Refactor Player::GetPos() -> Player::GetPosition()

This commit is contained in:
Melledy
2022-07-19 00:35:54 -07:00
parent 2e19e70fe1
commit cc5b292bc3
13 changed files with 32 additions and 32 deletions

View File

@@ -21,7 +21,7 @@ public class PacketPlayerEnterSceneNotify extends BasePacket {
PlayerEnterSceneNotify proto = PlayerEnterSceneNotify.newBuilder()
.setSceneId(player.getSceneId())
.setPos(player.getPos().toProto())
.setPos(player.getPosition().toProto())
.setSceneBeginTime(System.currentTimeMillis())
.setType(EnterType.ENTER_TYPE_SELF)
.setTargetUid(player.getUid())
@@ -48,7 +48,7 @@ public class PacketPlayerEnterSceneNotify extends BasePacket {
PlayerEnterSceneNotify.Builder proto = PlayerEnterSceneNotify.newBuilder()
.setPrevSceneId(player.getSceneId())
.setPrevPos(player.getPos().toProto())
.setPrevPos(player.getPosition().toProto())
.setSceneId(newScene)
.setPos(newPos.toProto())
.setSceneBeginTime(System.currentTimeMillis())