sender.getAccount();
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account.setLocale(locale);
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account.save();
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}
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else {
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Grasscutter.setLanguage(languageInst);
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var config = Grasscutter.getConfig();
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config.language.language = locale;
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Grasscutter.saveConfig(config);
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}
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if (!langCode.equals(actualLangCode)) {
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CommandHandler.sendMessage(sender, translate(sender, "commands.language.language_not_found", langCode));
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}
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CommandHandler.sendMessage(sender, translate(sender, "commands.language.language_changed", actualLangCode));
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}
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}
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package emu.grasscutter.command.commands;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.command.Command;
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import emu.grasscutter.command.CommandHandler;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.utils.Utils;
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import java.util.List;
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import java.util.Locale;
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import static emu.grasscutter.utils.Language.translate;
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@Command(label = "language", usage = {"[<language code>]"}, aliases = {"lang"}, targetRequirement = Command.TargetRequirement.NONE)
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public final class LanguageCommand implements CommandHandler {
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@Override
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public void execute(Player sender, Player targetPlayer, List<String> args) {
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if (args.isEmpty()) {
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String curLangCode = null;
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if (sender != null) {
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curLangCode = Utils.getLanguageCode(sender.getAccount().getLocale());
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}
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else {
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curLangCode = Grasscutter.getLanguage().getLanguageCode();
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}
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CommandHandler.sendMessage(sender, translate(sender, "commands.language.current_language", curLangCode));
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return;
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}
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String langCode = args.get(0);
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var languageInst = Grasscutter.getLanguage(langCode);
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var actualLangCode = languageInst.getLanguageCode();
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var locale = Locale.forLanguageTag(actualLangCode);
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if (sender != null) {
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var account = sender.getAccount();
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account.setLocale(locale);
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account.save();
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}
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else {
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Grasscutter.setLanguage(languageInst);
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var config = Grasscutter.getConfig();
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config.language.language = locale;
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Grasscutter.saveConfig(config);
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}
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if (!langCode.equals(actualLangCode)) {
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CommandHandler.sendMessage(sender, translate(sender, "commands.language.language_not_found", langCode));
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}
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CommandHandler.sendMessage(sender, translate(sender, "commands.language.language_changed", actualLangCode));
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}
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}
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@@ -1,53 +1,53 @@
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package emu.grasscutter.command.commands;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.command.Command;
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import emu.grasscutter.command.CommandHandler;
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import emu.grasscutter.game.player.Player;
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import java.util.List;
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import java.util.Map;
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import static emu.grasscutter.utils.Language.translate;
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@Command(label = "list", aliases = {"players"}, usage = {"[<UID>]"}, targetRequirement = Command.TargetRequirement.NONE)
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public final class ListCommand implements CommandHandler {
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@Override
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public void execute(Player sender, Player targetPlayer, List<String> args) {
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Map<Integer, Player> playersMap = Grasscutter.getGameServer().getPlayers();
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boolean needUID = false;
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if (args.size() > 0) {
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needUID = args.get(0).equals("uid");
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}
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CommandHandler.sendMessage(sender, translate(sender, "commands.list.success", playersMap.size()));
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if (playersMap.size() != 0) {
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StringBuilder playerSet = new StringBuilder();
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boolean finalNeedUID = needUID;
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playersMap.values().forEach(player -> {
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playerSet.append(player.getNickname());
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if (finalNeedUID) {
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if (sender != null) {
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playerSet.append(" <color=green>(")
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.append(player.getUid())
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.append(")</color>");
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} else {
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playerSet.append(" (")
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.append(player.getUid())
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.append(")");
