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Implement diving
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@@ -35,7 +35,6 @@ public final class GameConstants {
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"Avatar_FallAnthem_Achievement_Listener",
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"GrapplingHookSkill_Ability",
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"Avatar_PlayerBoy_DiveStamina_Reduction",
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"Ability_Avatar_Dive_Team",
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"Ability_Avatar_Dive_SealEcho",
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"Absorb_SealEcho_Bullet_01",
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"Absorb_SealEcho_Bullet_02",
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@@ -43,6 +42,9 @@ public final class GameConstants {
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"ActivityAbility_Absorb_Shoot",
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"SceneAbility_DiveVolume"
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};
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public static final String[] DEFAULT_TEAM_ABILITY_STRINGS = {
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"Ability_Avatar_Dive_Team"
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};
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public static final SparseSet ILLEGAL_WEAPONS = new SparseSet("""
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10000-10008, 11411, 11506-11508, 12505, 12506, 12508, 12509,
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13503, 13506, 14411, 14503, 14505, 14508, 15504-15506
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