mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2025-12-16 17:05:20 +01:00
Fix whitespace [skip actions]
This commit is contained in:
@@ -19,454 +19,454 @@ import it.unimi.dsi.fastutil.ints.IntList;
|
||||
import lombok.Getter;
|
||||
|
||||
public class GameData {
|
||||
// BinOutputs
|
||||
private static final Int2ObjectMap<String> abilityHashes = new Int2ObjectOpenHashMap<>();
|
||||
private static final Map<String, AbilityEmbryoEntry> abilityEmbryos = new HashMap<>();
|
||||
private static final Map<String, AbilityModifierEntry> abilityModifiers = new HashMap<>();
|
||||
private static final Map<String, OpenConfigEntry> openConfigEntries = new HashMap<>();
|
||||
private static final Map<String, ScenePointEntry> scenePointEntries = new HashMap<>();
|
||||
private static final Int2ObjectMap<MainQuestData> mainQuestData = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<QuestEncryptionKey> questsKeys = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<HomeworldDefaultSaveData> homeworldDefaultSaveData = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<SceneNpcBornData> npcBornData = new Int2ObjectOpenHashMap<>();
|
||||
// BinOutputs
|
||||
private static final Int2ObjectMap<String> abilityHashes = new Int2ObjectOpenHashMap<>();
|
||||
private static final Map<String, AbilityEmbryoEntry> abilityEmbryos = new HashMap<>();
|
||||
private static final Map<String, AbilityModifierEntry> abilityModifiers = new HashMap<>();
|
||||
private static final Map<String, OpenConfigEntry> openConfigEntries = new HashMap<>();
|
||||
private static final Map<String, ScenePointEntry> scenePointEntries = new HashMap<>();
|
||||
private static final Int2ObjectMap<MainQuestData> mainQuestData = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<QuestEncryptionKey> questsKeys = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<HomeworldDefaultSaveData> homeworldDefaultSaveData = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<SceneNpcBornData> npcBornData = new Int2ObjectOpenHashMap<>();
|
||||
|
||||
// ExcelConfigs
|
||||
private static final Int2ObjectMap<PlayerLevelData> playerLevelDataMap = new Int2ObjectOpenHashMap<>();
|
||||
// ExcelConfigs
|
||||
private static final Int2ObjectMap<PlayerLevelData> playerLevelDataMap = new Int2ObjectOpenHashMap<>();
|
||||
|
||||
private static final Int2ObjectMap<AvatarData> avatarDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<AvatarLevelData> avatarLevelDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<AvatarSkillDepotData> avatarSkillDepotDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<AvatarSkillData> avatarSkillDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<AvatarCurveData> avatarCurveDataMap = new Int2ObjectLinkedOpenHashMap<>();
|
||||
private static final Int2ObjectMap<AvatarFetterLevelData> avatarFetterLevelDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<AvatarPromoteData> avatarPromoteDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<AvatarTalentData> avatarTalentDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<ProudSkillData> proudSkillDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<AvatarData> avatarDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<AvatarLevelData> avatarLevelDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<AvatarSkillDepotData> avatarSkillDepotDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<AvatarSkillData> avatarSkillDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<AvatarCurveData> avatarCurveDataMap = new Int2ObjectLinkedOpenHashMap<>();
|
||||
private static final Int2ObjectMap<AvatarFetterLevelData> avatarFetterLevelDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<AvatarPromoteData> avatarPromoteDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<AvatarTalentData> avatarTalentDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<ProudSkillData> proudSkillDataMap = new Int2ObjectOpenHashMap<>();
|
||||
|
||||
private static final Int2ObjectMap<ItemData> itemDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<ReliquaryLevelData> reliquaryLevelDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<ReliquaryAffixData> reliquaryAffixDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<ReliquaryMainPropData> reliquaryMainPropDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<ReliquarySetData> reliquarySetDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<WeaponLevelData> weaponLevelDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<WeaponPromoteData> weaponPromoteDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<WeaponCurveData> weaponCurveDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<EquipAffixData> equipAffixDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<ItemData> itemDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<ReliquaryLevelData> reliquaryLevelDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<ReliquaryAffixData> reliquaryAffixDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<ReliquaryMainPropData> reliquaryMainPropDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<ReliquarySetData> reliquarySetDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<WeaponLevelData> weaponLevelDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<WeaponPromoteData> weaponPromoteDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<WeaponCurveData> weaponCurveDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<EquipAffixData> equipAffixDataMap = new Int2ObjectOpenHashMap<>();