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}
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}
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playerSet.append(", ");
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});
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String players = playerSet.toString();
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CommandHandler.sendMessage(sender, players.substring(0, players.length() - 2));
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}
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}
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}
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package emu.grasscutter.command.commands;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.command.Command;
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import emu.grasscutter.command.CommandHandler;
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import emu.grasscutter.game.player.Player;
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import java.util.List;
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import java.util.Map;
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import static emu.grasscutter.utils.Language.translate;
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@Command(label = "list", aliases = {"players"}, usage = {"[<UID>]"}, targetRequirement = Command.TargetRequirement.NONE)
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public final class ListCommand implements CommandHandler {
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@Override
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public void execute(Player sender, Player targetPlayer, List<String> args) {
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Map<Integer, Player> playersMap = Grasscutter.getGameServer().getPlayers();
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boolean needUID = false;
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if (args.size() > 0) {
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needUID = args.get(0).equals("uid");
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}
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CommandHandler.sendMessage(sender, translate(sender, "commands.list.success", playersMap.size()));
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if (playersMap.size() != 0) {
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StringBuilder playerSet = new StringBuilder();
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boolean finalNeedUID = needUID;
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playersMap.values().forEach(player -> {
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playerSet.append(player.getNickname());
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if (finalNeedUID) {
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if (sender != null) {
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playerSet.append(" <color=green>(")
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.append(player.getUid())
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.append(")</color>");
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} else {
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playerSet.append(" (")
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.append(player.getUid())
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.append(")");
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}
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}
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playerSet.append(", ");
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});
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String players = playerSet.toString();
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CommandHandler.sendMessage(sender, players.substring(0, players.length() - 2));
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}
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}
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}
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@@ -21,7 +21,7 @@ public final class PermissionCommand implements CommandHandler {
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return;
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}
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if(!Grasscutter.getPermissionHandler().EnablePermissionCommand()) {
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if (!Grasscutter.getPermissionHandler().EnablePermissionCommand()) {
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CommandHandler.sendTranslatedMessage(sender, "commands.generic.permission_error");
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return;
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}
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@@ -14,47 +14,47 @@ public final class QuestCommand implements CommandHandler {
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@Override
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public void execute(Player sender, Player targetPlayer, List<String> args) {
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if (args.size() != 2) {
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sendUsageMessage(sender);
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if (args.size() != 2) {
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sendUsageMessage(sender);
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return;
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}
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String cmd = args.get(0).toLowerCase();
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int questId;
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try {
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questId = Integer.parseInt(args.get(1));
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} catch (Exception e) {
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CommandHandler.sendMessage(sender, translate(sender, "commands.quest.invalid_id"));
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}
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String cmd = args.get(0).toLowerCase();
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int questId;
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try {
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questId = Integer.parseInt(args.get(1));
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} catch (Exception e) {
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CommandHandler.sendMessage(sender, translate(sender, "commands.quest.invalid_id"));
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return;
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}
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switch (cmd) {
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case "add" -> {
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GameQuest quest = targetPlayer.getQuestManager().addQuest(questId);
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if (quest != null) {
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CommandHandler.sendMessage(sender, translate(sender, "commands.quest.added", questId));
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return;
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}
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CommandHandler.sendMessage(sender, translate(sender, "commands.quest.not_found"));
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}
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case "finish" -> {
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GameQuest quest = targetPlayer.getQuestManager().getQuestById(questId);
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if (quest == null) {
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CommandHandler.sendMessage(sender, translate(sender, "commands.quest.not_found"));
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return;
