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Fix whitespace [skip actions]
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@@ -46,7 +46,7 @@ public class PlayerProgressManager extends BasePlayerDataManager {
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// that particular statue interactable.
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this.player.getUnlockedScenePoints(3).add(7);
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this.player.getUnlockedSceneAreas(3).add(1);
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}
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/******************************************************************************************************************
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@@ -199,9 +199,9 @@ public class PlayerProgressManager extends BasePlayerDataManager {
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public boolean unlockTransPoint(int sceneId, int pointId, boolean isStatue) {
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// Check whether the unlocked point exists and whether it is still locked.
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String key = sceneId + "_" + pointId;
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ScenePointEntry scenePointEntry = GameData.getScenePointEntries().get(key);
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ScenePointEntry scenePointEntry = GameData.getScenePointEntries().get(key);
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if (scenePointEntry == null || this.player.getUnlockedScenePoints(sceneId).contains(pointId)) {
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if (scenePointEntry == null || this.player.getUnlockedScenePoints(sceneId).contains(pointId)) {
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return false;
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}
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