|
||||
|
||||
private static final Int2ObjectMap<EnvAnimalGatherConfigData> envAnimalGatherConfigDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<MonsterData> monsterDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<NpcData> npcDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<GadgetData> gadgetDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<MonsterCurveData> monsterCurveDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<MonsterDescribeData> monsterDescribeDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<EnvAnimalGatherConfigData> envAnimalGatherConfigDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<MonsterData> monsterDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<NpcData> npcDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<GadgetData> gadgetDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<MonsterCurveData> monsterCurveDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<MonsterDescribeData> monsterDescribeDataMap = new Int2ObjectOpenHashMap<>();
|
||||
|
||||
private static final Int2ObjectMap<AvatarFlycloakData> avatarFlycloakDataMap = new Int2ObjectLinkedOpenHashMap<>();
|
||||
private static final Int2ObjectMap<AvatarCostumeData> avatarCostumeDataMap = new Int2ObjectLinkedOpenHashMap<>();
|
||||
private static final Int2ObjectMap<AvatarCostumeData> avatarCostumeDataItemIdMap = new Int2ObjectLinkedOpenHashMap<>();
|
||||
private static final Int2ObjectMap<AvatarFlycloakData> avatarFlycloakDataMap = new Int2ObjectLinkedOpenHashMap<>();
|
||||
private static final Int2ObjectMap<AvatarCostumeData> avatarCostumeDataMap = new Int2ObjectLinkedOpenHashMap<>();
|
||||
private static final Int2ObjectMap<AvatarCostumeData> avatarCostumeDataItemIdMap = new Int2ObjectLinkedOpenHashMap<>();
|
||||
|
||||
private static final Int2ObjectMap<SceneData> sceneDataMap = new Int2ObjectLinkedOpenHashMap<>();
|
||||
private static final Int2ObjectMap<FetterData> fetterDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<CodexQuestData> codexQuestDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<CodexQuestData> codexQuestDataIdMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<CodexAnimalData> codexAnimalDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<CodexWeaponData> codexWeaponDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<CodexWeaponData> codexWeaponDataIdMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<CodexMaterialData> codexMaterialDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<CodexMaterialData> codexMaterialDataIdMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<CodexReliquaryData> codexReliquaryDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<CodexReliquaryData> codexReliquaryDataIdMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final ArrayList<CodexReliquaryData> codexReliquaryArrayList = new ArrayList<>();
|
||||
private static final Int2ObjectMap<FetterCharacterCardData> fetterCharacterCardDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<RewardData> rewardDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<SceneData> sceneDataMap = new Int2ObjectLinkedOpenHashMap<>();
|
||||
private static final Int2ObjectMap<FetterData> fetterDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<CodexQuestData> codexQuestDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<CodexQuestData> codexQuestDataIdMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<CodexAnimalData> codexAnimalDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<CodexWeaponData> codexWeaponDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<CodexWeaponData> codexWeaponDataIdMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<CodexMaterialData> codexMaterialDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<CodexMaterialData> codexMaterialDataIdMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<CodexReliquaryData> codexReliquaryDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<CodexReliquaryData> codexReliquaryDataIdMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final ArrayList<CodexReliquaryData> codexReliquaryArrayList = new ArrayList<>();
|
||||