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}
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quest.finish();
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CommandHandler.sendMessage(sender, translate(sender, "commands.quest.finished", questId));
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}
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default -> {
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sendUsageMessage(sender);
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}
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}
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}
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switch (cmd) {
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case "add" -> {
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GameQuest quest = targetPlayer.getQuestManager().addQuest(questId);
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if (quest != null) {
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CommandHandler.sendMessage(sender, translate(sender, "commands.quest.added", questId));
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return;
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}
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CommandHandler.sendMessage(sender, translate(sender, "commands.quest.not_found"));
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}
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case "finish" -> {
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GameQuest quest = targetPlayer.getQuestManager().getQuestById(questId);
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if (quest == null) {
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CommandHandler.sendMessage(sender, translate(sender, "commands.quest.not_found"));
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return;
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}
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quest.finish();
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CommandHandler.sendMessage(sender, translate(sender, "commands.quest.finished", questId));
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}
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default -> {
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sendUsageMessage(sender);
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}
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}
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}
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}
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@@ -1,50 +1,50 @@
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package emu.grasscutter.command.commands;
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import java.util.List;
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import emu.grasscutter.command.Command;
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import emu.grasscutter.command.CommandHandler;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.game.avatar.Avatar;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.server.packet.send.PacketAvatarFetterDataNotify;
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import static emu.grasscutter.utils.Language.translate;
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@Command(
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label = "setFetterLevel",
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usage = {"<level>"},
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aliases = {"setfetterlvl", "setfriendship"},
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permission = "player.setfetterlevel",
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permissionTargeted = "player.setfetterlevel.others")
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public final class SetFetterLevelCommand implements CommandHandler {
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@Override
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public void execute(Player sender, Player targetPlayer, List<String> args) {
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if (args.size() != 1) {
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sendUsageMessage(sender);
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return;
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}
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try {
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int fetterLevel = Integer.parseInt(args.get(0));
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if (fetterLevel < 0 || fetterLevel > 10) {
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CommandHandler.sendMessage(sender, translate(sender, "commands.setFetterLevel.range_error"));
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return;
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}
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Avatar avatar = targetPlayer.getTeamManager().getCurrentAvatarEntity().getAvatar();
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avatar.setFetterLevel(fetterLevel);
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if (fetterLevel != 10) {
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avatar.setFetterExp(GameData.getAvatarFetterLevelDataMap().get(fetterLevel).getExp());
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}
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avatar.save();
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targetPlayer.sendPacket(new PacketAvatarFetterDataNotify(avatar));
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CommandHandler.sendMessage(sender, translate(sender, "commands.setFetterLevel.success", fetterLevel));
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} catch (NumberFormatException ignored) {
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CommandHandler.sendMessage(sender, translate(sender, "commands.setFetterLevel.level_error"));
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}
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}
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}
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package emu.grasscutter.command.commands;
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import java.util.List;
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import emu.grasscutter.command.Command;
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import emu.grasscutter.command.CommandHandler;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.game.avatar.Avatar;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.server.packet.send.PacketAvatarFetterDataNotify;
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import static emu.grasscutter.utils.Language.translate;
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@Command(
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label = "setFetterLevel",
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usage = {"<level>"},
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aliases = {"setfetterlvl", "setfriendship"},
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permission = "player.setfetterlevel",
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permissionTargeted = "player.setfetterlevel.others")
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public final class SetFetterLevelCommand implements CommandHandler {
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@Override
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public void execute(Player sender, Player targetPlayer, List<String> args) {
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if (args.size() != 1) {
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sendUsageMessage(sender);
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return;
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}
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try {
