Fix whitespace [skip actions]

This commit is contained in:
github-actions
2022-08-21 11:33:54 +00:00
parent a746d11b6f
commit c517b8a2c9
919 changed files with 754457 additions and 3136 deletions

View File

@@ -24,196 +24,196 @@ import java.util.concurrent.*;
import java.util.stream.Collectors;
public class SceneScriptManager {
private final Scene scene;
private final Map<String, Integer> variables;
private SceneMeta meta;
private boolean isInit;
/**
* current triggers controlled by RefreshGroup
*/
private final Map<Integer, Set<SceneTrigger>> currentTriggers;
private final Scene scene;
private final Map<String, Integer> variables;
private SceneMeta meta;
private boolean isInit;
/**
* current triggers controlled by RefreshGroup
*/
private final Map<Integer, Set<SceneTrigger>> currentTriggers;
private final Map<Integer, EntityRegion> regions; // <EntityId-Region>
private final Map<Integer,SceneGroup> sceneGroups;
private ScriptMonsterTideService scriptMonsterTideService;
private ScriptMonsterSpawnService scriptMonsterSpawnService;
/**
* blockid - loaded groupSet
*/
private final Map<Integer, Set<SceneGroup>> loadedGroupSetPerBlock;
public static final ExecutorService eventExecutor;
static {
eventExecutor = new ThreadPoolExecutor(4, 4,
60, TimeUnit.SECONDS, new LinkedBlockingDeque<>(1000),
FastThreadLocalThread::new, new ThreadPoolExecutor.AbortPolicy());
}
public SceneScriptManager(Scene scene) {
this.scene = scene;
this.currentTriggers = new ConcurrentHashMap<>();
private final Map<Integer,SceneGroup> sceneGroups;
private ScriptMonsterTideService scriptMonsterTideService;
private ScriptMonsterSpawnService scriptMonsterSpawnService;
/**
* blockid - loaded groupSet
*/
private final Map<Integer, Set<SceneGroup>> loadedGroupSetPerBlock;
public static final ExecutorService eventExecutor;
static {
eventExecutor = new ThreadPoolExecutor(4, 4,
60, TimeUnit.SECONDS, new LinkedBlockingDeque<>(1000),
FastThreadLocalThread::new, new ThreadPoolExecutor.AbortPolicy());
}
public SceneScriptManager(Scene scene) {
this.scene = scene;
this.currentTriggers = new ConcurrentHashMap<>();
this.regions = new ConcurrentHashMap<>();
this.variables = new ConcurrentHashMap<>();
this.sceneGroups = new ConcurrentHashMap<>();
this.scriptMonsterSpawnService = new ScriptMonsterSpawnService(this);
this.loadedGroupSetPerBlock = new ConcurrentHashMap<>();
this.regions = new ConcurrentHashMap<>();
this.variables = new ConcurrentHashMap<>();
this.sceneGroups = new ConcurrentHashMap<>();
this.scriptMonsterSpawnService = new ScriptMonsterSpawnService(this);
this.loadedGroupSetPerBlock = new ConcurrentHashMap<>();
// TEMPORARY
if (this.getScene().getId() < 10 && !Grasscutter.getConfig().server.game.enableScriptInBigWorld) {
return;
}
// TEMPORARY
if (this.getScene().getId() < 10 && !Grasscutter.getConfig().server.game.enableScriptInBigWorld) {
return;
}
// Create
this.init();
}
// Create
this.init();
}
public Scene getScene() {
return scene;
}
public Scene getScene() {
return scene;
}
public SceneConfig getConfig() {
if(!isInit){
return null;
}
return meta.config;
}
public SceneConfig getConfig() {
if (!isInit) {
return null;
}
return meta.config;
}
public Map<Integer, SceneBlock> getBlocks() {
return meta.blocks;
}
public Map<Integer, SceneBlock> getBlocks() {
return meta.blocks;
}
public Map<String, Integer> getVariables() {
return variables;
}
public Map<String, Integer> getVariables() {
return variables;
}
public Set<SceneTrigger> getTriggersByEvent(int eventId) {
return currentTriggers.computeIfAbsent(eventId, e -> new HashSet<>());
}
public void registerTrigger(List<SceneTrigger> triggers) {
triggers.forEach(this::registerTrigger);
}
public void registerTrigger(SceneTrigger trigger) {
getTriggersByEvent(trigger.event).add(trigger);
public Set<SceneTrigger> getTriggersByEvent(int eventId) {
return currentTriggers.computeIfAbsent(eventId, e -> new HashSet<>());
}
public void registerTrigger(List<SceneTrigger> triggers) {
triggers.forEach(this::registerTrigger);
}
public void registerTrigger(SceneTrigger trigger) {
getTriggersByEvent(trigger.event).add(trigger);
Grasscutter.getLogger().debug("Registered trigger {}", trigger.name);
}
public void deregisterTrigger(List<SceneTrigger> triggers) {
triggers.forEach(this::deregisterTrigger);
}
public void deregisterTrigger(SceneTrigger trigger) {
getTriggersByEvent(trigger.event).remove(trigger);
}
public void resetTriggers(int eventId) {
currentTriggers.put(eventId, new HashSet<>());
}
public void refreshGroup(SceneGroup group, int suiteIndex){
var suite = group.getSuiteByIndex(suiteIndex);