private static final Int2ObjectMap<FetterCharacterCardData> fetterCharacterCardDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<RewardData> rewardDataMap = new Int2ObjectOpenHashMap<>();
|
||||
|
||||
private static final Int2ObjectMap<WorldAreaData> worldAreaDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<WorldLevelData> worldLevelDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<DailyDungeonData> dailyDungeonDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<DungeonEntryData> dungeonEntryDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<WorldAreaData> worldAreaDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<WorldLevelData> worldLevelDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<DailyDungeonData> dailyDungeonDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<DungeonEntryData> dungeonEntryDataMap = new Int2ObjectOpenHashMap<>();
|
||||
|
||||
private static final Int2ObjectMap<DungeonData> dungeonDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<QuestData> questDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<ShopGoodsData> shopGoodsDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<CombineData> combineDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<RewardPreviewData> rewardPreviewDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<GatherData> gatherDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<TowerFloorData> towerFloorDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<TowerLevelData> towerLevelDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<TowerScheduleData> towerScheduleDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<BuffData> buffDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<ForgeData> forgeDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<HomeWorldLevelData> homeWorldLevelDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<FurnitureMakeConfigData> furnitureMakeConfigDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<InvestigationMonsterData> investigationMonsterDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<CityData> cityDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<WeatherData> weatherDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<BattlePassMissionData> battlePassMissionDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<BattlePassRewardData> battlePassRewardDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<CookRecipeData> cookRecipeDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<CookBonusData> cookBonusDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<DungeonData> dungeonDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<QuestData> questDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<ShopGoodsData> shopGoodsDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<CombineData> combineDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<RewardPreviewData> rewardPreviewDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<GatherData> gatherDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<TowerFloorData> towerFloorDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<TowerLevelData> towerLevelDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<TowerScheduleData> towerScheduleDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<BuffData> buffDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<ForgeData> forgeDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<HomeWorldLevelData> homeWorldLevelDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<FurnitureMakeConfigData> furnitureMakeConfigDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<InvestigationMonsterData> investigationMonsterDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<CityData> cityDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<WeatherData> weatherDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<BattlePassMissionData> battlePassMissionDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<BattlePassRewardData> battlePassRewardDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<CookRecipeData> cookRecipeDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<CookBonusData> cookBonusDataMap = new Int2ObjectOpenHashMap<>();
|
||||
|
||||
@Getter private static final Int2ObjectMap<ActivityData> activityDataMap = new Int2ObjectOpenHashMap<>();
|
||||
@Getter private static final Int2ObjectMap<ActivityData> activityDataMap = new Int2ObjectOpenHashMap<>();
|
||||
@Getter private static final Int2ObjectMap<ActivityWatcherData> activityWatcherDataMap = new Int2ObjectOpenHashMap<>();
|
||||
@Getter private static final Int2ObjectMap<MusicGameBasicData> musicGameBasicDataMap = new Int2ObjectOpenHashMap<>();
|
||||
@Getter private static final Int2ObjectMap<PersonalLineData> personalLineDataMap = new Int2ObjectOpenHashMap<>();
|
||||
@Getter private static final Int2ObjectMap<ChapterData> chapterDataMap = new Int2ObjectOpenHashMap<>();