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int fetterLevel = Integer.parseInt(args.get(0));
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if (fetterLevel < 0 || fetterLevel > 10) {
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CommandHandler.sendMessage(sender, translate(sender, "commands.setFetterLevel.range_error"));
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return;
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}
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Avatar avatar = targetPlayer.getTeamManager().getCurrentAvatarEntity().getAvatar();
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avatar.setFetterLevel(fetterLevel);
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if (fetterLevel != 10) {
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avatar.setFetterExp(GameData.getAvatarFetterLevelDataMap().get(fetterLevel).getExp());
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}
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avatar.save();
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targetPlayer.sendPacket(new PacketAvatarFetterDataNotify(avatar));
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CommandHandler.sendMessage(sender, translate(sender, "commands.setFetterLevel.success", fetterLevel));
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} catch (NumberFormatException ignored) {
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CommandHandler.sendMessage(sender, translate(sender, "commands.setFetterLevel.level_error"));
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}
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}
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||||
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||||
}
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@@ -1,180 +1,180 @@
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package emu.grasscutter.command.commands;
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||||
import java.util.HashMap;
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||||
import java.util.List;
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import java.util.Map;
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||||
|
||||
import emu.grasscutter.command.Command;
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import emu.grasscutter.command.CommandHandler;
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||||
import emu.grasscutter.game.avatar.Avatar;
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import emu.grasscutter.game.entity.EntityAvatar;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.game.props.FightProperty;
|
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import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify;
|
||||
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||||
@Command(
|
||||
label = "setStats",
|
||||
aliases = {"stats", "stat"},
|
||||
usage = {
|
||||
"[set] <stat> <value>",
|
||||
"(lock|freeze) <stat> [<value>]", // Can lock to current value
|
||||
"(unlock|unfreeze) <stat>"},
|
||||
permission = "player.setstats",
|
||||
permissionTargeted = "player.setstats.others")
|
||||
public final class SetStatsCommand implements CommandHandler {
|
||||
private static class Stat {
|
||||
String name;
|
||||
FightProperty prop;
|
||||
|
||||
public Stat(FightProperty prop) {
|
||||
this.name = prop.toString();
|
||||
this.prop = prop;
|
||||
}
|
||||
|
||||
public Stat(String name, FightProperty prop) {
|
||||
this.name = name;
|
||||
this.prop = prop;
|
||||
}
|
||||
}
|
||||
|
||||
private static enum Action {
|
||||
ACTION_SET("commands.generic.set_to", "commands.generic.set_for_to"),
|
||||
ACTION_LOCK("commands.setStats.locked_to", "commands.setStats.locked_for_to"),
|
||||
ACTION_UNLOCK("commands.setStats.unlocked", "commands.setStats.unlocked_for");
|
||||
public final String messageKeySelf;
|
||||
public final String messageKeyOther;
|
||||
private Action(String messageKeySelf, String messageKeyOther) {
|
||||
this.messageKeySelf = messageKeySelf;
|
||||
this.messageKeyOther = messageKeyOther;
|
||||
}
|
||||
}
|
||||
|
||||
private Map<String, Stat> stats;
|
||||
|
||||
public SetStatsCommand() {
|
||||
this.stats = new HashMap<>();
|
||||
for (String key : FightProperty.getShortNames()) {
|
||||
this.stats.put(key, new Stat(FightProperty.getPropByShortName(key)));
|
||||
}
|
||||
// Full FightProperty enum that won't be advertised but can be used by devs
|
||||
// They have a prefix to avoid the "hp" clash
|
||||
for (FightProperty prop : FightProperty.values()) {
|
||||
String name = prop.toString().substring(10); // FIGHT_PROP_BASE_HP -> _BASE_HP
|
||||
String key = name.toLowerCase(); // _BASE_HP -> _base_hp
|
||||
name = name.substring(1); // _BASE_HP -> BASE_HP
|
||||
this.stats.put(key, new Stat(name, prop));
|
||||
}
|
||||
|
||||
// Compatibility aliases
|
||||
this.stats.put("mhp", this.stats.get("maxhp"));
|
||||
this.stats.put("hp", new Stat(FightProperty.FIGHT_PROP_CUR_HP)); // Overrides FIGHT_PROP_HP
|
||||
this.stats.put("atk", new Stat(FightProperty.FIGHT_PROP_CUR_ATTACK)); // Overrides FIGHT_PROP_ATTACK
|
||||
this.stats.put("atkb", new Stat(FightProperty.FIGHT_PROP_BASE_ATTACK)); // This doesn't seem to get used to recalculate ATK, so it's only useful for stuff like Bennett's buff.
|
||||
this.stats.put("eanemo", this.stats.get("anemo%"));
|
||||
this.stats.put("ecryo", this.stats.get("cryo%"));
|
||||
this.stats.put("edendro", this.stats.get("dendro%"));
|
||||
this.stats.put("edend", this.stats.get("dendro%"));
|
||||
this.stats.put("eelectro", this.stats.get("electro%"));
|
||||
this.stats.put("eelec", this.stats.get("electro%"));
|
||||
this.stats.put("ethunder", this.stats.get("electro%"));
|
||||
this.stats.put("egeo", this.stats.get("geo%"));
|
||||
this.stats.put("ehydro", this.stats.get("hydro%"));
|
||||
this.stats.put("epyro", this.stats.get("pyro%"));
|
||||
this.stats.put("ephys", this.stats.get("phys%"));
|
||||
}
|
||||
|
||||
public static float parsePercent(String input) throws NumberFormatException {
|
||||
if (input.endsWith("%")) {
|
||||
return Float.parseFloat(input.substring(0, input.length()-1))/100f;
|
||||
} else {
|
||||
return Float.parseFloat(input);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Player sender, Player targetPlayer, List<String> args) {
|
||||
String statStr = null;
|
||||
String valueStr;
|
||||
float value = 0f;
|
||||
|
||||
if (args.size() < 2) {
|
||||
sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
|
||||
// Get the action and stat
|
||||
String arg0 = args.remove(0).toLowerCase();
|
||||
Action action = switch (arg0) {
|
||||
default -> {statStr = arg0; yield Action.ACTION_SET;} // Implicit set command
|
||||
case "set" -> Action.ACTION_SET; // Explicit set command
|
||||
case "lock", "freeze" -> Action.ACTION_LOCK;
|
||||
case "unlock", "unfreeze" -> Action.ACTION_UNLOCK;
|
||||
};
|
||||
if (statStr == null) {
|
||||
statStr = args.remove(0).toLowerCase();
|
||||
}
|
||||
if (!stats.containsKey(statStr)) {
|
||||
sendUsageMessage(sender); // Invalid stat or action
|
||||
return;
|
||||
}
|
||||
Stat stat = stats.get(statStr);
|
||||
EntityAvatar entity = targetPlayer.getTeamManager().getCurrentAvatarEntity();
|
||||
Avatar avatar = entity.getAvatar();
|
||||
|
||||
// Get the value if the action requires it
|
||||
try {
|
||||
switch (action) {
|
||||
case ACTION_LOCK:
|
||||
if (args.isEmpty()) { // Lock to current value
|
||||
value = avatar.getFightProperty(stat.prop);
|
||||
break;
|
||||
} // Else fall-through and lock to supplied value
|
||||
case ACTION_SET:
|
||||
value = parsePercent(args.remove(0));
|
||||
break;
|
||||
case ACTION_UNLOCK:
|
||||
break;
|
||||
}
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.generic.invalid.statValue");
|
||||
return;
|
||||
} catch (IndexOutOfBoundsException ignored) {
|
||||
sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!args.isEmpty()) { // Leftover arguments!