if(suite == null){
return;
}
if(suite.sceneTriggers.size() > 0){
for(var trigger : suite.sceneTriggers){
resetTriggers(trigger.event);
this.currentTriggers.get(trigger.event).add(trigger);
}
}
spawnMonstersInGroup(group, suite);
spawnGadgetsInGroup(group, suite);
}
public EntityRegion getRegionById(int id) {
return regions.get(id);
}
}
public void deregisterTrigger(List<SceneTrigger> triggers) {
triggers.forEach(this::deregisterTrigger);
}
public void deregisterTrigger(SceneTrigger trigger) {
getTriggersByEvent(trigger.event).remove(trigger);
}
public void resetTriggers(int eventId) {
currentTriggers.put(eventId, new HashSet<>());
}
public void refreshGroup(SceneGroup group, int suiteIndex) {
var suite = group.getSuiteByIndex(suiteIndex);
if (suite == null) {
return;
}
if (suite.sceneTriggers.size() > 0) {
for (var trigger : suite.sceneTriggers) {
resetTriggers(trigger.event);
this.currentTriggers.get(trigger.event).add(trigger);
}
}
spawnMonstersInGroup(group, suite);
spawnGadgetsInGroup(group, suite);
}
public EntityRegion getRegionById(int id) {
return regions.get(id);
}
public void registerRegion(EntityRegion region) {
regions.put(region.getId(), region);
public void registerRegion(EntityRegion region) {
regions.put(region.getId(), region);
Grasscutter.getLogger().debug("Registered region {} from group {}", region.getMetaRegion().config_id, region.getGroupId());
}
public void registerRegionInGroupSuite(SceneGroup group, SceneSuite suite){
}
public void registerRegionInGroupSuite(SceneGroup group, SceneSuite suite) {
suite.sceneRegions.stream().map(region -> new EntityRegion(this.getScene(), region))
.forEach(this::registerRegion);
}
public synchronized void deregisterRegion(SceneRegion region) {
var instance = regions.values().stream()
public synchronized void deregisterRegion(SceneRegion region) {
var instance = regions.values().stream()
.filter(r -> r.getConfigId() == region.config_id)
.findFirst();
instance.ifPresent(entityRegion -> regions.remove(entityRegion.getId()));
}
}
public Map<Integer, Set<SceneGroup>> getLoadedGroupSetPerBlock() {
return loadedGroupSetPerBlock;
}
public Map<Integer, Set<SceneGroup>> getLoadedGroupSetPerBlock() {
return loadedGroupSetPerBlock;
}
// TODO optimize
public SceneGroup getGroupById(int groupId) {
for (SceneBlock block : this.getScene().getLoadedBlocks()) {
var group = block.groups.get(groupId);
if(group == null){
continue;
}
// TODO optimize
public SceneGroup getGroupById(int groupId) {
for (SceneBlock block : this.getScene().getLoadedBlocks()) {
var group = block.groups.get(groupId);
if (group == null) {
continue;
}
if(!group.isLoaded()){
getScene().onLoadGroup(List.of(group));
}
return group;
}
return null;
}
if (!group.isLoaded()) {
getScene().onLoadGroup(List.of(group));
}
return group;
}
return null;
}
private void init() {
var meta = ScriptLoader.getSceneMeta(getScene().getId());
if (meta == null){
return;
}
this.meta = meta;
private void init() {
var meta = ScriptLoader.getSceneMeta(getScene().getId());
if (meta == null) {
return;
}
this.meta = meta;
// TEMP
this.isInit = true;
}
// TEMP
this.isInit = true;
}
public boolean isInit() {
return isInit;
}
public boolean isInit() {
return isInit;
}
public void loadBlockFromScript(SceneBlock block) {
block.load(scene.getId(), meta.context);
}
public void loadBlockFromScript(SceneBlock block) {
block.load(scene.getId(), meta.context);
}
public void loadGroupFromScript(SceneGroup group) {
group.load(getScene().getId());
public void loadGroupFromScript(SceneGroup group) {
group.load(getScene().getId());
if (group.variables != null) {
group.variables.forEach(var -> this.getVariables().put(var.name, var.value));
}
if (group.variables != null) {
group.variables.forEach(var -> this.getVariables().put(var.name, var.value));
}
this.sceneGroups.put(group.id, group);
}
this.sceneGroups.put(group.id, group);
}
public void checkRegions() {
if (this.regions.size() == 0) {
return;
}
public void checkRegions() {
if (this.regions.size() == 0) {
return;
}
for (var region : this.regions.values()) {
for (var region : this.regions.values()) {
// currently all condition_ENTER_REGION Events check for avatar, so we have no necessary to add other types of entity
getScene().getEntities().values()
.stream()
.filter(e -> e.getEntityType() == EntityType.Avatar.getValue() && region.getMetaRegion().contains(e.getPosition()))
.forEach(region::addEntity);
getScene().getEntities().values()
.stream()
.filter(e -> e.getEntityType() == EntityType.Avatar.getValue() && region.getMetaRegion().contains(e.getPosition()))
.forEach(region::addEntity);
