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Fix an edge case that breaks embryos if resources are loaded early
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@@ -63,7 +63,7 @@ public class ResourceLoader {
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loadOpenConfig();
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loadOpenConfig();
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loadAbilityModifiers();
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loadAbilityModifiers();
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// Load resources
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// Load resources
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loadResources();
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loadResources(true);
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// Process into depots
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// Process into depots
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GameDepot.load();
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GameDepot.load();
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// Load spawn data and quests
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// Load spawn data and quests
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