|
||||
sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
|
||||
switch (action) {
|
||||
case ACTION_SET:
|
||||
entity.setFightProperty(stat.prop, value);
|
||||
entity.getWorld().broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, stat.prop));
|
||||
break;
|
||||
case ACTION_LOCK:
|
||||
avatar.getFightPropOverrides().put(stat.prop.getId(), value);
|
||||
avatar.recalcStats();
|
||||
break;
|
||||
case ACTION_UNLOCK:
|
||||
avatar.getFightPropOverrides().remove(stat.prop.getId());
|
||||
avatar.recalcStats();
|
||||
break;
|
||||
}
|
||||
|
||||
// Report action
|
||||
if (FightProperty.isPercentage(stat.prop)) {
|
||||
valueStr = String.format("%.1f%%", value * 100f);
|
||||
} else {
|
||||
valueStr = String.format("%.0f", value);
|
||||
}
|
||||
if (targetPlayer == sender) {
|
||||
CommandHandler.sendTranslatedMessage(sender, action.messageKeySelf, stat.name, valueStr);
|
||||
} else {
|
||||
String uidStr = targetPlayer.getAccount().getId();
|
||||
CommandHandler.sendTranslatedMessage(sender, action.messageKeyOther, stat.name, uidStr, valueStr);
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.game.avatar.Avatar;
|
||||
import emu.grasscutter.game.entity.EntityAvatar;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.FightProperty;
|
||||
import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify;
|
||||
|
||||
@Command(
|
||||
label = "setStats",
|
||||
aliases = {"stats", "stat"},
|
||||
usage = {
|
||||
"[set] <stat> <value>",
|
||||
"(lock|freeze) <stat> [<value>]", // Can lock to current value
|
||||
"(unlock|unfreeze) <stat>"},
|
||||
permission = "player.setstats",
|
||||
permissionTargeted = "player.setstats.others")
|
||||
public final class SetStatsCommand implements CommandHandler {
|
||||
private static class Stat {
|
||||
String name;
|
||||
FightProperty prop;
|
||||
|
||||
public Stat(FightProperty prop) {
|
||||
this.name = prop.toString();
|
||||
this.prop = prop;
|
||||
}
|
||||
|
||||
public Stat(String name, FightProperty prop) {
|
||||
this.name = name;
|
||||
this.prop = prop;
|
||||
}
|
||||
}
|
||||
|
||||
private static enum Action {
|
||||
ACTION_SET("commands.generic.set_to", "commands.generic.set_for_to"),
|
||||
ACTION_LOCK("commands.setStats.locked_to", "commands.setStats.locked_for_to"),
|
||||
ACTION_UNLOCK("commands.setStats.unlocked", "commands.setStats.unlocked_for");
|
||||
public final String messageKeySelf;
|
||||
public final String messageKeyOther;
|
||||
private Action(String messageKeySelf, String messageKeyOther) {
|
||||
this.messageKeySelf = messageKeySelf;
|
||||
this.messageKeyOther = messageKeyOther;
|
||||
}
|
||||
}
|
||||
|
||||
private Map<String, Stat> stats;
|
||||
|
||||
public SetStatsCommand() {
|
||||
this.stats = new HashMap<>();
|
||||
for (String key : FightProperty.getShortNames()) {
|
||||
this.stats.put(key, new Stat(FightProperty.getPropByShortName(key)));
|
||||
}
|
||||
// Full FightProperty enum that won't be advertised but can be used by devs
|
||||
// They have a prefix to avoid the "hp" clash
|
||||
for (FightProperty prop : FightProperty.values()) {
|
||||
String name = prop.toString().substring(10); // FIGHT_PROP_BASE_HP -> _BASE_HP
|
||||
String key = name.toLowerCase(); // _BASE_HP -> _base_hp