var players = region.getScene().getPlayers();
int targetID = 0;
if(players.size() > 0)
if (players.size() > 0)
targetID = players.get(0).getUid();
if (region.hasNewEntities()) {
if (region.hasNewEntities()) {
Grasscutter.getLogger().trace("Call EVENT_ENTER_REGION_{}",region.getMetaRegion().config_id);
callEvent(EventType.EVENT_ENTER_REGION, new ScriptArgs(region.getConfigId())
callEvent(EventType.EVENT_ENTER_REGION, new ScriptArgs(region.getConfigId())
.setSourceEntityId(region.getId())
.setTargetEntityId(targetID)
);
region.resetNewEntities();
}
region.resetNewEntities();
}
for(int entityId : region.getEntities()) {
if(getScene().getEntityById(entityId) == null || !region.getMetaRegion().contains(getScene().getEntityById(entityId).getPosition())) {
for (int entityId : region.getEntities()) {
if (getScene().getEntityById(entityId) == null || !region.getMetaRegion().contains(getScene().getEntityById(entityId).getPosition())) {
region.removeEntity(entityId);
}
@@ -224,24 +224,24 @@ public class SceneScriptManager {
.setTargetEntityId(region.getFirstEntityId())
);
region.resetNewEntities();
}
}
}
region.resetNewEntities();
}
}
}
public List<EntityGadget> getGadgetsInGroupSuite(SceneGroup group, SceneSuite suite){
public List<EntityGadget> getGadgetsInGroupSuite(SceneGroup group, SceneSuite suite) {
return suite.sceneGadgets.stream()
.map(g -> createGadget(group.id, group.block_id, g))
.filter(Objects::nonNull)
.toList();
}
public List<EntityMonster> getMonstersInGroupSuite(SceneGroup group, SceneSuite suite){
public List<EntityMonster> getMonstersInGroupSuite(SceneGroup group, SceneSuite suite) {
return suite.sceneMonsters.stream()
.map(mob -> createMonster(group.id, group.block_id, mob))
.filter(Objects::nonNull)
.toList();
}
public void addGroupSuite(SceneGroup group, SceneSuite suite){
public void addGroupSuite(SceneGroup group, SceneSuite suite) {
// we added trigger first
registerTrigger(suite.sceneTriggers);
@@ -251,67 +251,67 @@ public class SceneScriptManager {
addEntities(toCreate);
registerRegionInGroupSuite(group, suite);
}
public void removeGroupSuite(SceneGroup group, SceneSuite suite){
}
public void removeGroupSuite(SceneGroup group, SceneSuite suite) {
deregisterTrigger(suite.sceneTriggers);
removeMonstersInGroup(group, suite);
removeGadgetsInGroup(group, suite);
removeMonstersInGroup(group, suite);
removeGadgetsInGroup(group, suite);
suite.sceneRegions.forEach(this::deregisterRegion);
}
}
public void spawnGadgetsInGroup(SceneGroup group, SceneSuite suite) {
var gadgets = group.gadgets.values();
public void spawnGadgetsInGroup(SceneGroup group, SceneSuite suite) {
var gadgets = group.gadgets.values();
if (suite != null) {
gadgets = suite.sceneGadgets;
}
if (suite != null) {
gadgets = suite.sceneGadgets;
}
var toCreate = gadgets.stream()
.map(g -> createGadget(g.group.id, group.block_id, g))
.filter(Objects::nonNull)
.toList();
this.addEntities(toCreate);
}
var toCreate = gadgets.stream()
.map(g -> createGadget(g.group.id, group.block_id, g))
.filter(Objects::nonNull)
.toList();
this.addEntities(toCreate);
}
public void spawnMonstersInGroup(SceneGroup group, SceneSuite suite) {
if(suite == null || suite.sceneMonsters.size() <= 0){
return;
}
this.addEntities(suite.sceneMonsters.stream()
.map(mob -> createMonster(group.id, group.block_id, mob)).toList());
}
public void spawnMonstersInGroup(SceneGroup group, SceneSuite suite) {
if (suite == null || suite.sceneMonsters.size() <= 0) {
return;
}
this.addEntities(suite.sceneMonsters.stream()
.map(mob -> createMonster(group.id, group.block_id, mob)).toList());
}
public void startMonsterTideInGroup(SceneGroup group, Integer[] ordersConfigId, int tideCount, int sceneLimit) {
this.scriptMonsterTideService =
new ScriptMonsterTideService(this, group, tideCount, sceneLimit, ordersConfigId);
public void startMonsterTideInGroup(SceneGroup group, Integer[] ordersConfigId, int tideCount, int sceneLimit) {
this.scriptMonsterTideService =
new ScriptMonsterTideService(this, group, tideCount, sceneLimit, ordersConfigId);
}
public void unloadCurrentMonsterTide(){
if(this.getScriptMonsterTideService() == null){
return;
}
this.getScriptMonsterTideService().unload();
}
public void spawnMonstersByConfigId(SceneGroup group, int configId, int delayTime) {
// TODO delay
getScene().addEntity(createMonster(group.id, group.block_id, group.monsters.get(configId)));
}
// Events
public void callEvent(int eventType, ScriptArgs params){
/**
* We use ThreadLocal to trans SceneScriptManager context to ScriptLib, to avoid eval script for every groups' trigger in every scene instances.