|
||||
@Getter private static final Int2ObjectMap<TriggerExcelConfigData> triggerExcelConfigDataMap = new Int2ObjectOpenHashMap<>();
|
||||
@Getter private static final Map<String,ScriptSceneData> scriptSceneDataMap = new HashMap<>();
|
||||
@Getter private static final Map<Integer, List<Integer>> scenePointsPerScene = new HashMap<>();
|
||||
@Getter private static final Map<Integer, List<Integer>> scenePointsPerScene = new HashMap<>();
|
||||
@Getter private static final Int2ObjectMap<BlossomRefreshExcelConfigData> blossomRefreshExcelConfigDataMap = new Int2ObjectOpenHashMap<>();
|
||||
|
||||
@Getter private static final Int2ObjectMap<OpenStateData> openStateDataMap = new Int2ObjectOpenHashMap<>();
|
||||
|
||||
// Cache
|
||||
private static Map<Integer, List<Integer>> fetters = new HashMap<>();
|
||||
private static Map<Integer, List<ShopGoodsData>> shopGoods = new HashMap<>();
|
||||
private static final IntList scenePointIdList = new IntArrayList();
|
||||
// Cache
|
||||
private static Map<Integer, List<Integer>> fetters = new HashMap<>();
|
||||
private static Map<Integer, List<ShopGoodsData>> shopGoods = new HashMap<>();
|
||||
private static final IntList scenePointIdList = new IntArrayList();
|
||||
|
||||
|
||||
|
||||
@Getter private static final List<OpenStateData> openStateList = new ArrayList<>();
|
||||
@Getter private static final List<OpenStateData> openStateList = new ArrayList<>();
|
||||
|
||||
|
||||
public static Int2ObjectMap<?> getMapByResourceDef(Class<?> resourceDefinition) {
|
||||
Int2ObjectMap<?> map = null;
|
||||
public static Int2ObjectMap<?> getMapByResourceDef(Class<?> resourceDefinition) {
|
||||
Int2ObjectMap<?> map = null;
|
||||
|
||||
try {
|
||||
Field field = GameData.class.getDeclaredField(Utils.lowerCaseFirstChar(resourceDefinition.getSimpleName()) + "Map");
|
||||
field.setAccessible(true);
|
||||
try {
|
||||
Field field = GameData.class.getDeclaredField(Utils.lowerCaseFirstChar(resourceDefinition.getSimpleName()) + "Map");
|
||||
field.setAccessible(true);
|
||||
|
||||
map = (Int2ObjectMap<?>) field.get(null);
|
||||
map = (Int2ObjectMap<?>) field.get(null);
|
||||
|
||||
field.setAccessible(false);
|
||||
} catch (Exception e) {
|
||||
Grasscutter.getLogger().error("Error fetching resource map for " + resourceDefinition.getSimpleName(), e);
|
||||
}
|
||||
field.setAccessible(false);
|
||||
} catch (Exception e) {
|
||||
Grasscutter.getLogger().error("Error fetching resource map for " + resourceDefinition.getSimpleName(), e);
|
||||
}
|
||||
|
||||
return map;
|
||||
}
|
||||
return map;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<String> getAbilityHashes() {
|
||||
return abilityHashes;
|
||||
}
|
||||
public static Int2ObjectMap<String> getAbilityHashes() {
|
||||
return abilityHashes;
|
||||
}
|
||||
|
||||
public static Map<String, AbilityEmbryoEntry> getAbilityEmbryoInfo() {
|
||||
return abilityEmbryos;
|
||||
}
|
||||
public static Map<String, AbilityEmbryoEntry> getAbilityEmbryoInfo() {
|
||||
return abilityEmbryos;
|
||||
}
|
||||
|
||||
public static Map<String, AbilityModifierEntry> getAbilityModifiers() {
|
||||
return abilityModifiers;
|
||||
}
|
||||
public static Map<String, AbilityModifierEntry> getAbilityModifiers() {
|
||||
return abilityModifiers;
|
||||
}
|
||||
|
||||
public static Map<String, OpenConfigEntry> getOpenConfigEntries() {
|
||||
return openConfigEntries;
|
||||
}
|
||||
public static Map<String, OpenConfigEntry> getOpenConfigEntries() {
|
||||
return openConfigEntries;
|
||||
}
|
||||
|
||||
public static Map<String, ScenePointEntry> getScenePointEntries() {
|
||||
return scenePointEntries;
|
||||
}
|
||||
public static Map<String, ScenePointEntry> getScenePointEntries() {
|
||||
return scenePointEntries;
|
||||
}
|
||||
|
||||
// TODO optimize
|
||||
public static ScenePointEntry getScenePointEntryById(int sceneId, int pointId) {
|
||||
return getScenePointEntries().get(sceneId + "_" + pointId);
|
||||
}
|
||||
// TODO optimize
|
||||
public static ScenePointEntry getScenePointEntryById(int sceneId, int pointId) {
|
||||
return getScenePointEntries().get(sceneId + "_" + pointId);
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<MainQuestData> getMainQuestDataMap() {
|
||||
return mainQuestData;
|
||||
}
|
||||
public static Int2ObjectMap<MainQuestData> getMainQuestDataMap() {
|
||||
return mainQuestData;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<QuestEncryptionKey> getMainQuestEncryptionMap() {
|
||||
return questsKeys;
|
||||
}
|
||||
public static Int2ObjectMap<QuestEncryptionKey> getMainQuestEncryptionMap() {
|
||||
return questsKeys;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<HomeworldDefaultSaveData> getHomeworldDefaultSaveData() {
|
||||
return homeworldDefaultSaveData;
|
||||
}
|
||||