|
||||
name = name.substring(1); // _BASE_HP -> BASE_HP
|
||||
this.stats.put(key, new Stat(name, prop));
|
||||
}
|
||||
|
||||
// Compatibility aliases
|
||||
this.stats.put("mhp", this.stats.get("maxhp"));
|
||||
this.stats.put("hp", new Stat(FightProperty.FIGHT_PROP_CUR_HP)); // Overrides FIGHT_PROP_HP
|
||||
this.stats.put("atk", new Stat(FightProperty.FIGHT_PROP_CUR_ATTACK)); // Overrides FIGHT_PROP_ATTACK
|
||||
this.stats.put("atkb", new Stat(FightProperty.FIGHT_PROP_BASE_ATTACK)); // This doesn't seem to get used to recalculate ATK, so it's only useful for stuff like Bennett's buff.
|
||||
this.stats.put("eanemo", this.stats.get("anemo%"));
|
||||
this.stats.put("ecryo", this.stats.get("cryo%"));
|
||||
this.stats.put("edendro", this.stats.get("dendro%"));
|
||||
this.stats.put("edend", this.stats.get("dendro%"));
|
||||
this.stats.put("eelectro", this.stats.get("electro%"));
|
||||
this.stats.put("eelec", this.stats.get("electro%"));
|
||||
this.stats.put("ethunder", this.stats.get("electro%"));
|
||||
this.stats.put("egeo", this.stats.get("geo%"));
|
||||
this.stats.put("ehydro", this.stats.get("hydro%"));
|
||||
this.stats.put("epyro", this.stats.get("pyro%"));
|
||||
this.stats.put("ephys", this.stats.get("phys%"));
|
||||
}
|
||||
|
||||
public static float parsePercent(String input) throws NumberFormatException {
|
||||
if (input.endsWith("%")) {
|
||||
return Float.parseFloat(input.substring(0, input.length()-1))/100f;
|
||||
} else {
|
||||
return Float.parseFloat(input);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Player sender, Player targetPlayer, List<String> args) {
|
||||
String statStr = null;
|
||||
String valueStr;
|
||||
float value = 0f;
|
||||
|
||||
if (args.size() < 2) {
|
||||
sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
|
||||
// Get the action and stat
|
||||
String arg0 = args.remove(0).toLowerCase();
|
||||
Action action = switch (arg0) {
|
||||
default -> {statStr = arg0; yield Action.ACTION_SET;} // Implicit set command
|
||||
case "set" -> Action.ACTION_SET; // Explicit set command
|
||||
case "lock", "freeze" -> Action.ACTION_LOCK;
|
||||
case "unlock", "unfreeze" -> Action.ACTION_UNLOCK;
|
||||
};
|
||||
if (statStr == null) {
|
||||
statStr = args.remove(0).toLowerCase();
|
||||
}
|
||||
if (!stats.containsKey(statStr)) {
|
||||
sendUsageMessage(sender); // Invalid stat or action
|
||||
return;
|
||||
}
|
||||
Stat stat = stats.get(statStr);
|
||||
EntityAvatar entity = targetPlayer.getTeamManager().getCurrentAvatarEntity();
|
||||
Avatar avatar = entity.getAvatar();
|
||||
|
||||
// Get the value if the action requires it
|
||||
try {
|
||||
switch (action) {
|
||||
case ACTION_LOCK:
|
||||
if (args.isEmpty()) { // Lock to current value
|
||||
value = avatar.getFightProperty(stat.prop);
|
||||
break;
|
||||
} // Else fall-through and lock to supplied value
|
||||
case ACTION_SET:
|
||||
value = parsePercent(args.remove(0));
|
||||
break;
|
||||
case ACTION_UNLOCK:
|
||||
break;
|
||||
}
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.generic.invalid.statValue");
|
||||
return;
|
||||
} catch (IndexOutOfBoundsException ignored) {
|
||||
sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!args.isEmpty()) { // Leftover arguments!