* But when callEvent is called in a ScriptLib func, it may cause NPE because the inner call cleans the ThreadLocal so that outer call could not get it.
* e.g. CallEvent -> set -> ScriptLib.xxx -> CallEvent -> set -> remove -> NPE -> (remove)
* So we use thread pool to clean the stack to avoid this new issue.
*/
eventExecutor.submit(() -> this.realCallEvent(eventType, params));
}
}
public void unloadCurrentMonsterTide() {
if (this.getScriptMonsterTideService() == null) {
return;
}
this.getScriptMonsterTideService().unload();
}
public void spawnMonstersByConfigId(SceneGroup group, int configId, int delayTime) {
// TODO delay
getScene().addEntity(createMonster(group.id, group.block_id, group.monsters.get(configId)));
}
// Events
public void callEvent(int eventType, ScriptArgs params) {
/**
* We use ThreadLocal to trans SceneScriptManager context to ScriptLib, to avoid eval script for every groups' trigger in every scene instances.
* But when callEvent is called in a ScriptLib func, it may cause NPE because the inner call cleans the ThreadLocal so that outer call could not get it.
* e.g. CallEvent -> set -> ScriptLib.xxx -> CallEvent -> set -> remove -> NPE -> (remove)
* So we use thread pool to clean the stack to avoid this new issue.
*/
eventExecutor.submit(() -> this.realCallEvent(eventType, params));
}
private void realCallEvent(int eventType, ScriptArgs params) {
private void realCallEvent(int eventType, ScriptArgs params) {
try {
Set<SceneTrigger> relevantTriggers = new HashSet<>();
if(eventType == EventType.EVENT_ENTER_REGION || eventType == EventType.EVENT_LEAVE_REGION) {
if (eventType == EventType.EVENT_ENTER_REGION || eventType == EventType.EVENT_LEAVE_REGION) {
List<SceneTrigger> relevantTriggersList = this.getTriggersByEvent(eventType).stream()
.filter(p -> p.condition.contains(String.valueOf(params.param1))).toList();
relevantTriggers = new HashSet<>(relevantTriggersList);
@@ -344,154 +344,154 @@ public class SceneScriptManager {
}
}
}finally {
// make sure it is removed
ScriptLoader.getScriptLib().removeSceneScriptManager();
}
}
// make sure it is removed
ScriptLoader.getScriptLib().removeSceneScriptManager();
}
}
private LuaValue callScriptFunc(String funcName, SceneGroup group, ScriptArgs params){
LuaValue funcLua = null;
if (funcName != null && !funcName.isEmpty()) {
funcLua = (LuaValue) group.getBindings().get(funcName);
}
private LuaValue callScriptFunc(String funcName, SceneGroup group, ScriptArgs params) {
LuaValue funcLua = null;
if (funcName != null && !funcName.isEmpty()) {
funcLua = (LuaValue) group.getBindings().get(funcName);
}
LuaValue ret = LuaValue.TRUE;
LuaValue ret = LuaValue.TRUE;
if (funcLua != null) {
LuaValue args = LuaValue.NIL;
if (funcLua != null) {
LuaValue args = LuaValue.NIL;
if (params != null) {
args = CoerceJavaToLua.coerce(params);
}
if (params != null) {
args = CoerceJavaToLua.coerce(params);
}
ret = safetyCall(funcName, funcLua, args);
}
return ret;
}
ret = safetyCall(funcName, funcLua, args);
}
return ret;
}
public LuaValue safetyCall(String name, LuaValue func, LuaValue args){
try{
return func.call(ScriptLoader.getScriptLibLua(), args);
}catch (LuaError error){
ScriptLib.logger.error("[LUA] call trigger failed {},{}",name,args,error);
return LuaValue.valueOf(-1);
}
}
public LuaValue safetyCall(String name, LuaValue func, LuaValue args) {
try {
return func.call(ScriptLoader.getScriptLibLua(), args);
}catch (LuaError error) {
ScriptLib.logger.error("[LUA] call trigger failed {},{}",name,args,error);
return LuaValue.valueOf(-1);
}
}
public ScriptMonsterTideService getScriptMonsterTideService() {
return scriptMonsterTideService;
}
public ScriptMonsterTideService getScriptMonsterTideService() {
return scriptMonsterTideService;
}
public ScriptMonsterSpawnService getScriptMonsterSpawnService() {
return scriptMonsterSpawnService;
}
public ScriptMonsterSpawnService getScriptMonsterSpawnService() {
return scriptMonsterSpawnService;
}
public EntityGadget createGadget(int groupId, int blockId, SceneGadget g) {
if(g.isOneoff){
public EntityGadget createGadget(int groupId, int blockId, SceneGadget g) {
if (g.isOneoff) {
var hasEntity = getScene().getEntities().values().stream()
.filter(e -> e instanceof EntityGadget)
.filter(e -> e.getGroupId() == g.group.id)
.filter(e -> e.getConfigId() == g.config_id)
.findFirst();
if(hasEntity.isPresent()){
if (hasEntity.isPresent()) {
return null;
}
}
EntityGadget entity = new EntityGadget(getScene(), g.gadget_id, g.pos);
EntityGadget entity = new EntityGadget(getScene(), g.gadget_id, g.pos);
if (entity.getGadgetData() == null){
return null;
}
