GenshinPlayer fix (for two issues) and updated sendmail with Magix's suggestions

This commit is contained in:
Benjamin Elsdon
2022-04-27 09:03:26 +08:00
parent 0917f516ea
commit cebc140228
3 changed files with 49 additions and 64 deletions

View File

@@ -4,11 +4,12 @@ import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.net.packet.GenshinPacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.PlayerApplyEnterMpReasonOuterClass.PlayerApplyEnterMpReason;
import emu.grasscutter.net.proto.PlayerApplyEnterMpResultNotifyOuterClass;
import emu.grasscutter.net.proto.PlayerApplyEnterMpResultNotifyOuterClass.PlayerApplyEnterMpResultNotify;
public class PacketPlayerApplyEnterMpResultNotify extends GenshinPacket {
public PacketPlayerApplyEnterMpResultNotify(GenshinPlayer target, boolean isAgreed, PlayerApplyEnterMpResultNotify.Reason reason) {
public PacketPlayerApplyEnterMpResultNotify(GenshinPlayer target, boolean isAgreed, PlayerApplyEnterMpResultNotifyOuterClass.PlayerApplyEnterMpResultNotify.Reason reason) {
super(PacketOpcodes.PlayerApplyEnterMpResultNotify);
PlayerApplyEnterMpResultNotify proto = PlayerApplyEnterMpResultNotify.newBuilder()