public static Int2ObjectMap<HomeworldDefaultSaveData> getHomeworldDefaultSaveData() {
|
||||
return homeworldDefaultSaveData;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<SceneNpcBornData> getSceneNpcBornData() {
|
||||
return npcBornData;
|
||||
}
|
||||
public static Int2ObjectMap<SceneNpcBornData> getSceneNpcBornData() {
|
||||
return npcBornData;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<AvatarData> getAvatarDataMap() {
|
||||
return avatarDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<ItemData> getItemDataMap() {
|
||||
return itemDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<AvatarSkillDepotData> getAvatarSkillDepotDataMap() {
|
||||
return avatarSkillDepotDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<AvatarSkillData> getAvatarSkillDataMap() {
|
||||
return avatarSkillDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<PlayerLevelData> getPlayerLevelDataMap() {
|
||||
return playerLevelDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<AvatarFetterLevelData> getAvatarFetterLevelDataMap() {
|
||||
return avatarFetterLevelDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<FetterCharacterCardData> getFetterCharacterCardDataMap() {
|
||||
return fetterCharacterCardDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<AvatarLevelData> getAvatarLevelDataMap() {
|
||||
return avatarLevelDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<WeaponLevelData> getWeaponLevelDataMap() {
|
||||
return weaponLevelDataMap;
|
||||
}
|
||||
public static Int2ObjectMap<AvatarData> getAvatarDataMap() {
|
||||
return avatarDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<ItemData> getItemDataMap() {
|
||||
return itemDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<AvatarSkillDepotData> getAvatarSkillDepotDataMap() {
|
||||
return avatarSkillDepotDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<AvatarSkillData> getAvatarSkillDataMap() {
|
||||
return avatarSkillDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<PlayerLevelData> getPlayerLevelDataMap() {
|
||||
return playerLevelDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<AvatarFetterLevelData> getAvatarFetterLevelDataMap() {
|
||||
return avatarFetterLevelDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<FetterCharacterCardData> getFetterCharacterCardDataMap() {
|
||||
return fetterCharacterCardDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<AvatarLevelData> getAvatarLevelDataMap() {
|
||||
return avatarLevelDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<WeaponLevelData> getWeaponLevelDataMap() {
|
||||
return weaponLevelDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<ReliquaryAffixData> getReliquaryAffixDataMap() {
|
||||
return reliquaryAffixDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<ReliquaryMainPropData> getReliquaryMainPropDataMap() {
|
||||
return reliquaryMainPropDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<WeaponPromoteData> getWeaponPromoteDataMap() {
|
||||
return weaponPromoteDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<WeaponCurveData> getWeaponCurveDataMap() {
|
||||
return weaponCurveDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<AvatarCurveData> getAvatarCurveDataMap() {
|
||||
return avatarCurveDataMap;
|
||||
}
|
||||
|
||||
public static int getRelicExpRequired(int rankLevel, int level) {
|
||||
ReliquaryLevelData levelData = reliquaryLevelDataMap.get((rankLevel << 8) + level);
|
||||
return levelData != null ? levelData.getExp() : 0;
|
||||
}
|
||||
|
||||
public static ReliquaryLevelData getRelicLevelData(int rankLevel, int level) {
|
||||
return reliquaryLevelDataMap.get((rankLevel << 8) + level);
|
||||
}
|
||||
|
||||
public static WeaponPromoteData getWeaponPromoteData(int promoteId, int promoteLevel) {
|
||||
return weaponPromoteDataMap.get((promoteId << 8) + promoteLevel);
|
||||
}
|
||||
|
||||
public static int getWeaponExpRequired(int rankLevel, int level) {
|
||||
WeaponLevelData levelData = weaponLevelDataMap.get(level);
|
||||
if (levelData == null) {
|
||||
return 0;
|
||||
}
|
||||
try {
|
||||
return levelData.getRequiredExps()[rankLevel - 1];
|
||||
} catch (Exception e) {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
public static AvatarPromoteData getAvatarPromoteData(int promoteId, int promoteLevel) {
|
||||
return avatarPromoteDataMap.get((promoteId << 8) + promoteLevel);
|
||||
}
|
||||
|
||||
public static int getAvatarLevelExpRequired(int level) {
|
||||
AvatarLevelData levelData = avatarLevelDataMap.get(level);
|
||||
return levelData != null ? levelData.getExp() : 0;
|
||||
}
|
||||
|
||||
public static int getAvatarFetterLevelExpRequired(int level) {
|
||||
AvatarFetterLevelData levelData = avatarFetterLevelDataMap.get(level);
|
||||