if (entity.getGadgetData() == null) {
return null;
}
entity.setBlockId(blockId);
entity.setConfigId(g.config_id);
entity.setGroupId(groupId);
entity.getRotation().set(g.rot);
entity.setState(g.state);
entity.setPointType(g.point_type);
entity.setMetaGadget(g);
entity.buildContent();
entity.setBlockId(blockId);
entity.setConfigId(g.config_id);
entity.setGroupId(groupId);
entity.getRotation().set(g.rot);
entity.setState(g.state);
entity.setPointType(g.point_type);
entity.setMetaGadget(g);
entity.buildContent();
return entity;
}
public EntityNPC createNPC(SceneNPC npc, int blockId, int suiteId) {
return new EntityNPC(getScene(), npc, blockId, suiteId);
}
public EntityMonster createMonster(int groupId, int blockId, SceneMonster monster) {
if(monster == null){
return null;
}
return entity;
}
public EntityNPC createNPC(SceneNPC npc, int blockId, int suiteId) {
return new EntityNPC(getScene(), npc, blockId, suiteId);
}
public EntityMonster createMonster(int groupId, int blockId, SceneMonster monster) {
if (monster == null) {
return null;
}
MonsterData data = GameData.getMonsterDataMap().get(monster.monster_id);
MonsterData data = GameData.getMonsterDataMap().get(monster.monster_id);
if (data == null) {
return null;
}
if (data == null) {
return null;
}
// Calculate level
int level = monster.level;
// Calculate level
int level = monster.level;
if (getScene().getDungeonData() != null) {
level = getScene().getDungeonData().getShowLevel();
} else if (getScene().getWorld().getWorldLevel() > 0) {
WorldLevelData worldLevelData = GameData.getWorldLevelDataMap().get(getScene().getWorld().getWorldLevel());
if (getScene().getDungeonData() != null) {
level = getScene().getDungeonData().getShowLevel();
} else if (getScene().getWorld().getWorldLevel() > 0) {
WorldLevelData worldLevelData = GameData.getWorldLevelDataMap().get(getScene().getWorld().getWorldLevel());
if (worldLevelData != null) {
level = worldLevelData.getMonsterLevel();
}
}
if (worldLevelData != null) {
level = worldLevelData.getMonsterLevel();
}
}
// Spawn mob
EntityMonster entity = new EntityMonster(getScene(), data, monster.pos, level);
entity.getRotation().set(monster.rot);
entity.setGroupId(groupId);
entity.setBlockId(blockId);
entity.setConfigId(monster.config_id);
entity.setPoseId(monster.pose_id);
// Spawn mob
EntityMonster entity = new EntityMonster(getScene(), data, monster.pos, level);
entity.getRotation().set(monster.rot);
entity.setGroupId(groupId);
entity.setBlockId(blockId);
entity.setConfigId(monster.config_id);
entity.setPoseId(monster.pose_id);
this.getScriptMonsterSpawnService()
.onMonsterCreatedListener.forEach(action -> action.onNotify(entity));
this.getScriptMonsterSpawnService()
.onMonsterCreatedListener.forEach(action -> action.onNotify(entity));
return entity;
}
return entity;
}
public void addEntity(GameEntity gameEntity){
getScene().addEntity(gameEntity);
}
public void addEntity(GameEntity gameEntity) {
getScene().addEntity(gameEntity);
}
public void meetEntities(List<? extends GameEntity> gameEntity){
getScene().addEntities(gameEntity, VisionTypeOuterClass.VisionType.VISION_TYPE_MEET);
}
public void meetEntities(List<? extends GameEntity> gameEntity) {
getScene().addEntities(gameEntity, VisionTypeOuterClass.VisionType.VISION_TYPE_MEET);
}
public void addEntities(List<? extends GameEntity> gameEntity){
getScene().addEntities(gameEntity);
}
public void addEntities(List<? extends GameEntity> gameEntity) {
getScene().addEntities(gameEntity);
}
public RTree<SceneBlock, Geometry> getBlocksIndex() {
return meta.sceneBlockIndex;
}
public void removeMonstersInGroup(SceneGroup group, SceneSuite suite) {
var configSet = suite.sceneMonsters.stream()
.map(m -> m.config_id)
.collect(Collectors.toSet());
var toRemove = getScene().getEntities().values().stream()
.filter(e -> e instanceof EntityMonster)
.filter(e -> e.getGroupId() == group.id)
.filter(e -> configSet.contains(e.getConfigId()))
.toList();
public RTree<SceneBlock, Geometry> getBlocksIndex() {
return meta.sceneBlockIndex;
}
public void removeMonstersInGroup(SceneGroup group, SceneSuite suite) {
var configSet = suite.sceneMonsters.stream()
.map(m -> m.config_id)
.collect(Collectors.toSet());
var toRemove = getScene().getEntities().values().stream()
.filter(e -> e instanceof EntityMonster)
.filter(e -> e.getGroupId() == group.id)
.filter(e -> configSet.contains(e.getConfigId()))
.toList();
getScene().removeEntities(toRemove, VisionTypeOuterClass.VisionType.VISION_TYPE_MISS);
}
public void removeGadgetsInGroup(SceneGroup group, SceneSuite suite) {
var configSet = suite.sceneGadgets.stream()
.map(m -> m.config_id)
