Add EntityDamageEvent and implementations

This commit is contained in:
KingRainbow44
2022-08-04 21:36:00 -04:00
parent d05b3207e5
commit cf2832ae72
2 changed files with 58 additions and 19 deletions

View File

@@ -0,0 +1,32 @@
package emu.grasscutter.server.event.entity;
import emu.grasscutter.game.entity.GameEntity;
import emu.grasscutter.server.event.Cancellable;
import emu.grasscutter.server.event.types.EntityEvent;
import javax.annotation.Nullable;
public final class EntityDamageEvent extends EntityEvent implements Cancellable {
private float damage;
@Nullable private final GameEntity damager;
public EntityDamageEvent(GameEntity entity, float damage, @Nullable GameEntity damager) {
super(entity);
this.damage = damage;
this.damager = damager;
}
public float getDamage() {
return this.damage;
}
public void setDamage(float damage) {
this.damage = damage;
}
@Nullable
public GameEntity getDamager() {
return this.damager;
}
}