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Revert Multi-threaded resource loading
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@@ -6,7 +6,6 @@ import com.sun.nio.file.SensitivityWatchEventModifier;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.data.DataLoader;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.data.ResourceLoader;
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import emu.grasscutter.data.common.ItemParamData;
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import emu.grasscutter.data.excels.ItemData;
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import emu.grasscutter.database.DatabaseHelper;
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@@ -46,9 +45,8 @@ public class GachaSystem extends BaseGameSystem {
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public GachaSystem(GameServer server) {
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super(server);
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this.gachaBanners = new Int2ObjectOpenHashMap<>();
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ResourceLoader.runAsync(this::load);
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this.load();
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this.startWatcher(server);
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}
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