.collect(Collectors.toSet());
var toRemove = getScene().getEntities().values().stream()
.filter(e -> e instanceof EntityGadget)
.filter(e -> e.getGroupId() == group.id)
.filter(e -> configSet.contains(e.getConfigId()))
.toList();
getScene().removeEntities(toRemove, VisionTypeOuterClass.VisionType.VISION_TYPE_MISS);
}
public void removeGadgetsInGroup(SceneGroup group, SceneSuite suite) {
var configSet = suite.sceneGadgets.stream()
.map(m -> m.config_id)
.collect(Collectors.toSet());
var toRemove = getScene().getEntities().values().stream()
.filter(e -> e instanceof EntityGadget)
.filter(e -> e.getGroupId() == group.id)
.filter(e -> configSet.contains(e.getConfigId()))
.toList();
getScene().removeEntities(toRemove, VisionTypeOuterClass.VisionType.VISION_TYPE_MISS);
}
getScene().removeEntities(toRemove, VisionTypeOuterClass.VisionType.VISION_TYPE_MISS);
}
}

View File

@@ -6,15 +6,15 @@ import lombok.ToString;
@ToString
@Setter
public class SceneGadget extends SceneObject{
public int gadget_id;
public int state;
public int point_type;
public SceneBossChest boss_chest;
public int interact_id;
public int gadget_id;
public int state;
public int point_type;
public SceneBossChest boss_chest;
public int interact_id;
public boolean isOneoff;
public int draft_id;
public void setIsOneoff(boolean isOneoff){
public void setIsOneoff(boolean isOneoff) {
this.isOneoff = isOneoff;
}
}

View File

@@ -7,29 +7,29 @@ import lombok.Setter;
@Setter
public class SceneRegion {
public int config_id;
public int shape;
public Position pos;
public int config_id;
public int shape;
public Position pos;
// for CUBIC
public Position size;
public Position size;
// for SPHERE
public int radius;
public transient SceneGroup group;
public boolean contains(Position position) {
switch (shape) {
case ScriptRegionShape.CUBIC:
return (Math.abs(pos.getX() - position.getX()) <= size.getX()) &&
(Math.abs(pos.getY() - position.getY()) <= size.getY()) &&
(Math.abs(pos.getZ() - position.getZ()) <= size.getZ());
case ScriptRegionShape.SPHERE:
public boolean contains(Position position) {
switch (shape) {
case ScriptRegionShape.CUBIC:
return (Math.abs(pos.getX() - position.getX()) <= size.getX()) &&
(Math.abs(pos.getY() - position.getY()) <= size.getY()) &&
(Math.abs(pos.getZ() - position.getZ()) <= size.getZ());
case ScriptRegionShape.SPHERE:
var x = Math.pow(pos.getX() - position.getX(), 2);
var y = Math.pow(pos.getY() - position.getY(), 2);
var z = Math.pow(pos.getZ() - position.getZ(), 2);
// ^ means XOR in java!
return x + y + z <= (radius*radius);
}
return false;
}
return x + y + z <= (radius*radius);
}
return false;
}
}

View File

@@ -16,19 +16,19 @@ import java.util.concurrent.ConcurrentHashMap;
public class LuaSerializer implements Serializer {
private final static Map<Class<?>, MethodAccess> methodAccessCache = new ConcurrentHashMap<>();
private final static Map<Class<?>, ConstructorAccess<?>> constructorCache = new ConcurrentHashMap<>();
private final static Map<Class<?>, Map<String, FieldMeta>> fieldMetaCache = new ConcurrentHashMap<>();
private final static Map<Class<?>, MethodAccess> methodAccessCache = new ConcurrentHashMap<>();
private final static Map<Class<?>, ConstructorAccess<?>> constructorCache = new ConcurrentHashMap<>();
private final static Map<Class<?>, Map<String, FieldMeta>> fieldMetaCache = new ConcurrentHashMap<>();
@Override
public <T> List<T> toList(Class<T> type, Object obj) {
return serializeList(type, (LuaTable) obj);
}
@Override
public <T> List<T> toList(Class<T> type, Object obj) {
return serializeList(type, (LuaTable) obj);
}
@Override
public <T> T toObject(Class<T> type, Object obj) {
return serialize(type, (LuaTable) obj);
}
@Override
public <T> T toObject(Class<T> type, Object obj) {
return serialize(type, (LuaTable) obj);
}
@Override
public <T> Map<String, T> toMap(Class<T> type, Object obj) {
@@ -79,161 +79,161 @@ public class LuaSerializer implements Serializer {
}
public <T> List<T> serializeList(Class<T> type, LuaTable table) {
List<T> list = new ArrayList<>();
List<T> list = new ArrayList<>();
if (table == null) {
return list;
}
if (table == null) {
return list;
}
try {
LuaValue[] keys = table.keys();
for (LuaValue k : keys) {
try {
LuaValue keyValue = table.get(k);
try {
LuaValue[] keys = table.keys();
for (LuaValue k : keys) {
try {
LuaValue keyValue = table.get(k);
T object = null;
T object = null;
if (keyValue.istable()) {
object = serialize(type, keyValue.checktable());
} else if (keyValue.isint()) {
object = (T) (Integer) keyValue.toint();
} else if (keyValue.isnumber()) {
object = (T) (Float) keyValue.tofloat(); // terrible...