|
||||
sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
|
||||
switch (action) {
|
||||
case ACTION_SET:
|
||||
entity.setFightProperty(stat.prop, value);
|
||||
entity.getWorld().broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, stat.prop));
|
||||
break;
|
||||
case ACTION_LOCK:
|
||||
avatar.getFightPropOverrides().put(stat.prop.getId(), value);
|
||||
avatar.recalcStats();
|
||||
break;
|
||||
case ACTION_UNLOCK:
|
||||
avatar.getFightPropOverrides().remove(stat.prop.getId());
|
||||
avatar.recalcStats();
|
||||
break;
|
||||
}
|
||||
|
||||
// Report action
|
||||
if (FightProperty.isPercentage(stat.prop)) {
|
||||
valueStr = String.format("%.1f%%", value * 100f);
|
||||
} else {
|
||||
valueStr = String.format("%.0f", value);
|
||||
}
|
||||
if (targetPlayer == sender) {
|
||||
CommandHandler.sendTranslatedMessage(sender, action.messageKeySelf, stat.name, valueStr);
|
||||
} else {
|
||||
String uidStr = targetPlayer.getAccount().getId();
|
||||
CommandHandler.sendTranslatedMessage(sender, action.messageKeyOther, stat.name, uidStr, valueStr);
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,102 +1,102 @@
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.excels.AvatarSkillDepotData;
|
||||
import emu.grasscutter.game.avatar.Avatar;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.utils.Language;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Command(
|
||||
label = "talent",
|
||||
usage = {"set <talentId> <level>", "(n|e|q) <level>", "getid"},
|
||||
permission = "player.settalent",
|
||||
permissionTargeted = "player.settalent.others")
|
||||
public final class TalentCommand implements CommandHandler {
|
||||
private void setTalentLevel(Player sender, Avatar avatar, int skillId, int newLevel) {
|
||||
if (avatar.setSkillLevel(skillId, newLevel)) {
|
||||
long nameHash = GameData.getAvatarSkillDataMap().get(skillId).getNameTextMapHash();
|
||||
var name = Language.getTextMapKey(nameHash);
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.talent.set_id", skillId, name, newLevel);
|
||||
} else {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.talent.lower_16");
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Player sender, Player targetPlayer, List<String> args) {
|
||||
if (args.size() < 1){
|
||||
sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
|
||||
Avatar avatar = targetPlayer.getTeamManager().getCurrentAvatarEntity().getAvatar();
|
||||
AvatarSkillDepotData skillDepot = avatar.getSkillDepot();
|
||||
if (skillDepot == null) { // Avatars without skill depots aren't a suitable target even with manual skillId specified
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.talent.invalid_skill_id");
|
||||
return;
|
||||
}
|
||||
int skillId = 0;
|
||||
int newLevel = -1;
|
||||
|
||||
String cmdSwitch = args.get(0).toLowerCase();
|
||||
switch (cmdSwitch) {
|
||||
default -> {
|
||||
sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
case "set" -> {
|
||||
if (args.size() < 3) {
|
||||
sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
try {
|
||||
skillId = Integer.parseInt(args.get(1));
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.talent.invalid_skill_id");
|
||||
return;
|
||||
}
|
||||
try {
|
||||
newLevel = Integer.parseInt(args.get(2));
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.talent.invalid_level");
|
||||
return;
|
||||
}
|
||||
|
||||
setTalentLevel(sender, avatar, skillId, newLevel);
|
||||
}
|
||||
case "n", "e", "q" -> {
|
||||
if (args.size() < 2) {
|
||||
sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
try {
|
||||
newLevel = Integer.parseInt(args.get(1));
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.talent.invalid_level");
|
||||
return;
|
||||
}
|
||||
|
||||
skillId = switch (cmdSwitch) {
|
||||
default -> skillDepot.getSkills().get(0);
|
||||
case "e" -> skillDepot.getSkills().get(1);
|
||||
case "q" -> skillDepot.getEnergySkill();
|
||||
};
|
||||
setTalentLevel(sender, avatar, skillId, newLevel);
|
||||
}
|
||||
case "getid" -> {
|
||||
var map = GameData.getAvatarSkillDataMap();
|
||||
skillDepot.getSkillsAndEnergySkill().forEach(id -> {
|
||||
var talent = map.get(id);
|
||||
if (talent == null) return;
|
||||
var talentName = Language.getTextMapKey(talent.getNameTextMapHash());
|
||||
var talentDesc = Language.getTextMapKey(talent.getDescTextMapHash());