return levelData != null ? levelData.getExp() : 0;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<ProudSkillData> getProudSkillDataMap() {
|
||||
return proudSkillDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<MonsterData> getMonsterDataMap() {
|
||||
return monsterDataMap;
|
||||
}
|
||||
public static Int2ObjectMap<EnvAnimalGatherConfigData> getEnvAnimalGatherConfigDataMap() {
|
||||
return envAnimalGatherConfigDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<NpcData> getNpcDataMap() {
|
||||
return npcDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<GadgetData> getGadgetDataMap() {
|
||||
return gadgetDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<ReliquarySetData> getReliquarySetDataMap() {
|
||||
return reliquarySetDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<EquipAffixData> getEquipAffixDataMap() {
|
||||
return equipAffixDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<MonsterCurveData> getMonsterCurveDataMap() {
|
||||
return monsterCurveDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<MonsterDescribeData> getMonsterDescribeDataMap() {
|
||||
return monsterDescribeDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<AvatarTalentData> getAvatarTalentDataMap() {
|
||||
return avatarTalentDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<AvatarFlycloakData> getAvatarFlycloakDataMap() {
|
||||
return avatarFlycloakDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<AvatarCostumeData> getAvatarCostumeDataMap() {
|
||||
return avatarCostumeDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<AvatarCostumeData> getAvatarCostumeDataItemIdMap() {
|
||||
return avatarCostumeDataItemIdMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<SceneData> getSceneDataMap() {
|
||||
return sceneDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<RewardData> getRewardDataMap() {
|
||||
return rewardDataMap;
|
||||
}
|
||||
|
||||
public static Map<Integer, List<Integer>> getFetterDataEntries() {
|
||||
if (fetters.isEmpty()) {
|
||||
fetterDataMap.forEach((k, v) -> {
|
||||
if (!fetters.containsKey(v.getAvatarId())) {
|
||||
fetters.put(v.getAvatarId(), new ArrayList<>());
|
||||
}
|
||||
fetters.get(v.getAvatarId()).add(k);
|
||||
});
|
||||
}
|
||||
|
||||
return fetters;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<CodexQuestData> getCodexQuestDataIdMap(){return codexQuestDataIdMap;}
|
||||
|
||||
public static Int2ObjectMap<CodexAnimalData> getCodexAnimalDataMap(){return codexAnimalDataMap;}
|
||||
|
||||
public static Int2ObjectMap<CodexWeaponData> getCodexWeaponDataIdMap(){return codexWeaponDataIdMap;}
|
||||
|
||||
public static Int2ObjectMap<CodexMaterialData> getCodexMaterialDataIdMap(){return codexMaterialDataIdMap;}
|
||||
|
||||
public static Int2ObjectMap<CodexReliquaryData> getcodexReliquaryIdMap(){return codexReliquaryDataIdMap;}
|
||||
|
||||
public static ArrayList<CodexReliquaryData> getcodexReliquaryArrayList(){return codexReliquaryArrayList;}
|
||||
public static Int2ObjectMap<ReliquaryAffixData> getReliquaryAffixDataMap() {
|
||||
return reliquaryAffixDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<ReliquaryMainPropData> getReliquaryMainPropDataMap() {
|
||||
return reliquaryMainPropDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<WeaponPromoteData> getWeaponPromoteDataMap() {
|
||||
return weaponPromoteDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<WeaponCurveData> getWeaponCurveDataMap() {
|
||||
return weaponCurveDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<AvatarCurveData> getAvatarCurveDataMap() {
|
||||
return avatarCurveDataMap;
|
||||
}
|
||||
|
||||
public static int getRelicExpRequired(int rankLevel, int level) {
|
||||
ReliquaryLevelData levelData = reliquaryLevelDataMap.get((rankLevel << 8) + level);
|
||||
return levelData != null ? levelData.getExp() : 0;
|
||||
}
|
||||
|
||||
public static ReliquaryLevelData getRelicLevelData(int rankLevel, int level) {
|
||||
return reliquaryLevelDataMap.get((rankLevel << 8) + level);
|
||||
}
|
||||
|
||||
public static WeaponPromoteData getWeaponPromoteData(int promoteId, int promoteLevel) {
|
||||
return weaponPromoteDataMap.get((promoteId << 8) + promoteLevel);
|
||||
}
|
||||
|
||||
public static int getWeaponExpRequired(int rankLevel, int level) {
|
||||
WeaponLevelData levelData = weaponLevelDataMap.get(level);
|
||||
if (levelData == null) {
|
||||
return 0;
|
||||
}
|
||||
try {
|
||||
return levelData.getRequiredExps()[rankLevel - 1];
|
||||
} catch (Exception e) {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
public static AvatarPromoteData getAvatarPromoteData(int promoteId, int promoteLevel) {
|
||||
return avatarPromoteDataMap.get((promoteId << 8) + promoteLevel);
|
||||
}
|
||||
|
||||
public static int getAvatarLevelExpRequired(int level) {
|
||||
AvatarLevelData levelData = avatarLevelDataMap.get(level);
|
||||