} else if (keyValue.isstring()) {
object = (T) keyValue.tojstring();
if (keyValue.istable()) {
object = serialize(type, keyValue.checktable());
} else if (keyValue.isint()) {
object = (T) (Integer) keyValue.toint();
} else if (keyValue.isnumber()) {
object = (T) (Float) keyValue.tofloat(); // terrible...
} else if (keyValue.isstring()) {
object = (T) keyValue.tojstring();
} else if (keyValue.isboolean()) {
object = (T) (Boolean) keyValue.toboolean();
} else {
object = (T) keyValue;
}
object = (T) keyValue;
}
if (object != null) {
list.add(object);
}
} catch (Exception ex) {
if (object != null) {
list.add(object);
}
} catch (Exception ex) {
}
}
} catch (Exception e) {
e.printStackTrace();
}
}
}
} catch (Exception e) {
e.printStackTrace();
}
return list;
}
return list;
}
public <T> T serialize(Class<T> type, LuaTable table) {
T object = null;
public <T> T serialize(Class<T> type, LuaTable table) {
T object = null;
if (type == List.class) {
try {
Class<T> listType = (Class<T>) type.getTypeParameters()[0].getClass();
return (T) serializeList(listType, table);
} catch (Exception e) {
e.printStackTrace();
return null;
}
}
if (type == List.class) {
try {
Class<T> listType = (Class<T>) type.getTypeParameters()[0].getClass();
return (T) serializeList(listType, table);
} catch (Exception e) {
e.printStackTrace();
return null;
}
}
try {
if (!methodAccessCache.containsKey(type)) {
cacheType(type);
}
var methodAccess = methodAccessCache.get(type);
var fieldMetaMap = fieldMetaCache.get(type);
try {
if (!methodAccessCache.containsKey(type)) {
cacheType(type);
}
var methodAccess = methodAccessCache.get(type);
var fieldMetaMap = fieldMetaCache.get(type);
object = (T) constructorCache.get(type).newInstance();
object = (T) constructorCache.get(type).newInstance();
if (table == null) {
return object;
}
if (table == null) {
return object;
}
LuaValue[] keys = table.keys();
for (LuaValue k : keys) {
try {
var keyName = k.checkjstring();
if(!fieldMetaMap.containsKey(keyName)){
continue;
}
var fieldMeta = fieldMetaMap.get(keyName);
LuaValue keyValue = table.get(k);
LuaValue[] keys = table.keys();
for (LuaValue k : keys) {
try {
var keyName = k.checkjstring();
if (!fieldMetaMap.containsKey(keyName)) {
continue;
}
var fieldMeta = fieldMetaMap.get(keyName);
LuaValue keyValue = table.get(k);
if (keyValue.istable()) {
methodAccess.invoke(object, fieldMeta.index, serialize(fieldMeta.getType(), keyValue.checktable()));
} else if (fieldMeta.getType().equals(float.class)) {
methodAccess.invoke(object, fieldMeta.index, keyValue.tofloat());
} else if (fieldMeta.getType().equals(int.class)) {
methodAccess.invoke(object, fieldMeta.index, keyValue.toint());
} else if (fieldMeta.getType().equals(String.class)) {
methodAccess.invoke(object, fieldMeta.index, keyValue.tojstring());
if (keyValue.istable()) {
methodAccess.invoke(object, fieldMeta.index, serialize(fieldMeta.getType(), keyValue.checktable()));
} else if (fieldMeta.getType().equals(float.class)) {
methodAccess.invoke(object, fieldMeta.index, keyValue.tofloat());
} else if (fieldMeta.getType().equals(int.class)) {
methodAccess.invoke(object, fieldMeta.index, keyValue.toint());
} else if (fieldMeta.getType().equals(String.class)) {
methodAccess.invoke(object, fieldMeta.index, keyValue.tojstring());
} else if (fieldMeta.getType().equals(boolean.class)) {
methodAccess.invoke(object, fieldMeta.index, keyValue.toboolean());
} else {
methodAccess.invoke(object, fieldMeta.index, keyValue.tojstring());
}
} catch (Exception ex) {
//ex.printStackTrace();
continue;
}
}
} catch (Exception e) {
Grasscutter.getLogger().info(ScriptUtils.toMap(table).toString());
e.printStackTrace();
}
methodAccess.invoke(object, fieldMeta.index, keyValue.tojstring());
}
} catch (Exception ex) {
//ex.printStackTrace();
continue;
}
}
} catch (Exception e) {
Grasscutter.getLogger().info(ScriptUtils.toMap(table).toString());