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.talent.id_desc", id, talentName, talentDesc);
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.excels.AvatarSkillDepotData;
|
||||
import emu.grasscutter.game.avatar.Avatar;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.utils.Language;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Command(
|
||||
label = "talent",
|
||||
usage = {"set <talentId> <level>", "(n|e|q) <level>", "getid"},
|
||||
permission = "player.settalent",
|
||||
permissionTargeted = "player.settalent.others")
|
||||
public final class TalentCommand implements CommandHandler {
|
||||
private void setTalentLevel(Player sender, Avatar avatar, int skillId, int newLevel) {
|
||||
if (avatar.setSkillLevel(skillId, newLevel)) {
|
||||
long nameHash = GameData.getAvatarSkillDataMap().get(skillId).getNameTextMapHash();
|
||||
var name = Language.getTextMapKey(nameHash);
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.talent.set_id", skillId, name, newLevel);
|
||||
} else {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.talent.lower_16");
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Player sender, Player targetPlayer, List<String> args) {
|
||||
if (args.size() < 1) {
|
||||
sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
|
||||
Avatar avatar = targetPlayer.getTeamManager().getCurrentAvatarEntity().getAvatar();
|
||||
AvatarSkillDepotData skillDepot = avatar.getSkillDepot();
|
||||
if (skillDepot == null) { // Avatars without skill depots aren't a suitable target even with manual skillId specified
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.talent.invalid_skill_id");
|
||||
return;
|
||||
}
|
||||
int skillId = 0;
|
||||
int newLevel = -1;
|
||||
|
||||
String cmdSwitch = args.get(0).toLowerCase();
|
||||
switch (cmdSwitch) {
|
||||
default -> {
|
||||
sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
case "set" -> {
|
||||
if (args.size() < 3) {
|
||||
sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
try {
|
||||
skillId = Integer.parseInt(args.get(1));
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.talent.invalid_skill_id");
|
||||
return;
|
||||
}
|
||||
try {
|
||||
newLevel = Integer.parseInt(args.get(2));
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.talent.invalid_level");
|
||||
return;
|
||||
}
|
||||
|
||||
setTalentLevel(sender, avatar, skillId, newLevel);
|
||||
}
|
||||
case "n", "e", "q" -> {
|
||||
if (args.size() < 2) {
|
||||
sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
try {
|
||||
newLevel = Integer.parseInt(args.get(1));
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.talent.invalid_level");
|
||||
return;
|
||||
}
|
||||
|
||||
skillId = switch (cmdSwitch) {
|
||||
default -> skillDepot.getSkills().get(0);
|
||||
case "e" -> skillDepot.getSkills().get(1);
|
||||
case "q" -> skillDepot.getEnergySkill();
|
||||
};
|
||||
setTalentLevel(sender, avatar, skillId, newLevel);
|
||||
}
|
||||
case "getid" -> {
|
||||
var map = GameData.getAvatarSkillDataMap();
|
||||
skillDepot.getSkillsAndEnergySkill().forEach(id -> {
|
||||
var talent = map.get(id);
|
||||
if (talent == null) return;
|
||||
var talentName = Language.getTextMapKey(talent.getNameTextMapHash());
|
||||
var talentDesc = Language.getTextMapKey(talent.getDescTextMapHash());
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.talent.id_desc", id, talentName, talentDesc);
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -38,4 +38,4 @@ public final class UnBanCommand implements CommandHandler {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.unban.failure");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -27,13 +27,13 @@ public final class UnlockAllCommand implements CommandHandler {
|
||||
}
|
||||
|
||||
if (targetPlayer.getProgressManager().getOpenState(state.getId()) == 0) {
|
||||
targetPlayer.getOpenStates().put(state.getId(), 1);
|
||||
targetPlayer.getOpenStates().put(state.getId(), 1);
|
||||
changed.put(state.getId(), 1);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
targetPlayer.sendPacket(new PacketOpenStateChangeNotify(changed));
|
||||
|
||||
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.unlockall.success", targetPlayer.getNickname()));
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user