return levelData != null ? levelData.getExp() : 0;
|
||||
}
|
||||
|
||||
public static int getAvatarFetterLevelExpRequired(int level) {
|
||||
AvatarFetterLevelData levelData = avatarFetterLevelDataMap.get(level);
|
||||
return levelData != null ? levelData.getExp() : 0;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<ProudSkillData> getProudSkillDataMap() {
|
||||
return proudSkillDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<MonsterData> getMonsterDataMap() {
|
||||
return monsterDataMap;
|
||||
}
|
||||
public static Int2ObjectMap<EnvAnimalGatherConfigData> getEnvAnimalGatherConfigDataMap() {
|
||||
return envAnimalGatherConfigDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<NpcData> getNpcDataMap() {
|
||||
return npcDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<GadgetData> getGadgetDataMap() {
|
||||
return gadgetDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<ReliquarySetData> getReliquarySetDataMap() {
|
||||
return reliquarySetDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<EquipAffixData> getEquipAffixDataMap() {
|
||||
return equipAffixDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<MonsterCurveData> getMonsterCurveDataMap() {
|
||||
return monsterCurveDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<MonsterDescribeData> getMonsterDescribeDataMap() {
|
||||
return monsterDescribeDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<AvatarTalentData> getAvatarTalentDataMap() {
|
||||
return avatarTalentDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<AvatarFlycloakData> getAvatarFlycloakDataMap() {
|
||||
return avatarFlycloakDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<AvatarCostumeData> getAvatarCostumeDataMap() {
|
||||
return avatarCostumeDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<AvatarCostumeData> getAvatarCostumeDataItemIdMap() {
|
||||
return avatarCostumeDataItemIdMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<SceneData> getSceneDataMap() {
|
||||
return sceneDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<RewardData> getRewardDataMap() {
|
||||
return rewardDataMap;
|
||||
}
|
||||
|
||||
public static Map<Integer, List<Integer>> getFetterDataEntries() {
|
||||
if (fetters.isEmpty()) {
|
||||
fetterDataMap.forEach((k, v) -> {
|
||||
if (!fetters.containsKey(v.getAvatarId())) {
|
||||
fetters.put(v.getAvatarId(), new ArrayList<>());
|
||||
}
|
||||
fetters.get(v.getAvatarId()).add(k);
|
||||
});
|
||||
}
|
||||
|
||||
return fetters;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<CodexQuestData> getCodexQuestDataIdMap() {return codexQuestDataIdMap;}
|
||||
|
||||
public static Int2ObjectMap<CodexAnimalData> getCodexAnimalDataMap() {return codexAnimalDataMap;}
|
||||
|
||||
public static Int2ObjectMap<CodexWeaponData> getCodexWeaponDataIdMap() {return codexWeaponDataIdMap;}
|
||||
|
||||
public static Int2ObjectMap<CodexMaterialData> getCodexMaterialDataIdMap() {return codexMaterialDataIdMap;}
|
||||
|
||||
public static Int2ObjectMap<CodexReliquaryData> getcodexReliquaryIdMap() {return codexReliquaryDataIdMap;}
|
||||
|
||||
public static ArrayList<CodexReliquaryData> getcodexReliquaryArrayList() {return codexReliquaryArrayList;}
|
||||
|
||||
public static Int2ObjectMap<WorldAreaData> getWorldAreaDataMap() {
|
||||
return worldAreaDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<WorldLevelData> getWorldLevelDataMap() {
|
||||
return worldLevelDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<DungeonData> getDungeonDataMap() {
|
||||
return dungeonDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<DailyDungeonData> getDailyDungeonDataMap() {
|
||||
return dailyDungeonDataMap;
|
||||
}
|
||||
public static Int2ObjectMap<WorldAreaData> getWorldAreaDataMap() {
|
||||
return worldAreaDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<WorldLevelData> getWorldLevelDataMap() {
|
||||
return worldLevelDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<DungeonData> getDungeonDataMap() {
|
||||
return dungeonDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<DailyDungeonData> getDailyDungeonDataMap() {
|
||||
return dailyDungeonDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<DungeonEntryData> getDungeonEntryDatatMap(){
|
||||
return dungeonEntryDataMap;
|
||||
}
|
||||
public static Int2ObjectMap<DungeonEntryData> getDungeonEntryDatatMap() {
|
||||
return dungeonEntryDataMap;
|
||||
}
|
||||
|
||||
public static Map<Integer, List<ShopGoodsData>> getShopGoodsDataEntries() {
|
||||
if (shopGoods.isEmpty()) {
|
||||
shopGoodsDataMap.forEach((k, v) -> {
|
||||
if (!shopGoods.containsKey(v.getShopType()))
|
||||
shopGoods.put(v.getShopType(), new ArrayList<>());
|
||||
shopGoods.get(v.getShopType()).add(v);
|
||||
});
|
||||
}
|
||||
public static Map<Integer, List<ShopGoodsData>> getShopGoodsDataEntries() {