e.printStackTrace();
}
return object;
}
return object;
}
public <T> Map<String, FieldMeta> cacheType(Class<T> type){
if(fieldMetaCache.containsKey(type)) {
return fieldMetaCache.get(type);
}
if(!constructorCache.containsKey(type)){
constructorCache.putIfAbsent(type, ConstructorAccess.get(type));
}
var methodAccess = Optional.ofNullable(methodAccessCache.get(type)).orElse(MethodAccess.get(type));
methodAccessCache.putIfAbsent(type, methodAccess);
public <T> Map<String, FieldMeta> cacheType(Class<T> type) {
if (fieldMetaCache.containsKey(type)) {
return fieldMetaCache.get(type);
}
if (!constructorCache.containsKey(type)) {
constructorCache.putIfAbsent(type, ConstructorAccess.get(type));
}
var methodAccess = Optional.ofNullable(methodAccessCache.get(type)).orElse(MethodAccess.get(type));
methodAccessCache.putIfAbsent(type, methodAccess);
var fieldMetaMap = new HashMap<String, FieldMeta>();
var methodNameSet = new HashSet<>(Arrays.stream(methodAccess.getMethodNames()).toList());
var fieldMetaMap = new HashMap<String, FieldMeta>();
var methodNameSet = new HashSet<>(Arrays.stream(methodAccess.getMethodNames()).toList());
Arrays.stream(type.getDeclaredFields())
.filter(field -> methodNameSet.contains(getSetterName(field.getName())))
.forEach(field -> {
var setter = getSetterName(field.getName());
var index = methodAccess.getIndex(setter);
fieldMetaMap.put(field.getName(), new FieldMeta(field.getName(), setter, index, field.getType()));
});
Arrays.stream(type.getDeclaredFields())
.filter(field -> methodNameSet.contains(getSetterName(field.getName())))
.forEach(field -> {
var setter = getSetterName(field.getName());
var index = methodAccess.getIndex(setter);
fieldMetaMap.put(field.getName(), new FieldMeta(field.getName(), setter, index, field.getType()));
});
Arrays.stream(type.getFields())
.filter(field -> !fieldMetaMap.containsKey(field.getName()))
.filter(field -> methodNameSet.contains(getSetterName(field.getName())))
.forEach(field -> {
var setter = getSetterName(field.getName());
var index = methodAccess.getIndex(setter);
fieldMetaMap.put(field.getName(), new FieldMeta(field.getName(), setter, index, field.getType()));
});
Arrays.stream(type.getFields())
.filter(field -> !fieldMetaMap.containsKey(field.getName()))
.filter(field -> methodNameSet.contains(getSetterName(field.getName())))
.forEach(field -> {
var setter = getSetterName(field.getName());
var index = methodAccess.getIndex(setter);
fieldMetaMap.put(field.getName(), new FieldMeta(field.getName(), setter, index, field.getType()));
});
fieldMetaCache.put(type, fieldMetaMap);
return fieldMetaMap;
}
fieldMetaCache.put(type, fieldMetaMap);
return fieldMetaMap;
}
public String getSetterName(String fieldName){
if(fieldName == null || fieldName.length() == 0){
return null;
}
if(fieldName.length() == 1){
return "set" + fieldName.toUpperCase();
}
return "set" + Character.toUpperCase(fieldName.charAt(0)) + fieldName.substring(1);
}
public String getSetterName(String fieldName) {
if (fieldName == null || fieldName.length() == 0) {
return null;
}
if (fieldName.length() == 1) {
return "set" + fieldName.toUpperCase();
}
return "set" + Character.toUpperCase(fieldName.charAt(0)) + fieldName.substring(1);
}
@Data
@AllArgsConstructor
@FieldDefaults(level = AccessLevel.PRIVATE)
static class FieldMeta{
String name;
String setter;
int index;
Class<?> type;
}
@Data
@AllArgsConstructor
@FieldDefaults(level = AccessLevel.PRIVATE)
static class FieldMeta{
String name;
String setter;
int index;
Class<?> type;
}
}

View File

@@ -6,9 +6,9 @@ import java.util.Map;
public interface Serializer {
public <T> List<T> toList(Class<T> type, Object obj);
public <T> List<T> toList(Class<T> type, Object obj);
public <T> T toObject(Class<T> type, Object obj);
public <T> T toObject(Class<T> type, Object obj);
public <T> Map<String,T> toMap(Class<T> type, Object obj);
}