|
||||
if (shopGoods.isEmpty()) {
|
||||
shopGoodsDataMap.forEach((k, v) -> {
|
||||
if (!shopGoods.containsKey(v.getShopType()))
|
||||
shopGoods.put(v.getShopType(), new ArrayList<>());
|
||||
shopGoods.get(v.getShopType()).add(v);
|
||||
});
|
||||
}
|
||||
|
||||
return shopGoods;
|
||||
}
|
||||
return shopGoods;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<RewardPreviewData> getRewardPreviewDataMap() {
|
||||
return rewardPreviewDataMap;
|
||||
}
|
||||
public static Int2ObjectMap<RewardPreviewData> getRewardPreviewDataMap() {
|
||||
return rewardPreviewDataMap;
|
||||
}
|
||||
|
||||
public static IntList getScenePointIdList() {
|
||||
return scenePointIdList;
|
||||
}
|
||||
public static IntList getScenePointIdList() {
|
||||
return scenePointIdList;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<CombineData> getCombineDataMap() {
|
||||
return combineDataMap;
|
||||
}
|
||||
public static Int2ObjectMap<CombineData> getCombineDataMap() {
|
||||
return combineDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<TowerFloorData> getTowerFloorDataMap(){
|
||||
return towerFloorDataMap;
|
||||
}
|
||||
public static Int2ObjectMap<TowerFloorData> getTowerFloorDataMap() {
|
||||
return towerFloorDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<TowerLevelData> getTowerLevelDataMap(){
|
||||
return towerLevelDataMap;
|
||||
}
|
||||
public static Int2ObjectMap<TowerLevelData> getTowerLevelDataMap() {
|
||||
return towerLevelDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<TowerScheduleData> getTowerScheduleDataMap(){
|
||||
return towerScheduleDataMap;
|
||||
}
|
||||
public static Int2ObjectMap<TowerScheduleData> getTowerScheduleDataMap() {
|
||||
return towerScheduleDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<QuestData> getQuestDataMap() {
|
||||
return questDataMap;
|
||||
}
|
||||
public static Int2ObjectMap<QuestData> getQuestDataMap() {
|
||||
return questDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<ForgeData> getForgeDataMap() {
|
||||
return forgeDataMap;
|
||||
}
|
||||
public static Int2ObjectMap<ForgeData> getForgeDataMap() {
|
||||
return forgeDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<HomeWorldLevelData> getHomeWorldLevelDataMap() {
|
||||
return homeWorldLevelDataMap;
|
||||
}
|
||||
public static Int2ObjectMap<HomeWorldLevelData> getHomeWorldLevelDataMap() {
|
||||
return homeWorldLevelDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<FurnitureMakeConfigData> getFurnitureMakeConfigDataMap() {
|
||||
return furnitureMakeConfigDataMap;
|
||||
}
|
||||
public static Int2ObjectMap<FurnitureMakeConfigData> getFurnitureMakeConfigDataMap() {
|
||||
return furnitureMakeConfigDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<GatherData> getGatherDataMap() {
|
||||
return gatherDataMap;
|
||||
}
|
||||
public static Int2ObjectMap<GatherData> getGatherDataMap() {
|
||||
return gatherDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<InvestigationMonsterData> getInvestigationMonsterDataMap() {
|
||||
return investigationMonsterDataMap;
|
||||
}
|
||||
public static Int2ObjectMap<InvestigationMonsterData> getInvestigationMonsterDataMap() {
|
||||
return investigationMonsterDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<CityData> getCityDataMap() {
|
||||
return cityDataMap;
|
||||
}
|
||||
public static Int2ObjectMap<CityData> getCityDataMap() {
|
||||
return cityDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<WeatherData> getWeatherDataMap() {
|
||||
return weatherDataMap;
|
||||
}
|
||||
public static Int2ObjectMap<WeatherData> getWeatherDataMap() {
|
||||
return weatherDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<BattlePassMissionData> getBattlePassMissionDataMap() {
|
||||
return battlePassMissionDataMap;
|
||||
}
|
||||
public static Int2ObjectMap<BattlePassMissionData> getBattlePassMissionDataMap() {
|
||||
return battlePassMissionDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<BattlePassRewardData> getBattlePassRewardDataMap() {
|
||||
return battlePassRewardDataMap;
|
||||
}
|
||||
public static Int2ObjectMap<BattlePassRewardData> getBattlePassRewardDataMap() {
|
||||
return battlePassRewardDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<CookRecipeData> getCookRecipeDataMap() {
|
||||
return cookRecipeDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<CookBonusData> getCookBonusDataMap() {
|
||||
return cookBonusDataMap;
|
||||
}
|
||||
public static Int2ObjectMap<CookRecipeData> getCookRecipeDataMap() {
|
||||
return cookRecipeDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<CookBonusData> getCookBonusDataMap() {
|
||||
return cookBonusDataMap;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<BuffData> getBuffDataMap() {
|
||||
return buffDataMap;
|
||||
|
||||
Reference in New Issue
Block a user